Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.08 @ 06:05:55 Player: PyroDawn Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (114) 570 Value Destroyed (4522) 4522 Prototype IDs (29) 580 Alien Tech Used (4) 800 Bonus (14602) 14602 TOTAL SCORE: 28374 Bonus ------- High Alert Combat Kills 562 Follower Combat Kills 430 Entered Garrisons 200 Entered DSFs 500 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -90 Cogmind --------- Core Integrity 1263/1600 Matter 300/300 Energy 188/190 System Corruption 4% Temperature Cool (-195) Movement Flying (28) Location Tau Ceti IV Orbit Parts ------- > --- POWER (4) -------- Light Quantum Reactor Matter Drive > --- PROPULSION (8) --- Cooled Field Propulsion Drive Q-thruster Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink Improved Targeting Computer Experimental Target Analyzer Core Analyzer Armor Integrity Analyzer Improved Utility Shielding Graphene Brace Experimental System Shield > --- WEAPON (4) ------- Quantum Rifle > --- INVENTORY (5) ---- Micro Antimatter Reactor Impulse Thruster Array Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Matter Drive > --- PROPULSION ------- Impulse Thruster Cooled Field Propulsion Drive Q-thruster Q-thruster Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Cryofiber Web Advanced Gravity Neutralizer Improved Targeting Computer Experimental Target Analyzer Armor Integrity Analyzer Improved Reaction Control System Improved Utility Shielding Graphene Brace Experimental System Shield > --- WEAPON ----------- Improved Arc Projector Quantum Rifle > --- INVENTORY -------- Field Propulsion Array Advanced Actuator Array Sigix Containment Pod [Rating: 185] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion VSS Leg Treads Advanced Treads Leg VSS Leg Wheel High-density Centrium Wheel Hover Unit Airjet Flight Unit Q-thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Improved Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Core Stripper Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Slots Evolved 19 | . 1 2 2 2 2 2 . . 2 2 . 2 2 . Power 3 | . . . . 1 . . . . . . . 2 . . Propulsion 6 | . 1 . 1 . 1 . . . 2 1 . . . . Utility 8 | . . 2 . 1 1 1 . . . 1 . . 2 . Weapon 2 | . . . 1 . . 1 . . . . . . . . Parts Attached 215 | 8 3 12 16 4 39 4 13 2 17 14 34 10 16 23 Power 28 | 1 . 2 . 1 7 . 2 . 3 1 3 2 3 3 Engine 6 | 1 . 2 . 1 2 . . . . . . . . . Core 10 | . . . . . 5 . 2 . 2 . . 1 . . Reactor 12 | . . . . . . . . . 1 1 3 1 3 3 Propulsion 68 | 2 1 3 9 . 12 . 6 1 7 5 14 1 2 5 Treads 1 | . . . . . 1 . . . . . . . . . Leg 33 | 2 1 . 4 . 10 . 6 1 7 2 . . . . Wheel 1 | . . . . . . . . . . . 1 . . . Hover 10 | . . 3 4 . . . . . . 2 1 . . . Flight 23 | . . . 1 . 1 . . . . 1 12 1 2 5 Utility 82 | 3 . 3 4 2 12 2 3 1 2 7 12 6 11 14 Device 44 | . . 1 . 2 3 1 2 1 2 4 8 2 8 10 Storage 4 | 1 . . 1 . 2 . . . . . . . . . Processor 12 | 1 . . 1 . 2 . . . . 2 2 . 1 3 Hackware 3 | . . . . . . . . . . . . 1 2 . Protection 19 | 1 . 2 2 . 5 1 1 . . 1 2 3 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 2 4 3 1 8 2 2 . 5 1 5 1 . 1 Energy Gun 18 | 1 . 4 3 . 3 1 1 . 3 . 1 1 . . Energy Cannon 10 | . . . . 1 4 . 1 . 2 . 2 . . . Ballistic Gun 3 | 1 1 . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 4 . . . . 2 7 2 1 1 Parts Lost 53 | . . . . . 10 . . . 23 . 10 1 4 5 Power 8 | . . . . . 2 . . . 4 . . . 1 1 Propulsion 19 | . . . . . 4 . . . 6 . 5 . 2 2 Utility 13 | . . . . . 2 . . . 6 . 3 . 1 1 Weapon 13 | . . . . . 2 . . . 7 . 2 1 . 1 Highest Loss Streak 11 | . . . . . 6 . . . 11 . 3 1 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 98 99 99 97 94 87 83 59 37 73 81 79 79 Engine 5 | . 