Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.30 @ 13:11:41 Player: Spoodle Result: Destroyed by P5-K8X(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (159) 795 Value Destroyed (3094) 3094 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1183) 1183 TOTAL SCORE: 7332 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 315 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Rolling (115) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Overtuned Titanium Leg Armored Huge Wheel > --- UTILITY (3) ------ Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Plasma Cannon Improved Datajack > --- INVENTORY (20) --- Cooled Ion Engine Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Scrap Suit Large Storage Unit Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer ECM Suite A0-MCA's Component Scanner Drone Bay (2/2) Drone Bay (2/2) Overtuned Pulse Rifle Overtuned Pulse Rifle Proton Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Overtuned Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Heavy Plasma Cannon Improved Datajack > --- INVENTORY -------- Cooled Ion Engine Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Scrap Suit Large Storage Unit Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer ECM Suite A0-MCA's Component Scanner Drone Bay Drone Bay Overtuned Pulse Rifle Overtuned Pulse Rifle Proton Cannon Missile Launcher [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 92 | 7 22 6 24 22 3 8 Power 11 | 1 5 . 3 2 . . Engine 10 | 1 5 . 2 2 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 38 | 2 7 1 11 11 3 3 Treads 27 | . 2 . 11 11 3 . Leg 8 | 2 5 . . . . 1 Wheel 3 | . . 1 . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 4 2 3 2 . 2 Device 8 | 1 2 1 1 1 . 2 Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware 2 | . . . 2 . . . Protection 2 | . . 1 . 1 . . Artifact . | . . . . . . . Weapon 28 | 2 6 3 7 7 . 3 Energy Gun 9 | 1 4 1 . 3 . . Energy Cannon 7 | . 1 2 1 1 . 2 Ballistic Gun 6 | 1 . . 4 1 . . Ballistic Cannon 2 | . . . . 2 . . Launcher 3 | . 1 . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 5 | . . . 1 1 . 3 Power 2 | . . . 1 . . 1 Propulsion 1 | . . . . . . 1 Utility 2 | . . . . 1 . 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . 1 1 . 2 To Critical Strikes . | . . . . . . . Average Backups 17 | 4 9 18 19 19 20 19 Power 1 | . . . 1 1 1 1 Propulsion 2 | 1 1 2 3 3 3 3 Utility 8 | . 3 8 8 8 9 11 Weapon 4 | 1 3 5 5 5 4 3 Tool/Special . | . . . . . . . Unused Backups 41 | . 3 3 2 6 . 27 Power 2 | . 1 . . . . 1 Propulsion 7 | . . . 1 . . 6 Utility 16 | . 1 . . 1 . 14 Weapon 15 | . 1 2 1 5 . 6 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 97 | . 100 100 99 99 100 90 Engine 11 | . 14 14 10 11 11 11 Treads 23 | . 14 15 32 33 33 8 Leg 2 | . 13 . . . . . Wheel 4 | . . 12 . . . 15 Device 6 | . 14 12 11 2 . . Storage 11 | . 14 14 11 11 11 11 Hackware 8 | . . . 10 11 11 10 Protection 5 | . . 1 . 8 11 10 Energy Gun 6 | . 21 26 3 . . . Energy Cannon 3 | . 2 1 1 1 2 9 Ballistic Gun 6 | . 4 . 16 11 . . Ballistic Cannon 4 | . . . . 7 19 3 Special Melee Weapon 1 | . . . . . . 9 Peak Build Rating 35 | 7 12 15 21 22 21 35 Average Rating 19 | 4 8 12 19 20 20 28 On Entrance 13 | . 7 12 15 20 20 19 Naked Turns . | . . . . . . . Heaviest Build 63 | 12 51 56 59 61 61 63 Greatest Support 60 | 20 40 40 60 60 60 60 Greatest Overweight (x) 5 | . 1 5 1 1 1 2 Average Overweight (x) . | . . 4 . