Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.22 @ 01:32:42 Player: EN-G1N Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1859) 1859 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4519 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 233/300 Energy 320/320 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Light Deuterium Engine > --- PROPULSION (4) --- Improved Treads Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Medium Armor Plating > --- WEAPON (3) ------- High-powered Shotgun High-powered Shotgun Advanced Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Treads Titanium Leg High-capacity Battery (250) Structural Scanner Improved Terrain Scan Processor Seismic Detector Weapon Shielding Weapon Shielding Shield Generator System Shield Shock Rifle Improved Medium Laser Field Laser Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Titanium Leg High-capacity Battery Structural Scanner Improved Terrain Scan Processor Seismic Detector Weapon Shielding Weapon Shielding Shield Generator System Shield Shock Rifle Improved Medium Laser Field Laser Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Hammer [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 43 | 5 12 6 13 7 Power 8 | 1 3 1 1 2 Engine 5 | 1 2 1 . 1 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 10 | 2 2 2 2 2 Treads 6 | . 2 2 . 2 Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 1 3 2 Device 3 | . . 1 2 . Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 15 | 1 4 2 7 1 Energy Gun 8 | 1 1 2 4 . Energy Cannon . | . . . . . Ballistic Gun 5 | . 2 . 3 . Ballistic Cannon 2 | . 1 . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 9 | . 1 3 5 . Power 2 | . 1 1 . . Propulsion 5 | . . 1 4 . Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 2 | . 1 2 2 . To Critical Strikes . | . . . . . Average Backups 14 | 4 10 14 16 18 Power 1 | . . 1 2 1 Propulsion 1 | 1 3 2 . 2 Utility 7 | . 4 8 10 8 Weapon 3 | 1 1 2 3 7 Tool/Special . | . . . . . Unused Backups 11 | . 2 1 1 7 Power 1 | . 1 . . . Propulsion 2 | . 1 1 . . Utility 5 | . . . 1 4 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 98 87 86 95 Engine 8 | . 10 3 9 10 Core 2 | . 3 7 . 1 Treads 16 | . 18 32 5 10 Leg 11 | . 9 . 20 17 Device 8 | . . 9 13 15 Storage 14 | . 25 12 9 7 Protection 2 | . 1 . 4 6 Energy Gun 13 | . 12 12 22 . Ballistic Gun 5 | . 4 . 2 21 Ballistic Cannon 5 | . 11 8 . 1 Peak Build Rating 37 | 5 11 18 28 37 Average Rating 18 | 3 8 13 23 34 On Entrance 12 | . 5 11 18 28 Avg Prop Armor Cover (%) 6 | . . . 7 6 Naked Turns . | . . . . . Heaviest Build 114 | 10 95 95 106 114 Greatest Support 80 | 20 40 80 60 51 Greatest Overweight (x) 5 | 2 2 2 5 2 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 19 25 25 25 Most Carried 21 | 8 14 19 21 20 Average Carried 14 | 5 10 14 16 18 Final Capacity 25 | 8 25 25 25 25 Final Carried 21 | 8 14 18 21 20 Class Distribution -------------------- 61% | Mutant 27% | Tank 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 925 | 197 293 231 181 23 Remotely . | . . . . . Salvage Created 2068 | 30 622 695 698 23 Parts 96 | 1 33 31 27 4 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 44 | . 14 17 13 . Guns 34 | . 9 14 11 . Cannons 7 | . 4 3 . . AOE 1 | . 1 . . . Classes Destroyed 9 | 1 5 2 1 . Worker 4 | . 3 . 1 . Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Recycler 2 | . 2 . . . Watcher 4 | . 2 . 1 1 Swarmer 3 | . 3 . . . Grunt 33 | . 11 12 10 . Duelist 1 | . . . 1 . Sentry 7 | . . 5 2 . Best Kill Streak 7 | 1 6 7 4 1 Combat Bots Only 7 | . 3 7 4 . Max Kills in Single Turn 5 | 1 5 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 234 | . 32 104 89 9 Missed 58 | . 6 31 20 1 Hits 176 | . 26 73 69 8 Projectile 176 | . 26 73 69 8 Critical Strikes 10 | . 