Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 18:46:00 Player: GDW Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (136) 680 Value Destroyed (4783) 4783 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1954) 1954 TOTAL SCORE: 12757 Bonus ------- High Alert Combat Kills 487 Follower Combat Kills 1015 Entered DSFs 500 Acquired ECA 300 Friendly Fire -348 Cogmind --------- Core Integrity 0/1000 Matter 191/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Advanced Signal Interpreter Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Large Storage Unit Enhanced Gauss Cannon Improved Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Encrypted Comm Array Makeshift Salvage Targeting Computer Armor Integrity Analyzer Improved Medium Armor Plating Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Improved Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Large Storage Unit Triangulator Recoil Nullifier Improved Transmission Jammer Improved Medium Armor Plating Improved Heavy Armor Plating Improved Powered Armor Authchip [R/Combat] Long-range Tractor Beam Mini Grenade Launcher Scatter Rocket Array Spear [Rating: 83] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Slots Evolved 10 | . . . 2 2 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . Utility 8 | . . . 2 2 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 171 | 8 6 2 15 41 3 8 . 5 13 11 1 58 . Power 15 | 1 1 . 2 5 . . . . 1 . . 5 . Engine 7 | 1 1 . 2 3 . . . . . . . . . Core 8 | . . . . 2 . . . . 1 . . 5 . Reactor . | . . . . . . . . . . . . . . Propulsion 41 | 4 1 . 4 10 . 1 . . . 7 . 14 . Treads 20 | 2 1 . 4 4 . 1 . . . 1 . 7 . Leg 19 | 2 . . . 6 . . . . . 6 . 5 . Wheel 1 | . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . Utility 64 | 1 3 . 6 11 3 2 . 4 7 2 . 25 . Device 22 | . 1 . 2 2 2 . . . 3 1 . 11 . Storage 8 | 1 1 . . . 1 1 . . 2 . . 2 . Processor 11 | . 1 . 1 3 . . . . 2 . . 4 . Hackware 4 | . . . . . . . . . . . . 4 . Protection 19 | . . . 3 6 . 1 . 4 . 1 . 4 . Artifact . | . . . . . . . . . . . . . . Weapon 51 | 2 1 2 3 15 . 5 . 1 5 2 1 14 . Energy Gun 14 | 1 . 1 2 1 . 1 . 1 3 1 . 3 . Energy Cannon 2 | . . . . . . . . . . . . 2 . Ballistic Gun 8 | 1 . . . 6 . . . . . . . 1 . Ballistic Cannon 2 | . . . . . . 1 . . . . 1 . . Launcher 11 | . . . . 4 . 2 . . . . . 5 . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 10 | . 1 1 1 4 . 1 . . 2 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 3 . Parts Lost 55 | . . . 4 14 . . . 2 . 3 . 30 2 Power 8 | . . . 1 2 . . . . . . . 4 1 Propulsion 16 | . . . 1 4 . . . . . 1 . 9 1 Utility 19 | . . . 2 3 . . . 2 . 1 . 11 . Weapon 12 | . . . . 5 . . . . . 1 . 6 . Highest Loss Streak 9 | . . . 2 5 . . . 2 . 3 . 9 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 96 100 96 96 98 95 . 87 80 87 100 82 58 Engine 4 | . 14 14 11 5 7 7 . 7 1 . . . . Core 3 | . . . . 3 . . . . 4 6 6 4 2 Treads 9 | . 28 28 21 6 . 4 . 7 6 5 . 7 . Leg 7 | . . . . 11 15 6 . . . 9 26 5 . Device 14 | . . . 4 10 21 23 . 23 21 26 26 15 17 Storage 7 | . 14 14 11 9 7 7 . 7 6 6 6 3 . Processor 18 | . 10 14 20 27 23 23 . 10 12 13 13 16 29 Hackware 2 | . . . . . . . . . . . . 9 5 Protection 5 | . . . 5 6 7 7 . 14 11 5 6 3 . Energy Gun 4 | . 10 13 11 2 7 4 . 5 4 5 4 . . Ballistic Gun 2 | . 14 3 . 6 . . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . 7 6 3 1 3 . Launcher 1 | . . . . 1 . 5 . 1 . . . 1 . Impact Weapon 3 | . 4 10 10 5 7 1 . