Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 00:06:45 Player: Kuroshyup Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (726) 726 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (679) 679 TOTAL SCORE: 3080 Bonus ------- Follower Combat Kills 79 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Hovering (76) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Backup Propulsion III Backup Propulsion III > --- UTILITY (3) ------ Targeting Computer Improved Targeting Computer Hacking Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Particle Charger Microactuators GAL Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Gravmag System > --- UTILITY ---------- Targeting Computer Improved Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Lightning Gun Heavy Ion Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Huge Storage Unit EM Shotgun CR-A16's Pointy Stick GAL Module [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Seismic Detector Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 38 | 12 2 11 3 6 4 Power 6 | 2 . 2 1 . 1 Engine 6 | 2 . 2 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 4 . 4 1 2 2 Treads . | . . . . . . Leg 3 | 2 . 1 . . . Wheel 5 | 2 . 3 . . . Hover 3 | . . . . 1 2 Flight 2 | . . . 1 1 . Utility 6 | 2 1 2 . 1 . Device 4 | 2 . 1 . 1 . Storage . | . . . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 4 1 3 1 3 1 Energy Gun 4 | 1 . 2 . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 1 1 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 3 | 2 . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 20 | 2 1 10 . . 7 Power 3 | . . 2 . . 1 Propulsion 7 | . . 5 . . 2 Utility 1 | . . 1 . . . Weapon 9 | 2 1 2 . . 4 Highest Loss Streak 7 | 2 1 7 . . 4 To Critical Strikes . | . . . . . . Average Backups 4 | 4 4 4 4 4 3 Power . | . . . . . . Propulsion 1 | 2 2 . . . . Utility . | . 1 1 1 1 1 Weapon 1 | 1 1 2 2 3 1 Tool/Special . | . . . . . . Unused Backups 6 | 2 . . . 1 3 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 4 | 1 . . . . 3 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 74 72 72 81 96 Engine 10 | . 14 4 11 11 10 Leg 5 | . . 1 10 8 . Wheel 3 | . 28 19 . . . Hover 13 | . . . . 11 31 Device 8 | . 14 10 8 7 11 Processor 20 | . 1 18 22 22 22 Energy Gun 5 | . . 14 1 2 9 Energy Cannon 3 | . . . . 2 10 Ballistic Gun 6 | . 8 3 12 8 . Special Weapon 1 | . 7 . 7 1 . Piercing Weapon 4 | . . . . 7 . Peak Build Rating 36 | 6 6 13 11 28 36 Average Rating 10 | 5 5 8 9 17 31 On Entrance 9 | . 5 6 11 9 28 Avg Prop Armor Cover (%) 4 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 26 | 8 5 14 12 16 26 Greatest Support 30 | 20 20 30 10 16 25 Greatest Overweight (x) 2 | . . 1 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 3 4 5 4 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 738 | 357 11 143 71 110 46 Remotely . | . . . . . . Salvage Created 842 | 157 15 444 12 . 214 Parts 67 | 17 2 29 1 . 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 19 | . . . . . 19 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | 1 2 11 1 . 4 Guns 13 | 1 1 10 1 . . Cannons 5 | . 1 . . . 4 Classes Destroyed 9 | 3 . 4 . . 2 Worker 2 | 1 . 1 . . . Builder 1 | . . 1 . . . Tunneler 4 | 4 . . . . . Watcher 1 | . . 1 . . . Swarmer 5 | . . 4 1 . . Grunt 7 | 1 2 4 . . . Sentry 3 | . . 3 . . . Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 8 | 1 1 8 1 . 2 Combat Bots Only 8 | 1 1 8 1 . 2 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 212 | 8 28 78 31 . 67 Missed 68 | 3 9 15 9 . 32 Hits 144 | 5 19 63 22 . 35 Projectile 144 | 5 19 63 22 . 35 Damage Taken 1923 | 363 193 715 167 . 485 Core 474 | 11 51 208 58 . 146 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 5 | . . . . 