Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 18:53:04 Player: UberDoot Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (147) 735 Value Destroyed (4309) 4309 Prototype IDs (242) 4840 Alien Tech Used (0) 0 Bonus (5132) 5132 TOTAL SCORE: 21416 Bonus ------- High Alert Combat Kills 136 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Friendly Fire -104 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 98/100 System Corruption 19% Temperature Cool (36) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Graphene Brace Stealth Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Experimental Cooling System Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Microactuators Makeshift Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Falx Falx > --- INVENTORY -------- Cooled VTOL Module Improved Heat Sink Advanced ECM Suite Experimental Phase Shifter Neutron Missile Launcher [Rating: 107] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Microactuators Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Reactive Plating Weapon Falx Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . . . . . . Utility 8 | . . . . . 2 2 1 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 228 | 7 27 5 3 6 76 27 23 1 1 6 . 7 1 2 9 4 23 Power 37 | 1 5 1 . 2 7 2 8 . . 3 . 2 1 1 2 . 2 Engine 19 | 1 5 1 . 1 7 1 3 . . . . . . . . . . Core 14 | . . . . 1 . 1 4 . . . . 2 1 1 2 . 2 Reactor 4 | . . . . . . . 1 . . 3 . . . . . . . Propulsion 46 | 2 4 1 . 2 20 9 1 1 . . . . . 1 2 . 3 Treads 16 | 2 1 . . . 13 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 10 | . 3 1 . 2 4 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . 3 9 1 1 . . . . . 1 2 . 3 Utility 79 | 2 8 1 . . 22 12 9 . 1 2 . 3 . . 3 2 14 Device 46 | 1 6 1 . . 11 7 6 . 1 1 . . . . 1 1 10 Storage 3 | 1 2 . . . . . . . . . . . . . . . . Processor 14 | . . . . . 4 3 3 . . . . 1 . . 1 . 2 Hackware 5 | . . . . . 1 2 . . . . . 2 . . . . . Protection 11 | . . . . . 6 . . . . 1 . . . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 66 | 2 10 2 3 2 27 4 5 . . 1 . 2 . . 2 2 4 Energy Gun 4 | . 3 . . 1 . . . . . . . . . . . . . Energy Cannon 3 | . 1 . . . 1 . . . . . . . . . 1 . . Ballistic Gun 23 | 2 3 1 1 . 16 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . Launcher 8 | . . . 1 . 4 . . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . 3 1 1 . 5 1 . . . . . . . . . . 2 Slashing Weapon 14 | . . . . . 1 3 5 . . 1 . 2 . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 2 1 . . . . . . . 1 . . Corrupted Parts 3 | . . . . 1 2 . . . . . . . . . . . . System Corruption 13 | . . . . 1 12 . . . . . . . . . . . . Parts Lost 61 | . 10 1 . . 19 1 1 . 1 1 . . 1 2 . 1 23 Power 10 | . 4 1 . . 1 1 . . . 1 . . . . . . 2 Propulsion 19 | . 2 . . . 8 . . . . . . . 1 . . . 8 Utility 21 | . . . . . 6 . 1 . 1 . . . . 2 . 1 10 Weapon 11 | . 4 . . . 4 . . . . . . . . . . . 3 Highest Loss Streak 14 | . 3 1 . . 10 1 1 . 1 1 . . 1 1 . 1 14 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 85 100 95 85 97 100 98 99 100 93 90 80 98 99 83 Engine 7 | . 13 14 14 6 8 2 3 6 6 3 . . . . . . . Core 1 | . . . . 7 . 3 2 . . . . 3 5 5 11 11 7 Treads 12 | . 16 14 14 14 24 . . . . . . . . . . . . Wheel 6 | . 11 14 14 14 9 . . . . . . . . . . . . Flight 10 | . . . . . . 20 31 33 33 33 33 29 25 23 29 29 21 Device 14 | . 14 14 14 14 15 9 18 20 18 19 20 13 11 7 6 11 14 Storage 7 | . 14 14 14 14 8 . . . . . . . . . . . . Processor 7 | . . . . . . 23 19 20 20 20 20 17 17 11 15 17 16 Hackware 3 | . . . . . . 8 7 6 6 6 6 14 17 17 17 11 8 Protection 2 | . . . . . 9 . . . . . . . . . 2 3 4 Ballistic Gun 10 | . 17 23 1 14 16 . . . . . . . . . . . . Impact Weapon 2 | . . 