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 2 6 2 . Peak Build Rating 83 | 6 9 9 16 33 37 50 50 54 64 69 64 83 51 Average Rating 43 | 4 7 8 13 26 36 44 50 51 60 64 63 66 47 On Entrance 36 | . 6 9 9 16 33 37 50 50 54 64 64 63 51 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 125 | 14 29 29 37 43 38 51 49 66 65 52 47 125 5 Greatest Support 113 | 40 40 40 40 49 37 79 79 79 79 90 60 113 6 Greatest Overweight (x) 4 | 2 . . 1 1 1 . . . . 2 . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 15 15 25 5 Average Capacity 14 | 7 12 15 15 15 10 12 15 15 15 15 15 17 5 Most Carried 21 | 4 11 11 15 15 14 11 11 15 15 15 15 21 5 Average Carried 12 | 2 6 10 13 12 10 10 11 12 14 14 15 13 5 Final Capacity 15 | 8 15 15 15 15 10 15 15 15 15 15 15 5 5 Final Carried 15 | 3 11 11 15 15 10 11 11 15 15 15 15 5 5 Class Distribution -------------------- 31% | Mutant 19% | Skirmisher 17% | Scavenger-Mutant 11% | Scavenger-Assassin 8% | Hacker-Mutant 6% | Hacker-Assassin 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Matter Collected 3158 | 199 237 43 114 841 . 190 . 55 201 163 2 1113 . Remotely 499 | . . . . . . . . . . . . 499 . Salvage Created 4783 | . 339 68 712 1391 . 208 . 60 82 428 . 1495 . Parts 218 | . 15 6 37 74 . . . 4 3 10 . 69 . Haulers Intercepted 6 | . 2 . 2 1 . . . . . . . 1 . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 13 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Combat Hostiles Destroyed 100 | . 7 3 15 32 . . . 1 3 5 . 34 . Melee 14 | . 1 . 5 6 . . . . . 1 . 1 . Guns 38 | . 6 3 9 14 . . . . 2 3 . 1 . Cannons 15 | . . . . . . . . 1 1 1 . 12 . AOE 25 | . . . . 8 . . . . . . . 17 . Classes Destroyed 16 | . 4 1 2 3 . . . 1 2 . . 3 . Worker 7 | . . 1 . 4 . . . . . . . 2 . Builder 9 | . . . . 2 . . . . . . . 7 . Hauler 6 | . 2 . 2 1 . . . . . . . 1 . Recycler 1 | . . . . 1 . . . . . . . . . Operator 3 | . . . 1 2 . . . . . . . . . Watcher 9 | . 1 . 3 3 . . . . . . . 2 . Swarmer 26 | . 3 3 4 10 . . . . . . . 6 . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 42 | . 4 . 7 14 . . . . 1 3 . 13 . Sentry 12 | . . . 4 6 . . . . . . . 2 . Specialist 1 | . . . . . . . . 1 . . . . . Hunter 8 | . . . . 2 . . . . . . . 6 . Programmer 6 | . . . . . . . . . 1 . . 5 . Heavy 1 | . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . . . . Thug 2 | . . . . . . . . . . 2 . . . Savage 1 | . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 3 4 7 14 . . . 1 2 3 . 10 . Combat Bots Only 8 | . 3 3 6 8 . . . 1 2 3 . 7 . Max Kills in Single Turn 5 | . 1 2 1 3 . . . 1 1 1 . 5 . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 5 | . . . . 2 . . . . . . . 5 . Melee 1 | . 1 . 1 1 . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Hostile Shots Fired 846 | . 45 32 69 268 . . . 9 . 56 3 347 17 Missed 205 | . 13 11 25 53 . . . 2 . 8 . 86 7 Damage Taken 10992 | . 316 186 539 2853 . . . 323 48 936 82 5503 206 Core 1765 | . 45 69 48 392 . . . 64 . 132 . 939 76 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 141 | . . . . . . . . 30 . . . 111 . Redirected to Shielding 52 | . . . 52 . . . . . . . . . . Ignored by Resistances 97 | . . . . 44 . . . 53 . . . . . Regen/Repaired (Parts) 287 | . . . 64 103 . 27 . 93 . . . . . Core Remaining (%) 74 | 100 . 54 88 28 . . . 90 . . 84 . . Volleys Fired 322 | . 32 10 50 111 . 2 . 5 11 10 . 91 . Largest 2 | . 2 2 1 2 . 2 . 2 2 2 . 2 . Hottest 143 | . 70 70 56 79 . 87 . 138 138 138 . 143 . Shots Fired 424 | . 47 19 50 135 . 4 . 8 18 18 . 125 . Gun 271 | . 47 19 50 121 . . . 3 9 10 . 12 . Cannon 125 | . . . . . . 2 . 5 9 8 . 101 . Launcher 28 | . . . . 14 . 2 . . . . . 