Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 02:53:06 Player: THN-L0C Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (98) 490 Value Destroyed (3499) 3499 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (8986) 8986 TOTAL SCORE: 21615 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 1359 Registered with UFD 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1112/1600 Matter 3/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Array Cooled Impulse Thruster > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Advanced Force Field Improved Matter Neutralizer Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Wheel Q-thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Advanced Terrain Scan Processor Advanced Target Analyzer ECM Suite Advanced Phase Shifter Graphene Brace > --- WEAPON ----------- KE Penetrator Enhanced Hardcell Cannon Enhanced Gamma Bomb Array > --- INVENTORY -------- Advanced Force Field Improved Matter Neutralizer Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 167] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Cooled Q-thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Makeshift Light Armor Plating Weapon Makeshift Sword Energy Gun Overtuned Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 10 . . . . 2 2 2 . 2 Power 2 | . . . . . . . . . . 1 1 . . . Propulsion 6 | . . . . . 2 . . . . . . 2 . 2 Utility 9 | . . . . . 7 . . . . 1 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 162 | 7 1 13 1 5 31 6 10 15 1 9 25 6 6 26 Power 18 | 1 . 1 1 . 4 1 1 1 . 1 3 2 . 2 Engine 4 | 1 . 1 1 . . . 1 . . . . . . . Core 7 | . . . . . 4 1 . . . 1 1 . . . Reactor 7 | . . . . . . . . 1 . . 2 2 . 2 Propulsion 43 | 2 . 2 . 2 6 . 4 4 . 1 8 3 2 9 Treads 5 | . . 2 . 1 1 . 1 . . . . . . . Leg 10 | . . . . . 1 . 2 3 . . . . . 4 Wheel 15 | 2 . . . 1 4 . 1 1 . 1 3 . . 2 Hover 1 | . . . . . . . . . . . . . 1 . Flight 12 | . . . . . . . . . . . 5 3 1 3 Utility 62 | 2 1 2 . 1 14 3 4 7 1 4 9 1 3 10 Device 37 | 1 . 1 . . 9 3 . 4 1 3 8 . 1 6 Storage 7 | 1 1 . . 1 . . 1 1 . . . . 1 1 Processor 5 | . . . . . 2 . . . . 1 . . . 2 Hackware 4 | . . . . . 2 . . . . . 1 1 . . Protection 9 | . . 1 . . 1 . 3 2 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 . 8 . 2 7 2 1 3 . 3 5 . 1 5 Energy Gun 7 | . . . . . 1 1 . . . 2 3 . . . Energy Cannon 6 | . . . . . 3 1 . . . . 1 . . 1 Ballistic Gun 4 | 2 . 1 . . . . . . . . . . . 1 Ballistic Cannon 8 | . . 5 . . . . 1 . . . . . . 2 Launcher 4 | . . . . 2 . . . . . 1 . . . 1 Special Weapon 6 | . . . . . 3 . . 3 . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 17 | . . . . . . . 1 6 . . 3 . 3 4 Corrupted Parts 3 | . . . . . . . 2 . . . . 1 . . System Corruption 21 | . . . . . . . 11 . . . . 10 . . Parts Lost 55 | . . 2 . . 4 . 9 . 3 3 17 6 2 9 Power 8 | . . . . . 1 . . . . . 3 2 . 2 Propulsion 17 | . . . . . 1 . 2 . 1 . 6 3 1 3 Utility 17 | . . . . . 2 . 4 . 1 3 3 1 . 3 Weapon 13 | . . 2 . . . . 3 . 1 . 5 . 1 1 Highest Loss Streak 8 | . . 2 . . 2 . 3 . 2 2 8 6 2 7 To Critical Strikes 2 | . . 1 . . . . . . . . 1 . . . Average Backups 19 | 3 14 17 17 24 28 17 13 17 16 17 14 3 2 4 Power . | . 1 1 . . 1 1 1 1 1 . . . . . Propulsion 1 | 1 2 3 3 2 . . . . 1 2 . . . . Utility 9 | . 4 5 5 12 18 11 8 11 12 11 10 3 2 . Weapon 5 | 1 5 7 7 6 5 1 . 1 . 1 2 . . 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 47 | . . 7 . 8 20 1 . . . . 5 . 1 5 Power 3 | . . . . . 3 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 22 | . . 2 . 2 11 1 . . . . 3 . 1 2 Weapon 18 | . . 5 . 5 4 . . . . . 1 . . 3 Tool/Special 4 | . . . . 1 2 . . . . . 1 . . . Average Slot Usage (%) 85 | . 100 100 100 87 77 82 67 73 89 84 61 18 6 44 Engine 9 | . 14 14 14 13 1 . 1 3 . . . . . . Core 1 | . . . . . 7 5 2 . . 4 6 . . . Treads 14 | . . 24 28 18 2 . 2 2 . . . . . . Leg 1 | . . . . . . . 2 6 22 7 . . . 9 Wheel 6 | . 28 4 . 8 12 11 2 6 . 5 6 . . 2 Device 11 | . 14 12 14 6 16 28 13 19 21 22 21 . . 7 Storage 11 | . 14 14 14 13 4 5 8 11 11 10 3 . 2 . Processor 2 | . . . . . 10 11 11 11 11 10 2 . . 5 Protection 1 | . . 1 . . 2 . 7 2 1 2 1 . . . Energy Cannon 1 | . . . . . 4 8 5 . 3 . . . . . Ballistic Gun 1 | . 28 1 . . . . . . . . . . . 1 Ballistic Cannon 8 | . . 19 14 6 1 . 2 1 3 4 . . . 