Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 19:20:10 Player: shapeshifter Result: Destroyed by Hotshot with Precision Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (103) 515 Value Destroyed (3224) 3224 Prototype IDs (68) 1360 Alien Tech Used (3) 600 Bonus (4658) 4658 TOTAL SCORE: 17857 Bonus ------- Follower Combat Kills 82 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -524 Cogmind --------- Core Integrity 0/1300 Matter 245/300 Energy 98/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Drive Experimental Phase Shifter Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Armor Integrity Analyzer Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Core Cannon Vortex Lance > --- INVENTORY -------- Particle Reactor Light Particle Reactor Matter Drive Improved Linear Gravjet Experimental Phase Shifter Centrium Medium Armor Plating A0-MCA's Component Scanner Transdimensional Reconstructor Compact HERF Cannon Matter Neutralizer Improved Plasma Cutter CPS Tube CPS Tube [Rating: 159] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Improved Fusion Compressor Reactor Vortex Chain Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Hover Unit Gravmag Array Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Arc Thrower Energy Gun Arc Thrower Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Slots Evolved 14 | . . . 2 . . . 6 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 2 2 . . . . 1 . . . . . . . Utility 6 | . . . 2 . . . 3 . . . . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 134 | 7 3 3 14 8 12 10 19 10 . 1 13 2 4 2 1 3 7 8 7 . Power 15 | 1 . 2 1 . 1 1 2 2 . . 1 . 1 . . . 2 . 1 . Engine 6 | 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . Core 6 | . . 1 . . . . 1 2 . . . . . . . . 2 . . . Reactor 3 | . . . . . . . . . . . 1 . 1 . . . . . 1 . Propulsion 39 | 2 . 1 4 . 3 2 8 3 . . 4 . 1 1 . . 3 5 2 . Treads 12 | 2 . 1 4 . 3 2 . . . . . . . . . . . . . . Leg 5 | . . . . . . . 5 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . 3 3 . . 4 . 1 1 . . 3 5 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 47 | 2 2 . 6 3 2 4 8 4 . . 4 1 1 1 1 3 . 2 3 . Device 15 | 1 1 . 2 . 1 1 2 2 . . 1 1 . 1 . 1 . 1 . . Storage 7 | 1 1 . 1 . . 2 . . . . 1 . . . . 1 . . . . Processor 5 | . . . 1 . . . . 1 . . 1 . . . 1 . . . 1 . Hackware 12 | . . . . 1 . . 6 1 . . . . 1 . . . . 1 2 . Protection 8 | . . . 2 2 1 1 . . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 1 . 3 5 6 3 1 1 . 1 4 1 1 . . . 2 1 1 . Energy Gun 12 | . . . 1 2 5 3 . . . . 1 . . . . . . . . . Energy Cannon 5 | . . . . 1 . . 1 . . 1 . . . . . . . 1 1 . Ballistic Gun 6 | 2 . . 1 1 . . . . . . . . . . . . 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . Launcher 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . Special Weapon 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 2 2 . 1 1 . . 7 1 . . . 3 . . 2 . Parts Lost 52 | . . 1 6 2 3 . 7 . . 3 . 1 7 . 6 . 1 2 13 . Power 5 | . . 1 1 . 1 . 1 . . . . . . . 1 . . . . . Propulsion 20 | . . . 2 . . . 3 . . 1 . 1 3 . 2 . . 1 7 . Utility 17 | . . . 2 . . . 2 . . . . . 3 . 2 . 1 1 6 . Weapon 10 | . . . 1 2 2 . 1 . . 2 . . 1 . 1 . . . . . Highest Loss Streak 11 | . . 1 2 2 2 . 4 . . 3 . 1 7 . 6 . 1 2 11 . To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . Average Backups 14 | 4 9 13 14 13 13 16 16 13 14 13 13 13 13 12 12 12 13 13 10 5 Power . | 1 1 . . . . . . . . . . . . 1 1 1 . 1 1 . Propulsion 2 | 1 2 4 4 4 2 2 2 1 1 . . . . . . . . 1 . . Utility 5 | 1 2 1 1 1 5 8 6 6 6 6 6 6 6 4 4 4 5 4 2 1 Weapon 3 | . 3 7 7 6 2 3 3 3 4 3 3 4 3 4 4 3 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | 1 2 . 3 . 3 10 2 1 . 1 4 1 3 . . . . 1 4 4 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | 1 . . 3 . . 2 . . . . . . . . . . . . . . Utility 17 | . . . . . 1 8 1 . . . 3 1 3 . . . . . . . Weapon 9 | . 2 . . . 2 . . 1 . . 1 . . . . . . 1 1 1 Tool/Special 7 | . . . . . . . 1 . . 1 . . . . . . . . 2 3 Average Slot Usage (%) 90 | . 99 100 90 99 99 99 85 87 88 85 87 91 75 66 57 45 70 88 58 4 Engine 7 | . 14 12 8 11 10 11 6 3 . . . . . . . . . . . . Core 2 | . . 1 . . . . 2 7 11 11 10 . . . . . 2 7 . . Treads 14 | . 27 28 21 22 22 22 8 . . . . . . . . . . . . . Leg 1 | . . . . . . . 13 . . . . . . . . . . . . . Hover 7 | . . . . . . . 1 22 23 23 23 33 26 20 16 10 18 28 19 . Device 10 | . 14 14 18 11 11 11 7 11 11 11 10 11 12 9 5 1 3 1 2 . Storage 8 | . 14 14 11 11 11 11 6 5 5 5 5 5 5 5 5 5 5 4 3 . Processor 3 | . . . 2 1 . . . 