12 . Special . | . . . . . . . . . . . . . . Kinetic 232 | . 32 9 . 94 . 2 . 5 9 8 . 73 . Thermal 149 | . 15 10 50 26 . . . 3 7 10 . 28 . Explosive 28 | . . . . 14 . 2 . . . . . 12 . Electromagnetic 15 | . . . . 1 . . . . 2 . . 12 . Robot Hit Streak 25 | . 14 4 8 10 . 7 . 7 6 4 . 25 . Robot Miss Streak 6 | . 5 5 6 4 . . . 1 3 4 . 4 . Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 351 | . 36 7 49 122 . 6 . 7 12 16 . 96 . Core Hits 221 | . 15 4 23 59 . 1 . 1 6 11 . 101 . Critical Kills 7 | . 1 . . 2 . . . . 1 1 . 2 . Critical Parts Destroyed 22 | . 1 . 4 13 . . . . 1 3 . . . Critical Strikes 47 | . 3 . 7 18 . 1 . . 4 4 . 10 . Burn 7 | . 1 . 3 2 . . . . 1 . . . . Meltdown 2 | . . . . . . . . . . . . 2 . Destroy 13 | . 1 . . 4 . 1 . . 3 4 . . . Blast 6 | . . . . . . . . . . . . 6 . Smash 17 | . 1 . 4 12 . . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 . Melee Attacks 171 | . 11 1 17 68 . 2 . . 4 12 3 53 . Impact 103 | . 11 1 17 68 . 2 . . 4 . . . . Slashing 9 | . . . . . . . . . . . . 9 . Piercing 59 | . . . . . . . . . . 12 3 44 . Sneak Attacks 7 | . . . 1 5 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13085 | . 549 102 966 4106 . 521 . 179 308 630 . 5724 . Guns 3095 | . 413 102 522 1464 . . . 71 157 158 . 208 . Cannons 2729 | . . . . . . 44 . 108 151 119 . 2307 . Explosions 4667 | . . . . 1409 . 288 . . . . . 2970 . Melee 2594 | . 136 . 444 1233 . 189 . . . 353 . 239 . Ramming . | . . . . . . . . . . . . . . Kinetic 3526 | . 275 52 . 1176 . 44 . 108 151 119 . 1601 . Thermal 2186 | . 138 50 522 315 . . . 71 122 158 . 810 . Explosive 4509 | . . . . 1355 . 288 . . . . . 2866 . Electromagnetic 270 | . . . . 27 . . . . 35 . . 208 . Impact 2002 | . 136 . 444 1233 . 189 . . . . . . . Slashing 180 | . . . . . . . . . . . . 180 . Piercing 412 | . . . . . . . . . . 353 . 59 . Highest Corruption 8 | . . . . . . . . . . . . 8 8 Average Corruption 4 | . . . . . . . . . . . . 3 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . . 25 4 Message Errors 11 | . . . . . . . . . . . . 9 2 Matter Fused 9 | . . . . . . . . . . . . 7 2 Heat Flow Errors 4 | . . . . . . . . . . . . 4 . Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . 3 . Misfires 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1141 | . 43 . 145 625 . 107 . . . . . 221 . Projectiles 61 | . . . . . . . . . . . . 61 . Explosions 337 | . . . . 129 . 74 . . . . . 134 . Melee 743 | . 43 . 145 496 . 33 . . . . . 26 . Knockbacks 27 | . 1 . . 1 . 1 . . 1 1 . 22 . Impact 3 | . 1 . . 1 . 1 . . . . . . . Kinetic 22 | . . . . . . . . . 1 1 . 20 . Secondary 2 | . . . . . . . . . . . . 2 . Self-Inflicted Damage 366 | . . . . 144 . . . . . . . 222 . Shots 9 | . . . . 3 . . . . . . . 6 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 350 | . 60 81 192 219 . 18 . 45 253 309 . 350 . Average Temperature 87 | . 22 39 53 70 . 10 . 22 144 152 . 124 . Received Heat Transfer 2005 | . 108 24 225 837 . . . . 9 272 12 455 63 Effects 8 | . . . . . . . . . 3 2 . 3 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 7 | . . . . . . . . . 3 2 . 2 . Siege Activations 8 | . . . . . . . . 1 3 1 . 3 . Total Turns 196 | . . . . . . . . 14 36 8 . 138 . Longest Duration 73 | . . . . . . . . 14 24 8 . 73 . Robots Corrupted 10 | . . . 3 5 . 1 . . . . . 1 . Combat Hostiles 6 | . . . 1 4 . . . . . . . 1 . Parts Fried 15 | . 1 . 7 5 . . . . . . . 2 . Impact Corruptions 28 | . 1 . 8 18 . 1 . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Melted 15 | . 2 2 5 1 . . . . 1 1 . 3 . Heat Transferred 4938 | . 