Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.27 @ 08:58:35 Player: BoomBlip Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (498) 498 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3353 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 60/550 Matter 295/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core High-capacity Matter Pod (42) Improved Sensor Array Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Sensor Array > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Small Laser Particle Gun Field Lobotomy Kit [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Field Lobotomy Kit Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 42 | 7 3 8 2 . . 4 18 Power 7 | 1 . 2 . . . 1 3 Engine 5 | 1 . 2 . . . 1 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 8 | 2 . . 1 . . 1 4 Treads . | . . . . . . . . Leg 5 | 2 . . . . . . 3 Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . 1 1 Utility 12 | 1 2 3 1 . . . 5 Device 6 | . . 2 1 . . . 3 Storage 5 | 1 1 1 . . . . 2 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 15 | 3 1 3 . . . 2 6 Energy Gun 6 | 2 1 1 . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . 2 . . . 2 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 24 | . . 4 . . . 2 18 Power 2 | . . 1 . . . . 1 Propulsion 8 | . . 1 . . . 1 6 Utility 5 | . . 1 . . . . 4 Weapon 9 | . . 1 . . . 1 7 Highest Loss Streak 12 | . . 4 . . . 2 12 Average Slot Usage (%) 87 | . 96 96 82 88 88 92 75 Engine 9 | . 14 14 11 11 11 11 4 Core 1 | . . . . . . . 2 Leg 15 | . 28 25 11 11 11 6 8 Wheel 4 | . . . 11 11 11 11 4 Flight 4 | . . . . . . 9 9 Device 14 | . . 3 16 22 22 22 21 Storage 11 | . 14 14 11 11 11 11 9 Protection 3 | . 11 10 . . . . . Energy Gun 7 | . 14 14 11 11 11 6 . Ballistic Gun 13 | . 14 14 11 11 11 14 14 Naked Turns 8 | . . . . . . . 8 Heaviest Build 45 | 11 43 43 43 43 43 43 45 Greatest Support 30 | 20 20 20 10 10 10 10 30 Greatest Overweight (x) 14 | . 2 4 4 4 4 4 14 Average Overweight (x) 2 | . . 2 4 4 4 3 2 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 Average Capacity 10 | 5 6 12 12 12 12 12 11 Most Carried 12 | 1 11 12 11 10 11 12 12 Average Carried 9 | . 4 11 10 10 10 11 11 Final Capacity 12 | 6 12 12 12 12 12 12 4 Final Carried 12 | 1 11 12 10 10 11 12 4 Class Distribution -------------------- 62% | Mutant 25% | Scavenger-Skirmisher 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 987 | 270 76 260 . 34 . 109 238 Remotely 56 | . . . . . . . 56 Salvage Created 735 | 62 76 180 . 30 . 109 278 Parts 49 | 1 4 15 . 1 . 11 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 3 7 . . . 7 6 Guns 23 | . 3 7 . . . 7 6 Classes Destroyed 6 | 1 2 2 . . . . 1 Worker 2 | . . 1 . 1 . . . Recycler 1 | 1 . . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 16 | . 3 6 . . . 7 . Grunt 6 | . . 1 . . . . 5 Sentry 1 | . . . . . . . 1 Best Kill Streak 4 | 1 3 4 . 1 . 4 2 Combat Bots Only 4 | . 3 3 . . . 4 2 Max Kills in Single Turn 2 | 1 2 1 . 1 . 2 1 Gunslinging 1 | . 1 . . . . 1 . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2595 | . 123 550 . . . 251 1671 Core 667 | . 20 79 . . . 78 490 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . 60 . . . 80 . Volleys Fired 121 | 4 13 28 . 1 . 18 57 Largest 2 | 2 2 2 . 2 . 2 2 Hottest 80 | 80 60 60 . 60 . 60 60 Shots Fired 219 | 8 25 56 . 2 . 30 98 Gun 218 | 8 25 56 . 2 . 30 97 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 1 | . . . . . . . 1 Kinetic 152 | . 13 28 . 1 . 18 92 Thermal 25 | 8 12 . . . . . 5 Explosive . | . . . . . . . . Electromagnetic 41 | . . 28 . 1 . 12 . Robot Hit Streak 20 | 7 13 9 . 1 . 5 20 Robot Miss Streak 7 | . 3 5 . 1 . 3 7 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 3 . . . 2 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 Shots Hit Robots 142 | 7 16 35 . 1 . 16 67 Core Hits 57 | 2 7 14 . 1 . 7 26 Critical Hits 2 | . . . . . . . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1564 | 73 151 331 . 26 . 153 830 Guns 1464 | 73 150 331 . 26 . 153 731 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 88 | . . . . . . . 88 Ramming 12 | . 1 . . . . . 11 Kinetic 950 | . 59 109 . 11 . 85 686 Thermal 209 | 73 91 . . . . . 45 Explosive . | . . . . . . . . Electromagnetic 305 | . . 222 . 15 . 68 . Impact 88 | . . . . . . . 88 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 26 | . . . . . . . 26 Average Corruption 22 | . . . . . . . 22 Corruption Purged . | . . . . . . . . Effects 9 | . . . . . . . 9 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Targeting Errors 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . 3 Shots . | . . . . . . . . Rammed 18 | . 1 . . . . . 17 Targets Rammed 18 | . 