4 5 5 9 11 10 10 12 15 15 14 2 . Hackware 10 | . . . . 9 11 11 17 17 17 17 12 11 10 10 10 10 10 13 17 4 Protection 5 | . . . 5 11 11 10 5 . . . . . . 4 2 2 5 1 . . Energy Gun 9 | . . . 8 20 21 20 9 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 2 5 5 5 3 . 2 . . . . 2 2 . Ballistic Gun 4 | . 27 27 12 . . . . . . . . . . . . . 6 8 . . Peak Build Rating 159 | 7 11 12 16 21 23 32 67 90 90 90 128 132 132 96 96 72 114 144 159 11 Average Rating 46 | 5 8 9 13 18 18 25 53 86 90 87 101 123 111 95 79 63 98 127 106 11 On Entrance 58 | . 7 9 9 16 20 19 32 66 90 90 85 126 105 76 96 58 72 107 133 11 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 29 29 37 41 41 108 72 54 53 53 70 70 70 47 47 24 71 67 70 . Greatest Support 86 | 40 40 40 46 46 46 46 86 58 57 58 74 74 71 51 51 28 61 77 76 3 Greatest Overweight (x) 3 | . 1 . . . . 2 3 . . 1 1 1 1 . 1 . 1 . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 20 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 15 | 7 14 15 15 15 15 18 19 15 15 15 15 15 15 15 15 15 15 15 12 5 Most Carried 21 | 7 15 15 15 15 15 21 20 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 14 | 5 9 13 14 13 13 16 18 14 15 14 14 14 14 14 14 14 14 14 10 5 Final Capacity 20 | 8 15 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 6 15 13 14 15 15 20 15 15 15 14 14 15 15 15 14 15 15 14 5 5 Class Distribution -------------------- 31% | Commander-Mutant 28% | Hacker-Mutant 26% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Mutant | -3/Protoforge Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Matter Collected 2929 | 318 218 133 364 177 130 92 396 100 . 36 245 30 . 244 . . 367 . 79 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3813 | 173 390 87 639 514 552 . 705 153 . . . 256 66 . 49 . 150 . 79 . Parts 218 | 19 21 3 50 36 28 . 28 7 . . . 8 3 . 4 . 7 . 4 . Haulers Intercepted 4 | . 1 . . 2 . . . . . . . 1 . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . 1 . 3 . . 2 . 35 . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Combat Hostiles Destroyed 72 | . 8 3 18 8 7 . 15 2 . . . 5 1 . 4 . 1 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Guns 37 | . 5 2 15 5 7 . 2 . . . . . . . . . 1 . . . Cannons 8 | . . . . . . . 6 2 . . . . . . . . . . . . AOE 25 | . 3 . 3 3 . . 7 . . . . 5 . . 4 . . . . . Classes Destroyed 15 | 3 5 . 2 1 2 . 1 . . . . . . . . . 1 . . . Worker 4 | 2 1 . . . . . . . . . . . . . . . . . 1 . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . 2 . . . . . . . 1 . . . . . . . . Recycler 7 | 1 1 . 1 1 3 . . . . . . . . . . . . . . . Operator 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . Watcher 8 | . 2 . 1 2 . . . 2 . . . . . . . . . . 1 . Swarmer 23 | . 6 . 7 3 . . 3 . . . . . . . 4 . . . . . Grunt 26 | . 2 3 6 1 1 . 7 . . . . 5 . . . . 1 . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 15 | . . . 4 4 4 . 2 . . . . . 1 . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . Programmer 4 | . . . . . 1 . 1 2 . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 5 4 1 3 5 4 . 7 1 . . . 6 1 . 4 . 1 . 1 . Combat Bots Only 7 | . 3 1 3 4 4 . 7 1 . . . 5 1 . 4 . 1 . . . Max Kills in Single Turn 4 | 1 2 1 3 3 2 . 4 1 . . . 2 1 . 4 . 1 . 1 . Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 3 . . 4 . . . . 1 . . 4 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Hostile Shots Fired 842 | . 37 12 91 38 35 . 134 16 . 35 20 30 71 18 43 . 37 65 132 28 Missed 301 | . 9 4 29 13 11 . 33 7 . 13 9 12 32 8 20 . 11 36 45 9 Hits 541 | . 28 8 62 25 24 . 101 9 . 22 11 18 39 10 23 . 26 29 87 19 Melee 7 | . . . 7 . . . . . . . . . . . . . . . . . Projectile 534 | . 28 8 55 25 24 . 101 9 . 22 11 18 39 10 23 . 26 29 87 19 Critical Strikes 31 | . 1 . 2 . 4 . 3 1 . 1 1 . 5 . 1 . 5 . 6 1 Part Disruptions 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Damage Taken 10208 | . 318 226 915 346 356 . 1354 181 . 377 425 363 1026 199 625 . 499 400 2122 476 Core 2691 | . 45 89 101 44 43 . 199 . . 18 110 81 274 61 242 . 113 45 750 476 Absorbed by Shields 180 | . . . . . . . 180 . . . . . . . . . . . . . Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . 127 27 . . Ignored by Resistances 59 | . . . . . . . . . . . . . . . . . 59 . . . Regen/Repaired (Parts) 157 | . . . . . . . 36 . . . 121 . . . . . . . . . Core Remaining (%) 65 | 100 . 46 . . . 53 76 . . . . 79 . . . . 40 . . . Volleys Fired 309 | 12 31 13 72 23 19 . 62 42 . . 6 13 2 . 4 . 8 . 2 . Largest 2 | 2 2 2 2 2 2 . 2 1 . . 1 1 1 . 1 . 2 . 