Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.23 @ 00:18:44 Player: heebs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1286) 1286 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3332 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Axe > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Particle Charger Weapon Shielding Medium Laser Beam Rifle Heavy Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Signal Interpreter Light Armor Plating > --- WEAPON ----------- EM Shotgun Axe > --- INVENTORY -------- Light Ion Engine Particle Charger Weapon Shielding Medium Laser Beam Rifle Heavy Assault Rifle Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 49 | 8 13 . 22 6 Power 8 | 2 1 . 4 1 Engine 8 | 2 1 . 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 4 5 . 9 1 Treads 4 | . . . 3 1 Leg 4 | 2 . . 2 . Wheel 7 | 2 4 . 1 . Hover 1 | . 1 . . . Flight 3 | . . . 3 . Utility 6 | . 4 . . 2 Device . | . . . . . Storage 4 | . 4 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 16 | 2 3 . 9 2 Energy Gun 9 | 1 1 . 6 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 2 | . 1 . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 12 | . . . 2 10 Power 3 | . . . . 3 Propulsion 6 | . . . 2 4 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 95 100 81 84 Engine 13 | . 14 14 11 14 Treads 9 | . . . 10 20 Wheel 11 | . 28 28 4 . Flight 3 | . . . 9 . Storage 21 | . 24 28 22 17 Processor 2 | . . . . 9 Protection 1 | . . . . 5 Energy Gun 9 | . 9 14 10 8 Ballistic Gun 3 | . 3 . 6 . Launcher 4 | . 11 14 . . Impact Weapon 2 | . 4 . 4 . Slashing Weapon 2 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 33 | 8 22 20 30 33 Greatest Support 60 | 20 20 20 60 60 Greatest Overweight (x) 5 | . 1 . 5 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 4 9 4 9 10 Average Carried 5 | 2 5 4 5 7 Final Capacity 10 | 5 10 10 10 10 Final Carried 9 | 4 4 4 7 9 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 991 | 288 197 153 308 45 Remotely . | . . . . . Salvage Created 1575 | 35 249 60 529 702 Parts 98 | 3 20 11 31 33 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 37 | 1 8 5 12 11 Melee 13 | . 1 . 2 10 Guns 13 | 1 1 . 10 1 AOE 11 | . 6 5 . . Classes Destroyed 9 | 1 4 . 1 3 Worker 3 | . 3 . . . Tunneler 1 | . 1 . . . Hauler 1 | . . . . 1 Recycler 2 | . . . . 2 Watcher 4 | . 2 . 2 . Swarmer 11 | . 3 3 3 2 Grunt 21 | 1 5 2 6 7 Duelist 1 | . . . . 1 Sentry 4 | . . . 3 1 Best Kill Streak 5 | 1 5 3 3 4 Combat Bots Only 4 | 1 3 3 3 4 Max Kills in Single Turn 3 | 1 2 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 . . Melee 1 | . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2263 | 33 138 49 627 1416 Core 739 | 21 25 . 129 564 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 12 | . 12 . . . Core Remaining (%) 79 | 91 . 81 67 . Volleys Fired 76 | 8 8 5 38 17 Largest 2 | 1 2 2 2 1 Hottest 106 | 20 80 80 106 45 Shots Fired 108 | 8 11 6 66 17 Gun 96 | 8 4 1 66 17 Cannon . | . . . . . Launcher 12 | . 7 5 . . Special . | . . . . . Kinetic 33 | 8 . . 25 . Thermal 41 | . 4 1 36 . Explosive 12 | . 7 5 . . Electromagnetic 22 | . . . 5 17 Robot Hit Streak 9 | 5 9 3 9 6 Robot Miss Streak 4 | 3 1 1 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 100 | 5 7 3 42 43 Core Hits 73 | 2 23 10 18 20 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 3 . Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Smash 1 | . . . 1 . Melee Attacks 46 | . 2 . 6 38 Impact 8 | . 2 . 6 . Slashing 38 | . . . . 38 Piercing . | . . . . . Sneak Attacks 6 | . . . . 6 Combat Hostiles 3 | . . . . 3 Follow-up Attacks . | . . . . . Damage Inflicted 3154 | 43 633 319 681 1478 Guns 799 | 43 37 13 533 173 Cannons . | . . . . . Explosions 866 | . 560 306 . . Melee 1485 | . 36 . 144 1305 Ramming 4 | . . . 4 . Kinetic 291 | 43 . . 248 . Thermal 276 | . 37 13 226 . Explosive 866 | . 560 306 . . Electromagnetic 232 | . . . 59 173 Impact 180 | . 36 . 144 . Slashing 1305 | . . . . 1305 Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 10 . Message Errors 2 | . . . 2 . Matter Fused 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 157 | . . . 38 119 Projectiles . | . . . . . Explosions . | . . . . . Melee 157 | . . . 38 119 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . 7 . . Shots 1 | . . 1 . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 342 | 6 46 22 342 170 Average Temperature 66 | 6 15 9 75 76 Received Heat Transfer 1023 | 18 69 42 210 684 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 4 2 Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 814 | . 111 37 666 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 545 | 20 545 355 325 232 Initial 138 | . 13 136 138 84 Average 182 | 6 205 252 221 122 Maximum Alert Level 2 | . 2 1 1 1 Low Security (%) 54 | 100 46 . 35 95 Level 1 44 | . 50 100 64 4 Level 2 . | . 2 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 3 1 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | 1 11 8 17 18 Peak Tracking Total 5 | 1 4 5 4 5 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . 