Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.16 @ 20:06:28 Player: NeoBioHazard Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1561) 1561 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6396 Bonus ------- None Cogmind --------- Core Integrity 987/1150 Matter 175/300 Energy 410/410 System Corruption 4% Temperature Hot (258) Movement Walking (112) Location -4/Armory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (5) --- Armored Leg Thunder Leg Thunder Leg Myomer Leg Advanced VSS Leg > --- UTILITY (9) ------ Large Storage Unit Medium Battery Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Precision Energy Filter Advanced Particle Charger Layered Medium Armor Plating > --- WEAPON (4) ------- Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Antimatter Reactor Compact Wheel Compact Wheel Improved Medium Armor Plating Thermic Laser Wave Gun Variable Charge Gun Grenade Launcher Heavy Rocket Launcher Long-range Missile Launcher Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Leg Thunder Leg Thunder Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Large Storage Unit Medium Battery Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Precision Energy Filter Advanced Particle Charger Layered Medium Armor Plating > --- WEAPON ----------- Wave Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Antimatter Reactor Compact Wheel Compact Wheel Improved Medium Armor Plating Thermic Laser Wave Gun Variable Charge Gun Grenade Launcher Heavy Rocket Launcher Long-range Missile Launcher Plasma Cutter Flail [Rating: 112] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Antimatter Reactor Propulsion Wheel Leg Thunder Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Slots Evolved 13 | . 1 . . . 10 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 2 1 . Utility 7 | . 1 . . . 5 1 . Weapon 2 | . . . . . 2 . . Parts Attached 70 | 7 5 5 4 4 23 13 9 Power 9 | 1 . . 1 . 4 1 2 Engine 6 | 1 . . 1 . 4 . . Core . | . . . . . . . . Reactor 3 | . . . . . . 1 2 Propulsion 20 | 2 2 1 1 1 7 1 5 Treads . | . . . . . . . . Leg 7 | 2 . . . . . . 5 Wheel 13 | . 2 1 1 1 7 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 2 . 1 . 6 4 2 Device 7 | . 1 . 1 . 2 2 1 Storage 3 | 1 1 . . . . . 1 Processor 5 | 1 . . . . 3 1 . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 24 | 2 1 4 1 3 6 7 . Energy Gun 17 | 2 . 2 1 2 4 6 . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 2 | . . . . . 1 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . 1 1 . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 15 | . . 1 1 . 6 6 1 Power 3 | . . . . . 2 1 . Propulsion 7 | . . 1 . . 3 3 . Utility 3 | . . . . . 1 2 . Weapon 2 | . . . 1 . . . 1 Highest Loss Streak 6 | . . 1 1 . 2 6 1 To Critical Strikes . | . . . . . . . . Average Backups 12 | 1 9 14 14 15 12 13 14 Power 3 | . 2 3 3 4 3 3 3 Propulsion 2 | . 1 3 3 3 2 1 1 Utility 1 | . 1 2 2 2 1 1 1 Weapon 5 | . 4 5 5 5 5 6 7 Tool/Special . | . . . . . . . . Unused Backups 7 | . . 1 . . . . 6 Power 2 | . . . . . . . 2 Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 4 | . . 1 . . . . 3 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 97 96 100 100 77 97 94 Engine 9 | . 12 12 12 12 7 5 2 Reactor 1 | . . . . . . 3 7 Leg 3 | . 7 . . . . . 23 Wheel 19 | . 17 21 25 25 19 24 . Device 11 | . 9 12 12 12 9 18 10 Storage 9 | . 12 12 12 12 5 5 9 Processor 12 | . 12 12 12 12 10 15 15 Protection 1 | . . . . . 3 5 5 Energy Gun 19 | . 24 20 20 21 14 15 19 Peak Build Rating 112 | 7 11 12 17 20 51 73 112 Average Rating 32 | 4 10 10 15 19 37 61 99 On Entrance 22 | . 7 11 12 16 20 46 66 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 89 | 19 30 32 39 38 67 76 89 Greatest Support 105 | 20 32 32 26 28 48 62 105 Greatest Overweight (x) 4 | 1 1 1 1 1 2 2 4 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 Most Carried 15 | 2 14 15 15 15 15 15 15 Average Carried 12 | 1 9 14 14 15 12 13 14 Final Capacity 15 | 10 15 15 15 15 15 15 15 Final Carried 15 | 2 14 15 15 15 15 15 15 Class Distribution -------------------- 56% | Hacker-Mutant 16% | Scavenger-Skirmisher 15% | Hacker-Gunner 11% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Hacker-Gunner | -4/Armory Resources | -11 -10 -10 -7 -7 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Matter Collected 1378 | 207 143 118 107 50 471 148 134 Remotely . | . . . . . . . . Salvage Created 2094 | . 