Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.10 @ 06:36:51 Player: arkn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (835) 835 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2726 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Targeting Computer > --- WEAPON (2) ------- Great Maul Great Maul > --- INVENTORY (5) ---- Compact Battery (58) Compact Matter Pod (0) Improved Signal Interpreter Advanced Beam Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Targeting Computer Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Flak Cannon > --- INVENTORY -------- Compact Battery Compact Matter Pod Structural Scanner Improved Sensor Array Improved Signal Interpreter Seismic Detector Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Flak Cannon Plasma Cutter Heavy Hammer Heavy Hammer [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 49 | 1 4 30 14 Power 5 | . . 4 1 Engine 4 | . . 4 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | . . 5 2 Treads 3 | . . 1 2 Leg . | . . . . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 15 | 1 3 7 4 Device 9 | 1 2 5 1 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 22 | . 1 14 7 Energy Gun 4 | . . 3 1 Energy Cannon 4 | . . 2 2 Ballistic Gun 1 | . . 1 . Ballistic Cannon 4 | . . 3 1 Launcher . | . . . . Special Weapon 3 | . 1 2 . Impact Weapon 6 | . . 3 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 19 | . . 7 12 Power 3 | . . 1 2 Propulsion 5 | . . 2 3 Utility 8 | . . 3 5 Weapon 3 | . . 1 2 Highest Loss Streak 11 | . . 4 11 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 97 92 Engine 10 | . 14 10 6 Treads 7 | . . 5 22 Leg 12 | . 28 7 . Wheel 7 | . . 19 2 Device 15 | . 14 15 16 Storage 11 | . 14 11 8 Processor 2 | . . . 9 Protection 4 | . . 6 8 Energy Gun 9 | . 19 4 . Energy Cannon 4 | . . 4 11 Ballistic Cannon 3 | . . 7 1 Special Weapon 3 | . 8 2 . Impact Weapon 1 | . . 1 3 Naked Turns . | . . . . Heaviest Build 39 | 13 28 36 39 Greatest Support 63 | 20 20 32 63 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 14 Most Carried 15 | 8 15 15 15 Average Carried 13 | 6 12 14 14 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 8 15 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 999 | 200 13 595 191 Remotely 331 | . . 331 . Salvage Created 1080 | 107 37 637 299 Parts 82 | 7 7 46 22 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . . 21 6 Melee 3 | . . 2 1 Guns 2 | . . 2 . Cannons 21 | . . 16 5 Classes Destroyed 10 | 2 2 6 . Worker 1 | . . 1 . Builder 2 | . 1 . 1 Tunneler 2 | 1 . 1 . Hauler 4 | . . 3 1 Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 12 | . . 12 . Grunt 9 | . . 6 3 Sentry 6 | . . 3 3 Best Kill Streak 14 | 2 2 14 4 Combat Bots Only 4 | . . 4 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 286 | . . 131 155 Missed 80 | . . 40 40 Damage Taken 3015 | . . 1224 1791 Core 814 | . . 248 566 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 100 38 . Volleys Fired 99 | 2 13 70 14 Largest 2 | 2 2 2 2 Hottest 136 | 90 100 136 136 Shots Fired 172 | 4 16 126 26 Gun 42 | 4 6 32 . Cannon 114 | . . 88 26 Launcher . | . . . . Special 16 | . 10 6 . Kinetic 85 | . . 73 12 Thermal 82 | 2 13 53 14 Explosive . | . . . . Electromagnetic 5 | 2 3 . . Robot Hit Streak 11 | 3 1 11 10 Robot Miss Streak 5 | . 5 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 96 | 3 1 72 20 Core Hits 59 | 3 2 30 24 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 6 1 Burn 3 | . . 3 . Blast 3 | . . 3 . Smash 1 | . . . 1 Melee Attacks 16 | . . 9 7 Impact 16 | . . 9 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1982 | 39 24 1384 535 Guns 325 | 39 24 262 . Cannons 1391 | . . 910 481 Explosions . | . . . . Melee 241 | . . 209 32 Ramming 25 | . . 3 22 Kinetic 1033 | . . 737 296 Thermal 644 | 12 12 435 185 Explosive . | . . . . Electromagnetic 39 | 27 12 . . Impact 241 | . . 209 32 Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 11 . Average Corruption 10 | . . 10 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . . 33 . Message Errors 7 | . . 7 . Matter Fused 9 | . . 9 . Heat Flow Errors 3 | . . 3 . Energy Discharges 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Misdirections 1 | . . 1 . Weapon Failures 5 | . . 5 . Overload Shots . | . . . . Overflow Damage 86 | . . 86 . Projectiles 10 | . . 