12 9 8 14 3 5 5 5 3 . . . . . Core 3 | . . . . . 7 5 5 5 3 . . . . . Reactor 1 | . . . . . . . . . 1 1 6 11 10 10 Treads 1 | . . . . . 3 . . . . . . . . . Leg 18 | . 36 10 17 28 22 27 20 16 14 5 . . . . Hover 3 | . . 19 15 . . . . . . 5 2 . . . Flight 4 | . . . . . 2 . . . . 2 24 28 25 25 Device 10 | . . 8 8 13 12 11 11 11 8 9 20 17 14 13 Storage 5 | . 12 10 8 7 6 5 5 5 4 . . . . . Processor 8 | . 12 10 8 7 7 11 11 11 8 8 6 9 7 12 Protection 6 | . . 9 8 7 10 5 5 5 2 2 5 2 3 3 Energy Gun 11 | . 12 18 25 19 8 8 13 16 7 . . 4 7 7 Energy Cannon 3 | . . . . 1 9 7 2 . 3 . 1 . . . Ballistic Gun 1 | . 11 1 . . . . . . . . . . . . Peak Build Rating 185 | 7 9 22 34 46 69 80 94 94 109 87 165 179 182 185 Average Rating 64 | 3 8 18 30 43 60 78 88 94 85 59 129 166 172 173 On Entrance 67 | . 7 9 22 34 46 69 80 93 94 11 77 139 172 153 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 87 | 18 19 28 35 46 63 86 83 75 87 14 52 57 51 57 Greatest Support 115 | 20 30 30 48 48 79 87 100 80 115 15 61 60 60 62 Greatest Overweight (x) 2 | . . 1 1 . 2 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 7 10 10 10 10 14 15 15 15 14 5 5 5 5 5 Most Carried 15 | 9 10 10 10 10 15 15 15 15 15 5 5 5 5 5 Average Carried 10 | 5 9 9 9 9 14 14 14 15 11 4 4 4 5 4 Final Capacity 15 | 10 10 10 10 10 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 7 10 10 10 10 15 15 15 15 5 5 5 5 5 5 Class Distribution -------------------- 35% | Hacker-Gunner 28% | Hacker-Mutant 23% | Hacker-Tank 12% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/DSF Hacker-Gunner | -5/Garrison Hacker-Gunner | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Matter Collected 2334 | 231 97 102 190 40 364 40 130 33 134 24 317 72 144 416 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5525 | . 142 561 251 175 2211 . 339 674 1130 . 42 . . . Parts 212 | . 17 28 9 9 62 . 15 25 43 . 4 . . . Haulers Intercepted 8 | . . 2 1 2 3 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Combat Hostiles Destroyed 95 | . 6 12 3 1 36 . 5 11 19 . 2 . . . Guns 60 | . 6 12 2 1 18 . 1 10 10 . . . . . Cannons 19 | . . . . . 13 . 3 . 3 . . . . . AOE 8 | . . . . . . . . 1 5 . 2 . . . Classes Destroyed 12 | . 2 3 1 . 2 . 1 1 2 . . . . . Worker 1 | . . . . . . . . . 1 . . . . . Hauler 8 | . . 2 1 2 3 . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . Watcher 9 | . 2 1 2 . 4 . . . . . . . . . Swarmer 31 | . 6 3 . . 13 . . . 7 . 2 . . . Cutter 2 | . . . . . . . . 2 . . . . . . Grunt 36 | . . 6 1 1 12 . 1 7 8 . . . . . Brawler 2 | . . . . . 1 . 1 . . . . . . . Duelist 3 | . . . 1 . 1 . . . 1 . . . . . Sentry 10 | . . 3 1 . 3 . . 2 1 . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . Programmer 7 | . . . . . 5 . . . 2 . . . . . Thug 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 2 4 5 1 6 . 2 11 6 . 2 . . . Combat Bots Only 11 | . 2 3 2 1 6 . 2 11 6 . 2 . . . Max Kills in Single Turn 3 | . 2 1 1 1 1 . 1 2 3 . 2 . . . Gunslinging 1 | . 1 . . . . . . 1 . . . . . . Exploded 3 | . . . . . . . . 1 3 . 2 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . 7R-MNS (-6/Factory) Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Hostile Shots Fired 1770 | . 21 44 4 1 270 . 8 77 686 15 345 . 168 131 Missed 747 | . 8 12 3 1 63 . 2 33 261 8 196 . 99 61 Damage Taken 11914 | . 62 209 9 . 2358 . 48 360 5525 83 1665 . 734 861 Core 1881 | . 11 7 . . 257 . . 15 983 15 256 . 146 191 Absorbed by Shields 72 | . . . . . . . . . . . . . . 72 Redirected to Shielding 305 | . . . . . 99 . . . . . 109 . 51 46 Ignored by Resistances 7817 | . 46 142 5 . 1437 . 