4 12 . . 5 . . . . . . . . . . 3 Slashing Weapon 3 | . . . . . . 8 13 13 13 13 13 9 11 11 11 10 4 Peak Build Rating 107 | 7 12 12 15 17 36 56 67 67 67 70 69 78 74 71 95 98 107 Average Rating 35 | 5 9 11 10 16 29 38 63 66 65 67 69 72 72 65 84 93 86 On Entrance 48 | . 7 12 12 15 17 27 52 67 66 67 69 69 74 71 71 92 93 Naked Turns 5 | . . . . . 5 . . . . . . . . . . . . Heaviest Build 113 | 13 92 92 91 98 113 20 25 25 25 25 24 25 25 22 26 30 29 Greatest Support 80 | 40 40 16 10 16 80 28 33 25 25 33 33 33 31 26 29 31 35 Greatest Overweight (x) 10 | . 9 8 9 9 10 1 . . . . . . . . 1 . 5 Average Overweight (x) 1 | . 3 7 8 6 4 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 6 20 25 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 15 | 5 15 24 24 24 23 4 4 4 4 4 5 4 4 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 25 25 24 25 5 5 5 4 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 32% | Scavenger-Mutant 25% | Mutant 13% | Hacker-Sprinter 10% | Sprinter 5% | Scavenger-Gladiator 3% | Scavenger-Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 3872 | 268 509 138 . 94 1805 348 230 10 10 35 20 70 10 20 . 105 200 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7001 | 34 918 119 . . 2400 828 923 196 . 125 . 515 151 274 . 125 393 Parts 331 | 4 52 8 . . 118 30 45 2 . 7 . 18 6 12 . 14 15 Haulers Intercepted 17 | . 2 . . . 4 5 3 . . . . 2 . . . . 1 Recyclers Shooed 4 | . 1 . . . 1 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 3 7 . . . 3 4 . 12 . Prevented 1 | . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 85 | . 13 5 . . 40 2 6 . . 1 . . 2 4 . 7 5 Melee 22 | . 1 . . . . 2 6 . . 1 . . 2 4 . 3 3 Guns 42 | . 3 5 . . 34 . . . . . . . . . . . . Cannons 8 | . 8 . . . . . . . . . . . . . . . . AOE 10 | . . . . . 6 . . . . . . . . . . 4 . Classes Destroyed 17 | 1 8 1 . . 4 2 . . . . . . . 1 . . . Worker 8 | . 1 . . . 2 3 1 . . . . 1 . . . . . Builder 6 | . 2 . . . 2 1 1 . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . . . 4 5 3 . . . . 2 . . . . 1 Recycler 13 | . 1 . . . 4 4 2 . . . . 2 . . . . . Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . . Operator 4 | . 1 . . . 1 . . . . . . 1 . . . . 1 Watcher 11 | . 3 . . . 2 3 3 . . . . . . . . . . Swarmer 18 | . . 3 . . 6 . 3 . . . . . 1 . . 5 . Grunt 42 | . 13 2 . . 23 . . . . . . . 1 3 . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . Sentry 9 | . . . . . 6 . 2 . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . . . . . . . . Programmer 6 | . . . . . . 1 1 . . . . . . . . 2 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . 1 . . . . Master Thief 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 1 3 3 . . 8 2 3 . . 1 . 5 1 2 . 5 2 Combat Bots Only 7 | . 2 3 . . 7 2 3 . . 1 . . 1 2 . 5 2 Max Kills in Single Turn 5 | 1 1 2 . . 5 1 1 . . 1 . 1 1 1 . 2 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . 2 . Melee 1 | . 1 . . . . 1 1 . . 1 . . 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 693 | . 80 12 . . 282 29 53 1 8 8 . . 5 28 3 36 148 Missed 226 | . 18 3 . . 76 23 41 . 3 4 . . 1 11 1 14 31 Damage Taken 8790 | . 865 338 . . 3177 84 123 . 56 195 . . 86 253 78 434 3101 Core 2308 | . 150 90 . . 533 27 39 . 19 50 . . 46 60 . 141 1153 Absorbed by Shields 243 | . . . . . 231 12 . . . . . . . . . . . Ignored by Resistances 206 | . . . . . 206 . . . . . . . . . . . . Regen/Repaired (Parts) 270 | . 87 . . . 24 19 24 . . . . 94 . . 22 . . Core Remaining (%) 60 | 100 . . . 4 3 96 . . . . 87 . . . . 75 . Volleys Fired 252 | 2 85 7 . 1 153 . . . . . . . . . . 3 1 Largest 2 | 2 2 2 . 2 2 . . . . . . . . . . 1 1 Hottest 105 | 40 105 46 . 62 68 . . . . . . . . . . 