1 . Hottest 300 | 40 40 40 68 90 110 . 185 85 . . 100 60 100 . 60 . 70 . 300 . Shots Fired 448 | 24 59 22 109 39 34 . 74 42 . . 6 13 2 . 4 . 18 . 2 . Gun 316 | 24 56 18 107 38 34 . 21 . . . . . . . . . 18 . . . Cannon 107 | . . . . . . . 50 40 . . 6 7 2 . . . . . 2 . Launcher 23 | . 3 4 2 1 . . 3 . . . . 6 . . 4 . . . . . Special 2 | . . . . . . . . 2 . . . . . . . . . . . . Kinetic 195 | 24 56 18 65 2 . . . . . . 5 7 . . . . 18 . . . Thermal 108 | . . . . . 13 . 50 40 . . 1 . 2 . . . . . 2 . Explosive 23 | . 3 4 2 1 . . 3 . . . . 6 . . 4 . . . . . Electromagnetic 120 | . . . 42 36 21 . 21 . . . . . . . . . . . . . Robot Hit Streak 14 | 6 8 5 10 5 12 . 11 14 . . . 7 . . 3 . 1 . . . Robot Miss Streak 5 | 2 5 4 5 2 4 . 5 1 . . . 2 . . 3 . 2 . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 6 | . 2 1 1 . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 282 | 15 34 11 74 22 34 2 50 17 . . 1 5 1 . 3 . 7 . 6 . Core Hits 198 | 9 22 5 36 19 24 . 50 6 . 1 . 14 1 . 4 . 5 . 1 1 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 7 | . . . . 1 1 . . . . . 1 . 1 . . . 2 . 1 . Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . 2 . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . Sunder 3 | . . . . . . . . . . . 1 . 1 . . . . . 1 . Melee Attacks 48 | . . . . . 12 2 1 . . . 1 . 4 . . . . 6 22 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 33 | . . . . . . . . . . . 1 . 4 . . . . 6 22 . Sneak Attacks 17 | . . . . . 12 2 1 . . . 1 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8137 | 170 585 105 1252 653 317 . 1821 564 . 3 137 976 97 . 712 . 79 . 665 1 Guns 2767 | 170 377 105 1108 364 317 . 247 . . . . . . . . . 79 . . . Cannons 1610 | . . . . . . . 1018 564 . . . 28 . . . . . . . . Explosions 2849 | . 208 . 136 289 . . 556 . . . . 948 . . 712 . . . . . Melee 899 | . . . . . . . . . . . 137 . 97 . . . . . 665 . Ramming 12 | . . . 8 . . . . . . 3 . . . . . . . . . 1 Kinetic 1523 | 170 377 105 732 32 . . . . . . . 28 . . . . 79 . . . Thermal 1885 | . . . 25 112 166 . 1018 564 . . . . . . . . . . . . Explosive 2712 | . 208 . 111 177 . . 556 . . . . 948 . . 712 . . . . . Electromagnetic 1106 | . . . 376 332 151 . 247 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 899 | . . . . . . . . . . . 137 . 97 . . . . . 665 . Highest Corruption 22 | . 2 2 . . . . . 1 1 1 1 2 8 8 9 9 9 . 22 22 Average Corruption 5 | . 2 2 . . . . . 1 1 1 1 2 7 8 8 9 9 . 18 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 68 | . 7 9 . . . . . 2 2 . 1 1 3 8 4 1 18 . 5 7 Message Errors 23 | . 3 . . . . . . 1 . . 1 . 2 3 3 . 7 . 2 1 Matter Fused 10 | . 2 2 . . . . . 1 1 . . . 1 2 . . . . . 1 Heat Flow Errors 8 | . . 2 . . . . . . . . . . . 1 . 1 3 . 1 . Energy Discharges 6 | . . 1 . . . . . . 1 . . . . . . . 3 . . 1 Parts Rejected 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 8 | . 1 2 . . . . . . . . . 1 . 1 . . 2 . . 1 Data Loss (major) 4 | . . 2 . . . . . . . . . . . 1 . . 1 . . . Misfires 2 | . . . . . . . . . . . . . . . . . 2 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 492 | . 26 10 . 17 . . 21 43 . . . 24 . . 97 . . . 254 . Projectiles 64 | . . . . . . . 21 43 . . . . . . . . . . . . Explosions 174 | . 26 10 . 17 . . . . . . . 24 . . 97 . . . . . Melee 254 | . . . . . . . . . . . . . . . . . . . 254 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 322 | . . 119 39 . . . . . . 1 . . . . 163 . . . . . Shots 6 | . . 3 1 . . . . . . . . . . . 2 . . . . . Rammed 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 Targets Rammed 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . 36 256 7 45 27 . 226 192 . 1 48 288 88 96 . 220 210 282 276 . Average Temperature 76 | . 14 105 4 15 12 . 59 71 . 1 13 153 30 51 . 124 84 108 104 . Received Heat Transfer 2103 | . 135 69 228 72 147 . 389 . . 36 27 72 211 . 9 . 166 18 404 120 Effects 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 1 1 . 3 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . 5 2 . . . . . . . . . . . . Heat Transferred 2314 | . . . 50 150 335 . 1187 592 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 3 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 100 . . . . 100 . . . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 195 | 10 102 63 174 145 116 . 167 68 . . . . 195 . . . . 73 151 118 Initial 84 | . . 22 . 29 . . . 46 . . . . 46 . . . . . 35 84 Average 53 | 1 35 11 98 66 40 . 59 29 . . . . 32 . . . . 11 88 86 Influence Increases 3533 | 30 262 80 554 344 405 . 484 229 . 15 . 105 318 30 90 . 