3 Launcher 2 | . . . . 6 1 . . . . 3 . . . 1 Slashing Weapon 6 | . . 5 14 12 4 . . . . . 1 . . . Peak Build Rating 167 | 7 9 20 18 31 103 99 98 100 108 127 145 67 33 167 Average Rating 40 | 5 8 15 18 21 84 97 66 72 101 112 114 45 19 94 On Entrance 49 | . 7 9 18 18 31 94 98 75 100 99 127 42 18 11 Avg Prop Armor Cover (%) 8 | . . . . 10 12 . 3 10 . 5 . . . 4 Naked Turns 295 | . . . . 262 . . . . . . 20 . 11 2 Heaviest Build 252 | 13 48 59 55 214 252 97 101 89 97 110 129 38 4 70 Greatest Support 116 | 32 32 40 40 40 52 40 40 108 108 96 56 46 20 116 Greatest Overweight (x) 25 | . 1 1 1 13 14 2 25 2 . 1 5 . 1 . Average Overweight (x) 2 | . . 1 1 5 5 1 2 1 . . 1 . . . Largest Inventory Capacity 35 | 8 20 20 20 35 35 20 20 20 20 20 20 5 5 5 Average Capacity 22 | 7 19 20 20 27 33 20 20 20 20 20 17 5 5 5 Most Carried 35 | 6 17 20 20 35 35 20 20 20 19 20 20 5 5 5 Average Carried 21 | 4 14 19 19 26 30 19 14 18 18 19 16 5 4 4 Final Capacity 35 | 8 20 20 20 35 20 20 20 20 20 20 5 5 5 5 Final Carried 35 | 6 17 20 20 35 20 19 15 19 18 20 5 5 5 4 Scrap Suit Usage (%) 21 | . . . . . 87 97 78 61 100 17 63 . . . Parts Cannibalized 8 | . . . . . 3 . 1 2 . . 2 . . . Class Distribution -------------------- 56% | Mutant 23% | Hauler-Mutant 6% | Scavenger-Mutant 6% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Hauler-Mutant | -7/Scraptown Hauler-Mutant | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Scrapper | -3/Research Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Matter Collected 4532 | 306 116 811 16 110 748 96 339 150 593 205 308 211 2 521 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3937 | 159 133 268 18 . 1167 . 720 98 375 258 327 . . 414 Parts 208 | 13 10 23 4 . 55 . 31 16 13 8 19 . . 16 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . 11 . . . 1 11 8 8 . . . . . Prevented 22 | . . . . . . 2 15 . 5 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 74 | . 6 12 . . 13 . 19 . 10 6 2 . . 6 Guns 11 | . 6 . . . . . . . . 1 . . . 4 Cannons 39 | . . 11 . . 12 . 7 . 7 . . . . 2 AOE 17 | . . . . . . . 10 . . 5 2 . . . Classes Destroyed 17 | 2 2 1 1 . 6 . 3 . . 1 . . . 1 Worker 6 | 2 . . . . 1 . . . . . . . . 3 Builder 4 | . . . 1 . 2 . . . . 1 . . . . Tunneler 6 | 5 . . . . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . 1 . . . . Swarmer 30 | . 6 3 . . . . 10 . 8 . . . . 3 Grunt 13 | . . . . . 1 . 4 . 1 6 1 . . . Duelist 3 | . . . . . . . 3 . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . Sentry 4 | . . . . . 2 . . . 1 . . . . 1 Hunter 3 | . . . . . 2 . . . . . . . . 1 Programmer 7 | . . . . . 6 . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . Scrapoid 6 | . . . . . 3 . . . . . 3 . . . Best Kill Streak 8 | 5 3 3 1 . 3 . 5 . 4 8 2 . . 5 Combat Bots Only 6 | . 3 3 . . 3 . 5 . 4 6 2 . . 4 Max Kills in Single Turn 5 | 1 2 1 1 . 1 . 5 . 1 4 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 5 | . . . . . . . 5 . . 3 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Hostile Shots Fired 1050 | . 24 59 . . 83 4 119 . 78 47 322 106 65 143 Missed 384 | . 8 19 . . 29 1 41 . 25 8 125 49 27 52 Hits 666 | . 16 40 . . 54 3 78 . 53 39 197 57 38 91 Melee 11 | . . . . . . . 5 . . . . 6 . . Projectile 655 | . 16 40 . . 54 3 73 . 53 39 197 51 38 91 AOE 2 | . . . . . 1 . . . . . . 1 . . Critical Strikes 40 | . . 2 . . 6 1 6 . 1 1 10 2 5 6 Actively Blocked 3 | . . . . . . . . . . . . . . 3 Part Disruptions 1 | . . . . . . . . . . . 1 . . . Damage Taken 14520 | . 126 785 . . 1626 70 1716 . 912 1119 4011 1341 736 2078 Core 3915 | . 34 115 . . 251 . 163 . 133 231 1162 795 543 488 Absorbed by Shields 133 | . . . . . . . . . . . 133 . . . Redirected to Shielding 128 | . . . . . . . . . . . 128 . . . Regen/Repaired (Parts) 231 | . . . . . 199 . 1 18 . . 13 . . . Core Remaining (%) 48 | 100 . . . 40 . . . . 45 79 1 . 7 69 Volleys Fired 392 | 21 12 82 . . 61 2 60 21 36 17 15 . . 65 Largest 2 | 2 2 2 . . 1 1 1 1 1 2 2 . . 1 Hottest 450 | 40 40 73 . . 120 85 81 44 81 150 450 . . 60 Shots Fired 467 | 42 24 111 . . 62 2 63 19 34 21 24 . . 65 Gun 128 | 42 24 9 . . 4 1 1 . . 8 20 . . 19 Cannon 318 | . . 102 . . 55 1 55 17 34 9 . . . 45 Launcher 14 | . . . . . . . 7 . . 4 2 . . 1 Special 7 | . . . . . 3 . . 2 . . 2 . . . Kinetic 298 | 42 24 111 . . 