330 124 335 . 1051 161 93 Parts 90 | . 16 13 14 . 39 6 2 Haulers Intercepted 3 | . 1 . . . 1 1 . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Combat Hostiles Destroyed 33 | . 8 8 2 . 13 1 1 Guns 24 | . 8 4 2 . 9 1 . Cannons 4 | . . . . . 4 . . AOE 4 | . . 4 . . . . . Classes Destroyed 13 | . 6 2 2 . 2 1 . Worker 6 | . 2 . . . 4 . . Builder 3 | . 1 . . . 2 . . Hauler 3 | . 1 . . . 1 1 . Recycler 4 | . . . 3 . 1 . . Operator 2 | . . . . . . 1 1 Turret 2 | . . 2 . . . . . Watcher 6 | . 3 . . . 3 . . Swarmer 15 | . 6 6 . . 3 . . Grunt 7 | . 2 . . . 5 . . Sentry 5 | . . . 2 . 2 . 1 Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . 2 1 . Subdweller 2 | . . 2 . . . . . Best Kill Streak 7 | . 6 6 5 . 7 1 1 Combat Bots Only 6 | . 2 4 2 . 6 1 1 Max Kills in Single Turn 2 | . 2 2 1 . 2 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Hostile Shots Fired 396 | . 15 74 63 . 96 84 64 Missed 138 | . 6 32 20 . 18 32 30 Hits 258 | . 9 42 43 . 78 52 34 Melee 4 | . . . . . . 4 . Projectile 254 | . 9 42 43 . 78 48 34 Critical Strikes 8 | . . . . . 5 1 2 Part Disruptions 1 | . . . . . 1 . . Damage Taken 2775 | . 61 316 169 . 943 816 470 Core 496 | . 32 87 60 . 154 131 32 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1696 | . 40 212 127 . 555 484 278 Core Remaining (%) 70 | 100 . . . 28 84 . . Volleys Fired 122 | . 24 29 11 . 43 5 10 Largest 4 | . 2 2 2 . 4 4 4 Hottest 306 | . 100 100 160 . 263 268 306 Shots Fired 321 | . 46 58 20 . 141 20 36 Gun 281 | . 44 46 16 . 119 20 36 Cannon 22 | . . . . . 22 . . Launcher 14 | . 2 12 . . . . . Special 4 | . . . 4 . . . . Kinetic 34 | . . . . . 29 5 . Thermal 273 | . 44 46 20 . 112 15 36 Explosive 14 | . 2 12 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 26 | . 26 11 19 . 25 10 23 Robot Miss Streak 3 | . 1 3 . . 1 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 222 | . 34 37 18 . 100 12 21 Core Hits 105 | . 20 19 9 . 50 5 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 21 | . 5 4 . . 10 2 . Burn 19 | . 5 4 . . 8 2 . Blast 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4700 | . 487 728 341 . 2292 281 571 Guns 3775 | . 440 376 310 . 1797 281 571 Cannons 365 | . . . . . 365 . . Explosions 529 | . 47 352 . . 130 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 475 | . . . . . 425 50 . Thermal 3696 | . 440 376 341 . 1737 231 571 Explosive 399 | . 47 352 . . . . . Electromagnetic 130 | . . . . . 130 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 2 1 4 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . 7 1 3 Message Errors 3 | . . . . . 2 1 . Matter Fused 5 | . . . . . 3 . 2 Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . 9 . . 17 . . Projectiles 11 | . . . . . 11 . . Explosions 15 | . . 9 . . 6 . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 68 | . . 31 . . 37 . . Shots 5 | . . 3 . . 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 751 | . 168 . 156 . 593 361 751 Average Temperature 144 | . 67 . 79 . 130 146 196 Received Heat Transfer 1017 | . 48 204 66 . 423 222 54 Effects 22 | . . . . . 4 . 18 Shutdowns 5 | . . . . . 1 . 4 Energy Bleed 2 | . . . . . . . 2 Interference 6 | . . . . . . . 6 Matter Decay 4 | . . . . . 2 . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . 1 . . Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 26 | . 3 2 1 . 15 3 2 Heat Transferred 9531 | . 1665 1406 615 . 4368 700 777 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 125 | . 64 . 35 . 125 45 30 Initial 10 | . . . 10 . . 7 . Average 10 | . 8 . 5 . 21 4 4 Influence Increases 1239 | . 308 170 55 . 495 107 104 Destroy 0b10 Robot/C 660 | . 160 160 40 . 260 20 20 Destroy 0b10 Robot/NC 120 | . 35 . 15 . 55 10 5 Destroy Leader 158 | . 48 10 . . 78 12 10 Successful Hack 57 | . 46 . . . 8 3 . Disable Machine 24 | . . . . . 16 . 8 Destroy Structure 55 | . 19 . . . 18 2 16 Lose Combat Pursuer 165 | . . . . . 60 60 45 Influence Decreases 1239 | . 