Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 18:06:26 Player: rootmos Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (959) 959 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2224 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heat Sink Improved Heat Sink Cooling System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Small Storage Unit Core Shielding > --- WEAPON ----------- Beam Rifle Particle Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Improved Heat Sink Cooling System High-capacity Storage Unit Hardened Light Armor Plating Beam Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Core Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 31 | . 15 . 16 Power 7 | . 3 . 4 Engine 7 | . 3 . 4 Core . | . . . . Reactor . | . . . . Propulsion 8 | . 4 . 4 Treads 1 | . . . 1 Leg 7 | . 4 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 4 . 3 Device 1 | . . . 1 Storage 2 | . . . 2 Processor . | . . . . Hackware . | . . . . Protection 4 | . 4 . . Artifact . | . . . . Weapon 9 | . 4 . 5 Energy Gun 3 | . . . 3 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 2 . 15 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 4 | . 1 . 3 Weapon 5 | . 1 . 4 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes 1 | . . . 1 Average Backups 7 | 6 7 8 7 Power . | 1 1 1 . Propulsion . | 4 . 1 . Utility 4 | . 4 5 4 Weapon 1 | 1 1 1 . Tool/Special . | . . . . Unused Backups 21 | . 12 . 9 Power 2 | . 1 . 1 Propulsion 8 | . 7 . 1 Utility 5 | . 1 . 4 Weapon 6 | . 3 . 3 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 100 91 Engine 12 | . 14 14 10 Leg 27 | . 28 28 27 Device 3 | . . . 7 Storage 12 | . 14 14 11 Protection 13 | . 13 14 13 Energy Gun 6 | . 6 . 7 Energy Cannon 3 | . . . 6 Ballistic Gun 14 | . 21 28 5 Peak Build Rating 14 | 6 11 10 14 Average Rating 10 | 6 9 10 12 On Entrance 8 | 6 6 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 14 20 15 23 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 8 | 8 8 8 8 Most Carried 9 | 6 8 8 9 Average Carried 7 | 6 7 8 7 Final Capacity 20 | 8 8 8 20 Final Carried 8 | 6 8 8 3 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 810 | 200 209 30 371 Remotely . | . . . . Salvage Created 1163 | . 387 . 776 Parts 76 | . 30 . 46 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 31 | . 9 . 22 Guns 22 | . 9 . 13 Cannons 9 | . . . 9 Classes Destroyed 5 | . 3 . 2 Worker 1 | . . . 1 Recycler 1 | . 1 . . Swarmer 8 | . 2 . 6 Grunt 19 | . 7 . 12 Sentry 4 | . . . 4 Best Kill Streak 4 | . 4 . 4 Combat Bots Only 4 | . 4 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 336 | . 71 . 265 Missed 100 | . 25 . 75 Hits 236 | . 46 . 190 Projectile 236 | . 46 . 190 AOE 1 | . 1 . . Critical Strikes 6 | . . . 6 Damage Taken 2606 | . 607 . 1999 Core 460 | . 52 . 408 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 2 . 48 Core Remaining (%) 89 | 100 . 79 . Volleys Fired 90 | . 31 . 59 Largest 2 | . 2 . 2 Hottest 133 | . 63 . 133 Shots Fired 168 | . 58 . 110 Gun 137 | . 58 . 79 Cannon 31 | . . . 31 Launcher . | . . . . Special . | . . . . Kinetic 66 | . 44 . 22 Thermal 88 | . . . 88 Explosive . | . . . . Electromagnetic 14 | . 14 . . Robot Hit Streak 13 | . 13 . 13 Robot Miss Streak 4 | . 4 . 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 109 | . 41 . 68 Core Hits 49 | . 19 . 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 3 . 3 Burn 3 | . . . 3 Corrupt 3 | . 3 . . Melee Attacks 4 | . 4 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1762 | . 551 . 1211 Guns 1283 | . 551 . 732 Cannons 472 | . . . 472 Explosions . | . . . . Melee . | . . . . Ramming 7 | . . . 7 Kinetic 566 | . 448 . 118 Thermal 1086 | . . . 1086 Explosive . | . . . . Electromagnetic 103 | . 103 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Matter Fused 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles 4 | . . . 4 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 7 | . . . 7 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 186 | . 186 . 126 Average Temperature 45 | . 54 . 34 Received Heat Transfer 756 | . 183 . 573 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 2590 | . . . 2590 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 86 | 100 100 100 70 Level 1 13 | . . . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 236 | . 104 37 236 Initial 37 | . . 37 . Average 75 | . 35 9 128 Influence Increases 886 | . 295 . 591 Destroy 0b10 Robot/C 620 | . 180 . 440 Destroy 0b10 Robot/NC 10 | . 5 . 5 Destroy Leader 140 | . 30 . 110 Successful Hack 5 | . 5 . . Disable Machine 30 | . 30 . . Destroy Structure 6 | . . . 6 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 60 | . 45 . 