481 148 1591 864 . . . 111 259 259 . 1225 . Parts Sabotaged 2 | . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Peak Influence 1115 | . 134 112 401 801 364 127 5 371 1067 . . 1115 . Initial 364 | . . 36 43 60 364 127 . 3 194 . . 9 . Average 290 | . 35 105 200 307 364 56 1 226 707 . . 395 . Maximum Alert Level 4 | . . . 2 3 1 . . 1 3 . . 4 . Low Security (%) 62 | 100 100 100 47 52 . 100 100 29 16 . . 62 . Level 1 14 | . . . 52 20 100 . . 71 2 . . 3 . Level 2 4 | . . . . 6 . . . . 24 . . 3 . Level 3 17 | . . . . 20 . . . . 56 . . 27 . Level 4 . | . . . . . . . . . . . . 2 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . Squads Dispatched 29 | . 2 . 3 6 . . . 2 3 . . 13 . Investigation 5 | . 1 . . 3 . . . . . . . 1 . Extermination 5 | . . . . . . . . . 2 . . 3 . Reinforcement 14 | . 1 . 3 3 . . . 2 . . . 5 . Assault 2 | . . . . . . . . . 1 . . 1 . Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Distress Signals 12 | . . . 3 7 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 212 | . 11 5 24 60 . 1 . 4 19 11 1 71 5 Peak Tracking Total 10 | . 4 3 7 9 . 1 . 3 6 7 1 10 3 Tactical Retreats 23 | . . . . 6 . . . . 1 . 1 13 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Traps Triggered 5 | . 1 . . 1 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Machines Disabled 39 | . . . . 10 . . . . 13 3 . 13 . Max in Single Turn 3 | . . . . 2 . . . . . 1 . 3 . Garrison Access 2 | . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Machines Accessed 34 | . 3 . 5 13 1 . 1 . 2 . . 9 . Terminals 23 | . 3 . 3 8 1 . 1 . 1 . . 6 . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 4 | . . . 1 2 . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . Scanalyzers 3 | . . . 1 2 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 91 | . 6 . 16 40 1 . 1 . 3 . . 24 . Successful 53 | . 2 . 11 23 1 . 1 . 1 . . 14 . Failed 38 | . 4 . 5 17 . . . . 2 . . 10 . Catastrophic 5 | . . . . 2 . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 48 | . 6 . 6 19 1 . 1 . 1 . . 14 . Fabricators 4 | . . . . . . . . . . . . 4 . Repair Stations 10 | . . . 2 6 . . . . 2 . . . . Recycling Units 6 | . . . . . . . . . . . . 6 . Scanalyzers 20 | . . . 8 12 . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . Terminal Hacks 22 | . 2 . 3 7 1 . 1 . . . . 8 . Record 4 | . . . . 1 . . . . . . . 3 . Prototype ID Bank 4 | . 1 . 1 1 . . . . . . . 1 . Open DSF 2 | . . . . . . . 1 . . . . 1 . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . Alert Level 3 | . . . 1 1 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . Network Status 2 | . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . 2 5 . . . . 1 . . . . Scan Component 5 | . . . 1 3 . . . . 1 . . . . Repair 3 | . . . 1 2 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer 16 | . . . 6 10 . . . . . . . . . Insert Component 9 | . . . 3 6 . . . . . . . . . Analyze 7 | . . . 3 4 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 2 10 1 . . . 2 . . 9 . Full Trace Events 3 | . . . . 2 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . . . 1 . Time 62 | . . . . . . . . . . . . 62 . Total Part Build Rating 4 | . . . . . . . . . . . . 4 . Parts Repaired 3 | . . . 1 2 . . . . . . . . . Time 108 | . . . 32 76 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 . Parts Scanalyzed 8 | . . . 3 5 . . . . . . . . . Part Schematics Acquired 7 | . . . 3 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . 8 . Machine Destruction 4 | . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Total Allies 21 | . . . . . . 