Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 19:59:40 Player: Spoing Result: Destroyed by Particle Reactor chain reaction Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (69) 345 Value Destroyed (2047) 2047 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 8281 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 250 Friendly Fire -113 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Flying (35) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- VTOL Module > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Dirty Datajack > --- INVENTORY (5) ---- Phase Shifter Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Light Fission Core Micro Fission Core Power Amplifier Hacking Suite Heavy Rocket Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Backup Plating III Weapon Rocket Launcher Energy Gun Particle Gun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 . . Power 2 | . . . . 1 . . . 1 . . . . . Propulsion 4 | . . 2 . 1 . . 1 . . . . . . Utility 6 | . . . 2 . . . 1 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 111 | 7 5 11 25 3 11 5 7 6 11 . 6 14 . Power 15 | 2 1 1 1 2 2 . 1 2 1 . . 2 . Engine 5 | 2 1 1 1 . . . . . . . . . . Core 10 | . . . . 2 2 . 1 2 1 . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 36 | 2 . 4 10 . 6 3 1 1 1 . 4 4 . Treads 3 | . . 2 . . . . . . . . 1 . . Leg 9 | . . . 8 . . . . . 1 . . . . Wheel 6 | 2 . 2 2 . . . . . . . . . . Hover 6 | . . . . . 1 1 . 1 . . 3 . . Flight 12 | . . . . . 5 2 1 . . . . 4 . Utility 24 | 1 2 . 5 1 2 1 3 2 2 . 2 3 . Device 10 | . 1 . 2 1 . . 1 1 2 . 1 1 . Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 5 | . . . 2 . . . 2 . . . . 1 . Hackware 4 | . . . . . 1 . . 1 . . 1 1 . Protection 2 | . . . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 36 | 2 2 6 9 . 1 1 2 1 7 . . 5 . Energy Gun 5 | 1 1 . 2 . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 7 | 1 1 2 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . 4 4 . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 . Slashing Weapon 9 | . . . . . 1 . 2 1 5 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 2 . Unidentified Prototypes 2 | . . 1 . . 1 . . . . . . . . Parts Lost 60 | . 4 3 9 9 4 4 2 6 11 . 1 4 3 Power 11 | . 1 1 1 3 1 2 . 1 . . . . 1 Propulsion 24 | . 1 1 4 3 3 2 1 4 2 . . 1 2 Utility 17 | . . . 3 1 . . 1 1 7 . 1 3 . Weapon 8 | . 2 1 1 2 . . . . 2 . . . . Highest Loss Streak 10 | . 3 3 4 6 4 1 2 4 10 . 1 3 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 83 87 88 72 58 73 65 46 41 . 1 9 23 Engine 5 | . 12 10 8 4 4 5 . . . . . . . Core 2 | . . . . 6 5 6 5 5 3 . . . 5 Treads 2 | . . 14 2 . . . . . . . . . . Leg 6 | . . . 25 29 . . . . 3 . . . . Wheel 5 | . 24 17 3 . . . . . . . . . . Hover 3 | . . . . . 11 20 11 2 4 . . . . Flight 2 | . . . . . 6 9 13 9 . . . 2 10 Device 4 | . 3 11 7 2 . . 3 2 10 . . . . Storage 5 | . 14 11 9 7 1 . . . . . . . . Processor 7 | . . . 12 7 7 7 15 17 14 . . . . Hackware 1 | . . . . . 4 7 6 4 1 . 1 . . Protection 1 | . . . 1 . 4 8 1 . . . . . . Energy Gun 4 | . 14 1 5 6 9 5 . . . . . . . Ballistic Gun 3 | . 14 10 4 . . . . . . . . . . Launcher 2 | . . 9 5 4 . . . . . . . . . Peak Build Rating 44 | 6 11 17 34 33 34 43 39 44 43 1 18 30 23 Average Rating 21 | 3 7 15 26 28 23 33 35 33 31 1 3 9 19 On Entrance 16 | . 6 10 17 34 9 34 26 38 28 1 1 2 23 Naked Turns 246 | . . . . . . . . . 73 13 86 74 . Heaviest Build 42 | 12 28 36 38 42 13 21 11 16 15 . . 