3 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 5 . 4 1 Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 33 | . 18 . 10 5 Successful 25 | . 14 . 7 4 Failed 8 | . 4 . 3 1 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 15 . 7 5 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 19 | . 11 . 4 4 Record 9 | . 3 . 2 4 Emergency Access Points 1 | . 1 . . . Alert Level 3 | . 3 . . . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Patrol Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 1 . 1 . Recycle Component 2 | . 1 . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events 2 | . . . 1 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled 2 | . 1 . 1 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2385 | 123 559 206 867 630 Spaces Moved 1665 | 124 556 244 483 258 Core 44 | 30 . . . 14 Treads 398 | . . . 154 244 Legs 6 | . . . 6 . Wheels 1051 | 94 556 244 157 . Hover . | . . . . . Flight 166 | . . . 166 . Fastest Speed 50 | 50 80 80 80 160 Average Speed 114 | 72 87 80 142 171 Slowest Speed 435 | 80 95 80 435 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 76 50 33 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 122 | . 75 47 . . Melee . | . . . . . Projectile . | . . . . . AOE 122 | . 75 47 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1963 | 148 622 248 583 362 Wait 44 | . 9 . . 35 Move 1661 | 123 555 243 482 258 Hop . | . . . . . Pick Up 54 | 9 18 . 20 7 Fast Attach . | . . . . . Attach 27 | 5 6 . 12 4 Detach 5 | . 3 . 2 . Swap 22 | 3 7 . 10 2 Drop 27 | . 14 . 12 1 Fire 76 | 8 8 5 38 17 Melee 46 | . 2 . 6 38 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 124 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 345 | -10/Materials | Repaired Lgt. Ion Engine 379 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Discovered new exit (range 16) 683 | -10/Materials | Entered Mines 708 | -10/Mines | Assembled infested the area 713 | -10/Mines | Assisted by a Guerilla fighting off Assembled 747 | -10/Mines | Learned Materials emergency access door positions 843 | -10/Mines | Discovered new exit (range 8) 889 | -10/Mines | Entered Materials 889 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1659 | -9/Materials | Discovered new exit (range 16) 1732 | -9/Materials | Build established: Scavenger-Mutant 1756 | -9/Materials | Entered another Materials area 1756 | -8/Materials | Evolved 2 slots: Utility x2 2342 | -8/Materials | Lost 3 parts (1p1n1w) 2354 | -8/Materials | Core integrity fell below 50% 2378 | -8/Materials | Core integrity fell below 20% 2386 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Med. Storage Unit. R-06 Scavenger collects Prototype Energy Gun. Imp. Ion Engine destroyed. Lgt. Treads destroyed. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Prototype Energy Gun. EM Shotgun destroyed. L-31 Rogue destroyed. R-06 Scavenger collects Imp. Aluminum Leg. Critical hit (Burn: +37). Destroyed Flight Unit. K-01 Serf collects debris. Lgt. Treads destroyed. Sneak attack on R-06 Scavenger. Destroyed Tractor Beam. R-06 Scavenger destroyed. R-06 Scavenger collects Imp. Aluminum Leg. Critical hit (Burn: +37). Med. Matter Pod destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# "#????????????????????????? | | ????????????????????+ "%/????????????????????????? | | ????????????????????# "#????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ###########??????????????? | | ????????????????????# #@ #??????????????? | | ????????????????????# # ! #??????????????? | | ??????????????#?????# #ggs #??????????????? | | ?????????###### ##### %+ """ """ #??????????????? | | ???????? #%""" """ #??????????????? | | ????????????## # """ """ #??????????????? | | ?????????????# # r #??????????????? | | ?????????????## ##### #! |???????????????? | | ????????????????????# #######k##???????????????? | | ????????????????????# #?????# #????????????????? | | ????????????????????# #?????# #????????????????? | | ????????????????????# #?????# #????????##??????? | | ????????????????????#[% #?????# #?????? #??????? | | ???????????????????##% ##????# #???? #??????? | | ???????????????????# ######%#?? #??????? | | ???????????????"" # ! %% # #??????? | | ??????????????""" + T ! + #??????? | | ??????????????""" # # !!! #??????? | | ???????????????????# ########??!!! #??????? | | ???????????????????### ###??????????? #??????? | | ?????????????????????# #???????????????####??????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ??????????????????####+#####?????????????????????? | | ??????????????????# [ %== #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 415 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness I Survived The Infestation Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Uninvited Guest Challenges ------------ None Game ------ Seed AssemblyOmegaMultirail Manual? 0 Play Time 01:05:25 Cumulative 2.1 hours Start 2022.11.22 @ 20:33:44 End 2022.11.23 @ 00:18:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9fcfee12-d931-46ea-a26b-775c0380a422