Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 18:35:19 Player: Btuck Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1074) 1074 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2939 Bonus ------- None Cogmind --------- Core Integrity 405/550 Matter 213/300 Energy 215/250 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Terrain Scanner Seismic Detector > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Weight Redist. System Signal Interpreter Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Wheel Compact Wheel Weight Redist. System Signal Interpreter Terrain Scan Processor ECM Suite Hacking Suite Beam Rifle Heavy Assault Rifle Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 8 7 15 5 Power 6 | 2 2 2 . Engine 6 | 2 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 1 6 3 Treads . | . . . . Leg 3 | 2 1 . . Wheel 6 | . . 6 . Hover . | . . . . Flight 3 | . . . 3 Utility 10 | 2 4 3 1 Device 3 | 1 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 7 | 2 . 4 1 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 15 | . 3 9 3 Power 2 | . 1 1 . Propulsion 5 | . 1 2 2 Utility 4 | . . 3 1 Weapon 4 | . 1 3 . Highest Loss Streak 7 | . 2 7 2 To Critical Strikes . | . . . . Average Backups 7 | . 4 12 10 Power . | . . . . Propulsion . | . . . 2 Utility 5 | . 2 8 4 Weapon 1 | . . 2 2 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power . | . . . . Propulsion . | . . . . Utility 5 | . . . 5 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 93 84 Engine 11 | . 13 11 9 Leg 12 | . 27 . . Wheel 21 | . . 41 25 Device 4 | . 5 . 17 Storage 12 | . 14 11 8 Protection 8 | . 8 9 3 Energy Gun 5 | . . 13 . Ballistic Gun 16 | . 27 6 16 Peak Build Rating 18 | 7 9 14 18 Average Rating 9 | 5 6 11 14 On Entrance 6 | . 7 6 13 Naked Turns . | . . . . Heaviest Build 54 | 13 47 54 54 Greatest Support 48 | 20 20 48 48 Greatest Overweight (x) 15 | . 4 15 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 13 20 18 Most Carried 19 | 1 7 19 13 Average Carried 7 | . 4 12 10 Final Capacity 20 | 8 20 20 5 Final Carried 14 | 1 7 14 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 791 | 220 272 175 124 Remotely . | . . . . Salvage Created 1393 | 69 465 735 124 Parts 96 | 15 31 46 4 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 11 15 2 Guns 28 | . 11 15 2 Classes Destroyed 8 | 1 5 2 . Tunneler 4 | 4 . . . Hauler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 21 | . 8 11 2 Duelist 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 4 | 2 4 4 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 199 | . 66 80 53 Missed 44 | . 16 16 12 Hits 155 | . 50 64 41 Projectile 155 | . 50 64 41 AOE 1 | . 1 . . Critical Strikes 6 | . 1 4 1 Damage Taken 2022 | . 646 813 563 Core 411 | . 217 49 145 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . 26 12 15 Core Remaining (%) 66 | 100 13 87 . Volleys Fired 154 | 11 56 61 26 Largest 2 | 2 2 2 2 Hottest 80 | 40 40 80 46 Shots Fired 286 | 22 105 107 52 Gun 286 | 22 105 107 52 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 214 | 22 105 35 52 Thermal 72 | . . 72 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 10 9 13 12 Robot Miss Streak 4 | 2 4 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 198 | 15 65 76 42 Core Hits 80 | 5 30 37 8 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2139 | 124 548 820 647 Guns 2139 | 124 548 820 647 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1545 | 124 548 226 647 Thermal 594 | . . 594 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Matter Fused 1 | . 1 . . Parts Rejected 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 167 | . 27 167 16 Average Temperature 44 | . 8 53 8 Received Heat Transfer 1026 | . 297 459 270 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1325 | . . 1325 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 173 | 10 80 173 46 Initial 46 | . 3 9 46 Average 61 | 2 32 108 24 Influence Increases 885 | 20 318 481 66 Destroy 0b10 Robot/C 560 | . 220 300 40 Destroy 0b10 Robot/NC 45 | 20 15 10 . Destroy Leader 138 | . 44 84 10 Successful Hack 36 | . 24 12 . Destroy Structure 1 | . . . 1 Lose Combat Pursuer 105 | . 15 75 15 Influence Decreases 859 | 15 299 394 151 Entered New Map 82 | . 2 15 65 Time Decay 637 | 15 277 289 56 Lost Part 140 | . 