11 11 Greatest Support 68 | 32 32 20 68 68 25 33 16 16 9 3 3 12 12 Greatest Overweight (x) 10 | . 1 1 10 1 3 1 1 2 3 . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 11 15 15 15 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 12 15 15 15 12 5 5 5 5 4 5 5 5 Average Carried 8 | 2 6 13 14 14 5 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 9 15 15 13 4 5 4 5 4 4 5 4 5 Class Distribution -------------------- 69% | Mutant 16% | Sprinter 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Matter Collected 2005 | 252 112 319 509 . 342 30 37 . 207 . . 169 28 Remotely 75 | . . . 75 . . . . . . . . . . Salvage Created 2178 | . 434 522 565 . 30 . 34 . 504 . . 89 . Parts 145 | . 29 47 42 . . . 5 . 14 . . 8 . Haulers Intercepted 2 | . . 2 . . . . . . . . . . . Recyclers Shooed 4 | . 2 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 12 . . 9 . Prevented 3 | . . . . . . . . . 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Combat Hostiles Destroyed 46 | . 9 13 12 . . . . . 8 . . 4 . Melee 4 | . . . . . . . . . 1 . . 3 . Guns 18 | . 9 2 7 . . . . . . . . . . AOE 23 | . . 11 4 . . . . . 7 . . 1 . Classes Destroyed 11 | . 3 5 2 . . . . . 1 . . . . Worker 5 | . 2 1 2 . . . . . . . . . . Builder 3 | . . 3 . . . . . . . . . . . Tunneler 2 | . . . 2 . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . Watcher 8 | . 1 3 3 . . . 1 . . . . . . Swarmer 13 | . . 7 . . . . . . 2 . . 4 . Grunt 22 | . 9 2 9 . . . . . 2 . . . . Brawler 2 | . . . . . . . . . 2 . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . Sentry 7 | . . 4 2 . . . . . 1 . . . . Thug 1 | . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 4 7 8 . . . 1 . 7 . . 2 . Combat Bots Only 7 | . 2 5 4 . . . . . 7 . . 2 . Max Kills in Single Turn 3 | . 1 3 3 . 1 . 1 . 3 . . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 1 . . . . . 3 . . 1 . Melee 1 | . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Hostile Shots Fired 619 | . 56 48 101 104 3 58 35 24 51 . 3 130 6 Missed 240 | . 10 9 36 44 1 33 26 11 12 . 1 54 3 Damage Taken 6581 | . 588 512 1203 719 174 224 120 419 1156 . 69 1246 151 Core 2879 | . 205 131 182 114 22 53 49 237 728 . 69 967 122 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 53 | . . . 53 . . . . . . . . . . Ignored by Resistances 85 | . . . . . . . . . 85 . . . . Regen/Repaired (Parts) 59 | . . . . 20 39 . . . . . . . . Core Remaining (%) 60 | 100 18 67 66 . . 73 94 . . 3 . . . Volleys Fired 208 | . 66 35 88 . 7 5 . . 6 . . 1 . Largest 2 | . 2 2 2 . 2 2 . . 1 . . 1 . Hottest 98 | . 85 85 98 . 80 80 . . 39 . . 88 . Shots Fired 339 | . 131 57 122 . 14 8 . . 6 . . 1 . Gun 293 | . 131 39 101 . 14 8 . . . . . . . Cannon 1 | . . . . . . . . . . . . 1 . Launcher 45 | . . 18 21 . . . . . 6 . . . . Special . | . . . . . . . . . . . . . . Kinetic 178 | . 66 32 80 . . . . . . . . . . Thermal 115 | . 65 7 21 . 14 8 . . . . . . . Explosive 45 | . . 18 21 . . . . . 6 . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 . Robot Hit Streak 13 | . 11 7 13 . 11 4 . . 2 . . . . Robot Miss Streak 7 | . 5 2 4 . 1 6 . . 7 . . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 236 | . 77 36 82 . 12 4 1 . 11 . . 12 1 Core Hits 141 | . 29 28 46 1 4 1 1 . 22 . . 9 . Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . 2 1 . . . . . . 1 . . . . Burn 2 | . 1 1 . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . Melee Attacks 86 | . . . . . . . 4 8 11 . . 59 4 Impact 49 | . . . . . . . . . . . . 46 3 Slashing 23 | . . . . . . . 4 8 11 . . . . Piercing 14 | . . . . . . . . . . . . 