Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.05 @ 20:41:04 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (127) 635 Value Destroyed (3137) 3137 Prototype IDs (70) 1400 Alien Tech Used (3) 600 Bonus (4048) 4048 TOTAL SCORE: 19020 Bonus ------- Follower Combat Kills 148 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 1364/1450 Matter 290/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Flying (27) Location -2/Research Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Large Storage Unit Advanced Signal Interpreter Improved Propulsion Shielding Light Regenerative Plating Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON (2) ------- Nova Cannon Lance > --- INVENTORY (15) --- Makeshift Power Source Xenon Bombardment Thruster Q-thruster Structural Scanner Spectral Analyzer Advanced Sensor Array Long-range Sensor Array Experimental Melee Analysis Suite Experimental Transmission Jammer Cloaking Device Advanced Focal Shield EM Shield Antimissile System Subatomic Replicator KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Experimental Transmission Jammer Light Regenerative Plating Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Nova Cannon Lance > --- INVENTORY -------- Makeshift Power Source Xenon Bombardment Thruster Q-thruster Structural Scanner Spectral Analyzer Advanced Sensor Array Experimental Melee Analysis Suite Experimental Phase Shifter Cloaking Device Improved Propulsion Shielding Advanced Focal Shield EM Shield Antimissile System Subatomic Replicator KE Penetrator [Rating: 154] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Light Armor Plating Artifact Matter Drive Weapon Power Sword Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Utility 10 | . . 1 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 294 | 2 21 60 35 7 . . . 5 25 5 4 3 11 8 7 2 7 6 8 7 5 6 7 24 18 11 Power 12 | . 2 3 2 . . . . 1 . 1 . . . . . . 2 . . . . . . . . 1 Engine 8 | . 2 3 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . Core 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 48 | 2 6 13 9 . . . . . 6 . . . . . . . . . 1 . . . 1 4 3 3 Treads 15 | 1 1 10 3 . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 1 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . 4 . . . . . 6 . . . . . . . . . 1 . . . 1 4 3 3 Utility 150 | . 7 25 17 4 . . . . 12 4 2 3 7 7 5 2 5 2 3 3 2 6 6 8 14 6 Device 75 | . 4 9 7 2 . . . . 5 2 2 . 5 1 3 2 1 2 . 2 2 4 4 3 12 3 Storage 6 | . 1 1 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . Processor 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . Hackware 14 | . . . . 1 . . . . 3 . . 1 1 3 . . 1 . 1 . . . . 3 . . Protection 51 | . 2 14 7 1 . . . . 3 2 . 2 1 2 2 . 3 . 1 1 . 2 2 2 1 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 84 | . 6 19 7 3 . . . 4 7 . 2 . 4 1 2 . . 4 4 4 3 . . 12 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 23 | . . . . . . . . 2 2 . 1 . 2 . 1 . . 2 2 2 1 . . 6 1 1 Ballistic Gun 22 | . 5 15 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . 1 3 . . . 1 2 . 1 . 2 1 1 . . 2 2 2 1 . . 6 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 3 . . . . 1 3 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . . . . . . . . 5 . . . . 2 . . 3 . Parts Lost 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Average Slot Usage (%) 94 | . 98 99 96 92 100 100 100 100 96 93 93 93 93 93 94 94 89 94 88 89 89 89 89 93 86 89 Engine 5 | . 14 11 6 . . . . . . 4 6 6 6 5 5 5 4 5 5 5 5 5 5 4 4 3 Core 1 | . . . 2 7 7 7 7 7 6 1 . . . . . . . . . . . . . . . . Treads 5 | . 14 21 12 . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 13 11 12 . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . 10 30 30 30 30 30 23 20 20 20 20 17 17 17 17 17 14 15 15 15 15 21 19 24 Device 9 | . 4 5 6 13 15 15 15 15 12 13 13 13 12 10 11 10 4 11 10 8 10 7 6 13 13 12 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 10 | . . 7 11 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 Hackware 15 | . . . . 6 7 7 7 7 19 20 20 20 20 28 29 29 29 29 30 31 31 31 31 28 28 26 Protection 3 | . 8 8 9 . . . . . . . . . . . . . 2 . . 1 . 2 3 . . . Ballistic Gun 6 | . 27 21 9 . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 7 7 7 6 3 6 5 6 5 5 4 5 5 4 5 4 5 5 5 3 1 . Slashing Weapon 3 | . . . 5 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 12 23 99 107 23 20 20 20 26 27 24 20 24 21 27 27 23 27 26 36 36 36 36 36 39 38 55 Greatest Support 60 | 20 10 40 22 20 20 20 20 20 27 27 27 27 27 27 27 27 27 27 36 36 36 36 36 44 45 60 Greatest Overweight (x) 8 | 1 2 8 4 1 . . . 1 . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 8 9 13 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 Most Carried 25 | 8 10 22 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 Average Carried 12 | 6 9 11 19 9 10 10 10 10 9 10 10 9 9 9 10 10 9 10 11 14 14 14 14 14 14 14 Final Capacity 25 | 8 10 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Final Carried 22 | 7 10 22 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 Class Distribution -------------------- 27% | Mutant 24% | Hacker-Scout 15% | Wizard-Ninja 15% | Wizard-Scout 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Matter Collected 5101 | 268 488 1297 620 20 133 . . 70 36 237 57 13 217 . 123 98 84 80 255 220 60 3 149 139 349 85 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5517 | 77 597 1664 774 46 81 . . 45 72 89 . . 146 . 192 31 403 52 264 87 . . 122 139 459 177 Parts 267 | 3 41 105 39 3 . . . 4 6 1 . . 2 . 1 . 1 1 17 11 . . 6 6 12 8 Haulers Intercepted 12 | . 1 5 5 . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . 3 . 12 . . . . 1 . 4 3 1 . . 6 . 30 3 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Combat Hostiles Destroyed 74 | . 8 30 12 . 3 . . 3 3 . . . 1 . . 1 . . 2 8 . . 3 . . . Melee 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Guns 50 | . 8 30 12 . . . . . . . . . . . . . . . . . . . . . . . AOE 21 | . . . . . 3 . . 3 3 . . . 1 . . . . . 2 8 . . 1 . . . Classes Destroyed 15 | 2 5 4 . . 1 . . . . 1 . . 1 . . . . . 1 . . . . . . . Worker 5 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 Builder 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 5 5 . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 12 | 1 1 4 1 . . . . . . . . . . . . . . . 1 . . . . 1 3 . Mechanic 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 3 3 . . . . . 1 . . . . . . . . . 3 . . . . 1 1 1 Swarmer 36 | . . 13 6 . . . . 3 3 . . . . . . . . . . 8 . . 3 . . . Grunt 23 | . 8 8 4 . 2 . . . . . . . . . . 1 . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . 9 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 4 | . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . Best Kill Streak 7 | 2 6 6 4 1 3 . . 3 3 . . . 1 . . 1 . . 7 4 . . 3 1 1 2 Combat Bots Only 6 | . 2 6 4 . 3 . . 3 3 . . . 1 . . 1 . . 2 4 . . 3 . . . Max Kills in Single Turn 4 | 1 1 2 1 1 2 . . 2 2 1 . . 1 . . 1 . 1 2 4 . . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . 2 2 . . . 1 . . . . . 1 4 . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Damage Taken 3422 | . 315 1367 562 43 31 27 . . 59 . . . 77 . . . . . 25 13 . 66 102 29 153 553 Core 553 | . 101 159 70 11 16 13 . . 13 . . . 33 . . . . . . . . 22 . 29 . 86 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 59 60 87 . . . . 94 . . . . 94 . . . . 91 . . . . 98 . 97 . Volleys Fired 318 | 8 53 109 39 3 5 . . 12 13 . 1 . 11 . 3 3 . 3 11 9 1 . 2 14 . 18 Largest 2 | 2 2 2 2 1 1 . . 1 1 . 1 . 1 . 1 1 . 1 1 1 1 . 1 1 . 1 Hottest 113 | 40 40 48 48 33 30 . . 65 65 . 98 . 98 . 98 80 . 98 105 105 105 . 80 113 . 113 Shots Fired 527 | 16 106 218 78 3 5 . . 12 13 . 1 . 11 . 3 3 . 3 11 9 1 . 2 14 . 18 Gun 418 | 16 106 218 78 . . . . . . . . . . . . . . . . . . . . . . . Cannon 71 | . . . . . . . . 10 10 . 1 . 6 . 3 . . 3 3 4 1 . . 12 . 18 Launcher 38 | . . . . 3 5 . . 2 3 . . . 5 . . 3 . . 8 5 . . 2 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 418 | 16 106 218 78 . . . . . . . . . . . . . . . . . . . . . . . Thermal 71 | . . . . . . . . 10 10 . 1 . 6 . 3 . . 3 3 4 1 . . 12 . 18 Explosive 38 | . . . . 3 5 . . 2 3 . . . 5 . . 3 . . 8 5 . . 2 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 5 11 14 10 . 13 . . . . . . . 3 . . . . . 4 . . . . . . . Robot Miss Streak 8 | 1 4 5 3 . . . . . . . . . 1 . . . . . . . . . . . . 8 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 401 | 11 72 153 76 7 5 . . . 