43 489 3487 84 1105 . 430 549 Core Remaining (%) 84 | 100 95 98 100 100 69 . . 98 14 . 72 100 . 78 Volleys Fired 259 | . 12 32 11 7 118 . 7 23 36 . 8 . 2 3 Largest 4 | . 2 2 3 3 3 . 3 4 4 . 1 . 2 2 Hottest 336 | . 70 112 182 184 215 . 210 241 336 . 98 . 159 159 Shots Fired 715 | . 24 64 33 20 352 . 21 70 112 . 8 . 4 7 Gun 484 | . 24 64 33 18 171 . 15 69 74 . 5 . 4 7 Cannon 225 | . . . . 2 181 . 6 . 34 . 2 . . . Launcher 6 | . . . . . . . . 1 4 . 1 . . . Special . | . . . . . . . . . . . . . . . Kinetic 15 | . 12 2 . . 1 . . . . . . . . . Thermal 623 | . 12 62 33 20 351 . 14 46 73 . 7 . 2 3 Explosive 6 | . . . . . . . . 1 4 . 1 . . . Electromagnetic 71 | . . . . . . . 7 23 35 . . . 2 4 Robot Hit Streak 73 | . 8 64 73 9 57 . 20 21 32 . 25 . 28 6 Robot Miss Streak 2 | . 1 . 1 1 2 . 1 1 1 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . . Shots Hit Robots 582 | . 17 56 27 14 285 . 18 61 94 . 1 . 3 6 Core Hits 238 | . 8 25 12 6 82 . 9 35 57 . 2 . 2 . Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 36 | . . 10 3 . 14 . 2 3 4 . . . . . Burn 35 | . . 10 3 . 14 . 2 3 3 . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13230 | . 197 813 399 239 6191 . 404 1331 3318 4 202 . 38 94 Guns 7511 | . 197 813 399 207 2944 . 277 1200 1342 . . . 38 94 Cannons 4233 | . . . . 32 3239 . 127 . 835 . . . . . Explosions 1474 | . . . . . . . . 131 1141 . 202 . . . Melee . | . . . . . . . . . . . . . . . Ramming 12 | . . . . . 8 . . . . 4 . . . . Kinetic 109 | . 84 25 . . . . . . . . . . . . Thermal 11438 | . 113 788 399 239 6183 . 329 941 2331 . . . 33 82 Explosive 895 | . . . . . . . . 131 562 . 202 . . . Electromagnetic 776 | . . . . . . . 75 259 425 . . . 5 12 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . 23 . 10 . 3 4 Average Corruption 6 | . . . . . . . . . 11 . 4 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . 13 . 6 . 3 6 Message Errors 4 | . . . . . . . . . 3 . . . . 1 Matter Fused 6 | . . . . . . . . . 2 . 2 . 2 . Heat Flow Errors 4 | . . . . . . . . . 1 . 2 . 1 . Energy Discharges 5 | . . . . . . . . . 2 . . . . 3 Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . 1 . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 224 | . . . . 5 72 . . . 82 . 65 . . . Projectiles 84 | . . . . 5 72 . . . 7 . . . . . Explosions 140 | . . . . . . . . . 75 . 65 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . . . . . . 118 2 . . . . Shots 2 | . . . . . . . . . 2 . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . Targets Rammed 3 | . . . . . 2 . . . . 1 . . . . Kicked 2 | . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 458 | . 50 144 337 35 218 . 247 63 249 . 232 197 458 302 Average Temperature 83 | . 14 40 116 17 49 . 112 22 62 . 132 97 128 125 Received Heat Transfer 2705 | . . 87 9 . 1266 . 18 351 815 27 69 . 36 27 Effects 3 | . . . . . . . . . . . . . 2 1 Energy Bleed 1 | . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 10 | . . . 1 . 7 . 1 . 1 . . . . . Combat Hostiles 8 | . . . 1 . 5 . 1 . 1 . . . . . Parts Melted 63 | . . 14 4 . 29 . . 4 12 . . . . . Heat Transferred 20860 | . 333 2775 1221 518 10167 . 707 1786 3245 . . . 37 71 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Peak Influence 953 | . 132 237 147 86 833 173 207 548 884 527 448 284 761 953 Initial 326 | . . 28 1 48 5 168 92 120 213 254 186 189 128 326 Average 221 | . 51 92 90 38 221 169 167 280 510 401 259 215 384 616 Maximum Alert Level 3 | . . 1 . . 3 . 1 2 3 2 2 1 3 3 Low Security (%) 60 | 100 100 94 100 100 60 100 84 42 . . 9 43 38 . Level 1 16 | . . 5 . . 10 . 15 32 35 39 80 56 20 15 Level 2 16 | . . . . . 18 . . 25 54 60 9 . 