Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 19:33:01 Player: skye Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1463) 1463 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 4331 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 100/100 System Corruption 3% Temperature Cool (27) Movement Core (550) Ox10 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Laser Mining Claw > --- INVENTORY (15) --- Improved Ion Engine Cooled Ion Engine Light Nuclear Core Light Nuclear Core Flying Fortress v7 Improved Heat Sink Small Storage Unit Improved Targeting Computer Light Armor Plating EMP Blaster Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Cooled Ion Engine Light Nuclear Core Improved Flight Unit Improved Heat Sink Small Storage Unit Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating Authchip [Weapon] Beam Rifle Heavy Assault Rifle Mining Claw [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 53 | . 13 4 28 5 . 3 Power 8 | . 4 . 3 1 . . Engine 8 | . 4 . 3 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | . 4 . 7 . . . Treads 9 | . 2 . 7 . . . Leg . | . . . . . . . Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | . 3 3 6 2 . . Device 3 | . . 1 2 . . . Storage 2 | . . 1 1 . . . Processor 1 | . . 1 . . . . Hackware 1 | . . . 1 . . . Protection 7 | . 3 . 2 2 . . Artifact . | . . . . . . . Weapon 20 | . 2 1 12 2 . 3 Energy Gun 9 | . . . 7 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 8 | . 2 1 4 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . 5 . 7 3 . 3 Power 4 | . 1 . 2 . . 1 Propulsion 7 | . 2 . 2 2 . 1 Utility 3 | . 2 . . 1 . . Weapon 4 | . . . 3 . . 1 Highest Loss Streak 4 | . 4 . 2 3 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 98 93 94 80 72 66 Engine 12 | . 14 14 11 11 11 10 Treads 24 | . 15 28 30 14 11 6 Wheel 1 | . 11 . . . . . Storage 13 | . 14 19 11 11 11 11 Processor 2 | . . 2 4 . . . Hackware 6 | . . . 10 11 11 11 Protection 6 | . 13 . 5 10 11 11 Energy Gun 6 | . 3 . 11 2 . 3 Ballistic Gun 14 | . 24 28 6 10 11 8 Launcher 1 | . . . . 10 6 . Peak Build Rating 20 | . 8 8 20 19 16 18 Average Rating 13 | . 6 7 16 16 15 16 On Entrance 11 | 6 6 7 8 19 16 16 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 16 18 44 42 39 38 Greatest Support 63 | 20 40 40 63 60 20 20 Greatest Overweight (x) 12 | . 4 . 1 2 1 12 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 15 | . 8 8 15 15 15 15 Average Capacity 12 | . 8 8 14 15 15 15 Most Carried 15 | . 8 8 15 15 15 14 Average Carried 11 | . 6 7 13 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 6 8 8 15 15 15 13 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1204 | 200 227 132 376 164 . 105 Remotely . | . . . . . . . Salvage Created 1994 | . 358 173 1199 209 . 55 Parts 125 | . 33 9 71 6 . 6 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 55 | . 13 7 24 9 . 2 Melee 2 | . . . 1 . . 1 Guns 50 | . 13 7 22 7 . 1 AOE 2 | . . . . 2 . . Classes Destroyed 11 | . 5 . 4 2 . . Worker 1 | . 1 . . . . . Hauler 2 | . . . 2 . . . Recycler 2 | . . . 2 . . . Operator 1 | . 1 . . . . . Watcher 3 | . 1 . 2 . . . Swarmer 20 | . 9 5 5 . . 1 Grunt 20 | . 4 2 11 2 . 1 Brawler 1 | . . . 1 . . . Sentry 7 | . . . 7 . . . Demolisher 1 | . . . . 1 . . Assembled 6 | . . . . 6 . . Best Kill Streak 6 | . 4 3 4 6 . 1 Combat Bots Only 6 | . 3 3 4 6 . 1 Max Kills in Single Turn 2 | . 1 2 1 2 . 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 352 | . 100 23 168 34 . 27 Missed 97 | . 26 8 44 12 . 7 Damage Taken 3323 | . 771 162 1534 536 . 320 Core 537 | . 97 38 239 81 . 82 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 118 | . . . 118 . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 234 | . 57 22 116 28 . 11 Largest 2 | . 2 2 2 2 . 1 Hottest 121 | . 60 40 110 121 . 23 Shots Fired 377 | . 113 44 176 32 1 11 Gun 371 | . 113 44 176 26 1 11 Cannon . | . . . . . . . Launcher 6 | . . . . 6 . . Special . | . . . . . . . Kinetic 236 | . 94 44 68 18 1 11 Thermal 117 | . 19 . 90 8 . . Explosive . | . . . . . . . Electromagnetic 24 | . . . 18 6 . . Robot Hit Streak 13 | . 7 13 10 5 . 3 Robot Miss Streak 9 | . 9 2 5 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 2 5 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 224 | . 57 30 110 19 . 8 Core Hits 98 | . 22 13 41 18 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 11 | . 