Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.23 @ 17:49:26 Player: Runia Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (724) 724 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1529 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 121/125 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Flak Cannon > --- INVENTORY (15) --- Wheel Compact Wheel Heat Sink Disposable Heat Sink Improved Utility Shielding Long-range Tractor Beam Improved Trap Extractor (0/6) Assault Rifle Assault Rifle Battle Rifle Grenade Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Field Laser Makeshift Hammer > --- INVENTORY -------- Light Treads Wheel Compact Wheel Heat Sink Improved Utility Shielding Long-range Tractor Beam Improved Trap Extractor Assault Rifle Assault Rifle Battle Rifle Flak Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 3 4 5 19 Power 3 | . 1 . 2 Engine 3 | . 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 21 | 1 1 5 14 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 9 | 1 1 2 5 Ballistic Cannon 2 | . . . 2 Launcher 5 | . . 2 3 Special Weapon 1 | . . . 1 Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 94 100 99 Engine 13 | . 14 14 13 Treads 28 | . 28 28 28 Device 8 | . 9 14 3 Storage 14 | . 14 14 14 Protection 4 | . . . 11 Energy Gun 10 | . 14 14 5 Ballistic Gun 13 | . 14 13 12 Impact Weapon 3 | . . . 8 Naked Turns . | . . . . Heaviest Build 36 | 11 28 29 36 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 15 | 6 12 15 15 Average Carried 12 | 4 8 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 12 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Jun Mat Min Sub Matter Collected 824 | 200 132 158 334 Remotely . | . . . . Salvage Created 738 | . 225 222 291 Parts 53 | . 19 10 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . . 14 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Combat Hostiles Destroyed 26 | . 9 3 14 Melee 1 | . . . 1 Guns 16 | . 9 1 6 Cannons 1 | . . . 1 AOE 7 | . . 2 5 Classes Destroyed 7 | . 3 3 1 Worker 4 | . . 4 . Builder 1 | . . 1 . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 11 | . 6 1 4 Grunt 5 | . 3 2 . Subdweller 10 | . . . 10 Best Kill Streak 9 | . 9 2 4 Combat Bots Only 9 | . 9 2 4 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 4 | . . 1 4 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Damage Taken 1209 | . 230 54 925 Core 260 | . 36 14 210 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 81 | . 22 22 37 Largest 2 | . 2 2 2 Hottest 100 | . 70 83 100 Shots Fired 149 | . 44 38 67 Gun 131 | . 44 32 55 Cannon 5 | . . . 5 Launcher 12 | . . 6 6 Special 1 | . . . 1 Kinetic 73 | . 22 16 35 Thermal 64 | . 22 16 26 Explosive 12 | . . 6 6 Electromagnetic . | . . . . Robot Hit Streak 17 | . 17 13 13 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 113 | . 30 24 59 Core Hits 45 | . 13 11 21 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 6 | . 2 1 3 Burn 3 | . 2 1 . Destroy 1 | . . . 1 Smash 2 | . . . 2 Melee Attacks 23 | . . . 23 Impact 23 | . . . 23 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2768 | . 378 687 1703 Guns 1378 | . 374 333 671 Cannons 73 | . . . 73 Explosions 838 | . . 354 484 Melee 475 | . . . 475 Ramming 4 | . 4 . . Kinetic 654 | . 175 73 406 Thermal 797 | . 199 260 338 Explosive 838 | . . 354 484 Electromagnetic . | . . . . Impact 475 | . . . 475 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 120 | . . 13 107 Projectiles . | . . . . Explosions 13 | . . 13 . Melee 107 | . . . 107 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 104 | . 104 . 14 Average Temperature 60 | . 67 . 3 Received Heat Transfer 186 | . 54 12 120 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 2109 | . 740 629 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Peak Influence 287 | . 287 120 . Initial 45 | . . 45 . Average 67 | . 140 36 . Maximum Alert Level 1 | . 1 . . Low Security (%) 89 | 100 65 100 . Level 1 10 | . 34 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 12 3 16 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Jun Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Machines Accessed 9 | . 8 1 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 23 1 . Successful 12 | . 11 1 . Failed 12 | . 12 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 1 . Part Schematic 2 | . 2 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Recall Investigation 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Jun Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 5 | . . 3 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Jun Mat Min Sub Turns Passed 3532 | 5 595 1391 1541 Spaces Moved 1875 | 1 317 726 831 Core . | . . . . Treads 1875 | 1 317 726 831 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 160 Average Speed 160 | 160 160 160 160 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 2 70 100 46 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 1 2 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug 1 | . . . 1 Terrain Destroyed 72 | . . 43 29 Melee 1 | . . . 1 Projectile . | . . . . AOE 71 | . . 43 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Total 2233 | 6 360 919 948 Wait 192 | . 4 157 31 Move 1872 | . 316 725 831 Hop . | . . . . Pick Up 20 | . 10 6 4 Fast Attach 3 | . 2 . 1 Attach 10 | 3 1 . 6 Detach . | . . . . Swap 18 | . 1 5 12 Drop 13 | 3 3 4 3 Fire 81 | . 22 22 37 Melee 23 | . . . 23 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 16) 230 | -10/Materials | Destroyed 9 combat bots 301 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 4) 601 | -10/Materials | Entered Mines 625 | -10/Mines | Discovered new exit (range 5) 720 | -10/Mines | Met a Derelict bent on vengeance 724 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1087 | -10/Mines | Discovered new exit (range 6) 1206 | -10/Mines | Learned location of Zion (-7) 1463 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1492 | -10/Mines | Identified exit to Materials 1992 | -10/Mines | Entered Subcaves 2129 | -10/Subcaves | Core integrity fell below 50% 2481 | -10/Subcaves | Learned location of 1 exit from Materials 2699 | -10/Subcaves | Core integrity fell below 20% 2831 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2834 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3439 | -10/Subcaves | Met a Zionite searching for "candidates" 3441 | -10/Subcaves | Discovered new exit (range 14) 3533 | -10/Subcaves | Core destroyed Last Messages --------------- Mak. Thermal Plating falls loose from the Twisted Machinery. Piercing Trap falls loose from the Twisted Machinery. 02922_ Acquired 8 matter. 03215_ Acquired 7 matter. 03247_ S-10 Pest destroyed. 03251_ Lgt. Assault Rifle fries itself beyond repair. 03255_ Flight Unit fries itself beyond repair. 03321_ Acquired 10 matter. 03425_ DN-MRI(z): "She is not going to be happy we haven't found any suitable candidates yet." 03439_ DN-MRI(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map confirmed: -7/Zion. 03441_ EXIT=FOUND 03498_ NB-ND5(R) destroyed. 03501_ Acquired 43 matter. 03533_ Triggered Piercing Trap. 03533_ Spikes shoot up from the floor. 03533_ Critical hit (Impale). 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