Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 19:46:16 Player: beans Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1921) 1921 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 5717 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/850 Matter 17/300 Energy 94/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Weapon Cycler Improved Spread Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Cooling System Small Storage Unit > --- WEAPON ----------- Minigun Minigun Flak Gun > --- INVENTORY -------- Experimental Sensor Array Weapon Cycler Improved Spread Laser Minigun Minigun Flak Cannon Flak Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Cesium-ion Thruster Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Minigun Energy Gun Improved Spread Laser Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Array Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . 2 . 1 . 1 Utility 3 | . . . . . 1 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 39 | 4 6 2 10 . 4 2 11 Power 3 | 1 . . . . 2 . . Engine 3 | 1 . . . . 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 2 . 6 . . 1 3 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 4 | . 2 . 2 . . . . Flight 8 | . . . 4 . . 1 3 Utility 6 | . 2 1 2 . 1 . . Device 3 | . 1 1 1 . . . . Storage 1 | . . . . . 1 . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 16 | 1 2 1 2 . 1 1 8 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 1 2 . 2 . 1 1 3 Ballistic Cannon 3 | . . 1 . . . . 2 Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . 4 Parts Lost 17 | . . . . . 2 . 15 Power 1 | . . . . . . . 1 Propulsion 6 | . . . . . 1 . 5 Utility 2 | . . . . . 1 . 1 Weapon 8 | . . . . . . . 8 Highest Loss Streak 5 | . . . . . 2 . 5 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 3 5 4 5 5 5 7 Power . | . . . . . . . . Propulsion . | . 1 2 . . . . . Utility 1 | . . . 1 1 1 1 2 Weapon 4 | . 2 2 3 4 4 4 5 Tool/Special . | . . . . . . . . Unused Backups 7 | . . 1 1 . . . 5 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . . . . . 2 Weapon 4 | . . 1 1 . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 66 | . 72 88 88 100 84 70 42 Engine 6 | . 14 14 11 11 8 7 1 Hover 5 | . 19 28 11 . . . . Flight 18 | . . . 30 44 34 24 15 Device 3 | . 2 2 . 11 9 7 2 Storage 4 | . . . . . 6 7 5 Protection 4 | . 4 14 11 11 7 . . Ballistic Gun 16 | . 22 21 22 22 18 23 9 Ballistic Cannon 2 | . . 6 . . . . 4 Peak Build Rating 34 | 4 11 19 24 24 27 33 34 Average Rating 21 | 2 8 10 20 24 25 28 24 On Entrance 16 | . 4 11 11 24 24 25 33 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 2 | . . . . . . . 2 Heaviest Build 26 | 7 15 15 16 16 25 25 26 Greatest Support 40 | 40 40 14 28 20 20 21 21 Greatest Overweight (x) 4 | . 1 1 2 . 1 1 4 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 Average Capacity 7 | 5 5 5 5 5 7 8 7 Most Carried 8 | 3 5 5 5 5 7 8 8 Average Carried 6 | . 4 4 4 5 5 5 7 Final Capacity 8 | 5 5 5 5 5 8 8 5 Final Carried 8 | . 5 5 5 5 6 8 3 Class Distribution -------------------- 47% | Gunner 43% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1468 | 184 118 150 326 16 166 70 438 Remotely . | . . . . . . . . Salvage Created 1832 | . 118 141 361 13 207 96 896 Parts 92 | . 9 12 20 5 12 4 30 Haulers Intercepted 7 | . 1 . 2 . . 1 3 Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 40 | . 2 6 5 . 4 . 23 Guns 22 | . 2 5 5 . 4 . 6 Cannons 7 | . . 1 . . . . 6 AOE 11 | . . . . . . . 11 Classes Destroyed 12 | . 2 2 1 1 . 1 5 Builder 1 | . . . . 1 . . . Hauler 7 | . 1 . 2 . . 1 3 Recycler 1 | . . 1 . . . . . Watcher 1 | . . . . . . 1 . Swarmer 8 | . . 6 . . . . 2 Saboteur 2 | . . . . . . . 2 Grunt 14 | . 2 . 1 . 3 . 8 Protector 1 | . . . . . . . 1 Sentry 8 | . . . 4 . 1 . 