6 . 9 17 16 9 . . . 64 Thermal 83 | . . . . . 53 1 1 . . 8 20 . . . Explosive 13 | . . . . . . . 7 . . 4 2 . . . Electromagnetic 66 | . . . . . . 1 46 . 18 . . . . 1 Robot Hit Streak 24 | 5 3 12 . . 7 . 8 24 12 5 3 . . 6 Robot Miss Streak 9 | 4 2 4 . . 5 . 2 . 1 3 3 . . 9 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . Shots Hit Robots 247 | 24 12 49 1 . 39 . 42 19 19 7 14 . . 21 Core Hits 145 | 7 8 18 . . 15 . 34 2 9 19 9 . . 24 Critical Kills 2 | . . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 4 | 1 . 2 . . . . . . . . . . . 1 Critical Strikes 9 | 1 . 2 . . 2 . . . . . . . . 4 Meltdown 1 | . . . . . 1 . . . . . . . . . Destroy 3 | 1 . . . . . . . . . . . . . 2 Blast 2 | . . . . . . . . . . . . . . 2 Smash 2 | . . 2 . . . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . Melee Attacks 70 | . . 33 1 . 24 . . . . . 12 . . . Impact 28 | . . 28 . . . . . . . . . . . . Slashing 42 | . . 5 1 . 24 . . . . . 12 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 1 . 5 . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10552 | 313 157 945 68 . 2301 . 2158 495 603 1362 817 . 6 1327 Guns 1417 | 313 157 112 . . 27 . . . . 111 399 . . 298 Cannons 5543 | . . 748 . . 1857 . 1100 495 603 . . . . 740 Explosions 2758 | . . . . . . . 1058 . . 1251 184 . . 265 Melee 795 | . . 85 68 . 417 . . . . . 225 . . . Ramming 39 | . . . . . . . . . . . 9 . 6 24 Kinetic 2974 | 313 157 860 . . . . 26 495 85 . . . . 1038 Thermal 2394 | . . . . . 1884 . . . . 111 399 . . . Explosive 2493 | . . . . . . . 1058 . . 1251 184 . . . Electromagnetic 1857 | . . . . . . . 1074 . 518 . . . . 265 Impact 85 | . . 85 . . . . . . . . . . . . Slashing 710 | . . . 68 . 417 . . . . . 225 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 5 5 16 16 16 . 15 11 19 . Average Corruption 9 | . . . . . 3 3 10 16 16 . 12 10 16 . Corruption Purged 4 | . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 139 | . . . . . 12 14 52 16 20 . 16 1 8 . Message Errors 34 | . . . . . 2 4 12 4 6 . 4 . 2 . Matter Fused 23 | . . . . . 3 1 8 5 3 . . . 3 . Heat Flow Errors 11 | . . . . . 1 2 7 . 1 . . . . . Energy Discharges 18 | . . . . . . 3 4 2 3 . 5 1 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . Parts Fused 4 | . . . . . 1 1 1 . 1 . . . . . Data Loss (minor) 27 | . . . . . 3 3 12 2 4 . 2 . 1 . Data Loss (major) 4 | . . . . . 1 . 1 1 . . 1 . . . Misfires 5 | . . . . . 1 . 4 . . . . . . . Alerts 4 | . . . . . . . 2 . . . 1 . 1 . Misdirections 3 | . . . . . . . . . . . 2 . 1 . Weapon Failures 5 | . . . . . . . 1 2 2 . . . . . Overload Shots 10 | . . . . . 6 . . . . . 4 . . . Overflow Damage 533 | . . 49 38 . 247 . 72 36 12 . 6 . . 73 Projectiles 371 | . . . . . 196 . 54 36 12 . . . . 73 Explosions 24 | . . . . . . . 18 . . . 6 . . . Melee 138 | . . 49 38 . 51 . . . . . . . . . Knockbacks 9 | . . 6 . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . 6 . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 150 | . . . . . . . 48 . . 2 90 . 3 7 Shots 6 | . . . . . . . 3 . . 1 1 . . 1 Rammed 3 | . . . . . . . . . . . 2 . 1 . Targets Rammed 4 | . . . . . . . . . . . 2 . 1 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 697 | . . 256 . . 509 145 227 . 150 29 697 . . 235 Average Temperature 136 | . . 126 . . 141 78 93 . 88 19 274 . . 134 Received Heat Transfer 1850 | . . 413 . . 88 18 382 . 72 186 466 90 . 135 Effects 4 | . . . . . 3 . . . . . 1 . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Robots Corrupted 7 | . . 1 . . . . 2 . 3 . . . . 1 Combat Hostiles 6 | . . 1 . . . . 2 . 3 . . . . . Parts Fried 15 | . . 1 . . . . 7 . 4 . . . . 3 Impact Corruptions 3 | . . 2 . . . . . . . . . . . 1 Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 5 | . . . . . 3 . 2 . . . . . . . Heat Transferred 744 | . . . . . 50 . . . . 185 509 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Maximum Alert Level 3 | . . . . . 1 . . . . 2 3 2 1 1 Low Security (%) 67 | 100 100 . 100 . 78 . . . . 90 31 . . 28 Level 1 23 | . . . . . 21 . . . . 3 29 . 100 71 Level 2 7 | . . . . . . . . . . 5 32 100 . . Level 3 . | . . . . . . . . . . . 7 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 906 | 10 62 . 13 . 318 . . . . 464 906 607 357 384 Initial 506 | . . . 7 . . . . . . . 