Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 17:34:18 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2088) 2088 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 6463 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 784/850 Matter 125/300 Energy 185/265 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (7) ------ Improved Cooling System Medium Storage Unit Armor Integrity Analyzer Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Advanced ECM Suite Improved Utility Shielding Hardened Heavy Armor Plating Firepult Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Armor Integrity Analyzer Improved Weapon Shielding Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Advanced ECM Suite Improved Utility Shielding Hardened Heavy Armor Plating Firepult [Rating: 51] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 1 . 1 Utility 5 | . . . . . 3 1 1 Weapon . | . . . . . . . . Parts Attached 74 | 6 6 . 8 9 31 12 2 Power 6 | 1 1 . . . 3 1 . Engine 4 | 1 1 . . . 1 1 . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . . 3 4 . 1 Treads 2 | 2 . . . . . . . Leg 1 | . . . . . 1 . . Wheel 7 | . . . . 3 3 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 34 | 1 3 . 4 2 13 10 1 Device 12 | . . . 2 . 6 4 . Storage 4 | 1 1 . . 1 1 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 17 | . 2 . 2 1 5 6 1 Artifact . | . . . . . . . . Weapon 24 | 2 2 . 4 4 11 1 . Energy Gun 3 | . . . . . 3 . . Energy Cannon 7 | . 1 . 1 2 3 . . Ballistic Gun 6 | 2 1 . 2 1 . . . Ballistic Cannon 4 | . . . . . 4 . . Launcher 3 | . . . . 1 1 1 . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . 1 . 4 . 1 . . Parts Lost 11 | . . . . 2 2 1 6 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . 1 1 . 2 Utility 2 | . . . . . 1 . 1 Weapon 4 | . . . . 1 . 1 2 Highest Loss Streak 5 | . . . . 2 1 1 5 To Critical Strikes 2 | . . . . 1 . . 1 Average Slot Usage (%) 92 | . 98 100 98 91 84 90 79 Engine 8 | . 14 14 14 14 1 7 6 Core 3 | . . . . . 7 7 5 Treads 11 | . 28 28 28 3 . . . Wheel 8 | . . . . 20 13 15 16 Device 6 | . . . . . 11 13 6 Storage 10 | . 14 14 14 14 9 7 6 Processor 3 | . . . . . 8 7 6 Protection 14 | . 12 14 13 14 15 15 18 Energy Gun 3 | . . . . . . 14 6 Energy Cannon 2 | . . . . 10 5 . . Ballistic Gun 12 | . 27 28 26 13 1 . . Ballistic Cannon 1 | . . . . . 5 . . Naked Turns . | . . . . . . . . Heaviest Build 66 | 14 29 29 29 31 51 59 66 Greatest Support 52 | 40 40 40 40 20 40 40 52 Greatest Overweight (x) 4 | . . . . 2 3 1 4 Average Overweight (x) . | . . . . 1 . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 Most Carried 10 | 5 9 10 10 10 10 10 8 Average Carried 8 | . 5 9 9 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | . 9 10 10 9 10 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1776 | 251 158 401 . 12 788 166 . Remotely . | . . . . . . . . Salvage Created 2347 | . 257 273 . 26 1337 293 161 Parts 138 | . 20 11 . 8 72 22 5 Haulers Intercepted 3 | . . . . . 2 1 . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 50 | . 9 6 . 4 21 6 4 Guns 19 | . 9 6 . 1 . 2 1 Cannons 11 | . . . . . 11 . . AOE 16 | . . . . 3 9 2 2 Classes Destroyed 14 | . 3 1 . . 9 1 . Worker 7 | . 1 . . 1 5 . . Builder 5 | . . . . . 4 . 1 Tunneler 1 | . . . . . 1 . . Hauler 3 | . . . . . 2 1 . Recycler 2 | . 1 1 . . . . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 5 | . . . . . 4 1 . Swarmer 21 | . 9 2 . 4 2 4 . Grunt 15 | . . 4 . . 11 . . Brawler 1 | . . . . . 1 . . Sentry 8 | . . . . . 6 1 1 Hunter 4 | . . . . . 1 . 3 Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . 3 2 . 4 7 2 5 Combat Bots Only 5 | . 3 2 . 4 5 2 4 Max Kills in Single Turn 4 | . 1 1 . 2 4 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 2 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 475 | . 35 40 . 8 131 124 137 Missed 143 | . 8 7 . 2 34 43 49 Damage Taken 4122 | . 216 355 . 126 1508 820 1097 Core 407 | . 30 29 . . 230 52 66 Absorbed by Shields 184 | . . . . . . 184 . Redirected to Shielding 134 | . . . . . 26 28 80 Regen/Repaired (Parts) 26 | . . . . . 26 . . Core Remaining (%) 81 | 100 . . . 76 58 92 . Volleys Fired 221 | . 38 27 . 12 83 37 24 Largest 2 | . 2 2 . 2 2 2 2 Hottest 250 | . 40 40 . 88 250 110 88 Shots Fired 367 | . 76 54 . 16 115 73 33 Gun 248 | . 76 54 . 11 15 68 24 Cannon 103 | . . . . 3 100 . . Launcher 16 | . . . . 2 . 5 9 Special . | . . . . . . . . Kinetic 218 | . 76 54 . 11 77 . . Thermal 41 | . . . . 3 38 . . Explosive 16 | . . . . 2 . 5 9 Electromagnetic 92 | . . . . . . 68 24 Robot Hit Streak 9 | . 8 8 . 4 6 9 7 Robot Miss Streak 8 | . 