3 Specialist 3 | . . . . . . . 3 Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . . . 3 Best Kill Streak 14 | . 3 3 5 1 3 1 14 Combat Bots Only 12 | . 2 3 4 . 3 . 12 Max Kills in Single Turn 7 | . 1 1 1 1 1 1 7 Gunslinging . | . . . . . . . . Exploded 7 | . . . . . . . 7 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 281 | . 6 19 23 . 13 . 220 Missed 101 | . 3 4 12 . 4 . 78 Hits 180 | . 3 15 11 . 9 . 142 Melee 1 | . . . . . . . 1 Projectile 179 | . 3 15 11 . 9 . 141 Critical Strikes 9 | . . . 2 . 1 . 6 Part Disruptions 1 | . . . . . . . 1 Damage Taken 2828 | . 34 110 159 . 141 . 2384 Core 981 | . 12 20 44 . 51 . 854 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 93 | 100 . 87 . 89 90 100 . Volleys Fired 113 | . 6 14 23 1 16 5 48 Largest 3 | . 2 2 2 2 2 3 3 Hottest 102 | . 46 53 50 50 50 75 102 Shots Fired 252 | . 12 28 46 2 32 15 117 Gun 210 | . 12 21 46 2 32 15 82 Cannon 37 | . . 7 . . . . 30 Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 247 | . 12 28 46 2 32 15 112 Thermal . | . . . . . . . . Explosive 5 | . . . . . . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 3 3 7 1 5 6 9 Robot Miss Streak 10 | . 2 5 2 3 4 1 10 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 164 | . 8 16 28 1 20 9 82 Core Hits 144 | . 7 7 11 1 11 3 104 Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 4 | . 2 . 1 . . . 1 Destroy 4 | . 2 . 1 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5674 | . 137 215 530 15 354 147 4276 Guns 2381 | . 137 163 530 15 354 147 1035 Cannons 527 | . . 52 . . . . 475 Explosions 2766 | . . . . . . . 2766 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2908 | . 137 215 530 15 354 147 1510 Thermal . | . . . . . . . . Explosive 2766 | . . . . . . . 2766 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 189 | . . . . . . . 189 Projectiles . | . . . . . . . . Explosions 189 | . . . . . . . 189 Melee . | . . . . . . . . Knockbacks 14 | . . . . . . . 14 Impact . | . . . . . . . . Kinetic 13 | . . . . . . . 13 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 260 | . . . . . . . 260 Shots 5 | . . . . . . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 243 | . 5 18 243 . 11 . 37 Average Temperature 77 | . 3 5 130 . 11 . 14 Received Heat Transfer 768 | . 18 . 75 . 81 . 594 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 98 | 100 100 100 100 100 100 100 96 Level 1 . | . . . . . . . . Level 2 1 | . . . . . . . 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 521 | . 47 70 128 45 51 26 521 Initial 45 | . . 10 27 45 15 18 . Average 20 | . 15 19 50 42 12 2 27 Influence Increases 1337 | . 47 145 165 5 101 15 859 Destroy 0b10 Robot/C 780 | . 40 120 100 . 80 . 440 Destroy 0b10 Robot/NC 55 | . 5 5 10 5 . 10 20 Destroy Leader 166 | . 2 20 54 . 20 4 66 Successful Hack 24 | . . . . . . . 24 Disable Machine 240 | . . . . . . . 240 Destroy Structure 42 | . . . 1 . 1 1 39 Lose Combat Pursuer 30 | . . . . . . . 30 Influence Decreases 826 | . 20 102 117 83 100 56 348 Entered New Map 181 | . . 17 43 73 25 23 . Time Decay 488 | . 20 85 74 10 65 33 201 Lost Part 157 | . . . . . 10 . 147 Squads Dispatched 6 | . . . 1 . . . 5 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . . 1 . . . 3 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 2 | . . 1 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 2 6 7 . 7 1 34 Peak Tracking Total 12 | . 2 3 2 . 3 1 12 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 16 | . . . . . . . 16 Max in Single Turn 9 | . . . . . . . 9 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 4 | . . . 1 . . 2 1 Terminals 1 | . . . . . . 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . . . 4 . . 3 2 Successful 4 | . . . 2 . . 1 1 Failed 5 | . . . 2 . . 