Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.03 @ 20:22:30 Player: scoobysnack1 Result: Destroyed self with EMP Blaster Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (796) 796 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1451 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 177/275 System Corruption 0% Temperature Cool (45) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Experimental Sensor Array Signal Interpreter Insulated Plating EMP Blaster Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Signal Interpreter Insulated Plating > --- WEAPON ----------- EM Pulse Gun Missile Launcher > --- INVENTORY -------- Ion Engine Light Treads Signal Interpreter EMP Blaster [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Insulated Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 36 | 6 25 5 Power 7 | 1 5 1 Engine 7 | 1 5 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 7 | 2 5 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 1 9 2 Device 2 | . 2 . Storage 6 | 1 4 1 Processor 3 | . 3 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon 2 | . 2 . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 1 Average Slot Usage (%) 97 | . 96 99 Engine 13 | . 13 14 Treads 27 | . 27 28 Device 1 | . 2 . Storage 13 | . 14 13 Processor 11 | . 8 14 Energy Gun 10 | . 8 13 Ballistic Gun 3 | . 6 . Ballistic Cannon 6 | . 11 . Launcher 7 | . 1 14 Naked Turns . | . . . Heaviest Build 25 | 12 19 25 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 8 Average Capacity 7 | 4 7 7 Most Carried 8 | 2 8 8 Average Carried 7 | . 6 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 889 | 180 551 158 Remotely . | . . . Salvage Created 1044 | 66 730 248 Parts 64 | 3 44 17 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 25 | . 16 9 Guns 12 | . 6 6 Cannons 8 | . 8 . AOE 5 | . 2 3 Classes Destroyed 8 | 1 6 1 Worker 2 | . 2 . Tunneler 1 | . . 1 Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 9 | . 3 6 Grunt 16 | . 13 3 Best Kill Streak 5 | 1 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1322 | . 958 364 Core 256 | . 148 108 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 125 | 2 102 21 Largest 2 | 1 2 2 Hottest 76 | 40 75 76 Shots Fired 207 | 2 172 33 Gun 135 | 2 113 20 Cannon 51 | . 51 . Launcher 21 | . 8 13 Special . | . . . Kinetic 126 | . 126 . Thermal . | . . . Explosive 1 | . . 1 Electromagnetic 80 | 2 46 32 Robot Hit Streak 16 | 1 16 10 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 109 | 1 93 15 Core Hits 57 | 1 40 16 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1643 | 27 1211 405 Guns 683 | 27 522 134 Cannons 388 | . 388 . Explosions 572 | . 301 271 Melee . | . . . Ramming . | . . . Kinetic 692 | . 692 . Thermal . | . . . Explosive 41 | . . 41 Electromagnetic 910 | 27 519 364 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 50 | . 50 . Projectiles 9 | . 9 . Explosions 41 | . 41 . Melee . | . . . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 71 | . 10 61 Shots 4 | . 2 2 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | . 72 72 Average Temperature 21 | . 20 24 Received Heat Transfer 534 | . 429 105 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 1 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 242 | 5 242 170 Average Influence 73 | 4 80 69 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 96 100 Level 1 1 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 27 12 Peak Tracking Total 3 | . 3 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly 2 | . 2 . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 3 1 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 22 1 Successful 18 | . 17 1 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 14 1 Part Schematic 6 | . 6 . Prototype ID Bank 2 | . 2 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Reinforcement Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 6 | . 6 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2870 | 74 1561 1235 Spaces Moved 1449 | 39 743 667 Core 7 | 2 5 . Treads 1442 | 37 738 667 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 154 160 160 Slowest Speed 200 | 160 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 4 98 78 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 22 | . 3 19 Melee . | . . . Projectile . | . . . AOE 22 | . 3 19 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1810 | 48 958 804 Wait 155 | . 55 100 Move 1447 | 38 742 667 Hop . | . . . Pick Up 22 | 2 14 6 Fast Attach 20 | 6 13 1 Attach 2 | . 2 . Detach . | . . . Swap 14 | . 10 4 Drop 24 | . 19 5 Fire 125 | 2 102 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 245 | -10/Materials | Lost 3 parts (1p2n) 323 | -10/Materials | Build established: Mutant 397 | -10/Materials | Core integrity fell below 50% 677 | -10/Materials | Discovered new exit (range 9) 974 | -10/Materials | Identified exit to Mines 1308 | -10/Materials | Repaired Lgt. Cannon 1319 | -10/Materials | Discovered new exit (range 12) 1335 | -10/Materials | Identified exit to Materials 1554 | -10/Materials | Discovered exit to Materials (range 13) 1591 | -10/Materials | Discovered exit to Materials (range 15) 1636 | -10/Materials | Entered Mines 1889 | -10/Mines | Discovered exit to Materials (range 9) 1903 | -10/Mines | Met a Derelict shopkeep closing up shop 1988 | -10/Mines | Learned location of Storage (-7) 2080 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2080 | -10/Mines | Discovered new exit (range 5) 2134 | -10/Mines | Core integrity fell below 20% 2416 | -10/Mines | Discovered exit to Materials (range 14) 2565 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2587 | -10/Mines | Found Prototype Device 2652 | -10/Mines | Found a hidden stash of uninstalled traps 2871 | -10/Mines | Destroyed self with EMP Blaster Last Messages --------------- 02266_ Acquired 4 matter. 02280_ U-05 Engineer lays Concrete. 02301_ U-05 Engineer builds a Wall. 02310_ U-05 Engineer lays Concrete. 02390_ Searching scrap... 02390_ Found 44 Matter. 02390_ Found Tractor Beam. 02390_ Found Hcp. Storage Unit. 02416_ EXIT=FOUND: MATERIALS 02565_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 02587_ Acquired Prototype Device. 02652_ A stash of uninstalled traps is hidden here! 02866_ K-01 Serf collects debris. 02867_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | #???## ### ##### ##????????# %