1 1 9 . . . Burn 8 | . . . 8 . . . Destroy 2 | . 1 1 . . . . Corrupt 1 | . . . 1 . . . Melee Attacks 3 | . . . 2 . . 1 Impact . | . . . . . . . Slashing 3 | . . . 2 . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3308 | . 713 293 1767 406 . 129 Guns 2993 | . 591 293 1761 242 . 106 Cannons . | . . . . . . . Explosions 286 | . 122 . . 164 . . Melee 23 | . . . . . . 23 Ramming 6 | . . . 6 . . . Kinetic 1732 | . 498 293 684 151 . 106 Thermal 1056 | . 93 . 872 91 . . Explosive 122 | . 122 . . . . . Electromagnetic 369 | . . . 205 164 . . Impact . | . . . . . . . Slashing 23 | . . . . . . 23 Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 3 Average Corruption 3 | . . . . 3 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . 8 11 4 Message Errors 4 | . . . . 1 2 1 Matter Fused 4 | . . . . 2 2 . Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 3 | . . . . 1 2 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . 2 1 1 Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 68 | . 68 . . . . . Projectiles . | . . . . . . . Explosions 68 | . 68 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 103 | . 82 . . 21 . . Shots 2 | . 1 . . 1 . . Rammed 2 | . . . 2 . . . Targets Rammed 3 | . . . 3 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 505 | . 134 12 505 87 214 255 Average Temperature 109 | . 33 9 142 37 86 84 Received Heat Transfer 1030 | . 114 60 597 79 . 180 Effects 8 | . . . 8 . . . Energy Bleed 2 | . . . 2 . . . Interference 6 | . . . 6 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . 1 . 10 1 . . Heat Transferred 3123 | . 200 . 2701 222 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 311 | . 311 139 264 153 . 102 Initial 101 | . . 69 13 101 . . Average 103 | . 156 63 100 147 . 84 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 86 | . 80 100 80 100 . 100 Level 1 13 | . 19 . 19 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 28 8 45 24 . 6 Peak Tracking Total 18 | . 5 3 5 18 . 4 Tactical Retreats 4 | . 2 . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 3 | . 2 . 1 . . . Max in Single Turn 2 | . 2 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 18 | . 5 . 12 . 1 . Terminals 11 | . 3 . 8 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 15 . 34 . 1 . Successful 32 | . 8 . 23 . 1 . Failed 18 | . 7 . 11 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 33 | . 12 . 20 . 1 . Terminals 37 | . 11 . 26 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 8 | . 4 . 4 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 1 . 10 . 1 . Robot Analysis 2 | . . . 2 . . . Prototype ID Bank 2 | . . . 2 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . Unreport Threat 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Report Inventory 4 | . 2 . 2 . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 5 . 8 . . . Terminals 9 | . 3 . 6 . . . Assimilate 1 | . 1 . . . . . Botnet 8 | . 2 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Reject 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 . 12 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 6 | . 1 2 . 3 . . Largest Group 3 | . 1 2 2 3 3 3 Highest-Rated Group 42 | . 10 42 42 40 40 40 Highest-Rated Ally 31 | . 10 31 31 16 16 16 Total Orders . | . . . . . . . Ally Attacks 21 | . . 2 7 . . 12 Total Damage 241 | . . 42 43 . . 156 Kills 8 | . . 1 2 . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 4930 | . 687 1022 2271 331 517 102 Spaces Moved 2410 | 1 385 546 1139 107 214 18 Core 4 | . 1 . . . . 3 Treads 2225 | . 204 546 1139 107 214 15 Legs 1 | 1 . . . . . . Wheels 180 | . 180 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 90 160 160 160 240 240 Average Speed 166 | 120 127 160 161 233 240 305 Slowest Speed 650 | 120 250 160 240 320 240 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 1 66 89 81 15 61 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 23 | . 20 . 1 2 . . Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 22 | . 20 . . 2 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2985 | . 483 658 1414 156 222 52 Wait 197 | . 16 78 70 14 . 19 Move 2404 | . 384 545 1138 106 213 18 Hop . | . . . . . . . Pick Up 45 | . 7 4 30 2 2 . Fast Attach 8 | . 1 1 5 . . 1 Attach 16 | . 4 1 8 1 . 2 Detach 3 | . . . 2 . 1 . Swap 29 | . 8 2 15 4 . . Drop 43 | . 