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 11 20 20 20 20 20 Most Carried 20 | 7 15 20 20 20 20 20 Average Carried 17 | 4 9 18 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 15 20 20 20 20 20 Class Distribution -------------------- 50% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2673 | 285 369 190 815 729 210 75 Remotely 331 | 193 138 . . . . . Salvage Created 5627 | 131 1046 226 1527 1624 755 318 Parts 322 | 9 74 13 109 67 37 13 Haulers Intercepted 13 | . 2 . 5 6 . . Recyclers Shooed 6 | . 2 . 2 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 80 | . 19 2 31 18 4 6 Guns 43 | . 14 2 15 12 . . Cannons 11 | . . . 1 2 4 4 AOE 23 | . 5 . 13 4 . 1 Classes Destroyed 15 | 2 7 . 2 . . 4 Worker 20 | . 6 1 6 7 . . Builder 11 | . 2 1 4 . 4 . Tunneler 4 | 2 . 2 . . . . Hauler 13 | . 2 . 5 6 . . Recycler 20 | 1 3 1 2 6 7 . Operator 4 | . 1 . 1 2 . . Watcher 5 | . 2 . 2 1 . . Swarmer 19 | . 6 . 9 4 . . Grunt 34 | . 13 2 11 8 . . Brawler 3 | . . . 2 1 . . Sentry 20 | . . . 9 7 4 . Explorer 1 | . . . . . . 1 Ranger 1 | . . . . . . 1 Guru 2 | . . . . . . 2 Scrapper 2 | . . . . . . 2 Best Kill Streak 12 | 3 8 2 12 7 3 3 Combat Bots Only 6 | . 6 2 6 4 1 3 Max Kills in Single Turn 3 | 1 3 1 3 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . 3 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 310 | . 58 16 102 95 6 33 Missed 94 | . 18 2 32 32 1 9 Damage Taken 3350 | . 467 602 900 706 74 601 Core 636 | . 83 149 143 94 15 152 Absorbed by Shields 276 | . . . 137 139 . . Regen/Repaired (Parts) 84 | . 27 . 57 . . . Core Remaining (%) 53 | 100 . 7 . . . . Volleys Fired 339 | 5 72 18 117 88 27 12 Largest 2 | 2 2 2 2 2 2 1 Hottest 140 | 60 115 140 130 120 108 90 Shots Fired 602 | 10 126 29 215 161 49 12 Gun 433 | 10 109 18 175 121 . . Cannon 152 | . 14 11 28 38 49 12 Launcher 17 | . 3 . 12 2 . . Special . | . . . . . . . Kinetic 320 | 5 28 . 113 134 40 . Thermal 253 | 5 95 29 90 14 9 11 Explosive 17 | . 3 . 12 2 . . Electromagnetic 12 | . . . . 11 . 1 Robot Hit Streak 13 | 4 6 5 13 13 8 10 Robot Miss Streak 7 | 2 3 3 7 3 3 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 2 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 375 | 6 77 16 129 110 24 13 Core Hits 201 | 3 52 11 66 51 14 4 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 6 1 2 4 1 1 Burn 9 | . 6 1 2 . . . Meltdown 1 | . . . . . . 1 Destroy 2 | . . . . 2 . . Blast 3 | . . . . 2 1 . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8346 | 74 1367 288 3323 2245 664 385 Guns 4175 | 74 885 177 1734 1305 . . Cannons 2086 | . 125 111 319 595 582 354 Explosions 1847 | . 351 . 1227 238 . 31 Melee . | . . . . . . . Ramming 238 | . 6 . 43 107 82 . Kinetic 3314 | 51 223 . 1071 1570 399 . Thermal 2815 | 23 787 288 982 200 183 352 Explosive 1816 | . 351 . 1227 238 . . Electromagnetic 163 | . . . . 130 . 33 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 118 | . 21 . 24 25 17 31 Projectiles 77 | . . . 6 23 17 31 Explosions 39 | . 21 . 18 . . . Melee 2 | . . . . 2 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 130 | . . . 130 . . . Shots 6 | . . . 6 . . . Rammed 24 | . . . 8 11 5 . Targets Rammed 31 | . 1 . 9 14 7 . Kicked 1 | . 1 . . . . . Crushed 6 | . . . 1 3 2 . Highest Temperature 367 | . 198 367 159 144 190 156 Average Temperature 49 | . 56 88 40 32 41 60 Received Heat Transfer 966 | . 228 36 258 194 27 223 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 3 | . . . 2 . . 1 Combat Hostiles 3 | . . . 2 . . 1 Parts Melted 21 | . 3 1 8 . 1 8 Heat Transferred 6606 | 50 2519 666 2331 296 259 485 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . 1 . 2 2 . . Low Security (%) 54 | 100 38 100 30 42 100 . Level 1 37 | . 61 . 