1 4 . . 6 . 5 3 15 2 5 . . . 6 6 10 14 Core Hits 210 | 3 27 62 33 2 8 . . 4 5 2 . . 4 . 2 4 5 1 13 8 . . 9 5 6 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 356 | . 1 8 40 47 . . . 7 47 4 2 . 9 14 9 19 15 6 23 7 14 . 6 22 31 25 Impact 12 | . 1 8 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 250 | . . . 37 47 . . . 7 47 4 2 . 9 14 9 19 15 6 23 7 4 . . . . . Piercing 94 | . . . . . . . . . . . . . . . . . . . . . 10 . 6 22 31 25 Sneak Attacks 31 | . . . 9 2 . . . . . 4 . . . . . . . 2 2 . . . 4 2 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15920 | 114 902 2268 2150 460 444 . . 149 248 502 . . 419 . 650 349 1928 277 1111 1039 . . 903 526 681 800 Guns 4357 | 114 902 2268 1073 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3491 | . . . . 20 444 . . 149 185 . . . 149 . . 228 . . 758 1039 . . 370 149 . . Melee 8072 | . . . 1077 440 . . . . 63 502 . . 270 . 650 121 1928 277 353 . . . 533 377 681 800 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4357 | 114 902 2268 1073 . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3491 | . . . . 20 444 . . 149 185 . . . 149 . . 228 . . 758 1039 . . 370 149 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 121 | . . . 121 . . . . . . . . . . . . . . . . . . . . . . . Slashing 5560 | . . . 956 440 . . . . 63 502 . . 270 . 650 121 1928 277 353 . . . . . . . Piercing 2391 | . . . . . . . . . . . . . . . . . . . . . . . 533 377 681 800 Highest Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Average Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Message Errors 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2296 | . . . 204 228 . . . 5 . 188 . . . . 285 3 530 128 98 81 . . 82 136 196 132 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 89 | . . . . . . . . 5 . . . . . . . 3 . . . 81 . . . . . . Melee 2207 | . . . 204 228 . . . . . 188 . . . . 285 . 530 128 98 . . . 82 136 196 132 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 24 28 42 . 1 . . 72 60 . 52 . 208 . 138 61 . 92 80 144 48 23 51 168 351 372 Average Temperature 47 | . 6 10 13 . 1 . . 27 24 . 29 . 91 . 66 39 . 40 34 48 30 16 27 64 199 108 Received Heat Transfer 1045 | . 195 495 171 9 18 9 . . . . . . . . . . . . . . . 49 27 9 . 63 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Peak Influence 660 | 10 197 367 390 161 . . . . 417 . . . . 490 . . . . 434 . . . . 317 149 660 Initial 153 | . 6 . 59 91 . . . . 153 . . . . 18 . . . . . . . . . 97 85 25 Average 180 | 4 87 185 172 89 . . . . 128 . . . . 138 . . . . 165 . . . . 188 79 443 Maximum Alert Level 2 | . . 1 1 . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . 2 Low Security (%) 67 | 100 100 62 65 100 . . . . 80 . . . . 82 . . . . 53 . . . . 57 100 9 Level 1 21 | . . 37 34 . . . . . 15 . . . . . . . . . 25 . . . . 42 . 19 Level 2 10 | . . . . . . . . . 3 . . . . 17 . . . . 21 . . . . . . 71 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . 1 . 2 . . . . 2 . . . . 1 . . . . . . . . . 1 . . Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Reinforcement 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Distress Signals 17 | . 2 4 2 . . . . . . . . . . . . . . . 1 . . . . . 2 6 Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 33 Distress Signals 38 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 33 Times Spotted 194 | . 15 53 36 8 3 6 . 4 12 . . . 1 5 . 2 . . 5 3 . 5 8 7 6 15 Peak Tracking Total 7 | . 3 6 7 2 3 3 . 4 5 . . . 1 1 . 1 . . 3 3 . 4 5 2 2 6 Tactical Retreats 22 | . . 1 6 1 . . . 1 2 . . . . . . 1 . . 1 2 . . 2 . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Traps Triggered 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . 1 . . . . 2 . . . . . . . . 2 . 7 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Machines Disabled 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Garrison Access 7 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Machines Accessed 110 | . 9 13 6 7 . 1 4 . 19 1 1 1 . 5 1 . 7 . 6 1 1 7 1 7 9 3 Terminals 55 | . 7 9 4 5 . . . . 13 . . . . 2 . . . . 3 . . . 1 3 6 2 Fabricators 10 | . . . . . . . . . 4 . . . . 2 . . . . 1 . . . . 2 . 1 Repair Stations 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . Garrison Access 7 | . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . Total Hacks 353 | . 29 36 17 18 . 1 27 . 72 1 2 6 . 21 1 . 29 . 22 1 1 12 1 23 22 11 Successful 279 | . 15 23 12 12 . 1 27 . 55 1 2 6 . 16 1 . 29 . 20 1 1 12 1 19 17 8 Failed 70 | . 13 13 5 6 . . . . 16 . . . . 4 . . . . 2 . . . . 3 5 3 Catastrophic 7 | . 1 . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Database Lockouts 4 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Manual 164 | . 26 20 11 6 . . . . 43 . . . . 12 . . . . 14 . . 1 . 11 14 6 Terminals 191 | . 26 26 14 12 . . . . 48 . . . . 10 . . . . 16 . . . 1 13 17 8 Fabricators 43 | . . . . . . . . . 21 . . . . 10 . . . . 3 . . . . 6 . 3 Repair Stations 9 | . . 2 2 . . . . . . . . . . . . . . . . . . . . 3 2 . Recycling Units 8 | . 3 4 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . 4 . 5 . . . . . . . . . . . . . . 2 . . . . . 2 . Garrison Access 8 | . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 1 1 . Terminal Hacks 164 | . 8 9 6 5 . 1 27 . 23 1 2 6 . 3 1 . 29 . 11 1 1 12 1 5 6 6 Record 38 | . . . . . . . 11 . . . 2 . . . . . 17 . . . . 5 1 . 1 1 Part Schematic 34 | . . . 1 1 . . 8 . 3 . . 6 . 1 . . 4 . 5 . . . . 2 1 2 Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 26 | . 5 2 1 2 . . 3 . 1 . . . . . . . 4 . . . . 6 . . . 2 Open Door 6 | . . . . . . 1 . . . 1 . . . . 1 . . . . 1 1 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 Machine Index 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 6 | . 1 2 1 . . . . . 2 . . . . . . . . . . . . . . . . . Unreport Threat 13 | . 1 2 1 . . . . . 6 . . . . . . . . . 2 . . . . . 1 . Locate Traps 10 | . 1 1 1 1 . . . . 3 . . . . . . . . . 2 . . . . . 1 . Recall Extermination 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Fabricator Hacks 30 | . . . . . . . . . 13 . . . . 8 . . . . 2 . . . . 5 . 2 Network Status 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . 4 . . . . 4 . . . . 1 . . . . 2 . 1 Build 16 | . . . . . . . . . 7 . . . . 4 . . . . 1 . . . . 3 . 1 Repair Station Hacks 8 | . . 2 2 . . . . . . . . . . . . . . . . . . . . 2 2 . Scan Component 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Repair 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . 4 . 5 . . . . . . . . . . . . . . 2 . . . . . 2 . Insert Component 6 | . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . Analyze 7 | . . 2 . 3 . . . . . . . . . . . . . . 1 . . . . . 1 . Garrison Access Hacks 6 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . Seal Access 6 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . Unauthorized Hacks 57 | . 7 7 4 2 . . . . 17 . . . . 4 . . . . 4 . . . . 6 6 . Terminals 43 | . 5 5 4 2 . . . . 11 . . . . 2 . . . . 3 . . . . 5 6 . Track 19 | . 3 3 2 . . . . . 6 . . . . . . . . . . . . . . 2 3 . Assimilate 5 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . Botnet 17 | . 2 2 2 2 . . . . 2 . . . . 1 . . . . 2 . . . . 2 2 . Operators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Fabricators 10 | . . . . . . . . . 6 . . . . 2 . . . . 1 . . . . 1 . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 5 | . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . Siphon 4 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 8 9 4 5 . . . . 12 . . . . 4 . . . . 5 . . . . 5 6 3 Full Trace Events 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . 2 1 3 . . 8 . 3 . . 6 . 1 . . 4 . 6 . . . . 2 2 2 Parts Built 19 | . . . . . . . . . 9 . . . . 5 . . . . 1 . . . . 3 . 1 Matter 3607 | . . . . . . . . . 1067 . . . . 840 . . . . 351 . . . . 965 . 384 Time 1274 | . . . . . . . . . 489 . . . . 310 . . . . 187 . . . . 186 . 102 Total Part Build Rating 107 | . . . . . . . . . 45 . . . . 26 . . . . 7 . . . . 21 . 8 Parts Repaired 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Time 181 | . . 32 32 . . . . . . . . . . . . . . . . . . . . 31 86 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . Part Schematics Acquired 6 | . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Total Allies 7 | . . . . . . . . 1 2 . . 2 . 1 . . . . . . . . . 1 . . Largest Group 3 | . . . . . . . . 1 2 1 1 3 3 1 1 1 1 . . . . . . 1 . . Highest-Rated Group 95 | . . . . . . . . 