243 506 330 175 Average 142 | 1 12 . . . 96 . . . . 40 373 492 316 236 Influence Increases 4756 | 35 168 85 18 . 760 75 550 5 235 566 1263 301 42 653 Destroy 0b10 Robot/C 1880 | . 120 60 . . 380 . 360 . 200 240 180 60 . 280 Destroy 0b10 Robot/NC 160 | 35 5 . 5 . 35 . 10 5 . 10 25 . . 30 Destroy Leader 358 | . 22 10 . . 112 . 30 . 20 52 30 20 . 62 Allied During Kill 297 | . . . . . 67 . . . . 50 103 . . 77 Successful Hack 113 | . 5 . 13 . 28 . . . . 14 12 14 27 . Disable Machine 150 | . . . . . 60 . . . . 45 30 . . 15 Destroy Structure 478 | . 1 . . . 78 . . . . 140 118 42 . 99 Partial Spotted 30 | . . . . . . . . . . . . 30 . . Lose Combat Pursuer 990 | . 15 15 . . . 75 150 . 15 15 465 135 15 90 Active Sensor Use 300 | . . . . . . . . . . . 300 . . . Influence Decreases 4408 | 35 130 108 33 . 456 320 609 5 233 104 827 614 337 597 Entered New Map 1144 | . . 19 8 . . 114 12 . . 2 221 394 257 117 Time Decay 2484 | 35 130 89 25 . 396 206 507 5 203 42 356 80 60 350 Lost Part 520 | . . . . . 40 . 90 . 30 20 170 60 20 90 Lost Ally 260 | . . . . . 20 . . . . 40 80 80 . 40 Squads Dispatched 35 | . . . . . 6 . 1 . . 4 11 6 1 6 Investigation 11 | . . . . . 3 . . . . 1 5 1 . 1 Extermination 8 | . . . . . 3 . . . . . 2 1 . 2 Reinforcement 12 | . . . . . . . . . . 3 3 4 1 1 Assault 2 | . . . . . . . 1 . . . 1 . . . Garrison 2 | . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses 3 | . . . . . . . . . . . 3 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Distress Signals 13 | . 2 . . . 1 . . . . 3 2 2 . 3 Communications Jammed 18 | . . . . . . . . . . . 18 . . . Distress Signals 18 | . . . . . . . . . . . 18 . . . Times Spotted 257 | . 10 19 . . 21 6 30 . 19 14 57 37 12 32 Peak Tracking Total 27 | . 4 6 . . 3 6 13 . 8 13 27 22 11 8 Tactical Retreats 27 | . 1 1 . . . 1 6 . 1 1 7 2 1 6 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . 4 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Traps Triggered 3 | . . . . . . . . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Machines Disabled 11 | . . 1 . . 4 . . . . 3 2 . . 1 Max in Single Turn 2 | . . 1 . . . . . . . 1 2 . . 1 Garrison Access 4 | . . . . . 1 . . . . . . 2 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Machines Accessed 54 | . 5 2 4 4 10 1 . 5 . 2 4 9 2 6 Terminals 20 | . 4 . 1 . 3 . . . . 1 2 5 1 3 Fabricators 3 | . . . . . 1 . . . . . . 1 . 1 Repair Stations 2 | . . . . . 1 . . . . . . . 1 . Recycling Units 11 | . 1 . 2 . 3 . . . . 1 2 1 . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 2 . 1 Total Hacks 155 | . 14 12 12 33 32 1 . 18 . 3 6 14 2 8 Successful 114 | . 7 12 10 33 20 1 . 18 . 2 3 5 1 2 Failed 41 | . 7 . 2 . 12 . . . . 1 3 9 1 6 Catastrophic 9 | . 1 . 1 . 3 . . . . . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 47 | . 8 . 5 . 18 . . . . 3 5 2 1 5 Terminals 45 | . 11 . 4 . 11 . . . . 2 4 8 1 4 Fabricators 5 | . . . . . 2 . . . . . . 2 . 1 Repair Stations 4 | . . . . . 3 . . . . . . . 1 . Recycling Units 18 | . 3 . 3 . 7 . . . . 1 2 1 . 1 Scanalyzers 8 | . . . . . 8 . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . 3 . 2 Terminal Hacks 78 | . 1 12 7 33 4 1 . 18 . . . 2 . . Record 55 | . . 11 5 33 . . . 6 . . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . . 1 . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 2 . 1 Seal Access 4 | . . . . . 1 . . . . . . 2 . 1 Unauthorized Hacks 18 | . 3 . 2 . 5 . . . . 2 3 1 1 1 Terminals 9 | . 3 . 1 . 2 . . . . 1 1 . 1 . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 7 | . 2 . 1 . 1 . . . . 1 1 . 1 . Disrupt 1 | . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . . . 1 . 2 . . . . 1 2 1 . 1 Mask 1 | . . . 1 . . . . . . . . . . . Fedlink 2 | . . . . . 1 . . . . . 1 . . . Scrapoids 5 | . . . . . 1 . . . . 1 1 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . 2 . 8 . . . . 1 2 6 2 5 Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 3 . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 200 | . 200 . . . . . . . . . . . . . Retrieved Matter 200 | . 200 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 1 . . . Autooverrided 1 | . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Total Allies 30 | . . . . . 6 . . . 1 5 5 5 . 8 Largest Group 5 | . . . . . 5 . . . . 