10 . Explosions . | . . . . Melee 76 | . . 76 . Knockbacks 16 | . . 10 6 Impact . | . . . . Kinetic 15 | . . 9 6 Secondary 1 | . . 1 . Self-Inflicted Damage 8 | . . 1 7 Shots . | . . . . Rammed 8 | . . 1 7 Targets Rammed 8 | . . 1 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 302 | 30 90 302 24 Average Temperature 46 | 17 20 60 9 Received Heat Transfer 1215 | . . 144 1071 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1702 | 37 37 1295 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 440 | 10 38 440 255 Initial 185 | . 6 15 185 Average 132 | 7 22 210 187 Maximum Alert Level 2 | . . 2 1 Low Security (%) 66 | 100 100 44 48 Level 1 30 | . . 47 51 Level 2 2 | . . 7 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation 5 | . 1 2 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 2 28 15 Peak Tracking Total 9 | . 1 7 9 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 5 4 2 Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 4 | . 1 2 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 34 | . 19 7 8 Successful 15 | . 8 3 4 Failed 19 | . 11 4 4 Catastrophic 4 | . 2 1 1 Database Lockouts . | . . . . Manual 24 | . 19 2 3 Terminals 20 | . 18 2 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 6 | . 1 2 3 Scanalyzers . | . . . . Garrison Access 5 | . . . 5 Terminal Hacks 2 | . 2 . . Terminal Index 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 3 | . . 2 1 Retrieve Components 3 | . . 2 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 5 . 3 Terminals 5 | . 5 . . Track 3 | . 3 . . Botnet 1 | . 1 . . Search 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Broadcast 1 | . . . 1 Decoy 1 | . . . 1 Watchers 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 2 2 Full Trace Events 4 | . 1 2 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 7 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1987 | 31 722 715 519 Spaces Moved 858 | 17 334 255 252 Core 21 | . . . 21 Treads 179 | . . . 179 Legs 362 | 17 334 11 . Wheels 296 | . . 244 52 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 100 50 Average Speed 153 | 120 187 117 145 Slowest Speed 240 | 120 190 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 29 | 3 54 31 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 26 | . 10 11 5 Terrain Destroyed 26 | . 10 11 5 Melee 10 | . . 5 5 Projectile 16 | . 10 6 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1287 | 23 391 510 363 Wait 197 | . 32 117 48 Move 855 | 16 333 254 252 Hop . | . . . . Pick Up 38 | 3 8 16 11 Fast Attach 8 | 1 . 3 4 Attach 13 | . . 9 4 Detach . | . . . . Swap 28 | . 4 18 6 Drop 25 | 1 1 13 10 Fire 99 | 2 13 70 14 Melee 16 | . . 9 7 Ram 7 | . . 1 6 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 32 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 7) 631 | -10/Materials | Discovered new exit (range 3) 754 | -10/Materials | Entered another Materials area 754 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 835 | -9/Materials | Crushed by falling debris 835 | -9/Materials | System corruption reached 10% 1042 | -9/Materials | Discovered new exit (range 8) 1101 | -9/Materials | Core integrity fell below 50% 1131 | -9/Materials | Lost 4 parts (1n2u1w) 1410 | -9/Materials | Discovered new exit (range 11) 1469 | -9/Materials | Entered another Materials area 1469 | -8/Materials | Evolved 2 slots: Utility x2 1905 | -8/Materials | Garrison activated, responded to threat 1959 | -8/Materials | Core integrity fell below 50% 1967 | -8/Materials | Core integrity fell below 20% 1988 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01952_ Critical hit (Burn: +37). 01952_ Slammed into G-47 Trooper. 01954_ Flak Cannon destroyed. 01954_ Critical hit (Burn: +37). 01957_ Dropped Lrg. Storage Unit. 01957_ Slammed into G-47 Trooper. 01957_ Destabilizing: Core damaged (-16). 01958_ Imp. Sensor Array destroyed. 01958_ Slammed into G-47 Trooper. 01959_ K-01 Serf collects debris. 01959_ Slammed into G-47 Trooper. 01961_ Acquired 22 matter. 01962_ Slammed into K-01 Serf. 01963_ Acquired Lgt. Nuclear Core. 01971_ Lgt. Nuclear Core destroyed. 01971_ Critical hit (Burn: +37). 01975_ Acquired Great Maul. 01982_ G-47 Trooper suffers critical hit (Smash). 01982_ G-47 Trooper destroyed. 01985_ Acquired 50 matter. 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