Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 22:53:47 Player: TheSkyeDoctor Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (4074) 4074 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 10334 Bonus ------- High Alert Combat Kills 95 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 261/300 Energy 5/100 System Corruption 7% Temperature Cool (4) Movement Flying (34) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module Field Propulsion Array > --- UTILITY (10) ----- Improved Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Cloaking Device > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Advanced Transmission Jammer Advanced Hardlight Generator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Improved Signal Interpreter Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Quantum Capacitor > --- WEAPON ----------- Phase Gun Advanced Plasma Cannon Advanced Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Targeting Computer Advanced Transmission Jammer Improved Cloaking Device Advanced Hardlight Generator [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon XL Autogun Array Energy Gun Phase Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 8 | . . . . . 2 . 2 2 2 Weapon 2 | . . . . . 2 . . . . Parts Attached 68 | 7 . . 4 . 13 3 8 11 22 Power 5 | 1 . . 1 . 1 . . . 2 Engine 2 | 1 . . 1 . . . . . . Core 2 | . . . . . 1 . . . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 23 | 2 . . . . 8 2 1 3 7 Treads 13 | 2 . . . . 6 2 1 1 1 Leg 3 | . . . . . . . . . 3 Wheel 4 | . . . . . 1 . . 2 1 Hover 1 | . . . . . 1 . . . . Flight 2 | . . . . . . . . . 2 Utility 26 | 2 . . 3 . 3 1 3 6 8 Device 9 | 1 . . 1 . . . . 2 5 Storage 4 | 1 . . 1 . 1 . 1 . . Processor 8 | . . . . . 1 . 2 3 2 Hackware . | . . . . . . . . . . Protection 5 | . . . 1 . 1 1 . 1 1 Artifact . | . . . . . . . . . . Weapon 14 | 2 . . . . 1 . 4 2 5 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . 3 Ballistic Gun 7 | 2 . . . . 1 . 4 . . Ballistic Cannon 3 | . . . . . . . . 2 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 . Parts Lost 42 | . 5 . . . 1 . . 17 19 Power 3 | . . . . . . . . 1 2 Propulsion 13 | . 2 . . . . . . 7 4 Utility 14 | . 1 . . . 1 . . 4 8 Weapon 12 | . 2 . . . . . . 5 5 Highest Loss Streak 13 | . 5 . . . 1 . . 13 12 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 1 2 5 3 4 6 14 13 11 1 Power 1 | . 1 2 1 1 1 2 2 1 . Propulsion 1 | . . . . . . 3 3 2 . Utility 4 | . 1 3 1 2 3 9 7 6 1 Weapon . | . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 15 | . . . . . 2 2 2 6 3 Power 2 | . . . . . 1 . . 1 . Propulsion . | . . . . . . . . . . Utility 12 | . . . . . . 2 2 5 3 Weapon 1 | . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 63 | . 84 . 40 42 59 75 82 92 67 Engine 5 | . 12 . 13 14 8 . . . . Core 2 | . . . . . . 7 6 4 1 Treads 12 | . 22 . . . 6 29 26 20 1 Device 1 | . 13 . . . . . . 1 8 Storage 13 | . 12 . 13 14 18 15 13 10 . Processor 10 | . . . . . 8 7 19 26 29 Protection 8 | . . . 13 14 9 7 6 4 2 Ballistic Gun 6 | . 24 . . . 8 7 8 19 . Peak Build Rating 92 | 7 7 . 7 7 60 69 82 90 92 Average Rating 46 | 5 5 . 6 7 42 68 77 67 61 On Entrance 23 | . 7 . . 7 7 60 69 70 14 Avg Prop Armor Cover (%) 5 | . . . . . . . 4 7 . Naked Turns 239 | . 4 175 60 . . . . . . Heaviest Build 59 | 12 12 . 28 28 49 53 55 59 52 Greatest Support 114 | 40 40 3 3 3 56 112 114 114 65 Greatest Overweight (x) 15 | . . . 9 9 15 . . 3 2 Average Overweight (x) 1 | . . . 5 9 4 . . . . Largest Inventory Capacity 15 | 8 8 5 15 15 15 15 15 15 5 Average Capacity 13 | 7 7 5 12 15 15 15 15 14 5 Most Carried 15 | 3 5 5 8 8 15 15 15 15 5 Average Carried 8 | 1 2 5 6 7 6 14 14 11 1 Final Capacity 15 | 8 5 5 15 15 15 15 15 5 5 Final Carried 15 | 1 5 5 7 8 15 15 15 5 3 Class Distribution -------------------- 45% | Skirmisher 32% | Mutant 17% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 3338 | 298 60 10 50 44 1007 462 496 730 181 Remotely . | . . . . . . . . . . Salvage Created 4846 | 99 120 . . . 1558 568 520 1497 484 Parts 236 | 7 7 . . . 65 34 29 75 19 Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 76 | . 2 . . . 23 13 8 22 8 Guns 61 | . 2 . . . 23 13 5 17 1 Cannons 10 | . . . . . . . . 