95 20 10 10 50 50 10 10 10 10 . . . . . . 10 . . Highest-Rated Ally 95 | . . . . . . . . 95 10 10 10 20 20 10 10 10 10 . . . . . . 10 . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 13 . . . . 2 . . . . . . . . . . . . . Total Damage 596 | . . . . . . . . 503 . . . . 93 . . . . . . . . . . . . . Kills 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Robot Analysis Total 5 | . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . . . . 1 . . 2 . 1 3 1 1 . 1 3 . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Turns Passed 13544 | 54 872 2181 1322 761 126 138 25 374 1139 172 242 408 331 366 226 475 128 203 505 335 306 332 348 542 531 1102 Spaces Moved 19148 | 21 590 1170 1047 1149 334 367 81 542 2213 409 553 824 493 768 469 871 194 389 882 706 450 778 289 1060 991 1508 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 65 | . . 65 . . . . . . . . . . . . . . . . . . . . . . . . Legs 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2147 | 13 590 1105 439 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16928 | . . . 608 1149 334 367 81 542 2213 409 553 824 493 768 469 871 194 389 882 706 450 778 289 1060 991 1508 Fastest Speed 27 | 95 95 110 31 31 31 31 31 31 31 34 34 34 34 34 34 34 34 34 34 34 34 34 34 28 32 27 Average Speed 43 | 104 102 138 78 31 31 31 31 31 32 34 34 34 34 34 34 34 34 34 34 34 34 34 34 29 32 28 Slowest Speed 260 | 120 110 260 145 101 31 31 31 101 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 111 33 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . 15 7 . . . . 3 . . . 1 3 . . . . 4 . . . . 6 11 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 55 | 2 86 94 45 35 62 55 69 63 53 65 75 85 66 17 57 70 62 51 18 61 48 83 48 27 65 25 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 8 | . . . . . . . 1 . . 1 1 2 . . . . 3 . . . . . . . . . Known Exits Taken 23 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . . . . 4 2 . 1 . 6 3 2 4 . 3 1 . 1 . 1 4 . 2 . . . Spaces Dug 294 | . 1 6 14 38 . . . 17 50 . 3 . 12 11 7 8 . 7 22 25 15 . . 27 11 20 Terrain Destroyed 628 | . 1 6 14 58 35 . . 27 57 . 3 . 57 11 7 35 . 7 123 71 15 . 26 38 11 26 Melee 222 | . 1 6 14 38 . . . 7 45 . 2 . 6 11 4 8 . 4 19 7 14 . . 15 11 10 Projectile 64 | . . . . . . . . 10 5 . 1 . 6 . 3 . . 3 3 4 1 . . 12 . 16 AOE 342 | . . . . 20 35 . . 10 7 . . . 45 . . 27 . . 101 60 . . 26 11 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Total 23172 | 37 755 1512 1406 1471 350 390 80 721 2550 434 600 950 625 846 514 1015 232 444 1032 776 578 844 524 1228 1141 2117 Wait 2842 | 4 56 95 194 266 12 24 . 155 227 14 41 120 101 56 27 121 7 41 107 45 106 54 218 104 93 554 Move 19015 | 20 589 1169 1018 1134 333 366 80 541 2206 408 552 823 490 761 468 870 193 388 873 705 449 777 288 1047 970 1497 Hop 51 | . . . 13 7 . . . . 3 . . . 1 3 . . . . 4 . . . . 6 9 5 Pick Up 117 | 1 15 29 24 4 . . . . 10 1 . 2 1 2 . . 2 . 5 2 1 2 1 4 6 5 Fast Attach 36 | 1 1 4 3 . . . . . 6 1 . . . . . . 6 . . . 1 2 . 3 7 1 Attach 44 | 1 2 7 10 5 . . . . 2 . . . . 2 . . 2 . 2 . . 1 . 4 3 3 Detach 12 | 1 . . 2 2 . . . . . . . . . . . . 1 . 1 . . 1 . 3 1 . Swap 216 | . 18 49 22 2 . . . 5 17 4 4 3 11 6 7 2 1 6 6 7 4 3 7 17 8 7 Drop 165 | 1 20 42 41 1 . . . 1 19 2 . 2 1 2 . . 5 . . 1 2 4 2 4 13 2 Fire 318 | 8 53 109 39 3 5 . . 12 13 . 1 . 11 . 3 3 . 3 11 9 1 . 2 14 . 18 Melee 356 | . 1 8 40 47 . . . 7 47 4 2 . 9 14 9 19 15 6 23 7 14 . 6 22 31 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 459 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Central database locked down 804 | -10/Materials | Discovered new exit (range 12) 922 | -10/Materials | Discovered new exit (range 3) 927 | -10/Materials | Entered another Materials area 927 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1403 | -9/Materials | Discovered new exit (range 16) 1733 | -9/Materials | Discovered new exit (range 15) 2187 | -9/Materials | Discovered new exit (range 15) 2474 | -9/Materials | Repaired Hrd. Light Armor Plating 2511 | -9/Materials | Discovered new exit (range 15) 3108 | -9/Materials | Entered another Materials area 3108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3466 | -8/Materials | Repaired Imp. Treads 3991 | -8/Materials | Discovered new exit (range 16) 4325 | -8/Materials | Build established: Scout 4425 | -8/Materials | Identified exit to Factory 4430 | -8/Materials | Entered Factory 4430 | -7/Factory | Evolved 2 slots: Utility x2 4452 | -7/Factory | Identified exit to Lower Caves 4616 | -7/Factory | Discovered new exit (range 5) 4618 | -7/Factory | Identified exit to Factory 5078 | -7/Factory | Discovered exit to Factory (range 13) 5191 | -7/Factory | Entered Lower Caves 5247 | -7/Lower Caves | Learned 8 Factory zone layouts 5278 | -7/Lower Caves | Encountered a Warlord checkpoint 5299 | -7/Lower Caves | Discovered new exit (range 7) 5314 | -7/Lower Caves | Identified exit to Lower Caves 5317 | -7/Lower Caves | Entered another Lower Caves area 5335 | -7/Lower Caves | Discovered exit to Factory (range 7) 5452 | -7/Lower Caves | Discovered new exit (range 12) 5455 | -7/Lower Caves | Identified exit to Data Miner 5455 | -7/Lower Caves | Entered Data Miner 5455 | -7/Data Miner | Discovered new exit (range 6) 5457 | -7/Data Miner | Identified exit to Proximity Caves 5461 | -7/Data Miner | Met Data Miner 5468 | -7/Data Miner | Learned location of Section 7 (-2) 5468 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5473 | -7/Data Miner | Received God Mode back door access code from Data Miner 5480 | -7/Data Miner | Entered Proximity Caves 5490 | -6/Proximity Caves | Escorted by Enhanced Grunt 5577 | -6/Proximity Caves | Learned 4 Factory zone layouts 5854 | -6/Proximity Caves | Entered Factory 5854 | -6/Factory | Evolved 2 slots: Utility x2 5855 | -6/Factory | Identified exit to Factory 6075 | -6/Factory | Identified exit to Lower Caves 6156 | -6/Factory | Build established: Hacker-Scout 6169 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 6214 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 6435 | -6/Factory | Fabricated Field Propulsion Array? 6520 | -6/Factory | Fabricated Imp. Hacking Suite? 6579 | -6/Factory | Fabricated Imp. Hacking Suite? 6650 | -6/Factory | Central database locked down 6923 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 6933 | -6/Factory | Local fabrication network quarantined 6993 | -6/Factory | Entered Lower Caves 6993 | -6/Lower Caves | Accompanied by 1 ally 6999 | -6/Lower Caves | Encountered a Warlord checkpoint 7152 | -6/Lower Caves | Discovered new exit (range 9) 7156 | -6/Lower Caves | Identified exit to Lower Caves 7165 | -6/Lower Caves | Entered another Lower Caves area 7165 | -6/Lower Caves | Accompanied by 1 ally 7176 | -6/Lower Caves | Discovered exit to Factory (range 9) 7351 | -6/Lower Caves | Identified exit to Zion 7356 | -6/Lower Caves | Learned 4 Factory zone layouts 7366 | -6/Lower Caves | Learned location of Extension (-5) 7407 | -6/Lower Caves | Entered Zion 7407 | -6/Zion | Accompanied by 1 ally 7444 | -6/Zion | Discovered new exit (range 16) 7498 | -6/Zion | Gained Derelict followers 7605 | -6/Zion | Learned location of Quarantine (-3) 7626 | -6/Zion | Received a visual enhancement algorithm 7746 | -6/Zion | Identified exit to Proximity Caves 7815 | -6/Zion | Entered Proximity Caves 7815 | -5/Proximity Caves | Accompanied by 3 allies 8070 | -5/Proximity Caves | Learned location of 1 exit from Factory 8141 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8146 | -5/Proximity Caves | Entered Factory 8146 | -5/Factory | Evolved 2 slots: Utility x2 8147 | -5/Factory | Identified exit to Upper Caves 8256 | -5/Factory | Fabricated Adv. Sensor Array? 8338 | -5/Factory | Fabricated Adv. Signal Interpreter? 8401 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 8447 | -5/Factory | Local fabrication network quarantined 8463 | -5/Factory | Fabricated Imp. System Shield (x1) 8497 | -5/Factory | Central database locked down 8512 | -5/Factory | Entered Upper Caves 8512 | -5/Upper Caves | Accompanied by 1 ally 8577 | -5/Upper Caves | Learned location of 1 exit from Factory 8725 | -5/Upper Caves | Discovered new exit (range 4) 8731 | -5/Upper Caves | Identified exit to Upper Caves 8738 | -5/Upper Caves | Entered another Upper Caves area 8738 | -5/Upper Caves | Accompanied by 1 ally 8770 | -5/Upper Caves | Learned 8 Factory zone layouts 8777 | -5/Upper