20 90 30 Squads Dispatched 5 | . 3 2 . Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 20 29 8 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 4 . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 11 16 . Successful 16 | . 6 10 . Failed 11 | . 5 6 . Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 22 | . 11 11 . Terminals 27 | . 11 16 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 4 6 . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . . 1 . Locate Traps 3 | . 1 2 . Patrol Status 1 | . . 1 . Investigation Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 4 . Terminals 6 | . 2 4 . Botnet 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 4 . Full Trace Events 5 | . 2 3 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 478 | 14 325 . 139 Terrain 137 | . . . 137 Seismic 478 | 14 325 . 139 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1853 | 139 791 784 139 Spaces Moved 1068 | 91 405 543 29 Core 17 | 16 . 1 . Treads . | . . . . Legs 486 | 75 405 6 . Wheels 562 | . . 536 26 Hover . | . . . . Flight 3 | . . . 3 Fastest Speed 34 | 50 120 95 34 Average Speed 120 | 107 152 100 97 Slowest Speed 800 | 120 400 800 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 63 46 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1369 | 110 493 683 83 Wait 68 | 1 15 38 14 Move 1065 | 90 404 542 29 Hop . | . . . . Pick Up 18 | . 5 13 . Fast Attach 21 | 7 3 11 . Attach 13 | . 2 6 5 Detach 8 | . 2 6 . Swap 7 | 1 4 . 2 Drop 12 | . 2 6 4 Fire 154 | 11 56 61 26 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 479 | -10/Materials | Core integrity fell below 50% 513 | -10/Materials | Discovered new exit (range 15) 533 | -10/Materials | Discovered new exit (range 10) 729 | -10/Materials | Discovered new exit (range 13) 897 | -10/Materials | Core integrity fell below 20% 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Propulsion x2 1647 | -9/Materials | Lost 7 parts (1p2n2u2w) 1712 | -9/Materials | Discovered new exit (range 4) 1715 | -9/Materials | Entered another Materials area 1715 | -8/Materials | Evolved 2 slots: Utility x2 1854 | -8/Materials | Self-destructed Last Messages --------------- 01697_ G-47 Trooper unfolds itself. 01697_ G-34 Mercenary unfolds itself. 01712_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01755_ Wheel destroyed. 01757_ Atomic Centrifuge disabled. 01773_ G-50 Soldier destroyed. 01779_ Weapon Shielding destroyed. 01803_ Critical hit (Burn: +37). 01811_ Arm. Wheel destroyed. 01812_ Destroyed Particle Gun. 01830_ G-47 Trooper destroyed. 01831_ Acquired 60 matter. 01833_ Acquired 64 matter. 01838_ Identified Imp. Flight Unit. 01842_ Dropped Hcp. Storage Unit. 01842_ Dropped Hvy. Assault Rifle. 01844_ Dropped Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????#####????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ?????????????????##?# ##???????????? | | ????????????????????# #??#?????????? | | ????????????????????# #?????#?#????? | | ????????????????????# #??#??#??????? | | ????????????????????# #??#??#??????? | | ?????????????????#??# #????????????? | | ????????????????#???# #?????##?????? | | ???????????? ???????# #???????#???#? | | ???????????#+######## #??#?????????? | | ???????????# #????#?#?????? | | ???????????########## ###########??? | | ??????????????????#?# # =[ #??? | | ????????????????????# #!![ #??? | | ????????????######### #[!s #??? | | ??????? !#@ =" == #??? | | ??????? =s " =! #??# | | ??????? s#s""" =! #??? | | ????????+##############u# #?#? | | ??????????????????????# # = ##?# | | ???????????????????#?## ###########??? | | ?????????????#????????# ##???#???????? | | ??????????????????????#+#??#?????????? | | ???????????????#?????????????????????? | | ????????????????????"?? ????????#????? | | ?????????????????#???????????????????? | | ?????????????????#?""???#??#??#???#??? | | ????????????????????? ????????? ?????? | | ?????????????????????????????????????? | | ?????????????????????????#???????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothScrapoidShockpuncher Manual? 0 Play Time 00:21:34 Cumulative 78.1 hours Start 2025.06.28 @ 19:02:38 End 2025.07.01 @ 18:35:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d1ef1a0-4bd7-4045-873c-573dfd31a90f