1 7 2 . Damage Taken 1973 | . 302 802 828 41 Core 376 | . 86 177 113 . Absorbed by Shields 3 | . . . 3 . Redirected to Shielding 2 | . 2 . . . Ignored by Resistances 574 | . 91 230 240 13 Core Remaining (%) 74 | 100 65 55 79 . Volleys Fired 114 | 2 31 46 34 1 Largest 3 | 1 2 2 3 3 Hottest 169 | 40 95 112 169 75 Shots Fired 243 | 2 60 92 86 3 Gun 184 | 2 35 58 86 3 Cannon 59 | . 25 34 . . Launcher . | . . . . . Special . | . . . . . Kinetic 80 | . 37 34 6 3 Thermal 154 | . 23 58 73 . Explosive . | . . . . . Electromagnetic 9 | 2 . . 7 . Robot Hit Streak 26 | 1 25 24 26 2 Robot Miss Streak 3 | 1 3 2 2 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 192 | 1 46 75 67 3 Core Hits 83 | 1 27 27 26 2 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 3 4 6 . Burn 10 | . . 4 6 . Destroy 1 | . 1 . . . Blast 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3819 | 15 1275 1300 1187 42 Guns 2479 | 15 422 815 1185 42 Cannons 784 | . 315 469 . . Explosions 535 | . 535 . . . Melee . | . . . . . Ramming 21 | . 3 16 2 . Kinetic 1009 | . 443 469 55 42 Thermal 2666 | . 829 815 1022 . Explosive . | . . . . . Electromagnetic 123 | 15 . . 108 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 180 | . 180 . . . Projectiles . | . . . . . Explosions 180 | . 180 . . . Melee . | . . . . . Knockbacks 9 | . 4 5 . . Impact . | . . . . . Kinetic 8 | . 4 4 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 76 | . 76 . . . Shots 1 | . 1 . . . Rammed 1 | . . 1 . . Targets Rammed 4 | . 2 1 1 . Kicked 3 | . 2 . 1 . Crushed . | . . . . . Highest Temperature 437 | . 264 204 437 . Average Temperature 83 | . 74 70 101 . Received Heat Transfer 1325 | . 147 543 623 12 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 9 | . . 2 7 . Heat Transferred 5702 | . 966 2109 2627 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 166 | 5 166 158 80 7 Initial 46 | . . 10 46 7 Average 26 | . 48 30 18 . Influence Increases 1239 | 5 420 440 367 7 Destroy 0b10 Robot/C 880 | . 280 340 260 . Destroy 0b10 Robot/NC 60 | 5 35 5 10 5 Destroy Leader 200 | . 54 92 52 2 Successful Hack 14 | . 10 . 4 . Disable Machine 36 | . 27 . 9 . Destroy Structure 19 | . 14 3 2 . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 1239 | 5 390 341 476 27 Entered New Map 116 | . . 20 83 13 Time Decay 1053 | 5 380 291 363 14 Lost Part 70 | . 10 30 30 . Squads Dispatched 5 | . 1 2 1 1 Investigation 2 | . 1 1 . . Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 19 23 21 2 Peak Tracking Total 8 | . 5 8 4 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 3 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 3 . 1 . Max in Single Turn 3 | . 3 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 4 . 4 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 15 | . 8 . 7 . Successful 9 | . 5 . 4 . Failed 5 | . 3 . 2 . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 8 | . 5 . 3 . Terminals 14 | . 8 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 . 4 . Record 1 | . 1 . . . Robot Analysis 6 | . 3 . 3 . Prototype ID Bank 1 | . . . 1 . Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 5 | . 3 . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3759 | 89 969 953 1209 539 Spaces Moved 1235 | 70 373 313 306 173 Core 27 | 27 . . . . Treads 668 | . 183 313 52 120 Legs 540 | 43 190 . 254 53 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 240 240 263 Average Speed 258 | 97 218 240 337 302 Slowest Speed 560 | 150 320 320 560 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 74 26 36 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . 12 . . . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . 12 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1570 | 88 469 420 408 185 Wait 95 | . 