Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 21:59:37 Player: Rentaro Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (3150) 3150 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (920) 920 TOTAL SCORE: 8105 Bonus ------- High Alert Combat Kills 120 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 105/300 Energy 98/100 System Corruption 23% Temperature Cool (1) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Coolant Injector Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Plasma Rifle Heavy Plasma Cannon Hypervelocity Gauss Rifle Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Improved Light Armor Plating Improved Heavy Armor Plating Axe [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 2 | . . . . 2 . . Parts Attached 79 | 6 7 6 5 31 2 22 Power 9 | 1 . 1 1 3 . 3 Engine 8 | 1 . 1 . 3 . 3 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 20 | 2 . 2 3 8 . 5 Treads 3 | . . 2 . 1 . . Leg 17 | 2 . . 3 7 . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 3 . . 10 . 8 Device 11 | . 1 . . 6 . 4 Storage 3 | 1 2 . . . . . Processor 4 | . . . . 3 . 1 Hackware . | . . . . . . . Protection 4 | . . . . 1 . 3 Artifact . | . . . . . . . Weapon 28 | 2 4 3 1 10 2 6 Energy Gun 7 | 2 3 . . 1 . 1 Energy Cannon 3 | . . 1 . 1 . 1 Ballistic Gun 5 | . . . . 4 . 1 Ballistic Cannon 6 | . . 1 . 2 . 3 Launcher 4 | . . 1 . 1 2 . Special Weapon 2 | . 1 . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . . 1 . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 45 | . 1 4 . 9 . 31 Power 6 | . . 1 . 1 . 4 Propulsion 9 | . . . . 2 . 7 Utility 10 | . . . . 3 . 7 Weapon 20 | . 1 3 . 3 . 13 Highest Loss Streak 12 | . 1 2 . 2 . 12 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 5 6 8 6 8 7 Power . | . 1 . . . 1 . Propulsion 1 | . 2 3 3 1 1 . Utility 1 | . . . 1 1 2 2 Weapon 3 | 1 2 2 3 3 4 3 Tool/Special . | . . . . . . . Unused Backups 12 | . . . 6 6 . . Power . | . . . . . . . Propulsion 5 | . . . 3 2 . . Utility 2 | . . . 1 1 . . Weapon 5 | . . . 2 3 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 91 99 99 86 99 82 Engine 5 | . 14 13 3 4 6 5 Core 3 | . . . 10 1 . . Treads 10 | . . 3 26 3 . . Leg 13 | . 28 24 1 15 26 20 Device 12 | . 6 14 14 13 13 9 Storage 9 | . 14 14 14 4 6 6 Processor 9 | . . . . 16 20 19 Energy Gun 3 | . 27 19 . . . . Energy Cannon 5 | . . 2 14 1 . . Ballistic Gun 4 | . . . . 8 13 6 Ballistic Cannon 8 | . . 2 13 9 . 1 Slashing Weapon 1 | . . . . 2 . 2 Peak Build Rating 62 | 6 11 11 24 61 57 62 Average Rating 31 | 3 8 9 13 47 56 47 On Entrance 21 | . 6 9 9 15 57 56 Naked Turns . | . . . . . . . Heaviest Build 49 | 12 20 27 27 46 43 49 Greatest Support 61 | 20 20 40 40 61 60 61 Greatest Overweight (x) 10 | . . 1 1 2 . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 8 10 9 Most Carried 10 | 6 8 9 10 10 10 10 Average Carried 7 | 3 5 6 9 6 9 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 4 7 7 10 9 9 . Class Distribution -------------------- 50% | Mutant 25% | Skirmisher 8% | Scavenger-Assassin 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 3041 | 212 103 54 126 1949 . 597 Remotely . | . . . . . . . Salvage Created 4972 | . 955 249 . 2683 399 686 Parts 260 | . 61 21 . 155 . 23 Haulers Intercepted 4 | . 1 . . 3 . . Recyclers Shooed 7 | . 5 . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . Prevented 5 | . . 5 . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 59 | . 10 9 . 27 2 11 Melee 4 | . . . . 3 . 1 Guns 27 | . 8 5 . 12 . 2 Cannons 19 | . . 1 . 12 . 6 AOE 8 | . 2 3 . . 2 1 Classes Destroyed 18 | . 8 2 . 5 1 2 Worker 11 | . 1 . . 8 . 2 Builder 13 | . 5 . . 8 . . Hauler 4 | . 1 . . 3 . . Recycler 12 | . 5 . . 6 . 1 Mechanic 1 | . 1 . . . . . Turret 2 | . . 2 . . . . Watcher 5 | . 3 . . 2 . . Swarmer 11 | . 6 4 . 1 . . Grunt 21 | . 4 2 . 9 . 6 Brawler 1 | . . . . 