8 2 . 3 6 3 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 220 | . 34 38 . 9 68 49 22 Core Hits 130 | . 12 10 . 6 69 19 14 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 . . . 7 1 . Destroy 1 | . 1 . . . . . . Blast 7 | . . . . . 7 . . Corrupt 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5807 | . 468 514 . 357 3094 609 765 Guns 1837 | . 468 514 . 93 66 456 240 Cannons 1784 | . . . . 21 1763 . . Explosions 2122 | . . . . 243 1220 134 525 Melee . | . . . . . . . . Ramming 64 | . . . . . 45 19 . Kinetic 2307 | . 468 514 . 93 1232 . . Thermal 1998 | . . . . 116 1817 . 65 Explosive 711 | . . . . 148 . 134 429 Electromagnetic 727 | . . . . . . 456 271 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 . Average Corruption 3 | . . . . . . 3 . Corruption Purged 4 | . . . . . . 4 . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . 4 . Matter Fused 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 91 | . . . . 34 57 . . Projectiles 47 | . . . . . 47 . . Explosions 44 | . . . . 34 10 . . Melee . | . . . . . . . . Knockbacks 18 | . . . . . 17 1 . Impact 1 | . . . . . . 1 . Kinetic 14 | . . . . . 14 . . Secondary 3 | . . . . . 3 . . Self-Inflicted Damage 165 | . . . . 75 68 22 . Shots 13 | . . . . 2 10 1 . Rammed 6 | . . . . . 2 4 . Targets Rammed 6 | . . . . . 2 4 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 516 | . 18 207 . 108 516 212 5 Average Temperature 103 | . 9 70 . 44 123 79 5 Received Heat Transfer 947 | . . 147 . . 702 56 42 Effects 4 | . . . . . 4 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 Combat Hostiles 3 | . . . . . . 2 1 Parts Fried 9 | . . . . . . 8 1 Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 3 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 23 | . . . . 1 22 . . Heat Transferred 9327 | . . . . 187 9090 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 594 | . 121 149 . 272 594 291 201 Initial 231 | . . 5 . . 27 231 57 Average 181 | . 40 61 . 242 369 180 83 Maximum Alert Level 2 | . . . . 1 2 1 1 Low Security (%) 56 | 100 100 100 . 13 15 37 95 Level 1 30 | . . . . 86 34 62 4 Level 2 13 | . . . . . 49 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . . 3 6 2 Investigation 2 | . 1 . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . . . 1 1 1 Assault 2 | . . . . . 2 . . Garrison 4 | . . . . . . 3 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 2 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 19 7 . 4 34 16 5 Peak Tracking Total 6 | . 4 3 . 4 6 6 4 Tactical Retreats 8 | . . . . . 1 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . 1 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 19 | . . 1 . 10 6 . 2 Max in Single Turn 10 | . . . . 10 3 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 20 | . 4 . . . 6 7 3 Terminals 13 | . 4 . . . 4 5 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 1 1 2 Garrison Access 1 | . . . . . . . 1 Total Hacks 46 | . 11 . . . 12 17 6 Successful 23 | . 5 . . . 8 8 2 Failed 23 | . 6 . . . 4 9 4 Catastrophic 5 | . 2 . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 32 | . 11 . . . 7 14 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . . . 3 2 3 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 14 | . 5 . . . 3 6 . Record 3 | . 3 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Open DSF 3 | . . . . . . 3 . Fabricator Index 1 | . . . . . . 1 . Unreport Threat 3 | . 1 . . . . 2 . Registered Components 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . . . 3 1 2 Insert Component 6 | . . . . . 3 1 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . . . 3 5 2 Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 46 | . . 46 46 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . 7 . . . . . Total Damage 85 | . . 85 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6657 | 53 1095 1218 449 461 1646 1493 242 Spaces Moved 3905 | 37 597 404 249 377 1159 925 157 Core 15 | 15 . . . . . . . Treads 1314 | 22 597 404 249 42 . . . Legs . | . . . . . . . . Wheels 2576 | . . . . 335 1159 925 157 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 95 90 95 108 Average Speed 126 | 115 160 160 160 111 109 109 111 Slowest Speed 240 | 160 160 160 160 240 125 110 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 91 75 60 55 73 20 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . . . . . 8 Terrain Destroyed 276 | . . . . 33 170 38 35 Melee . | . . . . . . . . Projectile 35 | . . . . . 35 . . AOE 241 | . . . . 33 135 38 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5284 | 47 662 922 303 400 1428 1331 191 Wait 961 | . 