13 1 Sneak Attacks 5 | . . . . . . . . . . . . 4 1 Combat Hostiles 5 | . . . . . . . . . . . . 4 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5877 | . 813 1436 1973 21 167 52 40 4 1265 . . 104 2 Guns 2453 | . 810 355 1069 . 167 52 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2794 | . . 1079 904 . . . . . 811 . . . . Melee 476 | . . . . . . . 40 . 348 . . 86 2 Ramming 154 | . 3 2 . 21 . . . 4 106 . . 18 . Kinetic 1439 | . 353 261 825 . . . . . . . . . . Thermal 1143 | . 457 156 311 . 167 52 . . . . . . . Explosive 2665 | . . 1017 837 . . . . . 811 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 56 | . . . . . . . . . . . . 56 . Slashing 388 | . . . . . . . 40 . 348 . . . . Piercing 32 | . . . . . . . . . . . . 30 2 Highest Corruption 12 | . . . 1 . . 2 2 3 12 12 . 7 7 Average Corruption 3 | . . . 1 . . 1 2 3 4 12 . 5 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 35 | . . . 3 . . 1 . . 18 1 . 12 . Message Errors 10 | . . . . . . . . . 8 . . 2 . Matter Fused 9 | . . . . . . . . . 5 . . 4 . Heat Flow Errors 5 | . . . . . . 1 . . 1 . . 3 . Energy Discharges 3 | . . . 1 . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . 1 . . . . . 2 1 . . . Data Loss (major) 2 | . . . 1 . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 179 | . . 80 33 . . . . . 66 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 128 | . . 80 33 . . . . . 15 . . . . Melee 51 | . . . . . . . . . 51 . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 365 | . 1 44 89 . . . . 2 220 . . 9 . Shots 9 | . . 2 3 . . . . . 4 . . . . Rammed 39 | . 1 1 . . . . . 1 35 . . 1 . Targets Rammed 44 | . 1 1 . 5 . . . 1 35 . . 1 . Kicked 5 | . . . . 5 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 225 | . 144 38 98 25 90 218 . 18 119 . . 225 . Average Temperature 39 | . 32 14 31 11 37 69 . 12 67 . . 92 . Received Heat Transfer 1617 | . 345 117 459 384 . 42 15 54 171 . . 18 12 Effects 1 | . . . . . . 1 . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . . . . . Heat Transferred 2748 | . 1131 346 642 . 481 148 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Peak Influence 655 | . 203 655 528 187 44 197 430 588 . . 161 . . Initial 217 | . . 46 130 100 44 . 37 217 . . 134 . . Average 190 | . 76 358 263 127 7 56 242 426 . . 137 . . Maximum Alert Level 2 | . 1 2 2 . . 1 2 2 . . . . . Low Security (%) 57 | 100 99 18 15 100 100 99 31 . . . 100 . . Level 1 30 | . . 28 81 . . . 61 36 . . . . . Level 2 12 | . . 52 3 . . . 6 63 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 . . 3 3 3 . . 2 . . Investigation 6 | . 1 . . . . 1 1 2 . . 1 . . Extermination 2 | . . . . . . 1 1 . . . . . . Reinforcement 6 | . . . 2 . . 1 1 1 . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Distress Signals 13 | . 1 2 6 2 . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 192 | . 20 17 23 12 9 17 20 23 13 . 2 32 4 Peak Tracking Total 11 | . 4 5 5 8 6 6 7 8 7 . 3 11 3 Tactical Retreats 42 | . . . 2 2 2 3 8 7 6 . 1 11 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Traps Triggered 6 | . 1 . 1 1 . 1 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Machines Disabled 11 | . . 8 2 . . . . . 1 . . . . Max in Single Turn 2 | . . 2 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Machines Accessed 33 | . 5 5 2 4 . 2 6 4 . . 2 2 1 Terminals 24 | . 5 5 1 2 . . 6 3 . . 2 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . . . . Total Hacks 79 | . 10 16 8 10 . 3 16 10 . . 3 2 1 Successful 36 | . 