5 5 5 . 5 Highest-Rated Group 379 | . . . . . 235 . . . . 238 320 326 . 379 Highest-Rated Ally 135 | . . . . . 47 . . . . 50 64 67 . 135 Initial UFD Resources 57 | . . . . . 37 44 44 44 48 48 47 57 54 57 Total Orders 5 | . . . . . . . . . 4 1 . . . . EXPLORE 5 | . . . . . . . . . 4 1 . . . . Ally Attacks 254 | . . . . . 47 . . . 1 49 67 42 . 48 Total Damage 8077 | . . . . . 1726 . . . . 1506 1917 1252 . 1676 Kills 42 | . . . . . 9 . . . . 7 12 3 . 11 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Active Infowar (turns) 14356 | 96 521 5676 757 3542 1144 667 212 259 223 474 678 . . 107 Sensors 1934 | . . . . . 500 667 106 . 179 474 8 . . . A.S.S. 658 | . . . . . . . . . . 13 645 . . . Terrain 3685 | . . 2282 . . 1144 . . . . 259 . . . . Structural 1341 | . . . . . . 580 212 259 68 100 122 . . . Seismic 8310 | 96 521 3394 757 3542 . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . 2 . . . Jamming 289 | . . . . . . . . . . . 289 . . . ECM 107 | . . . . . . . . . . . . . . 107 Robot Analysis Total 5 | . . . 1 . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . 2 . . . . . . . Drone Launches 6 | . . . . . . . . . 5 1 . . . . Drone Recoveries 4 | . . . . . . . . . 4 . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Turns Passed 23503 | 183 521 6360 757 8126 2107 690 1451 409 519 474 804 173 134 795 Spaces Moved 11628 | 101 408 1946 312 3656 1123 688 562 272 298 214 672 444 311 621 Core 613 | 2 . . . 513 . . 3 . . . 36 . 33 26 Treads 3426 | . . 1402 312 1476 . . 236 . . . . . . . Legs 920 | . . . . . . . 72 67 298 125 . . . 358 Wheels 5487 | 99 408 544 . 1667 1123 688 251 205 . 89 413 . . . Hover 3 | . . . . . . . . . . . . . 3 . Flight 1179 | . . . . . . . . . . . 223 444 275 237 Fastest Speed 27 | 50 100 115 240 50 80 80 90 110 120 115 42 32 27 30 Average Speed 166 | 99 113 205 240 220 154 89 225 119 120 140 84 36 38 81 Slowest Speed 1300 | 100 115 240 240 295 310 90 1300 130 120 190 160 45 100 120 Overloaded Moves 81 | . . . . . . . . . . . . . 40 41 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . 8 14 11 6 Potential Cave-ins 4 | . . 2 . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 4 82 85 38 95 19 72 72 62 60 10 17 20 39 21 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 10 | . . 2 . 5 . . . 3 . . . . . . Known Exits Taken 6 | . . . . 1 1 1 . . 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 . . . 1 1 . Scrap Searched 22 | . . 11 . 5 . 2 3 . 1 . . . . . Spaces Dug 84 | . . 24 . . 23 . 4 . 7 3 9 . . 14 Terrain Destroyed 227 | . . 27 . . 36 . 40 . 10 48 39 . . 27 Melee 37 | . . 13 . . 15 . . . . . 9 . . . Projectile 78 | . . 14 . . 21 . 7 . 10 6 . . . 20 AOE 112 | . . . . . . . 33 . . 42 30 . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Total 15202 | 139 441 4150 320 3728 1439 755 681 333 418 366 854 436 314 828 Wait 2571 | 3 11 2022 5 . 91 48 32 1 69 103 88 . . 98 Move 11541 | 100 407 1945 311 3655 1122 687 561 271 297 213 656 417 290 609 Hop 33 | . . . . . . . . . . . 7 12 9 5 Pick Up 188 | 8 10 19 1 48 55 4 4 4 2 9 11 . 2 11 Fast Attach 82 | 5 . . . 4 10 1 6 9 . 4 10 6 5 22 Attach 64 | 2 . 2 . 2 16 2 7 5 2 5 12 . 1 8 Detach 29 | . . . . . 6 1 1 8 . 2 7 . 1 3 Swap 112 | . 1 27 1 2 20 6 8 7 11 6 23 . . . Drop 114 | . . 18 1 17 34 4 2 7 1 7 11 1 5 6 Fire 392 | 21 12 82 . . 61 2 60 21 36 17 15 . . 65 Melee 70 | . . 33 1 . 24 . . . . . 12 . . . Ram 3 | . . . . . . . . . . . 2 . 1 . Kick 1 | . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Arm) -3/Research (discovered 3 exits: *Res x2 / Qua) -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 8) 504 | -10/Materials | Discovered new exit (range 8) 687 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Discovered new exit (range 8) 705 | -10/Materials | Entered Subcaves 706 | -10/Subcaves | Approached by a straggling Scientist 1093 | -10/Subcaves | Disturbed a concealed Subdweller 1102 | -10/Subcaves | Core integrity fell below 50% 1298 | -10/Subcaves | Discovered new exit (range 12) 1533 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1542 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1824 | -10/Subcaves | Learned location of 1 exit from Materials 3804 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3814 