30 87 396 74 Destroy 0b10 Robot/C 1500 | . 160 60 360 160 160 . 320 60 . . . 100 20 . 80 . 20 . . . Destroy 0b10 Robot/NC 150 | 30 30 . 10 30 15 . 5 10 . . . 5 . . . . . . 15 . Destroy Leader 332 | . 36 10 82 68 . . 80 24 . . . . 10 . 10 . 10 . 2 . Allied During Kill 17 | . . . . . 1 . 16 . . . . . . . . . . . . . Successful Hack 167 | . 9 . 34 25 18 . . 15 . . . . 12 . . . . . 40 14 Select Force Hacks 270 | . . . . . 210 . . 30 . . . . 30 . . . . . . . Disable Machine 150 | . 15 . 15 15 . . 15 30 . . . . . . . . . . 60 . Destroy Structure 182 | . 12 10 23 31 1 . 33 30 . . . . 6 . . . . 12 24 . Partial Spotted 60 | . . . . . . . . 30 . . . . 15 . . . . . 15 . Lose Combat Pursuer 705 | . . . 30 15 . . 15 . . 15 . . 225 30 . . . 75 240 60 Influence Decreases 3415 | 30 204 138 484 414 405 . 387 326 . 10 5 30 198 183 82 50 30 24 308 107 Entered New Map 389 | . . 36 . 41 . . . 51 . . 5 . 29 73 9 50 . . 28 67 Time Decay 2503 | 30 204 92 424 359 335 . 286 255 . 10 . 20 108 110 40 . 20 20 150 40 Lost Part 425 | . . 10 60 14 30 . 70 . . . . 10 54 . 33 . 10 4 130 . Lost Ally 98 | . . . . . 40 . 31 20 . . . . 7 . . . . . . . Squads Dispatched 29 | . 1 . 1 3 . . 6 4 . . . . 6 . . . . 4 2 2 Investigation 13 | . . . . . . . 3 2 . . . . 4 . . . . 4 . . Extermination 6 | . . . . . . . 2 2 . . . . 1 . . . . . 1 . Reinforcement 8 | . 1 . 1 1 . . 1 . . . . . 1 . . . . . 1 2 Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Distress Signals 12 | . 1 . 3 3 . . . . . . . . 2 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 224 | . 11 3 28 10 8 . 19 5 . 10 32 4 26 4 7 . 9 13 24 11 Peak Tracking Total 20 | . 3 1 4 6 4 . 7 2 . 9 19 5 20 2 7 . 8 16 9 11 Tactical Retreats 16 | . . . 1 1 . . 1 . . 1 . . 3 1 . . . 2 4 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Traps Triggered 5 | . 1 . . 2 . . 2 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Machines Disabled 11 | . 1 . 1 1 . . 1 2 . . 1 . . . . . . . 4 . Max in Single Turn 1 | . 1 . 1 1 . . 1 1 . . 1 . . . . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Machines Accessed 73 | . 3 . 5 8 13 2 7 9 . 1 3 . 7 . . 4 . 4 6 1 Terminals 42 | . 3 . 5 8 6 . 5 5 . . . . 3 . . . . 1 5 1 Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . . . . . 7 . 2 1 . . . . 3 . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Total Hacks 194 | . 9 . 13 18 39 6 14 25 . 1 11 . 10 . . 17 . 7 22 2 Successful 140 | . 5 . 8 13 30 6 7 20 . 1 11 . 6 . . 17 . 5 10 1 Failed 54 | . 4 . 5 5 9 . 7 5 . . . . 4 . . . . 2 12 1 Catastrophic 7 | . 1 . . 1 . . . . . . . . 3 . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 9 . 13 12 19 . 5 14 . . . . 3 . . . . 3 7 . Terminals 118 | . 9 . 13 18 22 . 10 18 . . . . 4 . . . . 3 19 2 Fabricators 5 | . . . . . . . . 4 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 32 | . . . . . 17 . 4 2 . . . . 5 . . . . 4 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . 3 . Terminal Hacks 75 | . 1 . . 6 7 6 4 11 . 1 11 . . . . 17 . 1 9 1 Record 5 | . . . . . . . . . . . . . . . . 5 . . . . Part Schematic 9 | . . . . . 3 . 1 1 . . . . . . . 4 . . . . Robot Schematic 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Robot Analysis 9 | . . . . . . 5 . . . . . . . . . 4 . . . . Prototype ID Bank 17 | . . . . 1 1 . . . . . 10 . . . . 4 . . 1 . Open Door 5 | . . . . 3 . . . . . 1 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . 2 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 11 | . 1 . . 1 3 . . 3 . . . . . . . . . . 2 1 Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 3 . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . . . 7 . 1 1 . . . . 2 . . . . 1 . . Retrieve Components 12 | . . . . . 7 . 1 1 . . . . 2 . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 47 | . 4 . 8 7 16 . 2 4 . . . . 3 . . . . 3 . . Terminals 30 | . 4 . 8 7 9 . . 2 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . Botnet 12 | . 2 . 3 2 4 . . 1 . . . . . . . . . . . . Skim 17 | . 2 . 5 5 5 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . . . . . 7 . 2 1 . . . . 3 . . . . 3 . . Tunnel 9 | . . . . . 7 . . 1 . . . . 1 . . . . . . . Fedlink 7 | . . . . . . . 2 . . . . . 2 . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 . 5 7 7 . 6 6 . . . . 3 . . . . 1 5 1 Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 2 . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . Time 177 | . . . . . . . . 84 . . . . 93 . . . . . . . Total Robot Build Rating 19 | . . . . . . . . 12 . . . . 