5 5 AOE 3 | . . . . . . . 3 . . Classes Destroyed 15 | 2 2 . . . 4 2 1 3 1 Worker 6 | . 1 . . . 2 . . 2 1 Builder 5 | . . . . . . . . 5 . Tunneler 2 | 1 . . . . . . . . 1 Hauler 1 | . . . . . . . . 1 . Recycler 7 | 1 . . . . 3 . . 3 . Operator 1 | . . . . . . 1 . . . Watcher 11 | . . . . . 5 1 4 1 . Swarmer 20 | . . . . . 3 6 . 11 . Grunt 29 | . 2 . . . 13 2 4 6 2 Brawler 1 | . . . . . 1 . . . . Sentry 12 | . . . . . 6 2 2 2 . Specialist 4 | . . . . . . . . . 4 Hunter 1 | . . . . . . . . 1 . Programmer 8 | . . . . . . 3 1 2 2 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 23 | 1 2 . . . 9 4 4 23 6 Combat Bots Only 14 | . 1 . . . 4 4 4 14 4 Max Kills in Single Turn 3 | 1 1 . . . 3 2 3 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 883 | . 85 4 . . 51 40 35 169 499 Missed 354 | . 26 1 . . 16 12 12 45 242 Hits 529 | . 59 3 . . 35 28 23 124 257 Projectile 529 | . 59 3 . . 35 28 23 124 257 Critical Strikes 4 | . . . . . 1 . . 1 2 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 7898 | . 767 37 . . 529 335 669 2187 3374 Core 2080 | . 203 37 . . 35 21 151 482 1151 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 4 93 97 82 51 . Volleys Fired 226 | 7 24 . . . 59 26 22 58 30 Largest 4 | 2 2 . . . 1 1 4 4 4 Hottest 328 | 40 40 . . . 60 60 80 107 328 Shots Fired 476 | 14 47 . . . 59 27 41 229 59 Gun 398 | 14 47 . . . 59 27 41 198 12 Cannon 78 | . . . . . . . . 31 47 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 427 | 14 47 . . . 59 27 41 229 10 Thermal 49 | . . . . . . . . . 49 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 3 12 . . . 9 8 7 12 16 Robot Miss Streak 8 | 1 4 . . . 8 5 5 5 4 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 3 | . 1 . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 312 | 9 37 . . . 58 25 27 109 47 Core Hits 195 | 3 8 . . . 48 21 22 62 31 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . . . . 4 2 Meltdown 2 | . . . . . . . . . 2 Blast 4 | . . . . . . . . 4 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10565 | 102 409 . . . 2930 1363 1544 2640 1577 Guns 8047 | 102 409 . . . 2930 1363 950 2061 232 Cannons 1912 | . . . . . . . . 579 1333 Explosions 594 | . . . . . . . 594 . . Melee . | . . . . . . . . . . Ramming 12 | . . . . . . . . . 12 Kinetic 8652 | 102 409 . . . 2930 1363 950 2640 258 Thermal 1901 | . . . . . . . 594 . 1307 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 2 . 7 Average Corruption 1 | . . . . . . 1 1 . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . 13 9 . 3 Message Errors 7 | . . . . . . 3 4 . . Matter Fused 6 | . . . . . . 4 1 . 1 Heat Flow Errors 2 | . . . . . . 1 . . 1 Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . 1 3 . . Data Loss (major) 4 | . . . . . . 2 1 . 1 Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 19 | . . . . . . . 19 . . Projectiles . | . . . . . . . . . . Explosions 19 | . . . . . . . 19 . . Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . . . . 2 5 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . . . 2 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . . . 171 . 6 Shots 2 | . . . . . . . 2 . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 655 | . 66 . . . 407 232 106 655 366 Average Temperature 145 | . 27 . . . 126 84 40 259 102 Received Heat Transfer 1257 | . 429 21 . . 252 18 168 225 144 Effects 21 | . . . . . 3 . . 18 . Shutdowns 7 | . . . . . 2 . . 5 . Energy Bleed 3 | . . . . . 1 . . 2 . Interference 1 | . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . 3 . Damage (major) 4 | . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 8 | . . . . . . . . . 8 Heat Transferred 2129 | . . . . . . . 350 . 1779 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . . . 2 1 . 2 . Low Security (%) 88 | 100 100 100 . 100 74 92 100 76 100 Level 1 6 | . . . . . 10 7 . 19 . Level 2 4 | . . . . . 14 . . 3 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 570 | 5 45 30 . . 570 252 191 450 188 Initial 252 | . . . . . . 252 90 79 188 Average 77 | . 12 4 . . 115 75 35 124 50 Influence Increases 2733 | 10 70 30 . . 699 393 345 752 434 Destroy 0b10 Robot/C 1520 | . 40 . . . 460 260 160 440 160 Destroy 0b10 Robot/NC 165 | 10 5 . . . 50 10 20 60 10 Destroy Leader 384 | . 