3 5 5 4 . 1 9 5 . . 1 2 1 Failed 42 | . 7 11 3 6 . 2 6 5 . . 2 . . Catastrophic 18 | . 3 3 1 3 . 2 2 3 . . 1 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 26 | . 8 9 3 3 . . 3 . . . . . . Terminals 62 | . 10 16 4 5 . . 16 8 . . 3 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . Garrison Access 5 | . . . . 1 . 2 . 2 . . . . . Terminal Hacks 32 | . 3 5 4 2 . . 9 5 . . 1 2 1 Record 4 | . . . . . . . 4 . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 2 1 Open DSF 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 1 . . . . . . . . 1 . . Terminal Index 4 | . 1 1 . 1 . . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . Alert Level 5 | . . 1 2 . . . 1 1 . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 4 5 1 3 . 1 5 4 . . 1 . . Full Trace Events 5 | . . . . . . 1 1 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 19 | . . . . 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Total Allies 20 | . . . . . 20 . . . . . . . . Largest Group 19 | . . . . . 19 3 . . . . . . . Highest-Rated Group 475 | . . . . . 475 88 . . . . . . . Highest-Rated Ally 35 | . . . . . 35 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 155 | . . . . . 124 31 . . . . . . . Total Damage 5512 | . . . . . 5091 421 . . . . . . . Kills 18 | . . . . . 15 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . . 3 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Turns Passed 5856 | 43 764 581 1048 312 393 498 338 305 678 13 144 712 27 Spaces Moved 7575 | 35 423 429 585 215 497 1173 805 726 1018 26 263 1327 53 Core 1315 | 13 . . 2 . 81 . . 75 141 26 263 714 . Treads 18 | . . 18 . . . . . . . . . . . Legs 630 | . . . 415 215 . . . . . . . . . Wheels 1024 | 22 423 411 168 . . . . . . . . . . Hover 1512 | . . . . . 270 248 . 117 877 . . . . Flight 3076 | . . . . . 146 925 805 534 . . . 613 53 Fastest Speed 26 | 50 100 95 95 130 26 32 30 30 40 50 50 29 29 Average Speed 58 | 81 103 104 130 131 58 37 32 37 49 50 50 42 36 Slowest Speed 550 | 100 115 240 550 200 200 112 112 150 200 50 50 100 112 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 4 4 2 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . Exploration Rate (%) 39 | 3 59 51 48 8 96 35 30 22 88 6 9 95 8 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 . . . 1 . . 1 1 . 1 . Scrap Searched 7 | . . . . . . . . . 3 . . 3 1 Spaces Dug 58 | . . . . . . . . 8 3 . . 44 3 Terrain Destroyed 375 | . . 103 146 . . . . 8 71 . . 44 3 Melee 58 | . . . . . . . . 8 3 . . 44 3 Projectile . | . . . . . . . . . . . . . . AOE 317 | . . 103 146 . . . . . 68 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Total 8575 | 49 629 508 760 245 588 1220 874 747 1166 25 275 1431 58 Wait 441 | . 124 8 47 20 62 31 55 . 77 . . 17 . Move 7541 | 34 422 428 584 215 496 1164 796 721 1017 25 262 1324 53 Hop 10 | . . . . . . 4 4 2 . . . . . Pick Up 78 | 8 11 18 7 1 6 6 5 3 4 . 2 7 . Fast Attach 24 | . . 1 8 . . . 1 3 . . 3 8 . Attach 66 | 6 4 5 6 3 10 5 6 2 10 . 3 6 . Detach 15 | . . . 1 . . 1 1 3 5 . 2 1 1 Swap 21 | 1 1 5 11 . 1 . . 1 1 . . . . Drop 39 | . . 7 8 1 6 4 2 3 . . 3 5 . Fire 208 | . 66 35 88 . 7 5 . . 6 . . 1 . Melee 86 | . . . . . . . 4 8 11 . . 59 4 Ram 39 | . 1 1 . . . . . 1 35 . . 1 . Kick 5 | . . . . 