Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.15 @ 21:27:23 Player: Catalyst Result: Destroyed by WL-UAT(z) with Makeshift Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1246) 1246 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 3297 Bonus ------- Follower Combat Kills 168 Met Imprinter 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/400 Matter 1/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Ripper Makeshift Sword > --- INVENTORY (4) ---- Large Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Bomb Factory No. 2 > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Large Storage Unit Large Storage Unit Core Shielding Particle Gun Slug Cannon Missile Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 44 | 6 6 . 11 13 8 Power 6 | 1 2 . 1 1 1 Engine 5 | 1 2 . . 1 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 14 | 2 1 . 7 4 . Treads . | . . . . . . Leg 14 | 2 1 . 7 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . 2 . 1 Device 2 | . . . 1 . 1 Storage 4 | 1 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 1 . 1 8 6 Energy Gun 7 | 1 . . 1 4 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . . . 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 8 | . . . . 3 5 Power 1 | . . . . 1 . Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 4 | . . . . 2 2 Highest Loss Streak 3 | . . . . 1 3 Average Slot Usage (%) 90 | . 91 100 95 97 82 Engine 9 | . 14 14 5 1 10 Core 2 | . . . 5 8 . Leg 30 | . 28 28 31 33 30 Device 8 | . . . 8 11 10 Storage 18 | . 20 28 22 22 14 Energy Gun 3 | . . . 7 9 . Energy Cannon 4 | . 13 14 11 . . Ballistic Gun 7 | . 14 14 3 7 4 Launcher 5 | . . . . 4 9 Naked Turns . | . . . . . . Heaviest Build 61 | 13 20 20 28 28 61 Greatest Support 33 | 20 20 20 33 33 33 Greatest Overweight (x) 20 | 4 . . . . 20 Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 12 | 6 10 10 12 12 12 Average Capacity 9 | 5 7 10 11 12 9 Most Carried 12 | 3 10 10 12 12 12 Average Carried 9 | 1 6 9 10 11 9 Final Capacity 12 | 6 10 10 12 12 4 Final Carried 12 | 3 10 10 12 11 2 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 1167 | 185 333 71 125 182 271 Remotely . | . . . . . . Salvage Created 1301 | . 202 84 471 320 224 Parts 78 | . 14 4 25 11 24 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 39 | . 9 2 8 14 6 Guns 18 | . 1 2 4 11 . Cannons 14 | . 8 . 4 . 2 AOE 6 | . . . . 2 4 Classes Destroyed 8 | . 2 . 2 1 3 Hauler 2 | . . . 2 . . Swarmer 10 | . 6 . . 4 . Grunt 18 | . 3 2 7 6 . Duelist 2 | . . . 1 1 . Zionite 6 | . . . . . 6 Tinkerer 4 | . . . . . 4 Assembled 3 | . . . . 3 . Butcher 1 | . . . . . 1 Mutant 5 | . . . . . 5 Best Kill Streak 6 | . 6 2 3 4 3 Combat Bots Only 6 | . 6 2 3 4 3 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 1968 | . 184 92 80 621 991 Core 467 | . 16 33 . 82 336 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 80 . . . Volleys Fired 129 | . 17 6 17 48 41 Largest 2 | . 2 2 2 2 2 Hottest 116 | . 80 80 116 116 113 Shots Fired 210 | . 34 12 33 82 49 Gun 120 | . 17 6 16 73 8 Cannon 57 | . 17 6 17 2 15 Launcher 33 | . . . . 7 26 Special . | . . . . . . Kinetic 72 | . 17 6 5 29 15 Thermal 105 | . 17 6 28 46 8 Explosive 33 | . . . . 7 26 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 10 8 8 17 14 Robot Miss Streak 2 | . 1 1 2 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 133 | . 21 11 20 57 24 Core Hits 88 | . 10 4 12 25 37 Critical Hits 3 | . . . . . 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4154 | . 359 177 433 832 2353 Guns 1145 | . 79 74 222 671 99 Cannons 898 | . 280 103 211 36 268 Explosions 2001 | . . . . 125 1876 Melee 105 | . . . . . 105 Ramming 5 | . . . . . 5 Kinetic 636 | . 79 74 35 180 268 Thermal 1407 | . 280 103 398 527 99 Explosive 2001 | . . . . 125 1876 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 105 | . . . . . 105 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Effects 3 | . 