308 140 85 . 474 128 104 Entered New Map 34 | . . . 20 . . 14 . Time Decay 1103 | . 288 140 55 . 432 84 104 Lost Part 82 | . . . 10 . 42 30 . Purge Threat 20 | . 20 . . . . . . Squads Dispatched 7 | . . . . . 4 1 2 Investigation 1 | . . . . . 1 . . Extermination 3 | . . . . . 2 1 . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Distress Signals 3 | . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 11 10 2 . 21 18 7 Peak Tracking Total 12 | . 3 6 2 . 4 12 3 Tactical Retreats 6 | . . . . . 2 2 2 Traps | -11 -10 -10 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Traps Triggered 6 | . . . . . 3 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Machines Disabled 9 | . . 3 . . 4 . 2 Max in Single Turn 2 | . . 1 . . 2 . 1 Garrison Access 2 | . . . . . 1 1 . Energy Cycler 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Machines Accessed 14 | . 8 . . . 3 3 . Terminals 12 | . 8 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 50 | . 30 . . . 9 11 . Successful 31 | . 21 . . . 4 6 . Failed 19 | . 9 . . . 5 5 . Catastrophic 3 | . 1 . . . . 2 . Database Lockouts . | . . . . . . . . Manual 44 | . 28 . . . 6 10 . Terminals 46 | . 30 . . . 6 10 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 3 1 . Terminal Hacks 16 | . 12 . . . 1 3 . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 5 | . 5 . . . . . . Branch Access Points 1 | . . . . . . 1 . Unreport Threat 3 | . 2 . . . . 1 . Locate Traps 5 | . 3 . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks 13 | . 9 . . . 2 2 . Terminals 13 | . 9 . . . 2 2 . Botnet 8 | . 4 . . . 2 2 . Skim 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 13 | . 8 . . . 3 2 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Arm Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Active Infowar (turns) 1522 | . . . . . 523 595 404 Sensors 1522 | . . . . . 523 595 404 Structural 605 | . . . . . 265 340 . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Turns Passed 4403 | 70 923 510 244 740 917 595 404 Spaces Moved 3334 | 49 632 368 191 671 699 556 168 Core 8 | 8 . . . . . . . Treads . | . . . . . . . . Legs 335 | 41 138 . . . . . 156 Wheels 2991 | . 494 368 191 671 699 556 12 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 105 105 87 88 112 Average Speed 104 | 118 104 106 105 109 98 99 115 Slowest Speed 400 | 190 120 115 105 110 110 120 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 98 26 51 58 22 25 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 7 | . . . . 7 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 63 | . 16 33 . . 4 2 8 Melee . | . . . . . . . . Projectile 7 | . . . . . 4 2 1 AOE 56 | . 16 33 . . . . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Arm Total 3979 | 57 846 430 210 677 821 586 352 Wait 411 | . 174 23 . . 49 4 161 Move 3327 | 48 631 367 190 670 698 555 168 Hop . | . . . . . . . . Pick Up 18 | 2 11 2 2 . 1 . . Fast Attach 26 | 7 1 . . . 12 2 4 Attach 12 | . . . 2 . 4 3 3 Detach 1 | . . . . . . . 1 Swap 42 | . 5 6 3 5 9 10 4 Drop 18 | . . 3 2 2 5 5 1 Fire 122 | . 24 29 11 . 43 5 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -7/Recycling -7/Scraptown -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 268 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Discovered exit to Mines (range 9) 318 | -10/Materials | Build established: Hacker-Mutant 428 | -10/Materials | Identified exit to Materials 428 | -10/Materials | Discovered exit to Materials (range 12) 609 | -10/Materials | Identified exit to Subcaves 697 | -10/Materials | Learned 4 Subcaves zone layouts 994 | -10/Materials | Entered Subcaves 995 | -10/Subcaves | Approached by a straggling Scientist 995 | -10/Subcaves | Identified exit to Materials 995 | -10/Subcaves | Identified exit to Recycling 1051 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1295 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1430 | -10/Subcaves | Learned location of Mines (-10) 1504 | -10/Subcaves | Entered Recycling 1558 | -7/Recycling | Core integrity fell below 50% 1720 | -7/Recycling | Scanned before Scraplab entrance 1735 | -7/Recycling | Entered Scraplab 1744 | -7/Recycling | Identified exit to Scraptown 1744 | -7/Recycling | Discovered exit to Scraptown (range 4) 1748 | -7/Recycling | Entered Scraptown 1971 | -7/Scraptown | Identified exit to Factory 1971 | -7/Scraptown | Discovered exit to Factory (range 11) 2041 | -7/Scraptown | Visited Awakened 2050 | -7/Scraptown | Visited Bundlers 2161 | -7/Scraptown | Visited Spacefarers 2201 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2208 | -7/Scraptown | Visited Red Mages 2245 | -7/Scraptown | Visited Fellowship of the Rings 2421 | -7/Scraptown | Visited The Evicted 2446 | -7/Scraptown | Visited IN-MT5's Study 2488 | -7/Scraptown | Entered Factory 2488 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 2647 | -5/Factory | Garrison activated, responded to threat 2862 | -5/Factory | Identified exit to Factory 2862 | -5/Factory | Discovered exit to Factory (range 11) 3398 | -5/Factory | Discovered exit to Factory (range 8) 3405 | -5/Factory | Entered another Factory area 3405 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3428 | -4/Factory | Build established: Scavenger-Skirmisher 3658 | -4/Factory | Identified exit to Upper Caves 3658 | -4/Factory | Identified exit to Armory 3875 | -4/Factory | Identified exit to Research 3875 | -4/Factory | Discovered exit to Research (range 15) 4000 | -4/Factory | Entered Armory 4029 | -4/Armory | Lost 6 parts (1p3n2u) 4059 | -4/Armory | Energy Cycler disabled 4255 | -4/Armory | Build established: Hacker-Gunner 4404 | -4/Armory | Self-destructed Last Messages --------------- 04372_ Component Storage disabled. 04374_ Slug penetrates Component Storage. 04374_ Penetrated by Slug. 04374_ Slug penetrates Wall. 04375_ Slug penetrates H-77 Assassin. 04375_ Slug penetrates Component Storage. 04375_ Component Storage disabled. 04378_ Slug penetrates Component Storage. 04378_ Slug penetrates Wall. 04385_ Penetrated by Slug. 04386_ Slug penetrates Component Storage. 04393_ System corrupted: Matter fused (-6). 04393_ Penetrated by Slug. 04393_ Wave Gun destroyed. 04396_ Penetrated by Slug. 04398_ Slug penetrates Wall. 04398_ Slug penetrates Transfer Shaft. 04398_ Transfer Shaft disabled. 04398_ Slug penetrates Wall. 04401_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##############??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ????????????????????## #??????????????? | | ????????????????????# #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# "" """ #??????????????? | | ?????????????????????# "" """ #??????????????? | | ?????????????????????# Y @ #??????????????? | | ?????????????????????# !] #??????????????? | | ?????????????????????# !! #??????????????? | | ?????????????????????# ! #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????#######;######??????????????? | | ???????????????????####??# #??????????????????? | | ??????????????????? ?# #?####?????????????? | | ???????????????????"""""?# #"""""#????????????? | | ?????????????????? """"" # #""T""#########+#### | | ??????????????#"R """"" # | | ???????????????""" + | | ??????????????# "" """"" # | | ?????????????????? """"" # | | ???????????????????"""""?# """" """"" % | | ??????????????????? ?# """ """"" | | ???????????????????] ??# """"" = | | ??????????????????#####?## | | ????????????????????????# | | ????????????????????????# " " """"" """"" | | ????????????????????????# """"" """"" """"" | | ????????????????????????# """"" """"" """"" | | ????????????????????????# | | ????????????????????????# | | ??????????????????????#####+############"""#"##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 41 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 68 Targeting Accuracy 13 Target Analysis 8 Core Analysis 6 Energy Filtering 50 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialServoRocket Manual? 0 Play Time 00:29:25 Cumulative 299.5 hours Start 2026.10.16 @ 19:39:17 End 2026.10.16 @ 20:06:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 512 Rogue 330 Adventurer 15 Explorer 167 Win Type - Total 37 Types 35/0/0/1/0/0/0/0/0/1 Lore% 68 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 390f7fde-3cde-47ce-8bae-46acaa28995c