10 . . . 120 72 58 84 40 Successful Hack 35 | . . . . . 5 16 14 . . Disable Machine 135 | . . . . . 15 15 75 30 . Destroy Structure 134 | . . . . . 49 5 18 48 14 Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 345 | . 15 30 . . . . . 90 210 Influence Decreases 2550 | 10 70 30 . . 143 764 367 530 636 Entered New Map 680 | . . . . . . 304 95 84 197 Time Decay 1505 | 10 30 30 . . 133 460 272 286 284 Lost Part 365 | . 40 . . . 10 . . 160 155 Squads Dispatched 27 | . . . . . 3 4 3 10 7 Investigation 2 | . . . . . 1 . . 1 . Extermination 8 | . . . . . . 3 2 1 2 Reinforcement 13 | . . . . . 2 1 1 5 4 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . . 3 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 4 | . . . . . . 1 . 3 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 6 | . . . . . 3 1 . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 9 2 . . 29 20 16 34 34 Peak Tracking Total 16 | . 5 2 . . 5 4 4 8 16 Tactical Retreats 7 | . 1 1 . . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 6 | . . . . . 1 3 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 9 | . . . . . 1 1 5 2 . Max in Single Turn 4 | . . . . . 1 1 4 2 . Garrison Access 3 | . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 19 | . . . 1 . 2 6 4 3 3 Terminals 13 | . . . . . 2 5 3 1 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 4 | . . . . . . . 1 2 1 Total Hacks 42 | . . . 1 . 7 14 7 7 6 Successful 15 | . . . 1 . 3 6 3 1 1 Failed 27 | . . . . . 4 8 4 6 5 Catastrophic 11 | . . . . . 2 4 3 2 . Database Lockouts . | . . . . . . . . . . Manual 24 | . . . 1 . 5 10 2 2 4 Terminals 29 | . . . . . 7 11 5 2 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 9 | . . . . . . . 2 5 2 Terminal Hacks 9 | . . . 1 . 3 3 2 . . Record 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . Zone Layout 5 | . . . . . 2 2 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . Retrieve Study 3 | . . . . . . 3 . . . Garrison Access Hacks 3 | . . . . . . . 1 1 1 Seal Access 3 | . . . . . . . 1 1 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . . . . . 2 6 3 2 3 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 7052 | 26 125 . . . 2792 1984 1508 594 23 Optics 6878 | . . . . . 2792 1984 1508 594 . A.S.S. 1 | . . . . . . . . 1 . Terrain 217 | . . . . . . . . 217 . Seismic 151 | 26 125 . . . . . . . . Cloaking 23 | . . . . . . . . . 23 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 10815 | 143 129 175 2234 140 2793 1984 1508 696 1013 Spaces Moved 4765 | 72 51 305 704 28 569 1150 821 394 671 Core 1411 | 5 30 305 704 28 169 . . 53 117 Treads 2919 | 67 21 . . . 389 1150 821 329 142 Legs 260 | . . . . . . . . . 260 Wheels 28 | . . . . . 11 . . 12 5 Hover . | . . . . . . . . . . Flight 147 | . . . . . . . . . 147 Fastest Speed 34 | 50 50 50 50 500 130 160 160 50 34 Average Speed 194 | 152 95 50 316 500 378 160 160 144 107 Slowest Speed 800 | 160 160 50 500 500 800 160 160 185 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 17 73 90 8 41 35 20 16 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 93 | . . . . . 46 5 15 22 5 Melee . | . . . . . . . . . . Projectile 68 | . . . . . 46 5 2 10 5 AOE 25 | . . . . . . . 13 12 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 6163 | 93 89 326 712 32 1213 1299 1011 479 909 Wait 1001 | . 11 22 . 4 540 110 154 . 160 Move 4756 | 71 50 304 703 27 568 1149 820 393 671 Hop . | . . . . . . . . . . Pick Up 77 | 8 2 . 3 1 23 6 3 10 21 Fast Attach 4 | . . . . . . . 4 . . Attach 58 | 7 . . 3 . 8 2 2 12 24 Detach 4 | . 2 . . . 1 . . . 1 Swap 10 | . . . 2 . 5 1 2 . . Drop 26 | . . . 1 . 9 5 4 6 1 Fire 226 | 7 24 . . . 