29 42 Level 3 6 | . . . . . 10 . . . 10 . . . 11 42 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Squads Dispatched 36 | . . 2 3 2 12 . . . 10 . 2 . 1 4 Investigation 7 | . . . . . 3 . . . 2 . 1 . 1 . Extermination 9 | . . . . 1 4 . . . 3 . . . . 1 Reinforcement 13 | . . 2 1 1 3 . . . 3 . 1 . . 2 Assault 3 | . . . 1 . . . . . 1 . . . . 1 Garrison 4 | . . . 1 . 2 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 1 . . 1 . Construction Impeded 2 | . . . . . . . . . 2 . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Distress Signals 14 | . 1 1 2 1 1 . . . 2 1 3 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 316 | . 13 17 5 9 49 . 7 21 67 18 44 2 26 38 Peak Tracking Total 25 | . 4 5 3 3 5 . 3 12 25 7 20 2 15 20 Tactical Retreats 47 | . 2 1 . . 6 . 1 4 7 8 5 . 8 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Traps Triggered 8 | . . 1 . . . . 2 1 1 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Machines Disabled 10 | . . . . . 2 . . . 5 . 3 . . . Max in Single Turn 2 | . . . . . 1 . . . 2 . 1 . . . Garrison Access 4 | . . . 1 . 1 . . . 1 . . . 1 . Garrison Relay 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Machines Accessed 65 | . 8 6 2 3 9 2 . . 7 5 7 1 7 8 Terminals 50 | . 6 5 1 3 4 1 . . 5 3 7 1 6 8 Fabricators 3 | . . . . . 2 . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . . . 1 . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . 2 . . . 1 . Total Hacks 178 | . 26 23 6 6 22 8 . . 19 9 12 2 20 25 Successful 111 | . 24 20 5 3 18 6 . . 7 4 7 1 10 6 Failed 67 | . 2 3 1 3 4 2 . . 12 5 5 1 10 19 Catastrophic 7 | . . . . 1 . . . . 1 . 2 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 104 | . 18 17 2 2 14 6 . . 9 4 7 2 9 14 Terminals 138 | . 20 21 2 6 12 1 . . 15 6 12 2 16 25 Fabricators 5 | . . . . . 4 . . . . 1 . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . . Recycling Units 15 | . 6 . . . . 7 . . . 2 . . . . Scanalyzers 6 | . . 2 4 . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . . . 4 . . . 4 . Terminal Hacks 46 | . 9 10 . 3 6 1 . . 1 2 5 . 6 3 Record 5 | . . . . . . . . . . . 4 . 1 . Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . . . . 1 Prototype ID Bank 7 | . 1 4 . 1 1 . . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . 3 . Open DSF 4 | . . . . 2 . 1 . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 1 . . . . . . . 1 . . . . Alert Level 3 | . . 1 . . 2 . . . . . . . . . Unreport Threat 3 | . 1 1 . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 1 . . 1 . . . . . . . . . Registered Components 3 | . 1 1 . . . . . . . . . . 1 . Registered Prototypes 2 | . . 1 . . . . . . . . . . 1 . Disengage Seal 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . . . . . Retrieve Components 3 | . 2 . . . . 1 . . . . . . . . Scanalyzer 6 | . . 2 4 . . . . . . . . . . . Insert Component 3 | . . 1 2 . . . . . . . . . . . Analyze 3 | . . 1 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 52 | . 13 8 1 . 10 4 . . 5 1 2 1 4 3 Terminals 34 | . 9 8 1 . 5 . . . 2 . 2 1 3 3 Track 3 | . 2 1 . . . . . . . . . . . . Assimilate 2 | . . 2 . . . . . . . . . . . . Botnet 26 | . 6 4 1 . 4 . . . 2 . 2 1 3 3 Operators 3 | . 1 1 . . 1 . . . . . . . . . Fabricators 3 | . . . . . 3 . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . Download 1 | . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . Recycling Units 9 | . 4 . . . . 4 . . . 1 . . . . Monitor 2 | . 1 . . . . 1 . . . . . . . . Reject 4 | . 2 . . . . 1 . . . 1 . . . . Recyclers 2 | . 1 . . . . 1 . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . 3 . . . 1 . Broadcast 1 | . . . . . . . . . 