5 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 3) 239 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Identified exit to Mines 656 | -10/Materials | Lost 3 parts (1p1n1w) 748 | -10/Materials | Discovered new exit (range 15) 805 | -10/Materials | Core integrity fell below 20% 808 | -10/Materials | Entered another Materials area 808 | -9/Materials | Evolved 2 slots: Propulsion x2 946 | -9/Materials | Lost 3 parts (1p1n1w) 1055 | -9/Materials | Discovered new exit (range 15) 1141 | -9/Materials | Identified exit to Mines 1294 | -9/Materials | Build established: Scavenger-Mutant 1365 | -9/Materials | Discovered new exit (range 12) 1389 | -9/Materials | Entered another Materials area 1389 | -8/Materials | Evolved 2 slots: Utility x2 1550 | -8/Materials | Lost 4 parts (2n1u1w) 1789 | -8/Materials | Discovered new exit (range 15) 1841 | -8/Materials | Identified exit to Factory 1989 | -8/Materials | Discovered exit to Factory (range 5) 2170 | -8/Materials | Build established: Mutant 2437 | -8/Materials | Entered Factory 2437 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2540 | -7/Factory | Repaired Imp. Sensor Array 2749 | -7/Factory | Sucked down chute 2749 | -7/Factory | Entered Waste 2750 | -7/Waste | Met a frightened Derelict 2762 | -7/Waste | Spotted C-40 Crusher 2777 | -7/Waste | Lost 6 parts (1p3n1u1w) 2779 | -7/Waste | Spotted C-40 Crusher 2818 | -7/Waste | Spotted C-40 Crusher 2822 | -7/Waste | Spotted C-40 Crusher 2822 | -7/Waste | Spotted C-40 Crusher 2828 | -7/Waste | Spotted C-40 Crusher 2830 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2834 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2853 | -7/Waste | Discovered new exit (range 12) 2864 | -7/Waste | Warlord forces began an assault 2865 | -7/Waste | Lost 4 parts (1p3n) 2940 | -7/Waste | Allies destroyed C-40 Crusher 2954 | -7/Waste | Allies destroyed C-40 Crusher 2960 | -7/Waste | Allies destroyed C-40 Crusher 2984 | -7/Waste | Lost 16 allies 3114 | -7/Waste | Identified exit to Factory 3142 | -7/Waste | Entered Factory 3142 | -7/Factory | Accompanied by 3 allies 3430 | -7/Factory | Discovered new exit (range 16) 3451 | -7/Factory | Identified exit to Lower Caves 3619 | -7/Factory | Build established: Sprinter 3638 | -7/Factory | Discovered new exit (range 6) 3640 | -7/Factory | Entered another Factory area 3640 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3653 | -6/Factory | Discovered new exit (range 10) 3658 | -6/Factory | Identified exit to Lower Caves 3672 | -6/Factory | Identified exit to Factory 3729 | -6/Factory | Central database locked down 3929 | -6/Factory | Spotted B-75 Beast 3978 | -6/Factory | Entered another Factory area 3978 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4195 | -5/Factory | Lost 4 parts (1p3n) 4228 | -5/Factory | Discovered new exit (range 13) 4234 | -5/Factory | Identified exit to Upper Caves 4278 | -5/Factory | Search patrols dispatched 4283 | -5/Factory | Entered Upper Caves 4420 | -5/Upper Caves | Build established: Mutant 4440 | -5/Upper Caves | Encountered a Warlord checkpoint 4708 | -5/Upper Caves | Learned Factory terminal intel 4714 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4807 | -5/Upper Caves | Learned 4 Factory zone layouts 4821 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4849 | -5/Upper Caves | Destroyed 7 combat bots 4857 | -5/Upper Caves | Core integrity fell below 50% 4873 | -5/Upper Caves | System corruption reached 10% 4881 | -5/Upper Caves | Core integrity fell below 20% 4919 | -5/Upper Caves | Lost 10 parts (2n6u2w) 4925 | -5/Upper Caves | Discovered new exit (range 16) 4961 | -5/Upper Caves | Entered another Upper Caves area 4972 | -5/Upper Caves | Discovered new exit (range 