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4125 | -10/Subcaves | Discovered new exit (range 15) 4156 | -10/Subcaves | Visited Clippyterm 4164 | -10/Subcaves | Learned location of Extension (-5) 4164 | -10/Subcaves | Learned location of Section 7 (-3) 4367 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4551 | -10/Subcaves | Visited 4L-MR0's lab 4580 | -10/Subcaves | Found Powered Cannon 4586 | -10/Subcaves | Found Prototype Device 7058 | -10/Subcaves | Discovered new exit (range 4) 7065 | -10/Subcaves | Entered Recycling 7169 | -7/Recycling | Scanned before Scraplab entrance 7205 | -7/Recycling | Entered Scraplab 7227 | -7/Recycling | Discovered new exit (range 3) 7822 | -7/Recycling | Entered Scraptown 8192 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8220 | -7/Scraptown | Visited Red Mages 8336 | -7/Scraptown | Visited SPCMW 8415 | -7/Scraptown | Visited Awakened 8487 | -7/Scraptown | Visited Spacefarers 8628 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 8638 | -7/Scraptown | Learned Research security intel 8667 | -7/Scraptown | Discovered new exit (range 11) 9310 | -7/Scraptown | Visited Shadow of the Wyrm 9353 | -7/Scraptown | Visited The Evicted 9922 | -7/Scraptown | Visited UFD Registry 9927 | -7/Scraptown | Registered with UFD as "Chainbrain" 9982 | -7/Scraptown | Visited LU-1G1's Boring Crew 10092 | -7/Scraptown | Visited Infowarlord's Domain 10133 | -7/Scraptown | Visited Chapter 10 10253 | -7/Scraptown | Delivered Scrap Shield to a Scientist 10536 | -7/Scraptown | Visited Junk Repository 10630 | -7/Scraptown | Visited Supply Room 10724 | -7/Scraptown | Visited Observation Area 10834 | -7/Scraptown | Visited Abandonware Association 10896 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 10968 | -7/Scraptown | Visited Curators Association 11338 | -7/Scraptown | Visited Cartography Club 11364 | -7/Scraptown | Released all parts (7) 11388 | -7/Scraptown | Found Surveybot 17 Chip 11404 | -7/Scraptown | Learned location of Lower Caves (-6) 11404 | -7/Scraptown | Learned location of Proximity Caves (-3) 11404 | -7/Scraptown | Learned location of Zion (-7) 11404 | -7/Scraptown | Learned location of Archives (-5) 11404 | -7/Scraptown | Learned 4 Mines zone layouts 11404 | -7/Scraptown | Learned 20 Lower Caves zone layouts 11404 | -7/Scraptown | Learned 8 Upper Caves zone layouts 11404 | -7/Scraptown | Learned 24 Upper Caves zone layouts 11404 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 11404 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 11404 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 11404 | -7/Scraptown | Learned 4 Armory zone layouts 11404 | -7/Scraptown | Learned location of 2 exits from Lower Caves 11404 | -7/Scraptown | Learned location of 1 exit from Upper Caves 11404 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 11404 | -7/Scraptown | Identified exit to Factory 11416 | -7/Scraptown | Found Deep Structural Scanner 11500 | -7/Scraptown | Found Exp. Sensor Array 11939 | -7/Scraptown | Build established: Hauler-Mutant 12250 | -7/Scraptown | Found Scrap Suit 14383 | -7/Scraptown | Found Scrap Suit 15948 | -7/Scraptown | Entered Factory 15948 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 15949 | -5/Factory | Identified exit to Factory 16365 | -5/Factory | Scrapoid reinforcements arrived 16377 | -5/Factory | Attached CPS modules to 05F01-D 16379 | -5/Factory | Attached CPS modules to 05F02-D 16433 | -5/Factory | Found Scrap Suit 16498 | -5/Factory | Attached Powered Cannon, gained temporary slot: Power 16631 | -5/Factory | Repaired Mak. Light Armor Plating 16735 | -5/Factory | Discovered new exit (range 15) 17125 | -5/Factory | Build established: Hauler-Assassin 17257 | -5/Factory | Identified exit to Upper Caves 17257 | -5/Factory | Identified exit to Extension 17307 | -5/Factory | Loaded intel: 7 recycling unit locations 17527 | -5/Factory | Build established: Hauler-Mutant 17584 | -5/Factory | Attached CPS modules to 05F05-D 17610 | -5/Factory | Found Scrap Suit 18055 | -5/Factory | Entered Upper Caves 18056 | -5/Upper Caves | Identified exit to Upper Caves 18057 | -5/Upper Caves | UFD Scientist delivered a prototype 18066 | -5/Upper Caves | Found Prototype Protection 