1 . . . . . Decoy 1 | . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . Jam 2 | . . . . . 1 . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 56 | . 8 6 2 3 8 . . . 6 5 5 1 4 8 Full Trace Events 3 | . . . . . . . . . 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . 222 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 16 | . 13 . . . . 3 . . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . 2 . . . . 3 2 . . . . . Machine Destruction 7 | . . . 2 . . . . 3 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Total Allies 18 | . . . . . . . . . . . . . . 18 Largest Group 12 | . . . . . . . . . . . . . . 12 Highest-Rated Group 391 | . . . . . . . . . . . . . . 391 Highest-Rated Ally 234 | . . . . . . . . . . . . . . 234 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 101 | . . . . . . . . . . . . . . 101 Total Damage 4281 | . . . . . . . . . . . . . . 4281 Kills 14 | . . . . . . . . . . . . . . 14 Allies Corrupted 2 | . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Robot Analysis Total 3 | . 2 . . . . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Turns Passed 7933 | 59 771 875 354 739 2479 99 241 214 706 322 378 108 267 321 Spaces Moved 7682 | 37 453 515 296 595 1285 75 151 129 449 609 1017 281 848 942 Core 215 | 7 . . . . . . . . 39 169 . . . . Treads . | . . . . . . . . . . . . . . . Legs 3427 | 30 453 155 144 595 1285 75 151 129 410 . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 512 | . . 360 152 . . . . . . . . . . . Flight 3528 | . . . . . . . . . . 440 1017 281 848 942 Fastest Speed 21 | 50 120 52 48 90 90 115 116 106 50 40 21 21 21 21 Average Speed 74 | 106 120 114 77 90 144 117 119 106 113 48 27 21 23 21 Slowest Speed 270 | 120 120 190 112 90 270 118 126 106 123 70 40 24 24 28 Overloaded Moves 36 | . . . . . . . . . . . . . 25 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . . . 9 18 1 6 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 33 | 4 63 46 28 15 39 3 80 28 23 19 83 10 26 34 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 79 | . . . . 1 5 . . 12 38 . 23 . . . Melee . | . . . . . . . . . . . . . . . Projectile 12 | . . . . 1 5 . . . 6 . . . . . AOE 67 | . . . . . . . . 12 32 . 23 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Gar Fac Res Qua Res Acc Com Total 9277 | 54 658 746 408 784 1642 88 204 153 566 625 1080 325 905 1039 Wait 867 | . 182 160 44 169 142 . . . 53 1 9 27 33 47 Move 7577 | 36 452 514 295 594 1284 74 150 128 448 590 983 278 835 916 Hop 42 | . . . . . . . . . . 9 15 1 6 11 Pick Up 112 | 9 6 11 16 5 29 4 8 . 5 3 9 . . 7 Fast Attach 121 | 5 1 9 5 1 10 1 3 . 2 13 29 9 15 18 Attach 51 | 3 . 1 2 2 13 3 1 . 12 1 7 2 . 4 Detach 17 | 1 . . 1 . . 2 1 . . . 2 4 . 6 Swap 46 | . 2 2 9 1 16 . 9 2 3 . . . 1 1 Drop 170 | . 3 17 25 5 28 4 20 . 5 7 18 4 13 21 Fire 259 | . 12 32 11 7 118 . 7 23 36 . 8 . 2 3 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . . Kick 2 | . . . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 5 . . . . . . 5 Rewire 2 | . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -5/Garrison -4/Factory (discovered 2 exits: *Res / Gar) -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command Tau Ceti IV Orbit History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 14) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Propulsion x1 316 | -10/Materials | Build established: Hacker-Mutant 456 | -10/Materials | Identified exit to Mines 456 | -10/Materials | Discovered exit to Mines (range 15) 800 | -10/Materials | Identified exit to Materials 800 | -10/Materials | Discovered exit to Materials (range 6) 