Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 03:17:29 Player: biznut Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (141) 141 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1796 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 150/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Shield Generator Improved Shield Generator Arc Projector Powered Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Insulated Plating Improved Shield Generator > --- WEAPON ----------- Improved Grenade Launcher Powered Hammer > --- INVENTORY -------- Armored Wheel Improved Shield Generator Improved Shield Generator Arc Projector Powered Hammer [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Insulated Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 25 | 6 . 4 15 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 3 6 Treads . | . . . . Leg . | . . . . Wheel 11 | 2 . 3 6 Hover . | . . . . Flight . | . . . . Utility 4 | 1 . . 3 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 . . 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 3 18 Power 4 | . . 1 3 Propulsion 9 | . . . 9 Utility 3 | . . . 3 Weapon 5 | . . 2 3 Highest Loss Streak 10 | . . 3 10 To Critical Strikes . | . . . . Average Backups 5 | 1 3 7 4 Power . | . 1 . . Propulsion 3 | . 2 5 3 Utility . | . . . . Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 6 | . . 2 4 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 75 | . 85 74 73 Engine 7 | . 14 11 4 Wheel 34 | . 28 32 37 Storage 10 | . 14 11 8 Processor 3 | . . . 7 Protection 1 | . . . 2 Ballistic Gun 12 | . 28 20 3 Launcher 1 | . . . 2 Impact Weapon 1 | . . . 2 Slashing Weapon 2 | . . . 4 Peak Build Rating 27 | 6 6 11 27 Average Rating 12 | 4 6 10 15 On Entrance 5 | . 6 6 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns 2 | . . . 2 Heaviest Build 24 | 14 14 14 24 Greatest Support 60 | 26 26 38 60 Greatest Overweight (x) 2 | 2 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 3 4 8 8 Average Carried 5 | 1 3 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 4 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 340 | 199 52 . 89 Remotely . | . . . . Salvage Created 167 | . 52 . 115 Parts 24 | . 6 . 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 9 | . 2 . 7 Melee 5 | . . . 5 Guns 4 | . 2 . 2 Classes Destroyed 2 | . 2 . . Watcher 2 | . 1 . 1 Swarmer 9 | . 2 . 7 Best Kill Streak 4 | . 2 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 337 | . 28 88 221 Missed 87 | . 6 32 49 Hits 250 | . 22 56 172 Projectile 250 | . 22 56 172 Critical Strikes 7 | . 1 1 5 Damage Taken 2687 | . 171 506 2010 Core 702 | . 45 107 550 Absorbed by Shields 51 | . . . 51 Core Remaining (%) 85 | 100 82 73 . Volleys Fired 29 | . 8 . 21 Largest 2 | . 2 . 1 Hottest 40 | . 40 . 36 Shots Fired 37 | . 16 . 21 Gun 32 | . 16 . 16 Cannon . | . . . . Launcher 5 | . . . 5 Special . | . . . . Kinetic 32 | . 16 . 16 Thermal . | . . . . Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 5 | . 3 . 5 Robot Miss Streak 4 | . 4 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 39 | . 8 . 31 Core Hits 14 | . 3 . 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 39 | . . . 39 Impact 6 | . . . 6 Slashing 33 | . . . 33 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 871 | . 107 15 749 Guns 191 | . 103 . 88 Cannons . | . . . . Explosions 132 | . . . 132 Melee 518 | . . . 518 Ramming 30 | . 4 15 11 Kinetic 191 | . 103 . 88 Thermal . | . . . . Explosive 132 | . . . 132 Electromagnetic . | . . . . Impact 126 | . . . 126 Slashing 392 | . . . 392 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles . | . . . . Explosions . | . . . . Melee 17 | . . . 17 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 13 | . 2 7 4 Shots . | . . . . Rammed 11 | . 1 3 7 Targets Rammed 11 | . 1 3 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 121 | . 6 . 121 Average Temperature 32 | . 6 . 35 Received Heat Transfer 537 | . . 54 483 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 181 | . 45 30 181 Initial 12 | . . 