5 . Core Remaining (%) 85 | 95 75 . . . . Volleys Fired 101 | 34 11 31 13 1 11 Largest 2 | 2 1 2 1 1 2 Hottest 120 | 100 100 115 100 100 120 Shots Fired 151 | 51 11 57 13 1 18 Gun 113 | 34 4 57 11 . 7 Cannon 11 | . . . . . 11 Launcher . | . . . . . . Special 27 | 17 7 . 2 1 . Kinetic 37 | 17 4 1 11 . 4 Thermal 99 | 34 7 44 2 1 11 Explosive . | . . . . . . Electromagnetic 15 | . . 12 . . 3 Robot Hit Streak 22 | 7 3 22 2 . 8 Robot Miss Streak 4 | 2 2 4 2 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 90 | 21 6 46 5 . 12 Core Hits 42 | 7 3 20 4 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 2 . 2 . . . Burn 4 | 2 . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1407 | 272 98 707 33 . 297 Guns 1076 | 272 26 707 33 . 38 Cannons 259 | . . . . . 259 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 204 | 111 26 . 33 . 34 Thermal 1048 | 161 72 556 . . 259 Explosive . | . . . . . . Electromagnetic 155 | . . 151 . . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | 7 8 . . . . Average Corruption 7 | 7 7 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | 3 6 . . . . Message Errors 2 | . 2 . . . . Matter Fused 2 | 1 1 . . . . Heat Flow Errors 2 | 1 1 . . . . Energy Discharges 1 | 1 . . . . . Data Loss (minor) 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | 240 259 324 . 8 129 Average Temperature 99 | 68 158 131 . 5 56 Received Heat Transfer 300 | 30 78 171 . . 21 Effects 4 | . 3 1 . . . Energy Bleed 1 | . . 1 . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 5 | 2 . 3 . . . Heat Transferred 2703 | 629 150 1591 . . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 174 | 20 21 174 74 . . Initial 60 | . . . 60 . . Average 5 | . 6 55 38 . . Influence Increases 843 | 45 60 344 75 . 319 Destroy 0b10 Robot/C 460 | 20 40 220 60 . 120 Destroy 0b10 Robot/NC 40 | 25 . 15 . . . Destroy Leader 112 | . . 62 10 . 40 Allied During Kill 28 | . . . 4 . 24 Successful Hack 20 | . 18 2 . . . Destroy Structure 3 | . 2 . 1 . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 165 | . . 30 . . 135 Influence Decreases 843 | 45 60 190 185 44 319 Entered New Map 138 | . . . 94 44 . Time Decay 466 | 25 58 110 91 . 182 Lost Part 152 | 20 2 80 . . 50 Lost Ally 87 | . . . . . 87 Squads Dispatched 4 | . . 4 . . . Investigation 4 | . . 4 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | 1 5 14 4 . 18 Peak Tracking Total 6 | 1 3 5 4 . 6 Tactical Retreats 6 | . . 2 . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 4 5 . . . Terminals 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 33 | . 14 19 . . . Successful 14 | . 7 7 . . . Failed 19 | . 7 12 . . . Catastrophic 7 | . 2 5 . . . Database Lockouts . | . . . . . . Manual 19 | . 9 7 . 3 . Terminals 27 | . 14 13 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 2 . . . Record 3 | . 3 . . . . Level Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 5 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 5 . . . Full Trace Events 7 | . 2 5 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . 2 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 1 6 . Largest Group 6 | . . . 1 6 6 Highest-Rated Group 211 | . . . 31 211 211 Highest-Rated Ally 40 | . . . 31 40 40 Total Orders . | . . . . . . Ally Attacks 26 | . . . 7 . 19 Total Damage 309 | . . . 84 . 225 Kills 4 | . . . 2 . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1260 | 422 53 3 . 782 . Seismic 1260 | 422 53 3 . 782 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 8584 | 5111 147 356 216 2019 735 Spaces Moved 4127 | 858 126 234 142 1736 1031 Core 36 | 20 . . 16 . . Treads . | . . . . . . Legs 2078 | 756 . 26 126 1170 . Wheels 416 | 82 126 208 . . . Hover 1597 | . . . . 