2 489 30 . 104 336 . Move 3898 | 36 596 403 248 376 1158 924 157 Hop . | . . . . . . . . Pick Up 56 | 5 14 2 6 . 23 6 . Fast Attach 13 | 1 . . 3 2 5 2 . Attach 33 | 5 1 . 3 2 15 5 2 Detach 6 | . . . 1 1 3 1 . Swap 28 | . 5 . 2 5 11 5 . Drop 54 | . 6 1 10 2 24 11 . Fire 221 | . 38 27 . 12 83 37 24 Melee . | . . . . . . . . Ram 6 | . . . . . 2 4 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 8) 160 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 575 | -10/Materials | Discovered new exit (range 11) 958 | -10/Materials | Discovered new exit (range 3) 1149 | -10/Materials | Entered Mines 1149 | -10/Mines | Discovered new exit (range 10) 1211 | -10/Mines | Learned location of Zion (-7) 1301 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1304 | -10/Mines | Found Prototype Device 1442 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1544 | -10/Mines | Learned 2 Materials zone layouts 2184 | -10/Mines | Discovered new exit (range 6) 2352 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2352 | -10/Mines | Discovered new exit (range 5) 2367 | -10/Mines | Entered Exiles 2367 | -10/Exiles | Accompanied by 2 allies 2397 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2436 | -10/Exiles | Met 8R-AWN 2466 | -10/Exiles | Met EX-HEX 2508 | -10/Exiles | Met EX-BIN 2527 | -10/Exiles | Aligned with FarCom system 2529 | -10/Exiles | Given EX-Vault access code 2565 | -10/Exiles | Opened EX-Vault 2579 | -10/Exiles | Found Prototype Special Weapon 2580 | -10/Exiles | Identified Field Lobotomy Kit 2588 | -10/Exiles | Found Prototype Energy Cannon 2589 | -10/Exiles | Identified Firepult 2592 | -10/Exiles | Found Prototype Device 2594 | -10/Exiles | Identified Skeleton Box 2598 | -10/Exiles | Identified Exp. Sensor Array 2653 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2699 | -10/Exiles | Met EX-DEC 2799 | -10/Exiles | Discovered new exit (range 10) 2816 | -10/Exiles | Left Exiles lab with Firepult 2816 | -10/Exiles | Entered Mines 2922 | -9/Mines | Learned Materials stockpile data 3136 | -9/Mines | Discovered new exit (range 6) 3277 | -9/Mines | Entered Materials 3277 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3439 | -8/Materials | Discovered new exit (range 6) 3458 | -8/Materials | Discovered new exit (range 13) 3995 | -8/Materials | Discovered new exit (range 11) 4609 | -8/Materials | Repaired Imp. Utility Shielding 4877 | -8/Materials | First assault squad dispatched 4923 | -8/Materials | Entered Factory 4923 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5757 | -7/Factory | Discovered new exit (range 11) 6175 | -7/Factory | Discovered new exit (range 3) 6416 | -7/Factory | Entered another Factory area 6416 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6581 | -6/Factory | Garrison activated, responded to threat 6648 | -6/Factory | Lost 5 parts (1p2n1u1w) 6658 | -6/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. H-66 Slayer system terminally corrupted. Targeting Computer fried. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Chain reaction triggered in Mic. Nuclear Core. U-05 Engineer lays Concrete. Prc. Shock Rifle destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ??????????????# ???????????????????###+##########? | | ??????????????# ???????????????????# ## | | ??????????????# ??????????????????# # | | ??????????????# ??????????????????# # | | ??????????????# ????????????????## # | | ??????????????# ????????? # | | ??????????????# ?????################### # | | ??????????????# ?????# # # | | ??????????????# ????# ! 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R | | ?????????? * u | | ????????? % [% | | ???????? @ % | | ?????????#########+###;# #= ####### #####+### | | ????????????????????# !## | | ????????????????????# """ ## | | ????????????????????# """ ## | | ????????????????????#! # """ ## """ """ | | ????????????????????# # ## """ """ | | ????????????????????# # "S ## """ """ | | ????????????????????# # """ / ## | | ????????????????????# # "" ## """ """ | | ????????????????????########### ## """ """ | | ??????????????????????????????########### """ """ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Just Browsing Challenges ------------ None Game ------ Seed HypervelocityFortressSteel Manual? 0 Play Time 00:48:00 Cumulative 26.6 hours Start 2024.07.10 @ 16:24:16 End 2024.07.10 @ 17:34:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 60 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69386061-5d68-42c2-a7e7-3210376aa54f