831 | -10/Materials | Entered another Materials area 831 | -9/Materials | Evolved 2 slots: Utility x2 1657 | -9/Materials | Identified exit to Materials 1657 | -9/Materials | Discovered exit to Materials (range 16) 1706 | -9/Materials | Entered another Materials area 1706 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1724 | -8/Materials | Garrison activated, responded to threat 1996 | -8/Materials | Build established: Hacker-Gunner 2020 | -8/Materials | Met 7R-MNS 2047 | -8/Materials | Identified exit to Factory 2047 | -8/Materials | Discovered exit to Factory (range 10) 2060 | -8/Materials | Entered Factory 2060 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2061 | -7/Factory | Caught up to 7R-MNS 2078 | -7/Factory | Identified exit to Lower Caves 2078 | -7/Factory | Discovered exit to Lower Caves (range 11) 2086 | -7/Factory | Identified exit to DSF 2782 | -7/Factory | Identified exit to Factory 2782 | -7/Factory | Discovered exit to Factory (range 7) 2799 | -7/Factory | Entered another Factory area 2799 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2800 | -6/Factory | Caught up to 7R-MNS 2905 | -6/Factory | Noticed a derelict Sapper rigging charges 3093 | -6/Factory | Build established: Hacker-Tank 3177 | -6/Factory | Attacked by 7R-MNS 3353 | -6/Factory | 7R-MNS lamented failing the tripod run 3353 | -6/Factory | Destroyed 7R-MNS 3381 | -6/Factory | Lost 6 parts (2p2n1u1w) 4376 | -6/Factory | Garrison activated, responded to threat 4814 | -6/Factory | Identified exit to Factory 4814 | -6/Factory | Discovered exit to Factory (range 15) 4912 | -6/Factory | Build established: Hacker-Gunner 5156 | -6/Factory | Discovered exit to Factory (range 4) 5278 | -6/Factory | Entered another Factory area 5278 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5377 | -5/Factory | Identified exit to DSF 5377 | -5/Factory | Entered DSF 5377 | -5/DSF | Encountered a pitched battle between 0b10 and Warlord forces 5386 | -5/DSF | P-70 Sage assimilated allied 01-2EH(s) 5422 | -5/DSF | Found Hvy. Reflective Plating 5423 | -5/DSF | Identified exit to Garrison 5423 | -5/DSF | Discovered exit to Garrison (range 13) 5437 | -5/DSF | Sterilization system engaged 5457 | -5/DSF | Ambient heat levels rising (+10) 5459 | -5/DSF | Lost 11 allies 5472 | -5/DSF | Ambient heat levels rising (+10) 5487 | -5/DSF | Ambient heat levels rising (+10) 5502 | -5/DSF | Ambient heat levels rising (+10) 5517 | -5/DSF | Ambient heat levels rising (+10) 5532 | -5/DSF | Ambient heat levels rising (+10) 5547 | -5/DSF | Ambient heat levels rising (+10) 5562 | -5/DSF | Ambient heat levels rising (+10) 5577 | -5/DSF | Ambient heat levels rising (+10) 5592 | -5/DSF | Ambient heat levels rising (+10) 5607 | -5/DSF | Ambient heat levels rising (+10) 5618 | -5/DSF | Entered Garrison 5646 | -5/Garrison | Spotted B-75 Beast 5672 | -5/Garrison | Triggered checkpoint 5672 | -5/Garrison | Triggered checkpoint 5704 | -5/Garrison | Triggered checkpoint 5730 | -5/Garrison | Garrison Relay disabled 5811 | -5/Garrison | Identified exit to Factory 5811 | -5/Garrison | Discovered exit to Factory (range 15) 5832 | -5/Garrison | Entered Factory 5832 | -4/Factory | Evolved 2 slots: Propulsion x2 5840 | -4/Factory | Destroyed 11 combat bots 6221 | -4/Factory | Lost 3 parts (2u1w) 6314 | -4/Factory | Spotted B-86 Titan 6344 | -4/Factory | System corruption reached 10% 6399 | -4/Factory | Lost 11 parts (3p3u5w) 6485 | -4/Factory | Core integrity fell below 50% 6520 | -4/Factory | Core integrity fell below 20% 6521 | -4/Factory | Identified exit to Garrison 6527 | -4/Factory | Identified exit to Research 6527 | -4/Factory | Discovered exit to Research (range 9) 6538 | -4/Factory | Entered Research 6538 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6544 | -3/Research | Lost 8 parts (1p6n1u) 6591 | -3/Research | Build established: Hacker-Mutant 6593 | -3/Research | Found Prototype Device 6593 | -3/Research | Identified Exp. Thermal Shield 6633 | -3/Research | Found Prototype Device 6633 | -3/Research | Identified Adv. Kinecellerator 6777 | -3/Research | Identified exit to Quarantine 6777 | -3/Research | Discovered exit to Quarantine (range 6) 6788 | -3/Research | Search patrols dispatched 6860 | -3/Research | Entered Quarantine 6918 | -3/Quarantine | Found Alien Impact Weapon 6918 | -3/Quarantine | Identified Core Stripper 6943 | -3/Quarantine | Found Alien Reactor 6952 | -3/Quarantine | Identified Matter Drive 6974 | -3/Quarantine | Met incapacitated Sigix Warrior 6974 | -3/Quarantine | Lockdown squad dispatched 6975 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6976 | -3/Quarantine | Unlocked Sigix quarantine chamber 6980 | -3/Quarantine | Found Sigix Containment Pod 6998 | -3/Quarantine | Found Alien Artifact 6998 | -3/Quarantine | Identified Core Reset Matrix 6998 | -3/Quarantine | Used Core Reset Matrix 7002 | -3/Quarantine | Sensed 11 artifacts in vicinity 7027 | -3/Quarantine | Cryocooling Duct disabled 7042 | -3/Quarantine | Ambient heat levels rising (+20) 7042 | -3/Quarantine | Non-combat units ordered to evacuate 7093 | -3/Quarantine | Found Transdimensional Reconstructor 7093 | -3/Quarantine | Warped through subspace 7111 | -3/Quarantine | Lost 3 parts (1n1u1w) 7115 | -3/Quarantine | Spotted Lightning 7117 | -3/Quarantine | Spotted Lightning 7128 | -3/Quarantine | Spotted Lightning 7149 | -3/Quarantine | Found Unknown Launcher 7149 | -3/Quarantine | Identified Fusion Bomb Launcher 7159 | -3/Quarantine | Lost 3 parts (1n1u1w) 7189 | -3/Quarantine | Build established: Hacker-Sprinter 7227 | -3/Quarantine | Found Prototype Processor 7227 | -3/Quarantine | Identified Exp. Target Analyzer 7231 | -3/Quarantine | Identified exit to Research 7231 | -3/Quarantine | Discovered exit to Research (range 5) 7238 | -3/Quarantine | System corruption reached 10% 7238 | -3/Quarantine | Entered Research 7238 | -2/Research | Evolved 2 slots: Power x2 7276 | -2/Research | Found Prototype Hackware 7276 | -2/Research | Identified Exp. System Shield 7295 | -2/Research | Identified exit to Access 7295 | -2/Research | Discovered exit to Access (range 15) 7330 | -2/Research | Discovered exit to Access (range 4) 7346 | -2/Research | Entered Access 7346 | -1/Access | Evolved 2 slots: Utility x2 7532 | -1/Access | Spotted B-99 Colossus 7563 | -1/Access | Found Prototype Device 7563 | -1/Access | Identified Exp. Force Field 7590 | -1/Access | Identified exit to Command 7590 | -1/Access | Discovered exit to Command (range 7) 7595 | -1/Access | Spotted B-99 Colossus 7595 | -1/Access | Spotted B-99 Colossus 7596 | -1/Access | Search patrols dispatched 7613 | -1/Access | Entered Command 7640 | -1/Command | Lost 3 parts (1p2n) 7645 | -1/Command | Found Unknown Launcher 7645 | -1/Command | Identified Gamma Bomb Array 7725 | -1/Command | Spotted B-99 Colossus 7779 | -1/Command | Disengaged cave seal 7851 | -1/Command | Allies destroyed B-99 Colossus 7894 | -1/Command | First assault squad dispatched 7894 | -1/Command | Lost 7 allies 7912 | -1/Command | Spotted Alpha 7 7913 | -1/Command | Spotted Executioner 7913 | -1/Command | Spotted Executioner 7913 | -1/Command | Spotted Striker 7913 | -1/Command | Spotted Alpha 7 7913 | -1/Command | Spotted Executioner 7913 | -1/Command | Spotted Executioner 7913 | -1/Command | Spotted Striker 7926 | -1/Command | Spotted B-99 Colossus 7926 | -1/Command | Spotted B-99 Colossus 7927 | -1/Command | Identified exit to Surface 7927 | -1/Command | Discovered exit to Surface (range 5) 7934 | *** | Destroyed 0b10! Last Messages --------------- 07928_ A bubble of rippling energy engulfs the area. 07928_ Field strength at 95. 