1 . . Duelist 2 | . . . . . . 2 Protector 2 | . . . . . . 2 Sentry 3 | . . . . 3 . . Specialist 2 | . . . . 2 . . Hunter 1 | . . . . 1 . . Programmer 11 | . . . . 10 . 1 Compactor 2 | . . . . . 2 . Subdweller 3 | . . 3 . . . . Best Kill Streak 12 | . 11 6 . 12 2 4 Combat Bots Only 4 | . 3 4 . 4 2 4 Max Kills in Single Turn 4 | . 2 3 . 4 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . . 1 1 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 769 | . 30 92 . 188 . 459 Missed 277 | . 5 39 . 52 . 181 Hits 492 | . 25 53 . 136 . 278 Melee 8 | . . . . . . 8 Projectile 484 | . 25 53 . 136 . 270 AOE 2 | . . . . . . 2 Critical Strikes 18 | . . . . 5 . 13 Part Disruptions 1 | . . . . 1 . . Damage Taken 7836 | . 307 405 . 2458 . 4666 Core 1021 | . 70 91 . 152 . 708 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 373 | . . . . 373 . . Core Remaining (%) 67 | 100 . . 35 . . . Volleys Fired 227 | . 56 18 . 102 10 41 Largest 4 | . 2 2 . 4 4 3 Hottest 190 | . 100 145 . 190 133 165 Shots Fired 514 | . 90 31 . 288 33 72 Gun 280 | . 88 18 . 127 19 28 Cannon 208 | . . 4 . 160 . 44 Launcher 21 | . . 6 . 1 14 . Special 5 | . 2 3 . . . . Kinetic 343 | . . 2 . 263 19 59 Thermal 52 | . 18 5 . 16 . 13 Explosive 21 | . . 6 . 1 14 . Electromagnetic 98 | . 72 18 . 8 . . Robot Hit Streak 17 | . 6 8 . 17 13 9 Robot Miss Streak 9 | . 3 3 . 9 2 4 Penetration Max 2 | . . . . 2 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 360 | . 55 15 . 211 24 55 Core Hits 207 | . 34 23 . 114 9 27 Critical Kills 15 | . . . . 14 . 1 Critical Parts Destroyed 12 | . . . . 11 1 . Critical Strikes 44 | . 1 . . 32 5 6 Burn 1 | . . . . . . 1 Meltdown 1 | . . . . . . 1 Destroy 30 | . . . . 25 5 . Blast 9 | . . . . 6 . 3 Corrupt 1 | . 1 . . . . . Sever 2 | . . . . 1 . 1 Melee Attacks 43 | . . . . 34 . 9 Impact . | . . . . . . . Slashing 43 | . . . . 34 . 9 Piercing . | . . . . . . . Sneak Attacks 12 | . . . . 8 . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11082 | . 1090 668 . 4938 2535 1851 Guns 2318 | . 775 218 . 732 229 364 Cannons 3473 | . . 45 . 2681 . 747 Explosions 3714 | . 309 381 . 409 2306 309 Melee 1535 | . . . . 1105 . 430 Ramming 18 | . 6 . . 11 . 1 Kinetic 4063 | . . 45 . 2917 229 872 Thermal 1093 | . 417 24 . 413 . 239 Explosive 2996 | . . 381 . . 2306 309 Electromagnetic 1377 | . 667 218 . 492 . . Impact . | . . . . . . . Slashing 1535 | . . . . 1105 . 430 Piercing . | . . . . . . . Highest Corruption 23 | . . . . 8 19 23 Average Corruption 9 | . . . . 4 13 20 Corruption Purged 5 | . . . . 5 . . Corruption Blocked . | . . . . . . . Effects 92 | . . . . 39 6 47 Message Errors 21 | . . . . 10 . 11 Matter Fused 17 | . . . . 7 1 9 Heat Flow Errors 9 | . . . . 3 2 4 Energy Discharges 9 | . . . . 3 1 5 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 15 | . . . . 10 . 5 Data Loss (major) 6 | . . . . 1 1 4 Misfires 3 | . . . . 1 . 2 Alerts 1 | . . . . 1 . . Misdirections 3 | . . . . . . 3 Weapon Failures 7 | . . . . 2 1 4 Overload Shots . | . . . . . . . Overflow Damage 510 | . 28 2 . 255 . 225 Projectiles 91 | . . . . 74 . 17 Explosions 66 | . 28 2 . . . 36 Melee 353 | . . . . 181 . 172 Knockbacks 43 | . . . . 36 . 7 Impact . | . . . . . . . Kinetic 40 | . . . . 33 . 7 Secondary 3 | . . . . 3 . . Self-Inflicted Damage 341 | . 68 . . 159 . 114 Shots 5 | . 2 . . 2 . 1 Rammed . | . . . . . . . Targets Rammed 8 | . 3 . . 3 . 2 Kicked 8 | . 3 . . 3 . 2 Crushed . | . . . . . . . Highest Temperature 594 | . 252 15 . 594 241 335 Average Temperature 87 | . 79 9 . 77 129 133 Received Heat Transfer 1710 | . 63 258 . 453 . 936 Effects 6 | . 1 . . 4 . 1 Shutdowns 1 | . . . . 1 . . Energy Bleed 3 | . . . . 2 . 1 Interference 1 | . 1 . . . . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 10 | . 3 . . 7 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . 1 . . . . 5 Heat Transferred 1634 | . 600 50 . 557 . 427 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 5 . . 2 . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level 3 | . . . . 3 1 . Low Security (%) 69 | 100 100 . . 59 . 100 Level 1 8 | . . . . 8 100 . Level 2 8 | . . . . 12 . . Level 3 13 | . . . . 20 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 857 | . 118 . . 857 304 198 Initial 298 | . . . . . 298 178 Average 223 | . 48 . . 286 282 72 Influence Increases 2312 | . 349 170 . 1334 27 432 Destroy 0b10 Robot/C 1080 | . 200 160 . 540 . 180 Destroy 0b10 Robot/NC 240 | . 80 . . 135 . 25 Destroy Leader 288 | . 48 10 . 200 . 30 Successful Hack 70 | . 9 . . 45 . 16 Disable Machine 285 | . . . . 270 . 15 Destroy Structure 154 | . 12 . . 84 27 31 Lose Combat Pursuer 195 | . . . . 60 . 135 Influence Decreases 2312 | . 261 214 44 481 625 687 Entered New Map 719 | . . 43 44 . 555 77 Time Decay 1202 | . 251 141 . 381 70 359 Lost Part 381 | . 10 30 . 90 . 251 Lost Ally 10 | . . . . 10 . . Squads Dispatched 28 | . 1 . . 21 . 6 Investigation 7 | . . . . 6 . 1 Extermination 9 | . . . . 8 . 1 Reinforcement 9 | . 1 . . 6 . 2 Assault 3 | . . . . 1 . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . . 4 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 3 | . 2 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 13 11 . 45 5 32 Peak Tracking Total 9 | . 4 6 . 4 4 9 Tactical Retreats 7 | . . . . 3 . 4 Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 6 | . . . . 6 . . Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 . . . Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 21 | . . 2 . 18 . 1 Max in Single Turn 7 | . . 1 . 7 . 1 Garrison Access 3 | . . . . 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 33 | . 3 1 6 19 . 4 Terminals 16 | . 3 . . 10 . 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 6 | . . . . 5 . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Total Hacks 106 | . 9 3 37 48 . 9 Successful 72 | . 5 3 37 25 . 2 Failed 34 | . 4 . . 23 . 7 Catastrophic 7 | . . . . 4 . 3 Database Lockouts . | . . . . . . . Manual 36 | . 2 . 1 26 . 7 Terminals 43 | . 9 . . 28 . 6 Fabricators . | . . . . . . . Repair Stations 8 | . . . . 8 . . Recycling Units 11 | . . . . 8 . 3 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 52 | . 5 3 37 6 . 1 Record 33 | . . 3 28 2 . . Robot Analysis 9 | . 1 . 8 . . . Emergency Access Points 1 | . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Locate Traps 4 | . 1 . . 2 . 1 Maintenance Status 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 6 . . Scan Component 3 | . . . . 3 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . Seal Access 2 | . . . . 2 . . Unauthorized Hacks 11 | . . . . 10 . 1 Terminals 6 | . . . . 5 . 1 Assimilate 1 | . . . . 1 . . Botnet 5 | . . . . 4 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 5 . . Fedlink 5 | . . . . 5 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 3 . . 16 . 4 Full Trace Events 2 | . . . . 1 . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 3 . . Time 114 | . . . . 114 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . 2 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 9118 | . 289 777 3046 4200 157 649 Sensors 4119 | . . . . 3537 157 425 Structural 8677 | . 289 777 3046 3759 157 649 Decoding 4928 | . . . . 4198 157 573 Robot Analysis Total 9 | . 1 . 8 . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 92 | . . . . 78 . 14 Garrisons 5 | . . . . 4 . 1 Patrols 22 | . . . . 16 . 6 Investigations 12 | . . . . 12 . . Reinforcements 7 | . . . . 7 . . Guards 46 | . . . . 39 . 7 Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 9875 | 67 633 777 3046 4200 157 995 Spaces Moved 5718 | 47 338 379 1895 2262 105 692 Core 6 | 4 . . . . . 2 Treads 2393 | . . 