5) 4974 | -5/Upper Caves | Entered Factory 4974 | -4/Factory | Evolved 2 slots: Utility x2 4976 | -4/Factory | Loaded intel: 25 terminal locations 5093 | -4/Factory | Identified exit to Upper Caves 5093 | -4/Factory | Identified exit to Armory 5118 | -4/Factory | Entered Upper Caves 5213 | -4/Upper Caves | Learned Research emergency access door positions 5242 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5290 | -4/Upper Caves | Core integrity fell below 50% 5315 | -4/Upper Caves | Lost 3 parts (3u) 5320 | -4/Upper Caves | Learned Research stockpile data 5336 | -4/Upper Caves | Learned location of 1 exit from Research 5376 | -4/Upper Caves | Crushed by falling debris 5472 | -4/Upper Caves | Crushed by falling debris 5633 | -4/Upper Caves | Core integrity fell below 20% 5826 | -4/Upper Caves | Discovered new exit (range 11) 5830 | -4/Upper Caves | Entered another Upper Caves area 5857 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5857 | -4/Upper Caves | Destroyed by Particle Reactor chain reaction Last Messages --------------- VTOL Module destroyed. Connecting with WAR.Sys... Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. Searching scrap... Found Mak. Laser. Found Mass Driver. Found Adv. Targeting Computer. Found 44 Matter. Acquired 28 matter. Sneak attack on Y-72 Warden. Splicing Y-72 Warden... Amplifying resonance, compromised power stability. Lgt. Fission Core critical resonance detonation. Y-72 Warden Particle Reactor critical resonance detonation. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????#||[!!#????? | | ??????????????????????????????????????#!!!]]#????? | | ??????????????????????????????????????##! ]##????? | | ????????????????????????????????##?##### ] #?????? | | ????????????????????????????????# ##"#"# #?????? | | ????????????????????????????????# #"# #X#?????? | | ????????????????????????????????# ## ######???? | | ????????????????????????????????## ###?? | | ?????????????????????###?????????# #?? | | ?????????????????????# ########## #? | | ???????????????????### #? | | ??????????????????## ### ##? | | ??????????????????# ###### ### #???#?? | | ??????????????????# ##??# ###?## #????? | | ??????????????????## ######????# #???? | | ???????????????????## #??????? # #??? | | ????????????????????## #??????? ### #?? | | ????????????????????## #??????? #?? ##?? | | ????????????????????# ##??????? #??? #??? | | ????????????????????# ###???????? ??? #??? | | ????????????????????# ###???????? ???????? | | ????????????????????# ##??????? ##???????? | | ????????????????????# ## #??## ?????????? | | ????????????????????# #;; #?????????? | | ????????????????????# #??????????? | | ????????????????????# @;##### #####???????????? | | ????????????????????## Y;???? #???????????????? | | ?????????????????????# ;?????#???????????????? | | ???????????????????? #;;;?????????????????????? | | ?????????????????? #????????????????????????? | | ?????????????????#### ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????## ?????????????????????????? | | ???????????????????## ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 305 Resistance: KI 25 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Streaker root@ Challenges ------------ None Game ------ Seed DisruptionAccelerationEngine Manual? 0 Play Time 01:41:23 Cumulative 21.1 hours Start 2024.10.03 @ 18:13:46 End 2024.10.03 @ 19:59:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 152db680-99c2-4c49-b6a9-ac7e6e6ba4c8