18188 | -5/Upper Caves | Build established: Scavenger-Scrapper 18411 | -5/Upper Caves | Encountered a Warlord checkpoint 18745 | -5/Upper Caves | Entered another Upper Caves area 18746 | -5/Upper Caves | Discovered new exit (range 143) 18852 | -5/Upper Caves | Identified Enh. Scrap Shield 18883 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19269 | -5/Upper Caves | Spotted B-75 Beast 19308 | -5/Upper Caves | Destroyed B-75 Beast 19312 | -5/Upper Caves | Lost 3 parts (1u2w) 19342 | -5/Upper Caves | Build established: Mutant 19369 | -5/Upper Caves | System corruption reached 10% 19674 | -5/Upper Caves | Build established: Scavenger-Mutant 19883 | -5/Upper Caves | Learned 8 Factory zone layouts 20196 | -5/Upper Caves | Entered Zhirov 20196 | -5/Zhirov | Discovered new exit (range 3) 20221 | -5/Zhirov | Met Zhirov 20252 | -5/Zhirov | Learned location of Quarantine (-3) 20252 | -5/Zhirov | Learned location of Testing (-2) 20252 | -5/Zhirov | Learned location of Command (-1) 20281 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20308 | -5/Zhirov | Found Alien Artifact 20308 | -5/Zhirov | Identified Integrated Reactor 20308 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20326 | -5/Zhirov | Found Alien Artifact 20343 | -5/Zhirov | Attached CPS modules to YS-VL7(i) 20376 | -5/Zhirov | Attached CPS modules to B-86 Titan 20605 | -5/Zhirov | Entered Proximity Caves 20847 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21116 | -4/Proximity Caves | Core integrity fell below 50% 21124 | -4/Proximity Caves | Entered Factory 21124 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21125 | -4/Factory | Identified exit to Research 21125 | -4/Factory | Identified exit to Armory 21555 | -4/Factory | Scrapoid reinforcements arrived 21585 | -4/Factory | Found Active Sensor Suite 21598 | -4/Factory | Entered Research 21598 | -3/Research | Accompanied by 2 allies 21598 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21599 | -3/Research | Identified exit to Research 21599 | -3/Research | Identified exit to Quarantine 21603 | -3/Research | Lost 3 allies 21666 | -3/Research | Attached CPS modules to 04F08-D 21668 | -3/Research | Attached CPS modules to 04F07-D 21699 | -3/Research | Found Scrap Suit 21936 | -3/Research | Loaded intel: 5 recycling unit locations 21977 | -3/Research | Build established: Scavenger-Scrapper 22027 | -3/Research | Scrapoid reinforcements arrived 22098 | -3/Research | First assault squad dispatched 22112 | -3/Research | P-80 Master assimilated allied 03R12-D 22152 | -3/Research | Lost 4 allies 22153 | -3/Research | System corruption reached 10% 22161 | -3/Research | Identified Transdimensional Reconstructor 22161 | -3/Research | Warped through subspace 22192 | -3/Research | Lost 8 parts (2n1u5w) 22254 | -3/Research | Lost 3 parts (2p1u) 22276 | -3/Research | Released all parts (6) 22306 | -3/Research | Core integrity fell below 50% 22310 | -3/Research | Core integrity fell below 20% 22353 | -3/Research | Lost 6 parts (1p4n1u) 22400 | -3/Research | Discovered exit to Research (range 4) 22402 | -3/Research | Entered another Research area 22402 | -2/Research | Evolved 2 slots: Propulsion x2 22462 | -2/Research | Build established: Mutant 22519 | -2/Research | Spotted B-90 Cyclops 22521 | -2/Research | Spotted B-90 Cyclops 22530 | -2/Research | Scrapoids reinforcements arrived? 22541 | -2/Research | System corruption reached 10% 22566 | -2/Research | Discovered new exit (range 11) 22573 | -2/Research | Core integrity fell below 50% 22575 | -2/Research | Entered Testing 22602 | -2/Testing | Lost 6 parts (2p3n1u) 22657 | -2/Testing | Core integrity fell below 20% 22666 | -2/Testing | Spotted Striker 22666 | -2/Testing | Spotted Striker 22668 | -2/Testing | Spotted Alpha 7 22671 | -2/Testing | Stole the SGEMP Prototype 22694 | -2/Testing | Discovered new exit (range 14) 22709 | -2/Testing | Entered Access 22709 | -1/Access | Evolved 2 slots: Propulsion x2 22710 | -1/Access | Delivered the SGEMP Prototype to Zhirov 22710 | -1/Access | Zhirov transferred Access data 22711 | -1/Access | Loaded intel: 120 machine locations 22711 | -1/Access | Loaded intel: 91 trap records 22711 | -1/Access | Identified exit to Surface 22711 | -1/Access | Discovered exit to Surface (range 212) 22711 | -1/Access | Identified exit to Command 22711 | -1/Access | Discovered exit to Command (range 129) 22956 | -1/Access | Zhirov warped through subspace 23149 | -1/Access | Found Prototype Launcher 23149 | -1/Access | Identified Enh. Gamma Bomb Array 23334 | -1/Access | Energy Cycler disabled 23349 | -1/Access | Garrison activated, responded to threat 23393 | -1/Access | Released all parts (14) 23429 | -1/Access | Lost 7 parts (2p3n1u1w) 23440 | -1/Access | Scrapoids reinforcements arrived? 