61 1774 558 . . Legs 3319 | 43 338 318 121 1704 105 690 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 105 112 112 105 Average Speed 142 | 114 120 159 158 140 112 116 Slowest Speed 550 | 120 120 190 240 260 112 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 56 23 94 55 85 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 6 | . . 4 2 . . . Spaces Dug 8 | . 2 . . 6 . . Terrain Destroyed 193 | . 12 9 . 84 58 30 Melee 5 | . . . . 5 . . Projectile 23 | . 2 . . 16 1 4 AOE 163 | . 10 9 . 61 57 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 6917 | 58 470 512 1942 3018 118 799 Wait 679 | . 56 100 . 509 1 13 Move 5713 | 46 337 378 1894 2262 104 692 Hop . | . . . . . . . Pick Up 69 | 6 6 4 19 29 . 5 Fast Attach 40 | 4 2 . 3 16 . 15 Attach 43 | 2 1 6 1 20 1 12 Detach 11 | . . 2 . 7 1 1 Swap 26 | . 4 4 4 12 1 1 Drop 58 | . 5 . 21 24 . 8 Fire 227 | . 56 18 . 102 10 41 Melee 43 | . . . . 34 . 9 Ram . | . . . . . . . Kick 8 | . 3 . . 3 . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 11) 463 | -10/Materials | Discovered new exit (range 4) 640 | -10/Materials | Discovered new exit (range 8) 701 | -10/Materials | Entered Subcaves 702 | -10/Subcaves | Approached by a straggling Scientist 718 | -10/Subcaves | Learned location of Zion (-7) 718 | -10/Subcaves | Met a Zionite searching for "candidates" 927 | -10/Subcaves | Discovered new exit (range 3) 1134 | -10/Subcaves | Disturbed a concealed Subdweller 1189 | -10/Subcaves | Discovered new exit (range 15) 1271 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1308 | -10/Subcaves | Visited Clippyterm 1312 | -10/Subcaves | Learned Research machine intel 1335 | -10/Subcaves | Discovered new exit (range 15) 1349 | -10/Subcaves | Core integrity fell below 50% 1379 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1478 | -10/Subcaves | Entered Scraptown 1872 | -8/Scraptown | Discovered new exit (range 3) 1911 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1914 | -8/Scraptown | Learned location of Quarantine (-3) 1916 | -8/Scraptown | Learned location of 1 exit from Research 1960 | -8/Scraptown | Visited Spacefarers 2034 | -8/Scraptown | Visited Red Mages 2437 | -8/Scraptown | Visited Fellowship of the Rings 2481 | -8/Scraptown | Visited Shadow of the Wyrm 2544 | -8/Scraptown | Visited SPCMW 2758 | -8/Scraptown | Visited Comm Corps 2837 | -8/Scraptown | Visited Awakened 2904 | -8/Scraptown | Visited UFD Registry 2904 | -8/Scraptown | Registered with UFD as "Boltnuts" 3006 | -8/Scraptown | Visited LU-1G1's Boring Crew 3057 | -8/Scraptown | Visited Modified Component R&D 3155 | -8/Scraptown | Visited Curators Association 3352 | -8/Scraptown | Visited Observation Area 3503 | -8/Scraptown | Found Scrap Suit 3510 | -8/Scraptown | Found Scrap Suit 3531 | -8/Scraptown | Discovered new exit (range 5) 3587 | -8/Scraptown | Visited Infowarlord's Domain 3620 | -8/Scraptown | Visited A0-MCA Data Center 3630 | -8/Scraptown | Given a B+ rating by A0-MCA 3633 | -8/Scraptown | Found A0-MCA's Component Scanner 3700 | -8/Scraptown | Visited Scrap Suit Storage 3770 | -8/Scraptown | Visited Science Guys 3792 | -8/Scraptown | Visited Analyses Database 3831 | -8/Scraptown | Visited Chapter 10 4392 | -8/Scraptown | Met Optimus 4392 | -8/Scraptown | Accepted into 0bPrime 4524 | -8/Scraptown | Entered Factory 4524 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 4648 | -6/Factory | Loaded intel: 8 recycling unit locations 4811 | -6/Factory | Build established: Skirmisher 6103 | -6/Factory | Repaired Gauss Cannon 6136 | -6/Factory | Repaired Battle Cannon 6353 | -6/Factory | Discovered new exit (range 15) 7180 | -6/Factory | Learned location of Protoforge (-3) 7313 | -6/Factory | Build established: Scavenger-Assassin 7507 | -6/Factory | Allied Derelicts emerged from ambush trap array 7885 | -6/Factory | Repaired