1 . . . . . 17 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 132 | 72 88 132 . . . . . Average Temperature 44 | 38 35 49 . . . . . Received Heat Transfer 807 | . . 141 . . . . 666 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 475 | 175 200 . . . . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 196 | 5 119 196 . 35 . 155 125 Initial 60 | . 3 46 . . . . 60 Average 72 | 1 80 130 . 9 . 120 44 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . 1 . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 39 | . 10 8 1 2 . 7 11 Peak Tracking Total 5 | . 5 3 . 2 . 4 4 Tactical Retreats 3 | . . . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 4 | . 2 1 . . . . 1 Terminals 4 | . 2 1 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 4 1 . . . . 3 Successful 2 | . 1 1 . . . . . Failed 6 | . 3 . . . . . 3 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 4 . . . 1 . 3 Terminals 8 | . 4 1 . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 1 . . . . . Level Access Points 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 1 . . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . 10 Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . . . 1 Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2379 | 82 381 425 11 159 276 253 792 Spaces Moved 1281 | 55 265 175 8 131 230 179 238 Core 19 | 9 . . . . . . 10 Treads . | . . . . . . . . Legs 542 | 46 265 175 . . . . 56 Wheels 720 | . . . 8 131 230 179 172 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 180 120 120 120 110 50 Average Speed 129 | 108 124 188 120 120 120 110 126 Slowest Speed 750 | 120 180 240 120 120 120 120 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 6 54 55 2 26 60 34 12 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 1739 | 66 295 222 9 131 230 206 580 Wait 232 | . . 2 . . . 3 227 Move 1274 | 54 264 174 7 130 229 178 238 Hop . | . . . . . . . . Pick Up 23 | 1 11 5 . . 1 1 4 Fast Attach 18 | 6 1 . . . . 2 9 Attach 13 | . . 3 2 . . . 8 Detach 2 | . . . . . . . 2 Swap 11 | 1 2 5 . . . 2 1 Drop 22 | . 3 5 . . . 2 12 Fire 121 | 4 13 28 . 1 . 18 57 Melee 5 | . . . . . . . 5 Ram 15 | . . . . . . . 15 Kick 3 | . 1 . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 8) 464 | -10/Materials | Entered Mines 780 | -10/Mines | Discovered exit to Materials (range 12) 838 | -10/Mines | Lost 4 parts (1p1n1u1w) 889 | -10/Mines | Entered Materials 889 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 890 | -9/Materials | Identified exit to Mines 900 | -9/Materials | Entered Mines 1008 | -9/Mines | Identified exit to Exiles 1021 | -9/Mines | Discovered new exit (range 10) 1053 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1059 | -9/Mines | Entered Exiles 1075 | -9/Exiles | Discovered new exit (range 15) 1088 | -9/Exiles | Met 8R-AWN 1106 | -9/Exiles | Met EX-HEX 1143 | -9/Exiles | Met EX-BIN 1164 | -9/Exiles | Aligned with FarCom system 1165 | -9/Exiles | Given EX-Vault access code 1196 | -9/Exiles | Opened EX-Vault 1203 | -9/Exiles | Found Prototype Special Weapon 1228 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1269 | -9/Exiles | Met EX-DEC 1321 | -9/Exiles | Discovered new exit (range 12) 1335 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1335 | -9/Exiles | Entered Mines 1575 | -8/Mines | Discovered new exit (range 12) 1588 | -8/Mines | Entered Materials 1588 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -8/Materials | Build established: Scavenger-Skirmisher 1999 | -8/Materials | Lost 5 parts (2n1u2w) 2255 | -8/Materials | System corruption reached 10% 2298 | -8/Materials | Lost 12 parts (1p4n3u4w) 2335 | -8/Materials | Identified Field Lobotomy Kit 2336 | -8/Materials | Assimilated B-36 Bruiser with FLK Orb 2360 | -8/Materials | Core integrity fell below 50% 2378 | -8/Materials | Core integrity fell below 20% 2380 | -8/Materials | Self-destructed Last Messages --------------- 02332_ Dropped Hcp. Storage Unit. 02335_ Identified Field Lobotomy Kit. 02336_ B-36 Bruiser assimilated. 02343_ System corrupted: Substantial component data lost. 02346_ Bruiser 3a destroyed. 02349_ Dropped Hcp. Storage Unit. 02350_ Dropped Lgt. Ion Engine. 02350_ Dropped Ion Engine. 02358_ Dropped Hcp. Storage Unit. 02358_ Dropped Lrg. Matter Pod. 02359_ Dropped Hcp. Matter Pod. 02361_ Acquired 42 matter. 02362_ Acquired Hammer. 02367_ System corrupted: Matter fused (-10). 02367_ System corrupted: Hammer targeting data glitched. 02375_ Hammer destroyed. 02376_ R-06 Scavenger collects Lgt. Treads. 02377_ Slammed into G-47 Trooper. 02379_ R-06 Scavenger collects Lgt. Treads. 02379_ Slammed into G-47 Trooper. 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