Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 11:48:39 Player: KittyTac Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1241) 1241 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (301) 301 TOTAL SCORE: 3567 Bonus ------- High Alert Combat Kills 301 Cogmind --------- Core Integrity 423/550 Matter 199/300 Energy 90/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Hardlight Generator Mini Grenade Launcher Katana Katana Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- High-powered Shotgun Katana > --- INVENTORY -------- Weight Redist. System Hardlight Generator Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 62 | 7 14 23 18 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 3 2 3 2 Treads . | . . . . Leg . | . . . . Wheel 3 | 3 . . . Hover . | . . . . Flight 7 | . 2 3 2 Utility 9 | 1 3 1 4 Device 5 | . 1 1 3 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 38 | 2 8 17 11 Energy Gun 2 | . . 1 1 Energy Cannon 7 | . 1 3 3 Ballistic Gun 15 | 2 7 3 3 Ballistic Cannon 1 | . . 1 . Launcher 11 | . . 9 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 4 1 Parts Lost 13 | . . 1 12 Power 3 | . . . 3 Propulsion 5 | . . 1 4 Utility 4 | . . . 4 Weapon 1 | . . . 1 Highest Loss Streak 10 | . . 1 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 86 | . 74 91 88 Engine 17 | . 14 22 15 Wheel 1 | . 6 . . Flight 29 | . 21 32 33 Device 13 | . 2 14 21 Energy Cannon 1 | . 3 1 1 Ballistic Gun 8 | . 22 1 3 Launcher 8 | . . 16 6 Slashing Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 22 | 12 12 18 22 Greatest Support 26 | 26 20 18 25 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 8 | 8 8 5 5 Average Carried 4 | 4 4 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 5 Class Distribution -------------------- 48% | Scavenger-Sprinter 27% | Mutant 24% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1541 | 233 350 500 458 Remotely . | . . . . Salvage Created 1670 | 98 365 511 696 Parts 130 | 6 30 41 53 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 6 | 1 2 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 7 15 15 Melee 7 | . . . 7 Guns 7 | . 7 . . Cannons 1 | . . . 1 AOE 22 | . . 15 7 Classes Destroyed 11 | 2 4 4 1 Worker 5 | . . 2 3 Builder 2 | . . 1 1 Tunneler 3 | 1 . 1 1 Hauler 4 | . 1 2 1 Recycler 7 | 1 2 2 2 Watcher 7 | . 2 3 2 Swarmer 20 | . 6 7 7 Grunt 5 | . 1 3 1 Brawler 2 | . . 1 1 Sentry 9 | . . 4 5 Hunter 1 | . . . 1 Best Kill Streak 13 | 1 5 13 7 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 4 | 1 1 4 3 Gunslinging . | . . . . Exploded 4 | . . 4 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 106 | . 22 23 61 Missed 32 | . 7 5 20 Damage Taken 979 | 3 125 248 603 Core 153 | . 16 10 127 Absorbed by Shields 59 | . . 19 40 Core Remaining (%) 96 | 100 93 97 . Volleys Fired 95 | 10 24 39 22 Largest 2 | 2 2 2 2 Hottest 91 | 40 80 91 68 Shots Fired 168 | 20 48 66 34 Gun 80 | 20 41 6 13 Cannon 27 | . 7 14 6 Launcher 61 | . . 46 15 Special . | . . . . Kinetic 85 | 20 41 11 13 Thermal 22 | . 7 9 6 Explosive 61 | . . 46 15 Electromagnetic . | . . . . Robot Hit Streak 8 | 4 5 8 4 Robot Miss Streak 5 | 5 2 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 101 | 9 26 28 38 Core Hits 97 | 4 13 42 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Sever 1 | . . . 1 Melee Attacks 33 | . . . 33 Impact . | . . . . Slashing 33 | . . . 33 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 4150 | 118 382 2068 1582 Guns 624 | 112 330 64 118 Cannons 276 | . 52 121 103 Explosions 2653 | . . 1883 770 Melee 591 | . . . 591 Ramming 6 | 6 . . . Kinetic 669 | 112 330 109 118 Thermal 231 | . 52 76 103 Explosive 2653 | . . 1883 770 Electromagnetic . | . . . . Impact . | . . . . Slashing 591 | . . . 591 Piercing . | . . . . Highest Corruption 26 | . . . 26 Average Corruption 17 | . . . 17 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 130 | . . 78 52 Projectiles . | . . . . Explosions 127 | . . 78 49 Melee 3 | . . . 3 Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 67 | 3 . 64 . Shots 3 | . . 3 . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 289 | . 70 289 122 Average Temperature 62 | . 30 91 24 Received Heat Transfer 94 | . . 46 48 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 444 | . 111 148 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1133 | 10 257 1023 1133 Initial 431 | . 6 108 431 Average 536 | 3 143 605 864 Maximum Alert Level 4 | . 1 3 4 Low Security (%) 29 | 100 72 12 . Level 1 11 | . 27 16 . Level 2 17 | . . 17 34 Level 3 38 | . . 52 61 Level 4 1 | . . . 4 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 13 25 24 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 6 | . 2 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . . 8 3 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . . 5 Successful 2 | . . . 2 Failed 3 | . . . 3 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Record 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1095 | 102 250 353 390 Spaces Moved 1387 | 64 235 527 561 Core 28 | 27 . . 1 Treads . | . . . . Legs . | . . . . Wheels 73 | 37 36 . . Hover . | . . . . Flight 1286 | . 199 527 560 Fastest Speed 28 | 50 37 32 28 Average Speed 34 | 73 43 32 28 Slowest Speed 150 | 150 80 34 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 2 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 30 59 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 425 | . . 299 126 Melee . | . . . . Projectile 2 | . . 2 . AOE 423 | . . 297 126 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1785 | 99 334 641 711 Wait 96 | 2 33 25 36 Move 1381 | 64 230 526 561 Hop 2 | . 2 . . Pick Up 68 | 14 16 16 22 Fast Attach . | . . . . Attach 23 | 6 5 4 8 Detach 2 | . . . 2 Swap 39 | 1 9 19 10 Drop 47 | 2 15 12 18 Fire 95 | 10 24 39 22 Melee 32 | . . . 32 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 379 | -9/Materials | Discovered new exit (range 5) 441 | -9/Materials | Discovered new exit (range 7) 574 | -9/Materials | Discovered new exit (range 16) 700 | -9/Materials | Discovered new exit (range 15) 706 | -9/Materials | Entered another Materials area 706 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -8/Materials | Build established: Scavenger-Sprinter 1071 | -8/Materials | System corruption reached 10% 1096 | -8/Materials | Self-destructed Last Messages --------------- 01074_ U-05 Engineer builds a Wall. 01074_ U-05 Engineer lays Concrete. 01076_ U-05 Engineer builds a Wall. 01077_ U-05 Engineer lays Concrete. 01078_ U-05 Engineer builds a Wall. 01078_ U-05 Engineer lays Concrete. 01080_ U-05 Engineer builds a Wall. 01081_ Knocked back. 01081_ R-06 Scavenger collects Particle Gun. 01082_ U-05 Engineer lays Concrete. 01082_ U-05 Engineer builds a Wall. 01086_ Critical hit (Smash). 01086_ VTOL Module destroyed. 01086_ System corrupted by crushing effect (+5). 01086_ U-05 Engineer lays Concrete. 01089_ System corrupted: Energy discharge (-34). 01089_ U-05 Engineer builds a Wall. 01090_ U-05 Engineer lays Concrete. 01093_ B-36 Bruiser destroyed. 01093_ U-05 Engineer builds a Wall. 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