07928_ Field strength at 86. 07929_ Field strength at 81. 07930_ Penetrated by Slug. 07930_ Slug penetrates Access Shell. 07930_ Penetrated by Slug. 07930_ Imp. Arc Projector destroyed. 07930_ Slug penetrates Access Shell. 07930_ Field strength at 47. 07930_ Penetrated by Slug. 07931_ Field strength at 17. 07932_ B-99 Colossus activates siege mode. 07932_ Field strength at 7. 07932_ S-43 Plague destroyed. 07933_ Stasis field depleted. 07933_ Acquired 2 matter. 07933_ Acquired 1 matter. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | | | ?????###################?????????????????????????? | | ?????# """T""" #?????????????????????????? | | ?????# """ """ ########??????????????????? | | ?????# # #??????????????????? | | ?????# # #################### | | ?????# # + | | ?????# " # | | ?????# = #"" # | | ?????####+##############"" + | | ??????# ##### ###????#"" ###### #### ######## | | ??????# # ! ! #????#T #????# #??# #??????? | | ??????# + #????#"" #????# #??# #??????? | | ??????# # ! !#????#"" #????# #??# #??????? | | ??????# ####+#########"" +???? #??# #??????? | | ??????# + #????# #??# #??????? | | ??????# ######### #????# #??# #??????? | | ??????# #???????########????# #??# #??????? | | ??????# #???????????????????# #??# #??????? | | ??????# #???#####????????#??? ???# ???????? | | ??????# #???# ??????? #???+???# #??????? | | ??????# #???# ?????? #???????# #??????? | | ??????# #???# ????? ????????# #??????? | | ??????# #???# """"" ??????????# ######## | | ??????## ### #???# " "???????????+ ? | | ???????# ??# #???# " @" "???????????# #?? | | ???????# ### ###?# "%"" "???????????# #?? | | ???????# # #?# "???????????# ### | | ???????# # #?# %""" #???????# #"# | | ???????# # T" #?# BB% #???????# | | ???????# # "" #?# BB BB#???????# ######"# | | ???????# # ### % % BB#???????# #????# | | ???????# ?# ###### ####???????# #????# | | ???????# ?## ##"""# #?????????# ###### | | ???????# ??# # "## ##?????????# + | | ???????# ?# # "# #?????????# # | | ???????# ?# # "## ##?????????# # | | ???????# ## # "# #?????????# ### | | ???????# ## # ""# ^ ##???# # ### | | ???????# ## # "# #???# + | | ???????# ## # "## ##???# ###"T# ### | | ???????# ## # "## = #????# ???#""# #?? | | ??????## ## # "#?#///"##????# ????#### #?? | | ??????# # #*""### #?????# ????????# #?? | | ??????# "" %%= ########+#???????# #?? | | ??????# T" ! ########+### | | ??????# ## # | | ?????###/#### # | | ?????# ## "" "" # | | ?????#= ## """" """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 80 Energy Generation 45 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Utility Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 10 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Matter Drive Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed SigixHeavyKatana Manual? 0 Play Time 05:16:19 Cumulative 516.7 hours Start 2025.01.07 @ 02:50:02 End 2025.01.08 @ 06:05:55 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 156 Rogue 151 Adventurer 0 Explorer 5 Win Type 3 Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 40 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a78b950-7052-4351-8cce-8fefc8142a07