7 . . . . . . . Part Schematics Acquired 9 | . . . . . 3 . 1 1 . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 55 | . . . . . 39 . 10 1 . . . . 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat 2 | . . . . . . 2 . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 2 . 1 . . . . . . . . . . . . parse_system 2 | . . . . . . 2 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 8 . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Total Allies 14 | . . . . 2 8 . 1 2 . . . . 1 . . . . . . . Largest Group 9 | . . . . 2 8 8 9 2 . . . . 1 . . . . . . . Highest-Rated Group 156 | . . . . 62 116 116 156 92 . . . . 36 . . . . . . . Highest-Rated Ally 46 | . . . . 31 31 27 40 46 . . . . 36 . . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 30 | . . . . 3 6 . 16 5 . . . . . . . . . . . . Total Damage 485 | . . . . 44 62 . 276 103 . . . . . . . . . . . . Kills 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 3 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Active Infowar (turns) 5915 | 14 589 642 958 . . . 117 682 115 117 1161 179 252 220 127 91 511 102 38 . Sensors 2900 | . . . . . . . 115 682 115 117 1161 179 252 220 59 . . . . . Terrain 2 | . 2 . . . . . . . . . . . . . . . . . . . Seismic 2201 | 14 587 642 958 . . . . . . . . . . . . . . . . . Decoding 811 | . . . . . . . . . . . . . . . 69 91 511 102 38 . Cloaking 2241 | . . . . . . . . 583 115 117 1142 85 199 . . . . . . . ECM 2 | . . . . . . . 2 . . . . . . . . . . . . . Robot Analysis Total 9 | . . . . . . 5 . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . . 7 3 . Items 10 | . . . . . . . . . . . . . . . . . . 7 3 . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Turns Passed 12423 | 184 589 642 1167 820 1002 2991 1064 682 115 117 1161 179 252 220 127 91 511 102 318 89 Spaces Moved 9730 | 90 299 363 463 331 536 1382 639 841 288 252 1280 315 470 420 210 128 376 197 674 176 Core 321 | 12 . . . . . . . . . . . . . . . . . . 133 176 Treads 3642 | 78 299 363 463 331 536 1382 190 . . . . . . . . . . . . . Legs 346 | . . . . . . . 346 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 5421 | . . . . . . . 103 841 288 252 1280 315 470 420 210 128 376 197 541 . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 160 160 160 160 160 160 56 40 40 40 41 41 40 51 51 57 45 21 21 50 Average Speed 98 | 145 161 160 160 160 160 208 126 43 40 42 44 42 45 51 54 57 82 30 31 50 Slowest Speed 330 | 160 240 160 160 160 160 320 330 45 40 101 110 126 126 53 160 57 129 45 196 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . . . . . . . . . . . . 21 . Cave-ins Triggered 4 | . . . . . . . . . . . 1 . 1 . . . . . 2 . Exploration Rate (%) 49 | 5 65 90 34 56 96 85 11 19 51 37 90 57 10 82 47 60 55 9 65 11 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 21 | . . . 4 1 9 . 1 1 . . . 1 1 . . 3 . . . . Known Exits Taken 14 | . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 . . . . . . . . . . . 1 . Scrap Searched 15 | . . 1 . . . 7 . . 1 1 . 1 . 4 . . . . . . Spaces Dug 55 | . . . . . . . 7 13 . . 3 5 4 . . . . 6 17 . Terrain Destroyed 387 | . 14 11 23 30 . . 31 22 . . 5 87 4 . 113 . 1 6 40 . Melee 15 | . . . . . . . . . . . . . 3 . . . . 6 6 . Projectile 84 | . . . . . . . 15 22 . . 5 7 1 . . . . . 34 . AOE 287 | . 14 11 23 30 . . 16 . . . . 80 . . 113 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Total 12055 | 122 353 404 775 573 642 1489 803 1116 287 262 1854 345 505 424 217 146 561 234 766 177 Wait 1474 | . . 22 198 190 36 57 33 205 . 5 509 7 7 . . 9 160 7 29 . Move 9709 | 89 298 362 462 330 535 1381 638 840 287 251 1279 314 469 419 209 127 375 196 672 176 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 13 14 . 12 8 14 17 11 9 . 2 12 1 8 2 1 4 7 8 8 . Fast Attach 32 | 1 . . 4 . . 3 7 3 . . 7 . . 1 . 1 2 3 . . Attach 89 | 6 2 1 8 5 4 . 11 6 . 2 7 . 7 2 2 3 6 7 10 . Detach 12 | . . . . . 1 . 1 1 . . 1 2 2 . . 1 . . 3 . Swap 77 | . 4 4 6 8 10 12 16 2 . . 7 6 1 . 1 . . . . . Drop 123 | 1 4 2 8 5 11 17 13 8 . 1 17 2 5 . . 1 2 7 19 . Fire 309 | 12 31 13 72 23 19 . 62 42 . . 6 13 2 . 4 . 8 . 2 . Melee 48 | . . . . . 12 2 1 . . . 1 . 4 . . . . 6 22 . Ram 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . 10 . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . 4 4 . . . . . . 8 . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge (discovered 1 exit: *Res) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 12) 452 | -10/Materials | Discovered new exit (range 6) 699 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Entered Mines 812 | -10/Mines | Met a Derelict bent on vengeance 845 | -10/Mines | Excavation squad dispatched 845 | -10/Mines | A large section of the Mines collapsed 849 | -10/Mines | Core integrity fell below 50% 900 | -10/Mines | Learned Materials machine intel 958 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1111 | -10/Mines | Discovered new exit (range 11) 1198 | -10/Mines | Discovered new exit (range 11) 1416 | -10/Mines | Entered Materials 1416 | -9/Materials | Evolved 2 slots: Utility x2 1417 | -9/Materials | Loaded intel: 57 machine locations 1533 | -9/Materials | Discovered new exit (range 6) 1879 | -9/Materials | Discovered new exit (range 15) 1890 | -9/Materials | Build established: Scavenger-Mutant 2178 | -9/Materials | Identified exit to Materials 2224 | -9/Materials | Build established: Mutant 2249 | -9/Materials | Learned location of Zion (-7) 2312 | -9/Materials | Learned 2 Storage zone layouts 2364 | -9/Materials | Learned 2 Storage zone layouts 2429 | -9/Materials | Identified exit to Storage 2437 | -9/Materials | Learned 2 Storage zone layouts 2458 | -9/Materials | Learned location of Mines (-9) 2583 | -9/Materials | Entered Storage 2585 | -9/Storage | Identified exit to Recycling 2906 | -9/Storage | Used back door to open Recycling access 3045 | -9/Storage | Learned Materials stockpile data 3058 | -9/Storage | Learned Materials trap positions 3059 | -9/Storage | Learned 4 Recycling zone layouts 3068 | -9/Storage | Learned 2 Materials zone layouts 3087 | -9/Storage | Learned 4 Recycling zone layouts 3238 | -9/Storage | Found Prototype Protection 3300 | -9/Storage | Met a pair of Derelict thieves 3403 | -9/Storage | Entered Recycling 3403 | -9/Recycling | Accompanied by 2 allies 3403 | -9/Recycling | Identified Lgt. Regenerative Plating 3404 | -9/Recycling | Identified exit to Factory 4039 | -9/Recycling | Learned Materials stockpile data 4064 | -9/Recycling | Learned 2 Storage zone layouts 4077 | -9/Recycling | Learned 2 Storage zone layouts 4081 | -9/Recycling | Learned Storage stockpile data 4082 | -9/Recycling | Identified exit to Scraptown 4089 | -9/Recycling | Learned location of Mines (-8) 4107 | -9/Recycling | Learned 4 Recycling zone layouts 4149 | -9/Recycling | Build established: Commander-Mutant 4336 | -9/Recycling | Scanned before Scraplab entrance 4359 | -9/Recycling | Entered Scraplab 4405 | -9/Recycling | Entered Scraptown 4405 | -9/Scraptown | Accompanied by 8 allies 4541 | -9/Scraptown | Visited CR-KLE's Repair Center 4561 | -9/Scraptown | Visited Supply Room 4573 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4598 | -9/Scraptown | Visited Red Mages 4649 | -9/Scraptown | Discovered new exit (range 13) 5080 | -9/Scraptown | Visited UFD Registry 5080 | -9/Scraptown | Registered with UFD as "Arcdrive" 5120 | -9/Scraptown | Visited Curators Association 5171 | -9/Scraptown | Visited Science Guys 5222 | -9/Scraptown | Visited A0-MCA Data Center 5261 | -9/Scraptown | Visited Derelict Rescue Squad 5281 | -9/Scraptown | Visited Analyses Database 5309 | -9/Scraptown | Visited Infowarlord's Domain 5353 | -9/Scraptown | Visited Chapter 10 5379 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5385 | -9/Scraptown | Found DCF Scrap (28 items) 5969 | -9/Scraptown | Visited LU-1G1's Boring Crew 6084 | -9/Scraptown | Found Exp. Sensor Array 6143 | -9/Scraptown | Visited Science Testing Area 7014 | -9/Scraptown | Found DRS Beacon 7090 | -9/Scraptown | Given a B- rating by A0-MCA 7094 | -9/Scraptown | Found A0-MCA's Component Scanner 7254 | -9/Scraptown | Met Optimus 7254 | -9/Scraptown | Accepted into 0bPrime 7382 | -9/Scraptown | Discovered new exit (range 3) 7396 | -9/Scraptown | Entered Factory 7396 | -6/Factory | Accompanied by 8 allies 7396 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7671 | -6/Factory | Discovered new exit (range 5) 7754 | -6/Factory | P-60 Hacker assimilated allied Angel 5a 7760 | -6/Factory | Lost 7 allies 7968 | -6/Factory | Destroyed 7 combat bots 8280 | -6/Factory | Loaded intel: 8 recycling unit locations 8350 | -6/Factory | Learned location of Protoforge (-3) 8357 | -6/Factory | Lost 4 parts (3n1u) 8433 | -6/Factory | Build established: Hacker-Mutant 8460 | -6/Factory | Entered another Factory area 8460 | -5/Factory | Evolved 2 slots: Propulsion x2 8532 | -5/Factory | Identified exit to Upper Caves 9001 | -5/Factory | Fabricated X-72 Disruptor? 