3 . . . . Message Errors 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Targeting Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 269 | . . . . . 269 Projectiles 42 | . . . . . 42 Explosions 227 | . . . . . 227 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 37 | . . . . 37 . Shots 3 | . . . . 3 . Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . . 2 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 204 | . 198 156 63 92 204 Average Temperature 56 | . 91 87 23 32 68 Received Heat Transfer 315 | . 42 66 57 150 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 5 | . 2 . 2 1 . Heat Transferred 3159 | . 592 222 851 1272 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 229 | . 229 93 124 224 . Initial 30 | . . 28 30 28 . Average 89 | . 74 91 69 117 . Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 94 | 100 92 100 100 88 . Level 1 5 | . 7 . . 11 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 4 1 . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 10 4 14 19 17 Peak Tracking Total 6 | . 4 2 5 5 6 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 6 | . . . 1 . 5 Max in Single Turn 2 | . . . 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 9 | . 4 . 5 . . Terminals 8 | . 4 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 22 . 17 . . Successful 21 | . 12 . 9 . . Failed 18 | . 10 . 8 . . Catastrophic 5 | . 4 . 1 . . Database Lockouts . | . . . . . . Manual 31 | . 19 . 12 . . Terminals 35 | . 22 . 13 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 11 . 5 . . Branch Access Points 2 | . 1 . 1 . . Alert Level 7 | . 7 . . . . Unreport Threat 3 | . 1 . 2 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . Terminals 3 | . 1 . 2 . . Assimilate 1 | . . . 1 . . Botnet 1 | . 1 . . . . Disrupt 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Recyclers 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 9 | . 4 . 5 . . Full Trace Events 5 | . 3 . 2 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 3 1 . Highest-Rated Group 40 | . . 40 40 31 . Highest-Rated Ally 31 | . . 16 16 31 . Total Orders . | . . . . . . Ally Attacks 40 | . . . 31 9 . Total Damage 496 | . . . 353 143 . Kills 8 | . . . 5 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 3359 | 75 347 371 354 631 1581 Spaces Moved 2184 | 42 235 289 237 370 1011 Core 38 | 16 . . . . 22 Treads . | . . . . . . Legs 2146 | 26 235 289 237 370 989 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 130 | 151 120 120 120 120 142 Slowest Speed 1050 | 250 120 120 120 120 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 38 72 35 68 85 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 5 | . . 1 . 1 3 Spaces Dug . | . . . . . . Terrain Destroyed 62 | . . . . 39 23 Melee . | . . . . . . Projectile . | . . . . . . AOE 62 | . . . . 39 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 2478 | 50 268 303 276 481 1100 Wait 52 | . . . . 43 9 Move 2179 | 41 234 288 236 369 1011 Hop . | . . . . . . Pick Up 26 | 3 6 4 2 2 9 Fast Attach 16 | 6 2 . 4 . 4 Attach 7 | . . . . 4 3 Detach 2 | . 1 . 1 . . Swap 21 | . 4 . 7 9 1 Drop 40 | . 4 4 9 6 17 Fire 129 | . 17 6 17 48 41 Melee 3 | . . . . . 3 Ram 1 | . . . . . 1 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . 1 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 365 | -10/Materials | Identified exit to Mines 423 | -10/Materials | Entered Mines 468 | -10/Mines | Found a hidden stash of uninstalled traps 558 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 658 | -10/Mines | Assembled infested the area 663 | -10/Mines | Assisted by a Guerilla fighting off Assembled 691 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 790 | -10/Mines | Discovered new exit (range 4) 794 | -10/Mines | Entered Materials 794 | -9/Materials | Accompanied by 3 allies 794 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1055 | -9/Materials | Identified exit to Mines 