Carbon-fiber Leg 8148 | -6/Factory | Discovered new exit (range 15) 8166 | -6/Factory | Identified exit to Factory 8343 | -6/Factory | Build established: Assassin 8724 | -6/Factory | First assault squad dispatched 8724 | -6/Factory | Sucked down chute 8724 | -6/Factory | Entered Waste 8739 | -6/Waste | EMP discharged 8739 | -6/Waste | System corruption reached 10% 8761 | -6/Waste | Spotted C-40 Crusher 8769 | -6/Waste | Spotted C-40 Crusher 8770 | -6/Waste | Spotted C-40 Crusher 8773 | -6/Waste | Destroyed C-40 Crusher 8775 | -6/Waste | Spotted C-40 Crusher 8778 | -6/Waste | Spotted C-40 Crusher 8784 | -6/Waste | Destroyed C-40 Crusher 8833 | -6/Waste | Spotted C-40 Crusher 8839 | -6/Waste | EMP discharged 8870 | -6/Waste | Discovered new exit (range 11) 8880 | -6/Waste | Identified exit to Factory 8881 | -6/Waste | Entered Factory 9025 | -6/Factory | Build established: Skirmisher 9337 | -6/Factory | Lost 6 parts (2n1u3w) 9527 | -6/Factory | Spotted B-75 Beast 9605 | -6/Factory | Core integrity fell below 50% 9746 | -6/Factory | Core integrity fell below 20% 9792 | -6/Factory | Lost 12 parts (2p3n1u6w) 9876 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09858_ Penetrated by Slug. 09861_ H-66 Slayer Phase Shifter blasted off. 09861_ H-66 Slayer knocked back. 09861_ Penetrated by Slug. 09861_ Imp. Light Armor Plating destroyed. 09864_ Penetrated by Slug. 09867_ Acquired 8 matter. 09868_ Imp. Light Armor Plating destroyed. 09871_ Acquired 38 matter. 09871_ Penetrated by Slug. 09872_ System corrupted: Matter fused (-5). 09872_ H-66 Slayer knocked back. 09873_ Penetrated by Slug. 09873_ Lgt. Angular Momentum Engine destroyed. 09873_ Penetrated by Slug. 09873_ Med. Storage Unit destroyed. 09873_ Adv. Assault Cannon destroyed. 09874_ Acquired 49 matter. 09876_ Penetrated by Slug. 09876_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##+##??????????????????? | | ??????????????############# #??##########??????? | | ??????????????# #% #??# #??????? | | ??????????????# %; #??# ! #??????? | | ??????????????# %# #??# #??????? | | ??????????????# ! * # #??# #??????? | | ??????????????# !%* ;!% #### #??????? | | ??????????????# ]] @;*% h #??????? | | ??????????????# !h% #### #??????? | | ??????????????##########;##[ #??#! #??????? | | ???????????????????????#### #??# #??????? | | ????????????????????????? ###+#####+#####??? | | ????????????????????????# #??? | | ??????????????????????? #??? | | ?????????????????????? T o #??? | | ????????????????????? #??? | | ????????????????????##### #??? | | ????????????????????????# ###+######+##/#### | | ????????????????????????#########????????# | | ?????????????????????????????????????????#"""" | | ?????????????????????????????????????????#"""" ! | | ?????????????????????????????????????????#"""" | | ?????????????????????????????????????????#"""" | | ?????????????????????????????????????????#"""" | | ?????????????????????????????????????????#"""" ! | | ?????????????????????????????????????????#"""" | | ?????????????????????????????????????????# | | ???????????????????????????????????????#########"# | | ???????????????????????????????????????# # | | ???????????????????????????????????????# ! # | | ???????????????????????????????????????# # | | ?????????????????????????????????????#?# ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Cannon | 2% | -6/Factory Battle Cannon | 5% | -6/Factory Carbon-fiber Leg | 13% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Decoder Ring Quantum Hacking Challenges ------------ None Game ------ Seed PhaseAmuletFocus Manual? 0 Play Time 02:19:22 Cumulative 66.0 hours Start 2025.10.21 @ 14:52:56 End 2025.10.21 @ 21:59:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 33 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a1f38b6-ef7a-4241-9ddd-673f5c65a3fa