39 49 Shots Fired 486 | 4 168 15 . 3 292 . . . . . . . . . . 3 1 Gun 413 | 4 107 15 . 1 286 . . . . . . . . . . . . Cannon 63 | . 61 . . 2 . . . . . . . . . . . . . Launcher 10 | . . . . . 6 . . . . . . . . . . 3 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 389 | 4 88 15 . 3 279 . . . . . . . . . . . . Thermal 67 | . 67 . . . . . . . . . . . . . . . . Explosive 5 | . . . . . 1 . . . . . . . . . . 3 1 Electromagnetic 25 | . 13 . . . 12 . . . . . . . . . . . . Robot Hit Streak 20 | 2 7 5 . 5 20 . . . . . . . . . . 4 2 Robot Miss Streak 4 | . 4 3 . 1 4 . . . . . . . . . . 1 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . Secondary Targets 12 | . . 1 . . 11 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 455 | 2 105 12 . 2 193 32 34 5 . 7 . 11 5 16 . 9 22 Core Hits 199 | 2 34 8 . . 91 14 18 . . 3 . 4 2 6 . 9 8 Critical Kills 3 | . . . . . 3 . . . . . . . . . . . . Critical Parts Destroyed 7 | . 2 . . . 2 1 . . . . . . . . . . 2 Critical Strikes 20 | . 2 . . . 5 3 3 . . . . 2 1 1 . 1 2 Destroy 6 | . 1 . . . 5 . . . . . . . . . . . . Smash 4 | . 1 . . . . 1 . . . . . . . . . . 2 Sever 10 | . . . . . . 2 3 . . . . 2 1 1 . 1 . Melee Attacks 365 | . 9 3 . . 11 89 73 8 . 23 . 22 9 24 . 15 79 Impact 70 | . 9 3 . . 8 13 . . . . . . . . . . 37 Slashing 295 | . . . . . 3 76 73 8 . 23 . 22 9 24 . 15 42 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . 2 16 8 . . 1 . 6 2 . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 18 | . . . . . . 4 7 1 . 1 . 2 . 1 . 1 1 Damage Inflicted 15232 | 27 1678 166 . 45 4261 1975 1835 430 . 380 . 909 454 822 . 938 1312 Guns 4539 | 27 804 166 . 21 3521 . . . . . . . . . . . . Cannons 756 | . 732 . . 24 . . . . . . . . . . . . . Explosions 1203 | . . . . . 598 . . . . . . . . . . 588 17 Melee 8734 | . 142 . . . 142 1975 1835 430 . 380 . 909 454 822 . 350 1295 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 4348 | 27 665 166 . 45 3445 . . . . . . . . . . . . Thermal 851 | . 770 . . . 81 . . . . . . . . . . . . Explosive 916 | . . . . . 315 . . . . . . . . . . 588 13 Electromagnetic 383 | . 101 . . . 278 . . . . . . . . . . . 4 Impact 1006 | . 142 . . . . 335 . . . . . . . . . . 529 Slashing 7728 | . . . . . 142 1640 1835 430 . 380 . 909 454 822 . 350 766 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 3 8 8 9 12 . . . . . . . . . . 2 18 Average Corruption 6 | . 2 6 8 8 7 . . . . . . . . . . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 81 | . 4 24 17 12 14 . . . . . . . . . . 2 8 Message Errors 17 | . 1 5 3 2 4 . . . . . . . . . . 1 1 Matter Fused 14 | . 1 5 3 . 3 . . . . . . . . . . . 2 Heat Flow Errors 10 | . 1 3 . 1 1 . . . . . . . . . . 1 3 Energy Discharges 14 | . . 4 5 5 . . . . . . . . . . . . . Parts Fused 3 | . . . 1 1 1 . . . . . . . . . . . . Data Loss (minor) 12 | . . 3 3 1 3 . . . . . . . . . . . 2 Data Loss (major) 4 | . . 2 2 . . . . . . . . . . . . . . Misfires 4 | . 1 1 . 1 1 . . . . . . . . . . . . Alerts 2 | . . 1 . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1775 | . 44 . . . 39 408 81 283 . 61 . 224 181 26 . 78 350 Projectiles 6 | . 6 . . . . . . . . . . . . . . . . Explosions 80 | . . . . . 2 . . . . . . . . . . 78 . Melee 1689 | . 38 . . . 37 408 81 283 . 61 . 224 181 26 . . 350 Knockbacks 5 | . . . . 1 . 1 . . . . . . . . . . 3 Impact 4 | . . . . . . 1 . . . . . . . . . . 3 Kinetic 1 | . . . . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . . 40 . . . . . . . . . . 44 85 Shots 6 | . . . . . 2 . . . . . . . . . . 2 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 296 | . 274 243 . 126 173 . 4 . 2 201 36 . . 3 296 . 208 Average Temperature 71 | . 42 101 . 70 45 . 