15 Influence Decreases 743 | . 199 96 448 Entered New Map 59 | . . 59 . Time Decay 524 | . 189 37 298 Lost Part 160 | . 10 . 150 Squads Dispatched 6 | . 1 . 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 3 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 20 . 42 Peak Tracking Total 8 | . 6 . 8 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 7 . 6 Successful 10 | . 7 . 3 Failed 3 | . . . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 6 | . 2 . 4 Terminals 13 | . 7 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 7 . 3 Record 8 | . 6 . 2 Emergency Access Points 1 | . 1 . . Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1532 | 2 652 175 703 Spaces Moved 941 | 2 441 136 362 Core 10 | . . . 10 Treads 18 | . . . 18 Legs 913 | 2 441 136 334 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 122 | 120 120 120 126 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 2 71 43 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1162 | 1 519 148 494 Wait 33 | . 3 13 17 Move 938 | 1 440 135 362 Hop . | . . . . Pick Up 20 | . 10 . 10 Fast Attach 4 | . 2 . 2 Attach 9 | . 1 . 8 Detach . | . . . . Swap 27 | . 13 . 14 Drop 30 | . 15 . 15 Fire 90 | . 31 . 59 Melee 4 | . 4 . . Ram 2 | . . . 2 Kick . | . . . . Crush 5 | . . . 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Discovered new exit (range 9) 334 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 6) 655 | -10/Materials | Entered Mines 688 | -10/Mines | Discovered new exit (range 16) 692 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 763 | -10/Mines | Learned Materials stockpile data 816 | -10/Mines | Discovered new exit (range 8) 818 | -10/Mines | Learned Materials emergency access door positions 830 | -10/Mines | Entered Materials 830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1117 | -9/Materials | Build established: Scavenger-Mutant 1453 | -9/Materials | Core integrity fell below 50% 1474 | -9/Materials | Lost 8 parts (2p3n1u2w) 1526 | -9/Materials | Core integrity fell below 20% 1533 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01490_ K-01 Serf destroyed. 01492_ K-01 Serf collects debris. 01492_ Particle Gun destroyed. 01492_ Acquired 5 matter. 01493_ K-01 Serf collects debris. 01493_ M-13 Machinist repairs K-01 Serf. 01496_ K-01 Serf collects debris. 01499_ R-06 Scavenger collects Wheel. 01507_ Core Shielding destroyed. 01512_ Slammed into S-10 Pest. 01516_ Critical hit (Destroy). 01518_ Slammed into S-10 Pest. 01518_ Hrd. Light Armor Plating destroyed. 01520_ Slammed into S-10 Pest. 01521_ Lgt. Treads destroyed. 01522_ Acquired 5 matter. 01522_ Slammed into S-10 Pest. 01528_ System corrupted: Energy discharge (-95). 01528_ Imp. Ion Engine destroyed. 01531_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | "T # # """ #???????????????????????????????? | | "" # !# """ #???????????????????????????????? | | + =%+* #?????????? ????????????????????? | | # !########????????# ??????????????????? | | = #[!%## #????????# ??????????########? | | # %* #????????# ????????? #? | | ##### ==% #????????# ????????? #? | | ????# * #????????# ???##### #? | | ????###### #????????# #### # #? | | ?????????## ##??????### + #? | | ??????????# #???????""" # #? | | ??????????# #???????"R """ # # | | ??????????# #??###??""" 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""" """ #/####+###@s + T #???? | | # %% #sg #### #???? | | / ss #??# #???? | | # #??# #???? | | ###### # #??# #??? | | = %%#????# # #??#! !#??? | | =% #????# # #??##!!!!##??? | | #????# ##########???######???? | | ?#### #????#+#?????????????????????? | | ????# #???? ?????????????????????? | | ????# #???? ?????????????????????? | | ????# #???? ?????????????????????? | | ? #???? ?????????????????????? | | ?########## #???? ?????????????????????? | | ??????????# #???? ?????????????????????? | | ??????????# #???? ?????????????????????? | | ??????????# #???? ?????????????????????? | | ????????" + #???? ?????????????????????? | | ??????""" # #????##/?????????????????????? | | ?????? ## % %#????????????????????????????? | | ????? ??# ????????????????????????????? | | ???? ???# ????????????????????????????? | | ????###????# ????????????????????????????? | | ??????????? ????????????????????????????? | | ?????????? ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed ElectronAssembledMount Manual? 0 Play Time 00:34:21 Cumulative 101.4 hours Start 2026.01.30 @ 13:11:46 End 2026.01.30 @ 18:06:26 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 12 Adventurer 0 Explorer 35 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x62 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 46973571-7d31-46f3-97cb-67989f79cce3