10 12 Average 47 | . 17 1 96 Influence Increases 510 | . 69 30 411 Destroy 0b10 Robot/C 180 | . 40 . 140 Destroy 0b10 Robot/NC 10 | . 5 . 5 Destroy Leader 24 | . 2 . 22 Successful Hack 7 | . 7 . . Disable Machine 15 | . . . 15 Destroy Structure 34 | . . . 34 Lose Combat Pursuer 240 | . 15 30 195 Influence Decreases 455 | . 44 25 386 Entered New Map 33 | . . 15 18 Time Decay 242 | . 44 10 188 Lost Part 180 | . . . 180 Squads Dispatched 3 | . . 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 10 9 28 Peak Tracking Total 8 | . 7 8 7 Tactical Retreats 10 | . 1 1 8 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 2 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 6 7 5 Successful 10 | . 5 4 1 Failed 8 | . 1 3 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 3 4 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Record 2 | . 2 . . Emergency Access Points 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 2 3 . Process 1 | . 1 . . Report Inventory 2 | . 1 1 . Retrieve Matter 2 | . . 2 . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 36 | . 36 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 930 | 74 102 316 438 Spaces Moved 562 | 72 85 151 254 Core 43 | 31 . . 12 Treads . | . . . . Legs . | . . . . Wheels 519 | 41 85 151 242 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 50 Average Speed 88 | 75 90 89 90 Slowest Speed 150 | 150 90 90 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 24 21 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . . . 32 Melee . | . . . . Projectile . | . . . . AOE 32 | . . . 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 879 | 90 94 333 362 Wait 185 | 7 . 163 15 Move 559 | 71 84 150 254 Hop . | . . . . Pick Up 21 | 6 1 8 6 Fast Attach 11 | 3 . 3 5 Attach 14 | 3 . 1 10 Detach . | . . . . Swap 5 | . . . 5 Drop 5 | . . 5 . Fire 29 | . 8 . 21 Melee 39 | . . . 39 Ram 11 | . 1 3 7 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 14) 177 | -10/Materials | Entered another Materials area 177 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 466 | -9/Materials | Discovered new exit (range 12) 479 | -9/Materials | Discovered new exit (range 15) 493 | -9/Materials | Entered another Materials area 493 | -8/Materials | Evolved 2 slots: Propulsion x2 503 | -8/Materials | Lost 3 parts (1p2w) 769 | -8/Materials | Lost 5 parts (3n2w) 917 | -8/Materials | Core integrity fell below 50% 927 | -8/Materials | Core integrity fell below 20% 929 | -8/Materials | Released all parts (2) 931 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 00909_ Critical hit (Burn: +37). 00909_ Lgt. Ion Engine destroyed. 00910_ Slug penetrates Wall. 00911_ H-55 Commando knocked back. 00913_ Slug penetrates Electrolysis Chamber. 00917_ Imp. Grenade Launcher destroyed. 00918_ Arm. Wheel destroyed. 00919_ Slug penetrates Wall. 00919_ Arm. Wheel destroyed. 00920_ Wall collapses. 00920_ Penetrated by Slug. 00922_ M-13 Machinist repairs Y-45 Defender Beam Rifle. 00923_ Penetrated by Slug. 00925_ U-05 Engineer lays Concrete. 00926_ Penetrated by Slug. 00929_ Released Powered Hammer. 00929_ Released Sml. Storage Unit. [Achievement: Live, Flee, And Rebuild] 00930_ U-05 Engineer builds a Wall. 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""""" # ######?????????????? | | ??????????????"""" ## ##??????????????????? | | ????????????????" ?? #???????????????????? | | ???????????????? ?? #???????????????????? | | ????????????????+##?? #???????????????????? | | ????????????????????? #???????????????????? | | ????????????????????? #???????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????+###???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 263 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed ProjectionArcForcewell Manual? 0 Play Time 00:19:03 Cumulative 19.5 hours Start 2026.08.13 @ 02:59:02 End 2026.08.13 @ 03:17:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 50% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54427094-8c3f-425c-9f83-449945eaaa13