2 . 1 120 16 . . 2 121 . 58 Received Heat Transfer 1984 | . 498 45 . . 1144 6 45 . 18 . . . . 78 . . 150 Effects 4 | . . . . . . . . . . . . . . . 4 . . Interference 4 | . . . . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . . 2 . . . . . . . . . . 3 Combat Hostiles 3 | . 1 . . . . . . . . . . . . . . . 2 Parts Fried 7 | . 1 . . . 1 2 . . . . . . . . . . 3 Impact Corruptions 15 | . 1 . . . . 4 . . . . . . . . . . 10 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . 2 . . . . . . . . . . . . Heat Transferred 1754 | . 1604 . . . 150 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 1 . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 617 | 10 146 120 . . 617 574 416 . . . . 171 . . . . 350 Initial 280 | . 6 . . . . 280 280 . . . . . . . . . 100 Average 181 | 4 49 33 . . 287 305 203 . . . . 70 . . . . 197 Maximum Alert Level 2 | . . . . . 2 2 2 . . . . . . . . . 1 Low Security (%) 56 | 100 100 100 . 100 22 14 53 . . . . 100 . . . . 62 Level 1 34 | . . . . . 61 61 45 . . . . . . . . . 37 Level 2 8 | . . . . . 16 24 1 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . . 8 6 5 . 1 . . . . . . . 6 Investigation 9 | . 2 . . . 2 3 2 . . . . . . . . . . Extermination 5 | . . . . . . 2 1 . . . . . . . . . 2 Reinforcement 7 | . . . . . 3 1 2 . . . . . . . . . 1 Assault 2 | . . . . . 1 . . . 1 . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 9 | . 3 . . . 1 1 . . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 201 | . 24 5 . . 59 21 19 2 10 4 . 4 6 7 10 7 23 Peak Tracking Total 12 | . 3 3 . . 5 6 9 2 12 3 . 4 4 3 5 5 6 Tactical Retreats 20 | . . . . . 3 5 3 . 2 . . 1 2 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 11 | . 5 . . . 2 1 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . 5 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 13 | . 1 . . . 7 . . . . . . . . 1 . . 4 Max in Single Turn 3 | . 1 . . . 1 . . . . . . . . 1 . . 3 Garrison Access 3 | . . . . . . 2 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 77 | . 11 1 1 . 8 22 14 . . 3 1 6 1 2 5 . 2 Terminals 40 | . 8 . . . 7 11 9 . . . 1 2 1 . . . 1 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . Repair Stations 8 | . 1 . . . 1 1 2 . . . . 2 . . . . 1 Recycling Units 6 | . 2 . . . . 3 1 . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 1 . . . . 1 . . . . . Garrison Access 4 | . . . . . . 2 1 . . . . 1 . . . . . Total Hacks 188 | . 26 1 1 . 18 47 29 . . 26 7 15 1 2 12 . 3 Successful 128 | . 13 1 1 . 9 33 12 . . 26 7 10 1 2 12 . 1 Failed 59 | . 12 . . . 9 14 17 . . . . 5 . . . . 2 Catastrophic 10 | . . . . . 3 2 3 . . . . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 47 | . 11 . 1 . 10 15 5 . . . . 3 . . 1 . 1 Terminals 95 | . 21 . . . 15 26 19 . . . 7 5 1 . . . 1 Fabricators 8 | . . . . . . 8 . . . . . . . . . . . Repair Stations 21 | . 3 . . . 3 2 5 . . . . 6 . . . . 2 Recycling Units 7 | . 2 . . . . 3 2 . . . . . . . . . . Scanalyzers 8 | . . . . . . 4 2 . . . . 2 . . . . . Garrison Access 7 | . . . . . . 4 1 . . . . 2 . . . . . Terminal Hacks 78 | . 7 1 1 . 5 10 6 . . 26 7 . 1 2 12 . . Record 25 | . . . . . . . . . . 6 7 . 1 1 10 . . Part Schematic 13 | . . . . . . . . . . 13 . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . 1 . . . 2 1 . . . . . . . . . . . Prototype ID Bank 9 | . 3 . . . 1 2 . . . 3 . . . . . . . Open Door 5 | . . 1 . . . . 1 . . . . . . 1 2 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . . . Locate Traps 4 | . 2 . . . 1 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . 3 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 17 | . 3 . . . 3 2 3 . . . . 5 . . . . 1 Scan Component 11 | . 2 . . . 2 1 2 . . . . 3 . . . . 