48 47 . . Level 2 7 | . . . 20 9 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 499 | 10 331 137 494 499 30 . Initial 92 | . 3 87 . 92 22 . Average 179 | 2 189 39 287 240 3 . Influence Increases 3239 | 15 716 96 1116 1151 145 . Destroy 0b10 Robot/C 1700 | . 380 40 620 580 80 . Destroy 0b10 Robot/NC 385 | 15 80 25 100 110 55 . Destroy Leader 466 | . 88 10 184 184 . . Allied During Kill 97 | . . . . 97 . . Successful Hack 102 | . 35 . 45 18 4 . Select Force Hacks 150 | . 60 . 30 60 . . Disable Machine 150 | . . 15 75 60 . . Destroy Structure 129 | . 28 6 62 27 6 . Lose Combat Pursuer 60 | . 45 . . 15 . . Influence Decreases 2935 | 10 493 183 897 1185 167 . Time Decay 2000 | 10 493 183 587 565 162 . Lost Part 20 | . . . 10 10 . . Lost Ally 160 | . . . . 160 . . Purge Threat 755 | . . . 300 450 5 . Squads Dispatched 11 | . 5 . 3 3 . . Investigation 7 | . 4 . 1 2 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 2 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 6 | . 2 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 138 | . 31 4 50 36 2 15 Peak Tracking Total 8 | . 4 2 8 5 1 5 Tactical Retreats 4 | . 3 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 11 | . . 1 6 4 . . Max in Single Turn 1 | . . 1 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 45 | . 10 1 10 13 8 3 Terminals 31 | . 7 . 8 10 6 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 7 | . 2 . 1 2 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 167 | . 38 1 38 40 32 18 Successful 101 | . 25 1 23 26 8 18 Failed 64 | . 12 . 14 14 24 . Catastrophic 7 | . . . 2 1 4 . Database Lockouts 2 | . 1 . 1 . . . Manual 102 | . 27 . 26 26 23 . Terminals 126 | . 32 . 34 37 23 . Fabricators . | . . . . . . . Repair Stations 6 | . 3 . 3 . . . Recycling Units 15 | . 3 . 1 2 9 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 51 | . 9 1 9 12 2 18 Record 8 | . . . . . . 8 Robot Analysis 12 | . 2 . 1 . . 9 Prototype ID Bank 8 | . 2 . 3 2 1 . Open Door 5 | . . 1 . 4 . . Branch Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . 1 . . . Alert Level 4 | . 1 . 1 2 . . Unreport Threat 6 | . . . 2 3 1 . Locate Traps 3 | . 3 . . . . . Dispatch Records 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 44 | . 14 . 12 13 5 . Terminals 38 | . 12 . 11 11 4 . Track 5 | . 3 . 1 1 . . Botnet 11 | . 3 . 3 3 2 . Disrupt 2 | . . . 1 1 . . Operators 3 | . 1 . 1 1 . . Skim 17 | . 5 . 5 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . 1 2 1 . Mask 1 | . . . . . 1 . Tunnel 5 | . 2 . 1 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 31 | . 8 . 8 7 8 . Full Trace Events 3 | . . . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 77 | . 26 . 51 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 88 | . . . . 88 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 82 | . . . . 82 . . Total Damage 710 | . . . . 710 . . Kills 11 | . . . . 11 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 584 | . 2 582 . . . . Terrain 584 | . 2 582 . . . . Robot Analysis Total 12 | . 2 . 1 . . 9 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 9145 | 73 1581 697 2013 1694 1275 1812 Spaces Moved 5136 | 38 852 384 954 825 690 1393 Core 8 | 8 . . . . . . Treads 3084 | . 387 16 954 825 690 212 Legs 495 | 30 465 . . . . . Wheels 1549 | . . 368 . . . 1181 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 155 160 160 160 115 Average Speed 149 | 105 149 158 160 160 170 125 Slowest Speed 240 | 120 240 240 240 240 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 75 | 4 92 69 83 90 96 92 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 9 | . 