1148 | -9/Materials | Entered Mines 1194 | -9/Mines | Build established: Scavenger-Mutant 1214 | -9/Mines | Met a Derelict testing a Signal Generator 1214 | -9/Mines | Learned Materials emergency access door positions 1356 | -9/Mines | Excavation squad dispatched 1356 | -9/Mines | A large section of the Mines collapsed 1568 | -9/Mines | Discovered new exit (range 14) 1691 | -9/Mines | Discovered new exit (range 3) 1754 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1773 | -9/Mines | Learned location of Recycling (-7) 1779 | -9/Mines | Entered Zion 1845 | -7/Zion | Discovered new exit (range 15) 2253 | -7/Zion | Found Prototype Device 2253 | -7/Zion | Identified Bomb Factory No. 2 2462 | -7/Zion | Found Prototype Launcher 2462 | -7/Zion | Identified Gui. Missile Launcher 2563 | -7/Zion | Build established: Mutant 2903 | -7/Zion | Attacked by Zionites 3315 | -7/Zion | Lost 3 parts (2n1w) 3327 | -7/Zion | Core integrity fell below 50% 3341 | -7/Zion | Core integrity fell below 20% 3360 | -7/Zion | Destroyed by WL-UAT(z) with Makeshift Axe Last Messages --------------- 03249_ Acquired 23 matter. 03256_ Aluminum Leg destroyed. 03259_ HY-ACI(z) destroyed. 03267_ C8-8LK(z) pulls a Mak. Sword out of the Twisted Machinery. 03269_ Destroyed Integration Mediator. 03284_ Aluminum Leg destroyed. 03284_ Slammed into C8-8LK(z). 03294_ Acquired Ripper. 03295_ C8-8LK(z) destroyed. 03308_ Acquired 9 matter. 03321_ Dropped Bomb Factory No. 2. 03327_ 5J-MSZ(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 03336_ Slug Cannon destroyed. 03338_ Dropped Angular Momentum Engine. 03339_ Dropped Med. Storage Unit. 03341_ Dropped Gui. Missile Launcher. 03341_ Acquired Mak. Sword. WL-UAT(z) bursts out of the Twisted Machinery. 03352_ WL-UAT(z) pulls a Mak. Axe out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ????????????????????????#&" ""# | | ????????????????????????# ## %[ """" | | ????????????????????????### # " """" | | ?????????????????????????###""" " | | ?????????????????????????#"" " "" | | ??????????????????????????#" "" | | ??????????????????????????# = | | ??????????????????????????#" = | | ??????????????##??#####?###" " | | ??????????????""###"""### " | | ??????##########"""""""" = | | ?????""""""""" #""" !/! "" "" | | ????"""""""""" # " *] = """ | | ????"" # = ! = " " """ | | ???????""" ## =*! """"" * | | ??????""""" ]! # """"[%! | | ??????""""" z # """"""""""" | | ??????""""" " # ##"" """"""" | | ???????""" ### z" ####"""" | | ?????" #""" z""#??##"" """""" | | ????"""""""""" #""" ##???#"" """"""" | | ?????""""""""" ##"" "#??###"" """##"" | | ??????############" "#?##""" ""###"" | | ???????????#####?## #?#"" ""#""" | | ??????????## ####zI #"##"" ""#""" | | ??????????#" !@= #""""" """"" | | ??????????# / ####""""""" """ | | ??????????#" * #??##"""##" | | ??????????## #### #???#####"" | | ???????????# #??######?????##""" | | ???????##### ######????????#"#" "" | | ???????""""" """"""???????###"" """ | | ?????######" ######??????#"""" "" | | ?????# " " " #??????#""" """ " | | ?????# " """ #?????##"" """ " | | ?????#"""" = " #?????#""" """ | | ?????#""""" ""#?????#"" """"" | | ?????#""""" " #????#"""" "" """""# | | ?????#" "" "" ""#???#"###""""""""""### | | ?????#"" """" "" " #???????#""####""###?? | | ?????#""""""" """""" #???????#"##??#""#???? | | ?????#"""" """"""""""#???????###????###???? | | ?????# " """"" #????????????????????? | | ?????? """""""""""" ?????????????????????? | | ??????""""""""" """""?????????????????????? | | ????????? """"" ""????????????????????????? | | ????????????""" "?????????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed ArmorWarpGuard Manual? 0 Play Time 00:36:39 Cumulative 71.7 hours Start 2021.05.15 @ 14:36:48 End 2021.05.15 @ 21:27:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 1 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d246c8fd-5222-414e-8ccf-4c195d010d38