1 Repair 6 | . 1 . . . 1 1 1 . . . . 2 . . . . . Recycling Unit Hacks 5 | . 2 . . . . 3 . . . . . . . . . . . Retrieve Components 5 | . 2 . . . . 3 . . . . . . . . . . . Scanalyzer 8 | . . . . . . 4 2 . . . . 2 . . . . . Insert Component 5 | . . . . . . 2 1 . . . . 2 . . . . . Analyze 3 | . . . . . . 2 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . . . Unauthorized Hacks 13 | . 1 . . . 1 8 1 . . . . 2 . . . . . Terminals 10 | . 1 . . . 1 5 1 . . . . 2 . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . Botnet 7 | . 1 . . . 1 2 1 . . . . 2 . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Recompile 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . Hacking Detections 52 | . 9 . . . 6 17 12 . . . 1 5 . . . . 2 Full Trace Events 3 | . . . . . 1 . 2 . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 2 1 . . 13 . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 1 1 1 . . . . 2 . . . . . Time 194 | . 26 . . . 32 23 44 . . . . 69 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 1 . . . . 19 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 1 | . . . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . . . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 149 | . 1 . . . 2 1 . . . 145 . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . 2 2 . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . 4 Traps 1 | . . . . . . . . . . . . . . . . . 1 Emergency Access 3 | . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 10843 | 134 1824 921 496 361 3030 1169 938 84 65 170 96 247 121 168 289 137 593 Spaces Moved 11936 | 73 859 308 243 180 1151 2416 2102 291 256 134 338 431 297 426 1007 426 998 Core 80 | 8 . . . . 6 . . . . . . . . . . . 66 Treads 515 | 65 146 . . . 304 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2188 | . 713 308 243 180 744 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9153 | . . . . . 97 2416 2102 291 256 134 338 431 297 426 1007 426 932 Fastest Speed 11 | 50 140 175 200 175 34 14 11 23 23 11 11 11 14 24 21 18 12 Average Speed 62 | 147 162 197 200 189 192 30 24 23 23 20 22 22 25 25 22 20 27 Slowest Speed 325 | 160 320 200 215 215 325 114 26 23 23 23 23 23 26 26 91 21 300 Overloaded Moves 59 | . . . . . . 1 3 . . 24 6 3 1 . . 15 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 5 1 . . . . . . . 6 . . Cave-ins Triggered 2 | . . 1 . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 5 99 50 61 34 76 53 54 50 44 80 47 15 39 64 94 61 31 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 33 | . . 1 . . . . . . 2 29 . . . . . 1 . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 11 | . . . . 2 . . . . 3 . 1 . 1 3 . 1 . Spaces Dug 146 | . 3 3 . . 7 46 23 1 . . . 10 3 2 . 2 46 Terrain Destroyed 200 | . 3 3 . . 19 46 23 1 . . . 10 3 2 . 31 59 Melee 146 | . 3 3 . . 7 46 23 1 . . . 10 3 2 . 2 46 Projectile 2 | . . . . . 2 . . . . . . . . . . . . AOE 52 | . . . . . 10 . . . . . . . . . . 29 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 14392 | 92 1105 599 255 199 1712 2735 2466 298 261 245 356 551 331 452 1061 451 1223 Wait 1343 | 3 78 277 . 3 230 179 206 . . 80 19 83 24 2 42 5 112 Move 11898 | 72 858 307 242 179 1150 2407 2099 290 255 133 337 430 296 425 995 425 998 Hop 9 | . . . . . . 3 1 . . . . . . . 5 . . Pick Up 127 | 7 35 . 4 5 36 11 7 . 3 2 . 5 1 2 3 1 5 Fast Attach 109 | 7 3 . . 1 32 21 18 1 1 1 . 5 . 2 6 . 11 Attach 63 | . 10 1 2 4 21 5 3 . . 2 . 1 1 . . 2 11 Detach 37 | . 3 . . 3 7 8 6 . . 2 . 1 . . . 1 6 Swap 57 | . 14 4 1 1 24 1 2 . . 3 . 1 . . 3 2 1 Drop 135 | 1 10 . 6 2 48 20 21 1 2 2 . 6 1 . 7 . 8 Fire 252 | 2 85 7 . 1 153 . . . . . . . . . . 3 1 Melee 312 | . 9 3 . . 11 75 58 6 . 