23479 | -1/Access | Lost 3 allies 23504 | *** | Escaped! Last Messages --------------- 23412_ G-73 Enforcer unfolds itself. 23413_ K-01 Serf collects debris. 23415_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 23422_ Connecting with Recycling Unit... >>Force(Scrapoids) UFD!MEMBER UFD!ALLOCATE<57-3=54> UFD!ETA<18> UFD!SANITIZING UFD!... 23422_ ALERT: Suspicious activity at Recycling Unit A002. Dispatching Investigation squad. [Achievement: Help And Harvest] 23440_ >> RECYCLER: Scrapoids arrived? 23441_ Dropped Imp. Matter Neutralizer. 23442_ Acquired Imp. Matter Neutralizer. 23444_ Acquired Nuclear Pulse Array. 23456_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A020. 23464_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | #"" #### ##### " ####### | | #"" #### ##### ####### | | # + + ##### ############ | | # #### ##### ######### | | ######/##""#########+#############+############ | | ^^ ^ | | ^^ ^ | | #############################"####+### ####### | | ###################### ## # ####### | | ###################### ## # #########+ | | # ## " # # | | # ## """ # # | | ##+##### """# # | | + " # # | | ###################### ! # # | | ###################### # + | | ] ###################### " # | | ############################### # | | ############################### #########+ | | ############################### ##### | | ####################### ####### ##### | | ### ### """" ##### | | ### ### """" ##### | | ### ### """" s ##### | | ### """" ########+# | | ### """" "@ ######## | | ### """" "" ######## | | ### """" ######## | | ########## """" ######## | | # ^ # """" """ """ ########## | | # # """" """T""" ########## | | + ##################### ####### ########## | | # ^ ############################# ########## | | # ^ ############################# ########## | | # ! ############################# # "" | | # ^ ############################# # "" | | # ^ ############################# + """""" | | # ############################# # """""" | | + #############################^^# "" | | # ^ ############################# # "" | | # ############################# # | | ###################################### # | | ############################ # # | | ######################## + # | | ######################## [ # # | | ######################## # # | | ######################## # ########## | | ######################## # # | | ######################## # # | | ######################## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 80 Energy Generation 77 Energy Capacity 1100 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 200 Corruption Block 11 Armor Coverage 900 Resistance: TH 15 Core Shielding 40 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 30 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- CPS Tube | -5/Factory | Scanalyzed Hvy. Rocket Launcher | -5/Factory | Scanalyzed Mapping Drone Bay | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Light Armor Plating | 43% | -5/Factory Studied --------- Lrn. Proton Cannon | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- A Problem For Future Me Bumper Bots DIY Cooler Explosive Keycard Heavy Suspicion Help And Harvest I Have A Map? I Laugh At Your Crits Live, Flee, And Rebuild Loot Taster Myspace Some Acronyms Are Better Than Others Special Delivery Well Done You May Approach The Wall Challenges ------------ None Game ------ Seed AluminumConcussiveNetwork Manual? 0 Play Time 03:46:37 Cumulative 388.2 hours Start 2026.06.27 @ 22:53:15 End 2026.06.28 @ 02:53:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 4/0/3/1/0/0/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 040e7c0a-9f6c-43d6-ba1e-511d1e15530d