2 1 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . . . . 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . . . 2 Recycling Units 4 | . . . 4 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 1 . . 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 46 | . . 8 38 . . . . Sensors 8 | . . 8 . . . . . T.N.C. 38 | . . . 38 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 2074 | 42 87 291 179 28 230 402 815 Spaces Moved 2053 | 32 61 363 237 96 205 324 735 Core 22 | 15 . . . . . . 7 Treads 25 | 17 8 . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 483 | . 53 363 67 . . . . Flight 1523 | . . . 170 96 205 324 728 Fastest Speed 26 | 50 56 56 26 26 26 107 27 Average Speed 74 | 108 86 64 33 26 78 108 79 Slowest Speed 295 | 160 160 116 195 26 109 109 295 Overloaded Moves 88 | . . . . . . . 88 Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . 1 2 . . 3 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 4 13 75 25 11 18 9 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 36 | . . . . . . . 36 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 36 | . . . . . . . 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 2396 | 39 81 390 299 94 249 366 878 Wait 138 | . . 4 16 . 20 32 66 Move 2034 | 31 60 362 234 91 204 323 729 Hop 6 | . . . 1 2 . . 3 Pick Up 32 | 4 7 1 6 . 3 4 7 Fast Attach 15 | . 3 1 6 . 1 . 4 Attach 18 | 4 . . 2 . 2 2 8 Detach 2 | . . 1 . . . . 1 Swap 13 | . 3 4 2 . 1 . 3 Drop 25 | . 2 3 9 . 2 . 9 Fire 113 | . 6 14 23 1 16 5 48 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 7) 130 | -10/Materials | Entered Mines 259 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 260 | -10/Mines | Found Prototype Device 260 | -10/Mines | Identified Exp. Sensor Array 308 | -10/Mines | Build established: Mutant 318 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 394 | -10/Mines | Discovered new exit (range 5) 421 | -10/Mines | Entered Materials 421 | -9/Materials | Evolved 2 slots: Propulsion x2 479 | -9/Materials | Discovered new exit (range 15) 600 | -9/Materials | Entered Mines 609 | -9/Mines | Discovered new exit (range 10) 628 | -9/Mines | Entered Materials 628 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -8/Materials | Discovered new exit (range 4) 858 | -8/Materials | Entered Factory 858 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1145 | -7/Factory | Build established: Gunner 1241 | -7/Factory | Discovered new exit (range 15) 1260 | -7/Factory | Entered another Factory area 1260 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1506 | -6/Factory | Garrison activated, responded to threat 1552 | -6/Factory | Found Prototype Launcher 1552 | -6/Factory | Identified Rocket Array 1563 | -6/Factory | Lost 5 parts (1p2n1u1w) 2029 | -6/Factory | Discovered new exit (range 7) 2046 | -6/Factory | Cargo convoy interrupted 2054 | -6/Factory | Core integrity fell below 50% 2069 | -6/Factory | Core integrity fell below 20% 2075 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. Flak Gun destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-23). S-27 Virus destroyed. Destroyed VTOL Module. S-27 Virus destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Rocket Array destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. 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""" ######## "" | | ## """"#???# #?#] """ """ #??????# | | # """"#???# #?# #??????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumGodInitializer Manual? 0 Play Time 00:23:46 Cumulative 227.9 hours Start 2026.01.14 @ 19:25:22 End 2026.01.14 @ 19:46:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 638 Rogue 637 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d798c945-99db-4f0c-a2d8-862b0f170d4c