20 . 19 8 21 . 12 70 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . 5 45 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 3) 676 | -10/Materials | Discovered new exit (range 16) 1149 | -10/Materials | Discovered new exit (range 11) 1207 | -10/Materials | Core integrity fell below 50% 1239 | -10/Materials | Lost 3 parts (2p1w) 1358 | -10/Materials | Lost 3 parts (1n2w) 1544 | -10/Materials | Discovered new exit (range 15) 1664 | -10/Materials | Build established: Scavenger-Mutant 1810 | -10/Materials | Repaired Lgt. Treads 1959 | -10/Materials | Entered Mines 1960 | -10/Mines | Assembled infested the area 1965 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2277 | -10/Mines | Crushed by falling debris 2277 | -10/Mines | Core integrity fell below 20% 2401 | -10/Mines | Learned location of Zion (-7) 2481 | -10/Mines | Discovered new exit (range 6) 2558 | -10/Mines | Discovered new exit (range 8) 2805 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2870 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2872 | -10/Mines | Discovered new exit (range 5) 2880 | -10/Mines | Entered Exiles 2963 | -10/Exiles | Met 8R-AWN 2999 | -10/Exiles | Met EX-HEX 3055 | -10/Exiles | Met EX-BIN 3087 | -10/Exiles | Aligned with FarCom system 3089 | -10/Exiles | Given EX-Vault access code 3135 | -10/Exiles | Opened EX-Vault 3155 | -10/Exiles | Found AWS/Thermal 3162 | -10/Exiles | Found Cloak of Protection 3169 | -10/Exiles | Found Skeleton Box 3212 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3274 | -10/Exiles | Met EX-DEC 3344 | -10/Exiles | Discovered new exit (range 12) 3376 | -10/Exiles | Stole three prototypes: Cloak of Protection, Skeleton Box, AWS/Thermal 3376 | -10/Exiles | Entered Mines 3385 | -9/Mines | Discovered new exit (range 5) 3443 | -9/Mines | Learned location of 1 exit from Proximity Caves 3502 | -9/Mines | Learned 2 Materials zone layouts 3737 | -9/Mines | Entered Materials 3737 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3738 | -8/Materials | Identified exit to Factory 4030 | -8/Materials | Build established: Scavenger-Skirmisher 4460 | -8/Materials | Destroyed 7 combat bots 4660 | -8/Materials | Repaired Shield Generator 4732 | -8/Materials | Build established: Mutant 5854 | -8/Materials | Build established: Scavenger-Mutant 6302 | -8/Materials | Discovered exit to Factory (range 15) 6328 | -8/Materials | Lost 4 parts (2n2u) 6537 | -8/Materials | First assault squad dispatched 6586 | -8/Materials | Core integrity fell below 50% 6598 | -8/Materials | Garrison activated, responded to threat 6603 | -8/Materials | Core integrity fell below 20% 6632 | -8/Materials | Lost 10 parts (1p2n3u4w) 6721 | -8/Materials | System corruption reached 10% 6767 | -8/Materials | Entered Factory 6767 | -7/Factory | Evolved 2 slots: Utility x2 6769 | -7/Factory | FarCom data flow suspended 6801 | -7/Factory | Discovered new exit (range 13) 6991 | -7/Factory | Build established: Scavenger-Gladiator 6997 | -7/Factory | Discovered new exit (range 15) 7348 | -7/Factory | Identified exit to Factory 7601 | -7/Factory | Build established: Scavenger-Sprinter 7639 | -7/Factory | Fabricated Imp. VTOL Module (x1) 7890 | -7/Factory | Repaired Cld. VTOL Module 7936 | -7/Factory | Entered another Factory area 7936 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8053 | -6/Factory | Discovered new exit (range 5) 8084 | -6/Factory | Hacking Suite fried by hacking feedback 8175 | -6/Factory | Discovered new exit (range 12) 8208 | -6/Factory | Discovered new exit (range 4) 8219 | -6/Factory | Discovered new exit (range 15) 8286 | -6/Factory | Search patrols dispatched 