9142 | -5/Factory | Entered Upper Caves 9182 | -5/Upper Caves | Encountered a Warlord checkpoint 9254 | -5/Upper Caves | Discovered new exit (range 6) 9257 | -5/Upper Caves | Identified exit to Upper Caves 9257 | -5/Upper Caves | Entered another Upper Caves area 9308 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9358 | -5/Upper Caves | Lost 3 parts (1n2w) 9370 | -5/Upper Caves | Discovered new exit (range 6) 9371 | -5/Upper Caves | Learned Factory terminal intel 9373 | -5/Upper Caves | Identified exit to Warlord 9374 | -5/Upper Caves | Entered Warlord 9389 | -5/Warlord | System corruption cleaned by Quarantine Array 9606 | -5/Warlord | Found Prototype Device 9609 | -5/Warlord | Found Prototype Processor 9612 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9621 | -5/Warlord | Identified Exp. Phase Shifter 9625 | -5/Warlord | Found Prototype Reactor 9632 | -5/Warlord | Warlord's base attacked by MAIN.C 9752 | -5/Warlord | Found Prototype Piercing Weapon 9752 | -5/Warlord | Identified Vortex Lance 9756 | -5/Warlord | Found Prototype Energy Gun 9756 | -5/Warlord | Identified Vortex Rifle 9766 | -5/Warlord | Found Vortex Lance 9837 | -5/Warlord | Rebuked by Warlord 9982 | -5/Warlord | Warlord forces counterattacked 10307 | -5/Warlord | Warlord base infiltrated, sounded retreat 10360 | -5/Warlord | Crushed by falling debris 10445 | -5/Warlord | Identified Vortex Chain Reactor 10471 | -5/Warlord | Spotted Executioner 10472 | -5/Warlord | Spotted Executioner 10473 | -5/Warlord | Spotted Executioner 10513 | -5/Warlord | Discovered new exit (range 12) 10514 | -5/Warlord | Lost 4 allies 10529 | -5/Warlord | Attacked by Warlord forces 10530 | -5/Warlord | Spotted HO-UZM(K) 10531 | -5/Warlord | Found Prototype Launcher 10535 | -5/Warlord | Identified exit to Proximity Caves 10535 | -5/Warlord | Entered Proximity Caves 10536 | -4/Proximity Caves | Identified Exp. Neutron Missile Launcher 10711 | -4/Proximity Caves | Discovered new exit (range 9) 10714 | -4/Proximity Caves | Identified exit to Factory 10714 | -4/Proximity Caves | Entered Factory 10714 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10715 | -4/Factory | Loaded intel: 28 terminal locations 10790 | -4/Factory | Discovered new exit (range 7) 10794 | -4/Factory | Identified exit to Upper Caves 10827 | -4/Factory | Loaded intel: 8 recycling unit locations 10830 | -4/Factory | Fabricated M-36 Artificer? 10888 | -4/Factory | Crushed by falling debris 10956 | -4/Factory | Lost 7 parts (3n3u1w) 10966 | -4/Factory | Entered Upper Caves 11067 | -4/Upper Caves | Learned Research garrison access intel 11110 | -4/Upper Caves | Learned Research stockpile data 11183 | -4/Upper Caves | Discovered new exit (range 8) 11185 | -4/Upper Caves | Identified exit to Upper Caves 11186 | -4/Upper Caves | Entered another Upper Caves area 11219 | -4/Upper Caves | Discovered new exit (range 4) 11235 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11286 | -4/Upper Caves | Core integrity fell below 50% 11307 | -4/Upper Caves | Discovered new exit (range 10) 11312 | -4/Upper Caves | Identified exit to Zhirov 11313 | -4/Upper Caves | Entered Zhirov 11313 | -4/Zhirov | Discovered new exit (range 3) 11316 | -4/Zhirov | Lost 6 parts (1p2n2u1w) 11324 | -4/Zhirov | Met Zhirov 11334 | -4/Zhirov | Learned location of Command (-1) 11340 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11348 | -4/Zhirov | Found Alien Artifact 11358 | -4/Zhirov | Identified Integrated Reactor 11358 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11382 | -4/Zhirov | Found Alien Artifact 11403 | -4/Zhirov | Identified exit to Proximity Caves 11404 | -4/Zhirov | Entered Proximity Caves 11406 | -3/Proximity Caves | Activated DRS Beacon 11868 | -3/Proximity Caves | Build established: Scavenger-Mutant 11895 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11913 | -3/Proximity Caves | Discovered new exit (range 5) 11914 | -3/Proximity Caves | Identified exit to Research 11915 | -3/Proximity Caves | Entered Research 11915 | -3/Research | Evolved 2 slots: Weapon x2 11917 | -3/Research | Loaded intel: 4 garrison access locations 11930 | -3/Research | Loaded intel: 5 recycling unit locations 11970 | -3/Research | Identified exit to Armory 11970 | -3/Research | Identified exit to Quarantine 12009 | -3/Research | Spotted B-90 Cyclops 12017 | -3/Research | Entered Quarantine 12050 | -3/Quarantine | Found Alien Energy Cannon 12051 | -3/Quarantine | Identified Core Cannon 12060 | -3/Quarantine | Identified exit to Research 12079 | -3/Quarantine | Found Alien Reactor 12100 | -3/Quarantine | Found Alien Artifact 12101 | -3/Quarantine | Identified Core Reset Matrix 12101 | -3/Quarantine | Identified Matter Drive 12101 | -3/Quarantine | Identified Transdimensional Reconstructor 12101 | -3/Quarantine | Used Core Reset Matrix 12105 | -3/Quarantine | Detected hypermatrix surge 12105 | -3/Quarantine | Sensed 4 artifacts in vicinity 12107 | -3/Quarantine | Cryocooling Duct disabled 12122 | -3/Quarantine | Ambient heat levels rising (+20) 12122 | -3/Quarantine | Non-combat units ordered to evacuate 12210 | -3/Quarantine | Found Subatomic Replicator 12229 | -3/Quarantine | Discovered exit to Research (range 15) 12239 | -3/Quarantine | Crushed by falling debris 12240 | -3/Quarantine | System corruption reached 10% 12264 | -3/Quarantine | Crushed by falling debris 12282 | -3/Quarantine | Core integrity fell below 50% 12296 | -3/Quarantine | Spotted Fortress 12313 | -3/Quarantine | Lost 11 parts (5n6u) 12333 | -3/Quarantine | Discovered new exit (range 6) 12333 | -3/Quarantine | Discovered new exit (range 6) 12335 | -3/Quarantine | Entered Protoforge 12336 | -3/Protoforge | Sensed 2 artifacts in vicinity 12364 | -3/Protoforge | Superfortress began startup sequence 12382 | -3/Protoforge | Spotted B-86 Titan 12384 | -3/Protoforge | Discovered exit to Research (range 13) 12388 | -3/Protoforge | Core integrity fell below 20% 12410 | -3/Protoforge | Spotted Hotshot 12416 | -3/Protoforge | Spotted Hotshot 12424 | -3/Protoforge | Destroyed by Hotshot with Precision Phase Gun Last Messages --------------- active defense. [Achievement: Super-what Now?] 12365_ Penetrated by Slug. 12368_ System corrupted: Component data lost. 12384_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12384_ Build Unifier disabled. 12384_ EXIT=FOUND: RESEARCH 12395_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 12397_ Connecting with Terminal... 12397_ Current location identified: Protoforge >>Layout(Zone) Retrieving Zone 1D layout... Downloaded map data. 12402_ Slammed into W-44 Eye. 12404_ 7FXQZC9G>SKKWUTT%, S2 12415_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 12416_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##########????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# " " " #????????????????????????????????? | | ???????# "" " #????????????????????????????????? | | ???????+ """ #????????????????????????????????? | | ???????# " " #????????????????????????????????? | | ???????# "" " #????????????????????????????????? | | # """ #????????????????????????????????? | | # #????????????????????????????????? | | #?? ??????????????????????????H???????? | | #####+##################+########?????????? | | ######### ????????? | | g u ????????? | | ######### g @ k ????????? | | #??# #######;######+### ###?????????????? | | #??# # # ???????????????????????????? | | """ #??# # # #??????????????????????????? | | #??# + # #??????????????????????????? | | T"####??# # # #??????????????????????????? | | ""#?????# # # #??????????????????????????? | | ####????# # # #??????????????????????????? | | #????# # # #??????????????????????????? | | #????# # # #??????????????????????????? | | #????# # # #??????????????????????????? | | #????# ###########??????????????????????????? | | ###### #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | """" """" ?????????????????????????????????????? | | """" ""?? ?????????????????????????????????????? | | """" ""?????????????????????????????????????????? | | """" ""?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | """ """#?????????????????????????????????????????? | | """T"""#?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 90 Evasion (%) 66 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 26 Authchip Count 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ X-72 Disruptor | x2 | -5/Factory | Authchip M-36 Artificer | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Cannon Core Reset Matrix Achievements -------------- Super-what Now? Challenges ------------ None Game ------ Seed MatterStasisJets Manual? 0 Play Time 01:34:31 Cumulative 567.3 hours Start 2025.11.28 @ 14:09:16 End 2025.11.28 @ 19:20:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 734 Rogue 734 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/1/2/2/2/0/2/2/0/0 Lore% 93 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbfe9c57-e89e-4946-86a1-dc8721d6378c