59 26 22 58 30 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Core integrity fell below 50% 270 | -10/Materials | Discovered new exit (range 8) 273 | -10/Materials | Core integrity fell below 20% 273 | -10/Materials | Entered Mines 289 | -10/Mines | Discovered new exit (range 11) 300 | -10/Mines | Lost 5 parts (2n1u2w) 317 | -10/Mines | Build established: Mutant 348 | -10/Mines | Met a Derelict bent on vengeance 445 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 446 | -10/Mines | Discovered new exit (range 5) 448 | -10/Mines | Entered Exiles 460 | -10/Exiles | Met 8R-AWN 470 | -10/Exiles | Met EX-HEX 483 | -10/Exiles | Met EX-BIN 490 | -10/Exiles | Aligned with FarCom system 490 | -10/Exiles | Given EX-Vault access code 502 | -10/Exiles | Opened EX-Vault 517 | -10/Exiles | Found XL Autogun Array 565 | -10/Exiles | Warned to stay clear of 0b10 Research branches 648 | -10/Exiles | Met EX-DEC 786 | -10/Exiles | Visited The Gauntlet 1385 | -10/Exiles | Discovered new exit (range 10) 2682 | -10/Exiles | Left Exiles lab with XL Autogun Array 2682 | -10/Exiles | Entered Mines 2781 | -9/Mines | Discovered new exit (range 8) 2822 | -9/Mines | Entered Materials 2822 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3243 | -8/Materials | Build established: Skirmisher 5462 | -8/Materials | Discovered new exit (range 7) 5615 | -8/Materials | Entered Factory 5615 | -7/Factory | Evolved 2 slots: Propulsion x2 7489 | -7/Factory | Identified exit to Factory 7599 | -7/Factory | Entered another Factory area 7599 | -6/Factory | Evolved 2 slots: Utility x2 7904 | -6/Factory | Build established: Gunner 8310 | -6/Factory | Found Prototype Device 9051 | -6/Factory | Discovered new exit (range 16) 9107 | -6/Factory | Entered another Factory area 9107 | -5/Factory | Evolved 2 slots: Utility x2 9108 | -5/Factory | Identified Active Sensor Suite 9331 | -5/Factory | Garrison activated, responded to threat 9742 | -5/Factory | Destroyed 14 combat bots 9796 | -5/Factory | Discovered new exit (range 15) 9803 | -5/Factory | Identified exit to Factory 9803 | -5/Factory | Entered another Factory area 9803 | -4/Factory | Evolved 2 slots: Utility x2 9806 | -4/Factory | Lost 13 parts (1p5n3u4w) 10026 | -4/Factory | Build established: Mutant 10117 | -4/Factory | Garrison activated, responded to threat 10150 | -4/Factory | Lost 4 parts (3u1w) 10215 | -4/Factory | Found Quantum Capacitor 10466 | -4/Factory | Build established: Scavenger-Gunner 10706 | -4/Factory | Core integrity fell below 50% 10732 | -4/Factory | Spotted B-86 Titan 10750 | -4/Factory | Core integrity fell below 20% 10757 | -4/Factory | Lost 12 parts (1p4n5u2w) 10816 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- unit. Adv. Cooling System destroyed. Slammed into P-70 Sage. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+3). Matter Pump disabled. Penetrated by Slug. Slug penetrates Wall. System corrupted: Heat flow error (+280). ALERT: Cargo convoy en route, clear transfer corridor. Acquired Field Propulsion Array. S-27 Virus destroyed. Acquired VTOL Module. System corrupted: Substantial component data lost. System corrupted: Matter fused (-7). Subcomponent Replicator disabled. Drone sends a signal. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????# #! #+##+#####+########???????? | | #????????# # # #???????????? | | ########## # # #???????????? | | # """ # =! # !! """""" #???????????? | | ? "Y" =# [# !! """""" #???????????? | | "?? " " # # !! 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"""" #?# # | | ???# """" #?# """ """ """ # | | ???# """" ??# """ """ """ # | | ???# #?# """ """ """ # | | ???# !#?# # | | ???# #?###################+#############+## | | ???##########??????????????# # # | | ???????????????????????????# """ """ # # | | ???????????????????????????# """ """ + # | | ???????????????????????????# """ """ # # | | ???????????????????????????# [ # """" # | | ???????????????????????????############## """" !# | | ????????????????????????????????????????# """" # | | ????????????????????????????????????????# """" # | | ????????????????????????????????????????# """" # | | ????????????????????????????????????????# """" # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 21 Energy Capacity 300 Matter Stores 550 Matter Capacity 550 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 3 Armor Coverage 375 Resistance: TH 10 Evasion (%) 63 Targeting Accuracy 22 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Med. Treads | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed ArchitectSiegeMatterbank Manual? 0 Play Time 00:55:49 Cumulative 29.2 hours Start 2026.02.17 @ 22:01:43 End 2026.02.17 @ 22:53:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8e6fcfba-296a-4bfd-84b7-216ca45d5687