8304 | -6/Factory | Build established: Sprinter 8540 | -6/Factory | Identified exit to Lower Caves 8540 | -6/Factory | Identified exit to Extension 8689 | -6/Factory | Repaired Microactuators 8696 | -6/Factory | Discovered new exit (range 4) 8874 | -6/Factory | Entered Lower Caves 8874 | -6/Lower Caves | Spotted FT-A3G(f) 8876 | -6/Lower Caves | Encountered a Master Thief 8913 | -6/Lower Caves | Encountered a Warlord checkpoint 8914 | -6/Lower Caves | Learned 8 Factory zone layouts 8932 | -6/Lower Caves | Spotted Z8-703(f) 8933 | -6/Lower Caves | Encountered a Master Thief 8933 | -6/Lower Caves | Cloak of Protection stolen by Master Thief 8944 | -6/Lower Caves | Learned Factory interactive machine intel 8955 | -6/Lower Caves | Discovered new exit (range 13) 8958 | -6/Lower Caves | Identified exit to Lower Caves 8958 | -6/Lower Caves | Entered another Lower Caves area 8958 | -6/Lower Caves | Discovered new exit (range 14) 8959 | -6/Lower Caves | Encountered a Warlord checkpoint 8978 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8979 | -6/Lower Caves | Spotted B-75 Beast 8991 | -6/Lower Caves | Found DCF Scrap (13 items) 9021 | -6/Lower Caves | Discovered new exit (range 5) 9022 | -6/Lower Caves | Identified exit to Data Miner 9023 | -6/Lower Caves | Entered Data Miner 9023 | -6/Data Miner | Discovered new exit (range 6) 9028 | -6/Data Miner | Met Data Miner 9033 | -6/Data Miner | Learned location of Section 7 (-2) 9033 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9038 | -6/Data Miner | Received God Mode back door access code from Data Miner 9044 | -6/Data Miner | Destroyed Data Miner 9047 | -6/Data Miner | Interfaced with the Data Conduit 9048 | -6/Data Miner | Found Prototype Hackware 9050 | -6/Data Miner | Found Prototype Hackware 9192 | -6/Data Miner | Identified exit to Proximity Caves 9193 | -6/Data Miner | Entered Proximity Caves 9194 | -5/Proximity Caves | Identified exit to Factory 9197 | -5/Proximity Caves | Learned Factory security intel 9217 | -5/Proximity Caves | Learned Research stockpile data 9217 | -5/Proximity Caves | Learned Research emergency access door positions 9217 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 9217 | -5/Proximity Caves | Learned location of 1 exit from Factory 9217 | -5/Proximity Caves | Learned location of 2 exits from Lower Caves 9289 | -5/Proximity Caves | Entered Factory 9289 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9290 | -5/Factory | Identified exit to Factory 9291 | -5/Factory | Identified exit to Upper Caves 9293 | -5/Factory | Loaded intel: 250 machine locations 9294 | -5/Factory | Loaded intel: 52 interactive machine locations 9344 | -5/Factory | Repaired Lyr. Light Armor Plating 9437 | -5/Factory | Identified Ghost Barrier 9437 | -5/Factory | Identified Deep Network Scanner 9487 | -5/Factory | Repaired Falx? 9536 | -5/Factory | Entered Upper Caves 9542 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9654 | -5/Upper Caves | Discovered new exit (range 11) 9657 | -5/Upper Caves | Identified exit to Upper Caves 9657 | -5/Upper Caves | Entered another Upper Caves area 9660 | -5/Upper Caves | Discovered exit to Factory (range 4) 9700 | -5/Upper Caves | Build established: Hacker-Sprinter 9781 | -5/Upper Caves | Spotted Q9-BEW(f) 9782 | -5/Upper Caves | Spotted VF-7H2(f) 9785 | -5/Upper Caves | Spotted 1J-QF6(f) 9786 | -5/Upper Caves | Encountered a Master Thief 9788 | -5/Upper Caves | Encountered a Master Thief 9789 | -5/Upper Caves | Encountered a Master Thief 9790 | -5/Upper Caves | Deep Network Scanner stolen by Master Thief 9795 | -5/Upper Caves | Ghost Barrier stolen by Master Thief 