35 32 28 . Move 1231 | 69 372 312 305 173 Hop . | . . . . . Pick Up 59 | 12 11 15 18 3 Fast Attach 3 | 1 2 . . . Attach 29 | 4 2 8 11 4 Detach . | . . . . . Swap 22 | . 9 3 7 3 Drop 13 | . 5 3 4 1 Fire 114 | 2 31 46 34 1 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 2 . 1 . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 1005 | -10/Materials | Discovered new exit (range 13) 1011 | -10/Materials | Discovered new exit (range 5) 1059 | -10/Materials | Entered another Materials area 1059 | -9/Materials | Evolved 2 slots: Propulsion x2 1553 | -9/Materials | Discovered new exit (range 13) 1905 | -9/Materials | Destroyed 7 combat bots 2002 | -9/Materials | Discovered new exit (range 4) 2012 | -9/Materials | Entered another Materials area 2012 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2320 | -8/Materials | Build established: Tank 3050 | -8/Materials | Central database locked down 3087 | -8/Materials | Build established: Gunner 3123 | -8/Materials | Discovered new exit (range 13) 3221 | -8/Materials | Entered Factory 3221 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3524 | -7/Factory | Build established: Tank 3760 | -7/Factory | Self-destructed Last Messages --------------- 03287_ Current location identified: Factory 03349_ K-01 Serf pushes S-27 Virus. 03363_ Acquired Med. Treads. 03496_ ALERT: All DSF locations entering lockdown mode. 03496_ W-25 Informer destroyed. 03502_ Acquired Lgt. Deuterium Engine. 03508_ Acquired 23 matter. 03553_ K-01 Serf cleans the Matter Pump. 03566_ K-01 Serf cleans the Terminal. 03571_ K-01 Serf collects debris. 03572_ Connecting with Terminal... 03574_ K-01 Serf collects debris. 03623_ Connecting with Terminal... 03632_ K-01 Serf cleans the Terminal. 03646_ Connecting with Terminal... 03658_ Acquired Adv. Assault Cannon. 03726_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7R. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????? ???????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????? #??????????????????? | | ????????????????? #????#?????????????? | | ????????????????# #??? ?????????????? | | ????????????????# #?? ?????????????? | | ????????????????# #? ??????????????? | | ????????????????# # ""???????????????? | | ???############## # "????????????????? | | ???# # / ?????????????????? | | ???# # #??????????????????? | | ???# # #??????????????????? | | ???# a# #??????????????????? | | ???# + #??????????????????? | | ???# @# #??????????????????? | | ???# # #????########??????? | | ???# # #????# #??????? | | ???# # #????# """" #??????? | | ???# # #????# ""R" #??????? | | ???# + #????# "" " #??????? | | ???# # #????# #??????? | | ???############## ##???# !#??????? | | ???????????????# #???####+########## | | ???????????????# "" #??????# + | | ???????????????# T +??????#### ##### | | ???????????????# #?????????# #???# | | ???????????????# #?????????# #???# | | ???????????????### ###?????????# #???# | | ??????############ #???????????# ##### | | ??????# """T""" ## ##??????????# # | | ??????# """ """ # #??????????# # | | ??????# + T #??????????# + | | ??????# ! # #??????????# # | | ??????############ ##???######## # | | ?????????????????# #????# # | | ?????????????????# ###### ### | | ?????????????????# | | ?????????????????# | | ?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Overwhelming There's More Where That Came From Challenges ------------ None Game ------ Seed SalvageActuatorSword Manual? 0 Play Time 00:25:32 Cumulative 40.4 hours Start 2025.11.03 @ 13:14:15 End 2025.11.22 @ 01:32:42 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 0 Adventurer 43 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 28 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1753fa07-ddf4-4889-8075-9d4b7072a3ef