566 1031 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 100 76 65 Average Speed 96 | 114 80 90 122 106 66 Slowest Speed 190 | 120 80 190 190 170 138 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | 1 . . . . . Exploration Rate (%) 50 | 39 34 22 33 90 84 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . . 2 2 . Spaces Dug 5 | 3 . . 2 . . Terrain Destroyed 7 | 3 2 . 2 . . Melee . | . . . . . . Projectile 7 | 3 2 . 2 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 8517 | 4902 147 320 169 1912 1067 Wait 4185 | 3978 8 35 2 151 11 Move 4122 | 857 125 233 141 1735 1031 Hop . | . . . . . . Pick Up 34 | 15 1 6 2 6 4 Fast Attach 11 | 2 1 3 2 1 2 Attach 27 | 8 1 9 1 5 3 Detach 4 | 1 . 1 . 2 . Swap 13 | 2 . 2 3 5 1 Drop 20 | 5 . . 5 6 4 Fire 101 | 34 11 31 13 1 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 4980 | -11/Scrapyard | Crushed by falling debris 5112 | -11/Scrapyard | Entered Materials 5113 | -10/Materials | Build established: Scavenger-Mutant 5128 | -10/Materials | Identified exit to Materials 5259 | -10/Materials | Entered another Materials area 5259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5468 | -9/Materials | Build established: Mutant 5553 | -9/Materials | Core integrity fell below 50% 5586 | -9/Materials | Destroyed 8 combat bots 5592 | -9/Materials | Discovered new exit (range 11) 5593 | -9/Materials | Lost 7 parts (1p3n1u2w) 5615 | -9/Materials | Entered Mines 5622 | -9/Mines | Received a Mining Laser from a helpful Derelict 5826 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5831 | -9/Mines | Entered Zion 5831 | -7/Zion | Accompanied by 1 ally 6078 | -7/Zion | Found CR-A16's Pointy Stick 6116 | -7/Zion | Gained Derelict followers 6163 | -7/Zion | Learned 4 Factory zone layouts 6359 | -7/Zion | Received a hallucinogenic algorithm 6360 | -7/Zion | Ran a hallucination algorithm 6360 | -7/Zion | Ran a hallucination algorithm 7080 | -7/Zion | Met Imprinter 7117 | -7/Zion | Imprinted 7119 | -7/Zion | Declared Zion's savior 7304 | -7/Zion | Given the Hacking Drone Bay 7305 | -7/Zion | Found Prototype Device 7306 | -7/Zion | Identified Hacking Drone Bay 7561 | -7/Zion | Found GAL Module 7756 | -7/Zion | Discovered new exit (range 10) 7850 | -7/Zion | Entered Proximity Caves 7850 | -6/Proximity Caves | Accompanied by 6 allies 8129 | -6/Proximity Caves | Learned 4 Factory zone layouts 8518 | -6/Proximity Caves | Lost 3 parts (1n2w) 8537 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8549 | -6/Proximity Caves | Core integrity fell below 20% 8585 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08551_ H-66 Slayer destroyed. 08556_ Lgt. Fission Core fries itself beyond repair. 08559_ Autogun destroyed. 08559_ Hvy. Ion Cannon destroyed. 08560_ Hvy. Assault Rifle fries itself beyond repair. 08562_ Flexi-carbon Leg fries itself beyond repair. 08562_ Gauss Rifle fries itself beyond repair. 08564_ Targeting Computer fries itself beyond repair. 08564_ Lgt. Ion Engine destroyed. 08565_ Acquired 16 matter. 08566_ Phase Shifter fries itself beyond repair. 08566_ Gauss Rifle fries itself beyond repair. 08566_ Phase Shifter fries itself beyond repair. 08567_ Flexi-carbon Leg fries itself beyond repair. 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Laser | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Adv. Heat Sink | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Matter Filter | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Force Booster | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- It's Just You Item+ Risk Taker Robot Respite The More The Merrier The One Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed ImprinterScrapSpiker Manual? 0 Play Time 01:40:57 Cumulative 5.3 hours Start 2026.02.08 @ 05:21:20 End 2026.02.09 @ 00:06:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4cbda12-726e-4b67-8c24-416a6b3a9b50