21 . . . . . . . Largest Group 21 | . . . . . . 21 20 20 15 6 2 2 . Highest-Rated Group 540 | . . . . . . 540 526 526 456 179 51 51 . Highest-Rated Ally 35 | . . . . . . 35 35 35 35 35 31 31 . Warlord Squad Rendezvous 4 | . . . . . . . . . . . . 4 . Dakka 1 | . . . . . . . . . . . . 1 . Muscle 2 | . . . . . . . . . . . . 2 . Pyro 1 | . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 237 | . . . . . . 16 . 90 86 37 . 8 . Total Damage 7362 | . . . . . . 708 . 1922 3733 835 . 164 . Kills 45 | . . . . . . 2 . 8 28 6 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Turns Passed 11859 | 73 981 371 1045 2360 104 938 5 200 816 1254 799 2697 216 Spaces Moved 6615 | 42 520 210 502 1121 46 512 4 93 404 750 565 1436 410 Core 375 | 4 . . . . . . . . . . . 173 198 Treads 3318 | 5 520 210 502 323 . 291 4 93 404 413 . 553 . Legs 2393 | 33 . . . 798 46 221 . . . 337 565 393 . Wheels 27 | . . . . . . . . . . . . 27 . Hover . | . . . . . . . . . . . . . . Flight 502 | . . . . . . . . . . . . 290 212 Fastest Speed 40 | 50 160 160 160 120 120 120 160 160 160 120 120 40 40 Average Speed 134 | 125 160 160 160 146 121 142 160 160 160 148 120 115 44 Slowest Speed 330 | 190 160 160 240 240 190 160 160 160 160 330 120 245 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 68 49 43 66 2 95 . 76 12 67 66 25 47 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . Known Exits Taken 9 | . 1 1 1 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . 6 3 . . Spaces Dug 40 | . 2 1 . 20 . . . . 4 2 2 9 . Terrain Destroyed 310 | . 2 1 . 105 . 16 . . 5 5 2 174 . Melee 40 | . 2 1 . 20 . . . . 4 2 2 9 . Projectile 23 | . . . . 5 . . . . 1 3 . 14 . AOE 247 | . . . . 80 . 16 . . . . . 151 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Upp Total 8884 | 61 601 224 663 1592 96 713 3 136 548 860 681 2264 442 Wait 1405 | . 21 . 53 202 43 175 . 23 102 62 112 580 32 Move 6603 | 41 519 209 501 1120 46 511 3 92 403 749 564 1435 410 Hop . | . . . . . . . . . . . . . . Pick Up 110 | 8 10 1 14 30 . 5 . 7 6 7 . 22 . Fast Attach 48 | 5 1 . 4 3 1 3 . 3 . 4 1 23 . Attach 48 | 1 . . 3 14 1 . . 1 . 4 . 24 . Detach 11 | . . . . 1 . . . . . 2 . 8 . Swap 75 | 2 5 2 8 24 1 5 . 1 13 3 . 11 . Drop 90 | 4 2 1 13 19 4 9 . 4 9 7 1 17 . Fire 322 | . 32 10 50 111 . 2 . 5 11 10 . 91 . Melee 171 | . 11 1 17 68 . 2 . . 4 12 3 53 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 14) 438 | -10/Materials | Identified exit to Materials 746 | -10/Materials | Identified exit to Mines 787 | -10/Materials | Discovered exit to Materials (range 14) 1055 | -10/Materials | Entered Mines 1105 | -10/Mines | Learned 2 Materials zone layouts 1263 | -10/Mines | Discovered exit to Materials (range 10) 1426 | -10/Mines | Entered Materials 1426 | -9/Materials | Evolved 2 slots: Utility x2 1985 | -9/Materials | Build established: Scavenger-Mutant 2192 | -9/Materials | Repaired Mace 2388 | -9/Materials | Discovered new exit (range 18) 2459 | -9/Materials | Identified exit to Materials 2471 | -9/Materials | Entered another Materials area 2471 | -8/Materials | Evolved 2 slots: Utility x2 2823 | -8/Materials | Build established: Mutant 2938 | -8/Materials | Lost 5 parts (1p1n2u1w) 3256 | -8/Materials | Build established: Scavenger-Mutant 3688 | -8/Materials | Repaired Lgt. Nuclear Core 3729 | -8/Materials | Repaired Carbon-fiber Leg? 3875 | -8/Materials | Build established: Mutant 3947 | -8/Materials | Lost 3 parts (2n1w) 4222 | -8/Materials | Core integrity fell below 50% 4247 | -8/Materials | Lost 3 parts (1p1u1w) 4255 | -8/Materials | Build established: Scavenger-Mutant 4263 | -8/Materials | Destroyed 8 combat bots 4823 | -8/Materials | Discovered new exit (range 7) 4830 | -8/Materials | Identified exit to Factory 4831 | -8/Materials | Entered Factory 4831 | -7/Factory | Evolved 2 slots: Utility x2 4935 | -7/Factory | Sucked down chute 4935 | -7/Factory | Entered Waste 4936 | -7/Waste | Met a frightened Derelict 4936 | -7/Waste | Joined by Warlord forces that had cleared the area 5307 | -7/Waste | Discovered new exit (range 12) 5346 | -7/Waste | Found Imp. Powered Armor 5386 | -7/Waste | Build established: Skirmisher 5605 | -7/Waste | A Compactor rumbled back to life 5605 | -7/Waste | Spotted C-40 Crusher 5610 | -7/Waste | Allies destroyed C-40 Crusher 5853 | -7/Waste | Identified exit to Factory 5873 | -7/Waste | Entered Factory 5873 | -7/Factory | Accompanied by 20 allies 5877 | -7/Factory | Identified exit to DSF 5878 | -7/Factory | Entered DSF 5878 | -7/DSF | Accompanied by 20 allies 5897 | -7/DSF | Additional patrols routed to DSF 6017 | -7/DSF | Discovered new exit (range 11) 6035 | -7/DSF | Lost 3 allies 6051 | -7/DSF | Sterilization system engaged 6071 | -7/DSF | Ambient heat levels rising (+10) 6078 | -7/DSF | Entered Factory 6078 | -6/Factory | Accompanied by 15 allies 6078 | -6/Factory | Evolved 2 slots: Propulsion x2 6215 | -6/Factory | Spotted B-75 Beast 6226 | -6/Factory | Destroyed B-75 Beast 6262 | -6/Factory | Lost 6 allies 6428 | -6/Factory | First assault squad dispatched 6761 | -6/Factory | Discovered new exit (range 19) 6831 | -6/Factory | Identified exit to Lower Caves 6894 | -6/Factory | Entered Lower Caves 6894 | -6/Lower Caves | Accompanied by 6 allies 6900 | -6/Lower Caves | Met a Warlord Commander 6901 | -6/Lower Caves | Learned location of Warlord (-5) 6902 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6907 | -6/Lower Caves | Found Encrypted Comm Array 7291 | -6/Lower Caves | Attacked by a faux Warlord 7620 | -6/Lower Caves | Attracted the attention of an 0b10 base 7663 | -6/Lower Caves | Lost 3 allies 7675 | -6/Lower Caves | Lost 3 parts (1n1u1w) 7921 | -6/Lower Caves | Discovered new exit (range 19) 8059 | -6/Lower Caves | Build established: Scavenger-Assassin 8126 | -6/Lower Caves | Identified exit to Lower Caves 8137 | -6/Lower Caves | Learned Factory emergency access door positions 8148 | -6/Lower Caves | Entered another Lower Caves area 8148 | -6/Lower Caves | Accompanied by 2 allies 8176 | -6/Lower Caves | Discovered new exit (range 20) 8352 | -6/Lower Caves | Identified exit to Factory 8812 | -6/Lower Caves | Spotted B-75 Beast 8947 | -6/Lower Caves | Entered Factory 8947 | -5/Factory | Accompanied by 2 allies 8947 | -5/Factory | Evolved 2 slots: Utility x2 8972 | -5/Factory | Discovered new exit (range 19) 9082 | -5/Factory | Identified exit to Factory 9416 | -5/Factory | Joined by Warlord Muscle squad 9449 | -5/Factory | Build established: Hacker-Assassin 9630 | -5/Factory | Fabricated Imp. Treads (x2) 9896 | -5/Factory | Found Prototype Launcher 9980 | -5/Factory | Joined by Warlord Muscle squad 10234 | -5/Factory | Build established: Hacker-Mutant 10236 | -5/Factory | Spotted B-75 Beast 10577 | -5/Factory | Cargo convoy interrupted 10587 | -5/Factory | Garrison activated, responded to threat 10646 | -5/Factory | Lost 4 parts (1p1n2u) 10811 | -5/Factory | Identified Scatter Rocket Array 10858 | -5/Factory | Lost 8 parts (4n2u2w) 10940 | -5/Factory | Destroyed 7 combat