9798 | -5/Upper Caves | Destroyed VF-7H2(f) 9814 | -5/Upper Caves | Discovered new exit (range 13) 9821 | -5/Upper Caves | Identified exit to Warlord 9825 | -5/Upper Caves | Entered Warlord 9826 | -5/Warlord | Identified exit to Proximity Caves 9927 | -5/Warlord | Met Warlord 9945 | -5/Warlord | Opened Warlord's prototype stash 9952 | -5/Warlord | Warlord's base attacked by MAIN.C 9953 | -5/Warlord | Found Exp. Phase Shifter 10051 | -5/Warlord | Found Prototype Energy Cannon 10051 | -5/Warlord | Identified Vortex Cannon 10104 | -5/Warlord | Opened side exit 10114 | -5/Warlord | Entered Proximity Caves 10250 | -4/Proximity Caves | Discovered exit to Factory (range 6) 10251 | -4/Proximity Caves | Entered Factory 10251 | -4/Factory | Evolved 2 slots: Utility x2 10252 | -4/Factory | Loaded intel: 216 machine locations 10364 | -4/Factory | Discovered new exit (range 17) 10487 | -4/Factory | Spotted B-86 Titan 10575 | -4/Factory | Spotted B-86 Titan 10591 | -4/Factory | Crushed by falling debris 10626 | -4/Factory | Lost 6 parts (1p2n2u1w) 10693 | -4/Factory | Intercept squad dispatched 10750 | -4/Factory | Spotted Tracker 10751 | -4/Factory | Spotted Tracker 10759 | -4/Factory | Destroyed Tracker 10794 | -4/Factory | Destroyed Tracker 10800 | -4/Factory | Spotted Combat Programmer 10801 | -4/Factory | System corruption reached 10% 10814 | -4/Factory | Core integrity fell below 50% 10814 | -4/Factory | Spotted Combat Programmer 10831 | -4/Factory | Core integrity fell below 20% 10844 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10820_ System corrupted: Heat flow error (+132). 10820_ Penetrated by EMDS Slug. 10823_ Slug penetrates Pressure Siphon. 10823_ Penetrated by EMDS Slug. 10824_ The unstable cave ceiling collapses. 10825_ Neutrino Reactor explodes. 10825_ EMDS Slug penetrates Pressure Siphon. 10825_ Critical hit (Burn: +37). 10825_ Penetrated by Slug. 10826_ Acquired 4 matter. 10830_ EMDS Slug penetrates Pressure Siphon. 10830_ Penetrated by EMDS Slug. 10831_ Penetrated by Slug. 10831_ Neutron Missile Launcher destroyed. 10832_ Penetrated by EMDS Slug. 10833_ Penetrated by Slug. 10834_ EMDS Slug penetrates Wall. 10838_ EMDS Slug penetrates Combat Programmer. 10839_ System corrupted: Heat flow error (+251). 10842_ Penetrated by EMDS Slug. 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"" !### T" | | ?????????? k Y p T " | | ???????????# p ### ############# | | ???????????? ##### #?# #????????? ?# | | ??????????????#??????###+###?###+###???????????# | | ?????????????????????????????? ????????????# | | ?????????????????????"""?"""?# ??????? ??+ | | ?????????????????????"""?"""?#"" ???? ???# | | ?????????????????????"""?"""?#"" ! #???????### | | ?????????????????????????????#"T != #?????????? | | ?????????????????????????????#"" !! #?????????? | | ??????????????????????????????"" = #?????????? | | ??????????????????????????????? #?????????? | | ???????????????????????????????#########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 28 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 5 Armor Coverage 450 Resistance: KI 20 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 85 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Microactuators | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ C-35 Carver | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Safety First Unlimited Data Whoosh! Challenges ------------ None Game ------ Seed RingDiametricCoupler Manual? 0 Play Time 02:20:01 Cumulative 89.8 hours Start 2024.11.27 @ 16:36:27 End 2024.11.29 @ 18:53:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6ec47a7-56c7-4d3f-a1bd-1c33a008d7b8