3 . 3 3 . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 5 | . . 1 . . . 4 Spaces Dug 3 | . . 1 . 2 . . Terrain Destroyed 133 | . 28 7 69 23 5 1 Melee . | . . . . . . . Projectile 13 | . . 3 . 4 5 1 AOE 120 | . 28 4 69 19 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 5989 | 60 1034 439 1229 1036 735 1456 Wait 162 | . 47 6 65 42 . 2 Move 5130 | 37 851 383 953 824 689 1393 Hop . | . . . . . . . Pick Up 84 | 11 14 10 18 10 2 19 Fast Attach 18 | 2 4 . 6 6 . . Attach 16 | 5 . . 5 1 . 5 Detach 3 | . . . 1 1 . 1 Swap 97 | . 24 17 26 22 5 3 Drop 106 | . 21 5 29 28 5 18 Fire 339 | 5 72 18 117 88 27 12 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 30 | . . . 9 14 7 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 601 | -10/Materials | Central database locked down 616 | -10/Materials | Discovered new exit (range 8) 673 | -10/Materials | Identified exit to Materials 675 | -10/Materials | Discovered new exit (range 9) 733 | -10/Materials | Learned location of 2 exits from Subcaves 759 | -10/Materials | Build established: Scavenger-Mutant 826 | -10/Materials | Learned location of 1 exit from Recycling 860 | -10/Materials | Loaded intel: 2 trap records 886 | -10/Materials | Learned location of Mines (-8) 901 | -10/Materials | Learned Materials trap positions 1009 | -10/Materials | Learned 2 Storage zone layouts 1065 | -10/Materials | Learned Storage stockpile data 1133 | -10/Materials | Discovered exit to Materials (range 5) 1331 | -10/Materials | Repaired Lgt. Treads 1655 | -10/Materials | Entered Mines 1967 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2095 | -10/Mines | Discovered exit to Materials (range 13) 2118 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2139 | -10/Mines | Discovered new exit (range 12) 2233 | -10/Mines | Learned Materials trap positions 2301 | -10/Mines | Discovered exit to Materials (range 9) 2317 | -10/Mines | Assembled infested the area 2322 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2323 | -10/Mines | Core integrity fell below 50% 2327 | -10/Mines | Core integrity fell below 20% 2352 | -10/Mines | Entered Materials 2352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2353 | -9/Materials | Identified exit to Storage 2354 | -9/Materials | Loaded intel: 13 trap records 2769 | -9/Materials | Discovered exit to Storage (range 6) 2848 | -9/Materials | Discovered new exit (range 14) 3150 | -9/Materials | Build established: Mutant 3166 | -9/Materials | Discovered new exit (range 7) 3657 | -9/Materials | Central database locked down 3713 | -9/Materials | Learned Storage trap positions 3737 | -9/Materials | Identified exit to Materials 3749 | -9/Materials | Learned 2 Storage zone layouts 3752 | -9/Materials | Learned 4 Recycling zone layouts 3753 | -9/Materials | Learned Storage emergency access door positions 3757 | -9/Materials | Learned Storage emergency access door positions 3797 | -9/Materials | Learned location of Storage (-9) 3917 | -9/Materials | Discovered exit to Materials (range 16) 4029 | -9/Materials | Build established: Scavenger-Mutant 4316 | -9/Materials | Repaired Cld. Ion Engine 4365 | -9/Materials | Entered Storage 4367 | -9/Storage | Loaded intel: 26 trap records 4389 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4490 | -9/Storage | Lost 3 allies 4710 | -9/Storage | Lost 5 allies 4806 | -9/Storage | Core integrity fell below 50% 5053 | -9/Storage | Discovered exit to Materials (range 16) 5198 | -9/Storage | Identified exit to Recycling 5283 | -9/Storage | Learned location of 1 exit from Storage 5418 | -9/Storage | Learned Materials stockpile data 5544 | -9/Storage | Learned 2 Storage zone layouts 5628 | -9/Storage | Build established: Mutant 5642 | -9/Storage | Learned 2 Storage zone layouts 5994 | -9/Storage | Used back door to open Recycling access 6059 | -9/Storage | Entered Recycling 6060 | -9/Recycling | Identified exit to Factory 6436 | -9/Recycling | Scanned before Scraplab entrance 6974 | -9/Recycling | Build established: Scavenger-Mutant 7320 | -9/Recycling | Entered Scraplab 7332 | -9/Recycling | Discovered new exit (range 2) 7334 | -9/Recycling | Entered Scraptown 7426 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7808 | -9/Scraptown | Discovered new exit (range 7) 7899 | -9/Scraptown | Visited Shadow of the Wyrm 7918 | -9/Scraptown | Visited Assassins FH 7972 | -9/Scraptown | Build established: Mutant 8152 | -9/Scraptown | Visited Fellowship of the Rings 8169 | -9/Scraptown | Visited Red Mages 8195 | -9/Scraptown | Visited Cave Peace 8237 | -9/Scraptown | Visited Comm Corps 8287 | -9/Scraptown | Visited SPCMW 8308 | -9/Scraptown | Visited UFD Registry 8308 | -9/Scraptown | Registered with UFD as "Cryochassis" 8336 | -9/Scraptown | Visited LU-1G1's Boring Crew 8353 | -9/Scraptown | Visited Derelict Rescue Squad 8360 | -9/Scraptown | Found DRS Beacon 8382 | -9/Scraptown | Visited Observation Area 8425 | -9/Scraptown | Visited Scrapoid Research Area 8465 | -9/Scraptown | Visited Analyses Database 8506 | -9/Scraptown | Visited A0-MCA Data Center 8513 | -9/Scraptown | Given a C+ rating by A0-MCA 8519 | -9/Scraptown | Found A0-MCA's Component Scanner 8545 | -9/Scraptown | Visited Infowarlord's Domain 8553 | -9/Scraptown | Found Exp. Sensor Array 8578 | -9/Scraptown | Visited Curators Association 8858 | -9/Scraptown | Visited Science Guys 8877 | -9/Scraptown | Warned about trapping Scraptown 8924 | -9/Scraptown | Met Optimus 8924 | -9/Scraptown | Accepted into 0bPrime 8993 | -9/Scraptown | Found Scrap Suit 9015 | -9/Scraptown | Civil war broke out across Scraptown 9016 | -9/Scraptown | Discovered new exit (range 5) 9098 | -9/Scraptown | Core integrity fell below 20% 9146 | -9/Scraptown | Destroyed by P5-K8X(j) with Overtuned Pulse Rifle Last Messages --------------- 09111_ M6-2Y1(g) switches sides: "Sorry everyone but I think they're right.!" 09112_ 0F-3GH(M) destroyed. 09118_ M6-2Y1(g) destroyed. 09120_ Acquired 10 matter. 09121_ 9M-7AE(j): "Can't we all just get along?" 09122_ JA-98Q(p) heat damages core (-5). 09122_ Mak. Hacking Suite melted. 09122_ Broken EM Pulse Gun melted. 09122_ Broken Imp. Hover Unit melted. 09122_ Lrg. Battery melted. 09122_ Imp. Hover Unit melted. 09122_ JA-98Q(p) destroyed. 09124_ 9M-7AE(j) suffers critical hit (Meltdown). 09124_ Lgt. Deuterium Engine melted. 09130_ Acquired Ovr. Titanium Leg. 09132_ M9-E60(x) destroyed. 09136_ Critical hit (Burn: +50). 09142_ Hvy. Ion Engine destroyed. 09144_ J3-MTC(j) heat spikes uncontrollably. 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" "?????????????????? | | ##" """ ?????????????????? | | " """ ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 80% | -10/Materials Cld. Ion Engine | 48% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalArmoredTearclaws Manual? 0 Play Time 01:14:30 Cumulative 380.3 hours Start 2025.03.30 @ 11:27:19 End 2025.03.30 @ 13:11:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 18 Types 11/0/3/2/0/1/0/1/0/0 Lore% 84 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11d626cd-b34f-419f-bdc6-4cf3c8ee6ed2