6 5 25 1 6 . Fire 234 | . 57 22 116 28 . 11 Melee 3 | . . . 2 . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 16) 168 | -10/Materials | Discovered new exit (range 13) 194 | -10/Materials | Discovered new exit (range 11) 332 | -10/Materials | Build established: Mutant 332 | -10/Materials | Lost 4 parts (1p2n1u) 387 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Derelicts attacked the area 688 | -10/Materials | Entered Mines 848 | -10/Mines | Learned location of Zion (-6) 979 | -10/Mines | Discovered new exit (range 6) 1463 | -10/Mines | Discovered new exit (range 9) 1483 | -10/Mines | Core integrity fell below 50% 1523 | -10/Mines | Identified exit to Materials 1710 | -10/Mines | Entered Materials 1710 | -9/Materials | Accompanied by 2 allies 1710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1715 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2350 | -9/Materials | Discovered new exit (range 13) 2526 | -9/Materials | Discovered new exit (range 14) 2796 | -9/Materials | Identified exit to Mines 2992 | -9/Materials | Build established: Scavenger-Mutant 3734 | -9/Materials | Repaired Lgt. Treads 3776 | -9/Materials | Core integrity fell below 50% 3981 | -9/Materials | Entered Mines 3982 | -9/Mines | Assembled infested the area 3987 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4078 | -9/Mines | Lost 3 parts (2n1u) 4130 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4300 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4303 | -9/Mines | Discovered new exit (range 5) 4312 | -9/Mines | Entered Exiles 4312 | -9/Exiles | Accompanied by 3 allies 4372 | -9/Exiles | Met 8R-AWN 4411 | -9/Exiles | Met EX-HEX 4480 | -9/Exiles | Met EX-BIN 4514 | -9/Exiles | Aligned with FarCom system 4516 | -9/Exiles | Given EX-Vault access code 4574 | -9/Exiles | Opened EX-Vault 4598 | -9/Exiles | Found Flying Fortress v7 4652 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4724 | -9/Exiles | Met EX-DEC 4810 | -9/Exiles | Discovered new exit (range 10) 4829 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4829 | -9/Exiles | Entered Mines 4829 | -8/Mines | Accompanied by 3 allies 4831 | -8/Mines | Core integrity fell below 20% 4931 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04829_ Receiving FarCom transmissions... 04830_ System corrupted: Particle Gun rejected. 04830_ S-10 Pest destroyed. 04830_ Mercenary 2a destroyed. 04832_ S-10 Pest destroyed. 04836_ Acquired 13 matter. 04846_ System corrupted: Component data lost. 04871_ System corrupted: Heat flow error (+272). 04878_ Trooper 2b destroyed. 04889_ Lgt. Treads destroyed. 04903_ Hvy. Assault Rifle destroyed. 04909_ Critical hit (Burn: +37). 04910_ WDRUZNGOR9L:4BE4D8SVSR&FZKXH 04925_ K-01 Serf destroyed. 04927_ Imp. Ion Engine destroyed. 04931_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????###??????????? ??????????????? | | ??????????## #####???? ??????????????? | | ?????????## ### ????????????????? | | ?????????# ??????????????????? | | ?????????# [= ?????????????????????? | | ??????????# *=%#???????????????????????? | | ???????????#[[*%#????????????????????????? | | ???????????#%= ##????????????????????????? | | ??????????##===#?????????????????????????? | | ??????????# [%=#####?????????????????????? | | ??????????# #?????????????????????? | | ??????????# ## #?????????????????????? | | ??????????## ### ## #??????????????????? | | ???????????#####! #??????????????????? | | ???????????????# ######??????????????????? | | ???????????????#=@#??????????????????????? | | ????????????#;;;%;;#?????????????????????? | | ????????????#; = ;#????????????????????? | | ????????????#; *% =;#????????????????????? | | ????????????#;g !=%;#????????????????????? | | ???????????# ; [*!!##????????????????????? | | ???????????##; =%= #?????????????????????? | | ????????????###%!=##????????????g????????? | | ?????????????? =###??????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ?????????????????????????? | | ?????????????? ????h????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticOpticalMatter Manual? 0 Play Time 00:34:55 Cumulative 69.9 hours Start 2024.11.25 @ 14:03:40 End 2024.11.25 @ 19:33:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 45 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07d444af-637a-4972-b263-6ed120b31059