Caves | Encountered a Warlord checkpoint 8797 | -5/Upper Caves | Identified exit to Factory 9191 | -5/Upper Caves | Discovered new exit (range 13) 9212 | -5/Upper Caves | Identified exit to Zhirov 9213 | -5/Upper Caves | Entered Zhirov 9213 | -5/Zhirov | Accompanied by 1 ally 9213 | -5/Zhirov | Discovered new exit (range 3) 9214 | -5/Zhirov | Identified exit to Proximity Caves 9220 | -5/Zhirov | Met Zhirov 9226 | -5/Zhirov | Learned location of Testing (-2) 9226 | -5/Zhirov | Learned location of Command (-1) 9234 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9241 | -5/Zhirov | Found Alien Artifact 9241 | -5/Zhirov | Identified Integrated Reactor 9241 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9306 | -5/Zhirov | Found Alien Artifact 9306 | -5/Zhirov | Identified Transdimensional Reconstructor 9306 | -5/Zhirov | Warped through subspace 9341 | -5/Zhirov | Entered Proximity Caves 9341 | -4/Proximity Caves | Accompanied by 1 ally 9544 | -4/Proximity Caves | Entered Factory 9544 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9545 | -4/Factory | Identified exit to Research 9583 | -4/Factory | Identified exit to Upper Caves 9649 | -4/Factory | Build established: Wizard-Scout 9810 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 9837 | -4/Factory | Local fabrication network quarantined 10049 | -4/Factory | Entered Upper Caves 10058 | -4/Upper Caves | Encountered a Warlord checkpoint 10369 | -4/Upper Caves | Discovered new exit (range 15) 10381 | -4/Upper Caves | Identified exit to Upper Caves 10384 | -4/Upper Caves | Entered another Upper Caves area 10385 | -4/Upper Caves | Identified exit to Warlord 10398 | -4/Upper Caves | Learned 8 Research zone layouts 10690 | -4/Upper Caves | Entered Warlord 10716 | -4/Warlord | Discovered new exit (range 9) 10770 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10817 | -4/Warlord | Met Warlord 10831 | -4/Warlord | Warlord's base attacked by MAIN.C 10869 | -4/Warlord | Opened Warlord's prototype stash 10874 | -4/Warlord | Found Prototype Device 10874 | -4/Warlord | Identified Exp. Phase Shifter 10881 | -4/Warlord | Found Prototype Processor 10964 | -4/Warlord | Opened side exit 11021 | -4/Warlord | Identified exit to Proximity Caves 11022 | -4/Warlord | Entered Proximity Caves 11139 | -3/Proximity Caves | Discovered exit to Research (range 5) 11370 | -3/Proximity Caves | Entered Research 11370 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11371 | -3/Research | Identified exit to Research 11379 | -3/Research | Identified Spectral Analyzer 11436 | -3/Research | Repaired Field Propulsion Array 11628 | -3/Research | Identified exit to Armory 11628 | -3/Research | Identified exit to Quarantine 11671 | -3/Research | Build established: Wizard-Ninja 11702 | -3/Research | Central database locked down 11778 | -3/Research | Fabricated Exp. Hacking Suite? 11787 | -3/Research | Fabricated Exp. Melee Analysis Suite? 11843 | -3/Research | Fabricated Exp. Hacking Suite? 11912 | -3/Research | Entered Quarantine 11963 | -3/Quarantine | Found Alien Artifact 11963 | -3/Quarantine | Identified Matter Drive 11999 | -3/Quarantine | Found Prototype Device 11999 | -3/Quarantine | Identified System Purifier 12061 | -3/Quarantine | Found Alien Artifact 12170 | -3/Quarantine | Found Prototype Device 12170 | -3/Quarantine | Identified Exp. Thermal Shield 12257 | -3/Quarantine | Spotted Alpha 7 12301 | -3/Quarantine | Repaired Broken Lrn. Sensor Array? 12443 | -3/Quarantine | Entered Research 12443 | -2/Research | Warlord forces began assault on 0b10 12443 | -2/Research | Evolved 2 slots: Propulsion x2 12447 | -2/Research | Found Antimissile System 12471 | -2/Research | Identified exit to Testing 12544 | -2/Research | Local fabrication network quarantined 12553 | -2/Research | Research machine network offline 12608 | -2/Research | Fabricated Exp. Transmission Jammer? 12630 | -2/Research | Met up with Warlord 13545 | -2/Research | Self-destructed Last Messages --------------- 13443_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 13454_ Dropped Mak. Transmission Jammer. 13464_ Acquired 20 matter. 13489_ Acquired 10 matter. 