bots 10942 | -5/Factory | Core integrity fell below 50% 10990 | -5/Factory | Lost 9 parts (1p3n3u2w) 11030 | -5/Factory | Core integrity fell below 20% 11035 | -5/Factory | Joined by Warlord Dakka squad 11057 | -5/Factory | Lost 5 parts (1p1n2u1w) 11087 | -5/Factory | Lost 3 allies 11099 | -5/Factory | Joined by Warlord Pyro squad 11269 | -5/Factory | Build established: Mutant 11356 | -5/Factory | P-70 Sage assimilated allied 4H-CRB(i) 11637 | -5/Factory | Discovered new exit (range 16) 11643 | -5/Factory | Identified exit to Upper Caves 11644 | -5/Factory | Entered Upper Caves 11753 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11787 | -5/Upper Caves | Encountered a Warlord checkpoint 11860 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11594_ Dropped Lrn. Tractor Beam. 11595_ Acquired Katana. 11618_ Acquired Imp. Targeting Computer. 11637_ U-05 Engineer builds a Wall. 11637_ EXIT=FOUND 11643_ Penetrated by Slug. 11643_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 11662_ V0C94ZZNQQW/6VDN#HYM:VGRQ 11719_ System corrupted: Matter fused (-8). 11753_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 11756_ Penetrated by Slug. 11756_ Xenon Bombardment Thruster destroyed. 11756_ Lgt. Nuclear Core destroyed. 11781_ 9V2SXQFDECM>RW4MYD8P 11787_ ME-Y07(M): "WARLORD FOREVER!" 11840_ System corrupted: Matter fused (-8). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??# ### ### #### #????????????# | | ??## #????????# ######???????# | | ???# #????????# #???????#### | | ???# #????????##### #??????????# | | ???## ##???#????????# #??????????# | | ????## #??### ######## #??????????? | | ?????###### #?## # # ## ###????????? | | ??????????### #?# # # ##???????? | | ????????????## #??# #???????? | | ?????????????## #??# # #???????? | | ??????????????## ##?# # # ##???????? | | ??????????????## #### # # # ##????????? | | ??????????##### ## ## ## ##????????? | | ?????????## ### #?# ?? | | ????????## ##?### ## ? | | ???????## ####### ### ### ? | | ??????## ### ## ### #### #?????? | | ??????# ## #???# #?????? | | ??????## ## ## #????###?????? | | ???????###?# # #####????????????? | | ??????????## #????????????????? | | ??????????# ##????????????????? | | ??????????# ## ##?????????????????? | | ??????????# ### ### ####??????????????????? | | ??????????##??## #?#### #?????????????????????? | | ???????????????# ###??#@ #?????????????????????? | | ???????????????# ##?# ??????????????????? | | ???????????????## #?# #????????????????? | | ???????????????## #?# #????????????????? | | ???????????????# #?# #???????????????? | | ???????????????# ##? ??????????????? | | ???????????????## ####?? ????????????? | | ????????????????###????? #???????????? | | ????????????????????????# #???????????? | | ????????????????????????? #???????????? | | ????????????????????????? ##p ????????????? | | ?????????????????????????r ##?? ????????????? | | ????????????????????????? ##p#????????????????? | | ????????????????????????? ##? ????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 1250 Resistance: KI 20 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 62 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Oh No You Don't! Quick And Dirty Significant Disruption Use The Force We Are Legion Challenges ------------ None Game ------ Seed SmartbombRiotComputer Manual? 0 Play Time 04:11:42 Cumulative 18.2 hours Start 2025.01.11 @ 13:43:53 End 2025.01.11 @ 18:46:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b103fd55-fe69-4db8-9a41-e60eb2c18d11