13531_ C-30 ARC bursts open, deploying its payload. 13531_ H-88 Terminator unfolds itself. 13531_ Slug penetrates Wall. 13531_ Slug penetrates Y-72 Warden. 13531_ Slug penetrates Wall. 13533_ Penetrated by Slug. 13534_ Exp. Phase Shifter destroyed. 13534_ Slug penetrates Door. 13535_ Penetrated by Slug. 13541_ Slug penetrates Wall. 13544_ Penetrated by Slug. 13544_ Slug penetrates Wall. 13544_ Y-72 Warden destroyed. 13544_ Penetrated by Slug. 13544_ Machine Analyzer destroyed. Map ----- +----------------------------------------------------+ | #+#+######?????????## ????????????????????????? | | ##????????? # ### ????????????????????? | | ##????????? # ### ????????????????????? | | " """ ##????????? + ????????????????????? | | " """ ##?????"?"? # ??????????????????????? | | " """ ##?????"Y"??? ??????????????????????? | | ##?????"""??? ?????????????????????? | | ##???????????## ##?????????????????????? | | " """ ##???????????## ##?????????????????????? | | " """ ##???????????## ##?????????????????????? | | " """ ##???????????## ##????????????????"????? | | ###??????????## ##????""""??????"""????? | | ####?????????## ##????""""????????G????? | | ########"############## ##????""""??????"""????? | | #########"############# ##????""""????????"????? | | ??????#### ! #### ##?????????????????????? | | ???????### #### ##?????????????????????? | | ???????? # """ #### ##?????????????????????? | | ???????? # """" + ##############?????????? | | ???????? # """" #### ##############?????????? | | ???????? # """ #### ### [ ##?????????? | | ???????? # #### ###[ ##?????????? | | ### # [## # """"" ##?????????? | | ###+#########+####### = # """"" ##?????????? | | |= w h [ # """"" ##?????????? | | [ %>@ ; ##?????????? | | ! "% h # [ ##?????????? | | ###+##### ###+####### ! # ##?????????? | | ## # # ## #########"##?????????? | | ##* # # ### #########"###?????????? | | ## # " "" ### # ####?????????? | | ## # #==| """### # ###??????????? | | ## ]" #==| !F"### + * ##???????????? | | ## # #=|| """### # ##???????????? | | ########" # "" ### # ##???????????? | | ######### # ## # ##???????????? | | " # #"# # ##???????????? | | ########+##+###""#"## # ##???????????? | | "####### # # ##???????????? | | ##???## # ###########???????????? | | ##???## """S"" " ###########???????????? | | =##???## """ """ # ###########???????????? | | %##???## % # # ! #???????????? | | =##???## # # ??????????????? | | #######"#########+### # """""??????????????? | | %#######"###### # """""??????????????? | | [ + """""??????????????? | | %"#"########### # """""? ##??????????? | | % ############ # ##??????????? | | [* ############ # ! ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 375 Resistance: KI 20 Resistance: EM 25 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 84 Recoil Reduction 2 Offensive Hacking 74 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Adv. Signal Interpreter | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Hacking Suite | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Weapon Shielding | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Adv. Focal Shield | -4/Factory | Scanalyzed Exp. Melee Analysis Suite | -3/Research | Hacked Nanosword | -3/Research | Hacked EM Dispersion Field | -3/Quarantine | Hacked Lrn. Sensor Array | -3/Quarantine | Scanalyzed Exp. Transmission Jammer | -2/Research | Hacked Centrium Light Armor Plating | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Xenon Bombardment Thruster | x2 | -6/Factory Field Propulsion Array | x2 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Adv. Sensor Array | x1 | -5/Factory Adv. Signal Interpreter | x2 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Imp. System Shield | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -3/Research Exp. Melee Analysis Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Exp. Transmission Jammer | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed HugePropulsionProjector Manual? 0 Play Time 08:30:17 Cumulative 1033.2 hours Start 2021.05.02 @ 17:16:17 End 2021.05.05 @ 20:41:04 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/5/5/3/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbf346e4-e299-4214-9783-230d3c304d4a