Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.20 @ 23:41:13 Player: Carlyle Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (147) 735 Value Destroyed (5640) 5640 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (3179) 3179 TOTAL SCORE: 16574 Bonus ------- High Alert Combat Kills 1027 Follower Combat Kills 2004 Met Imprinter 300 Was Imprinted 300 Friendly Fire -452 Cogmind --------- Core Integrity 0/1300 Matter 62/300 Energy 340/340 System Corruption 8% Temperature Cool (0) Movement Hovering (110) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- Gravmag Array > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Wheel Large Storage Unit Bomb Factory No. 2 Helical Railgun Peak State ------------ > --- POWER ------------ Light Ion Engine Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads High-density Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Advanced Energy Well Zionite Biocell Advanced Signal Interpreter Advanced Transmission Jammer Zionite Shade Carapace Remote Force Field Bomb Factory No. 2 > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-M Heavy Phase Cannon > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Myomer Leg Zionite Composite Leg II Advanced Cooling System Advanced Coolant Injector Zionite Biocell Improved Trap Extractor Wave Gun Heavy Phase Cannon Heavy Gauss Cannon Advanced Datajack Impact Mace Force Lance [Rating: 132] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Slots Evolved 14 | . . 2 . . 4 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . 1 . . . . 1 . 1 . . Utility 8 | . . 1 . . 2 . . . . 1 1 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 171 | 6 3 8 11 1 9 10 5 7 2 4 22 37 19 27 Power 19 | 1 1 1 1 . 1 . . . . . 2 8 2 2 Engine 7 | 1 1 1 1 . 1 . . . . . 1 . . 1 Core 6 | . . . . . . . . . . . 1 4 1 . Reactor 6 | . . . . . . . . . . . . 4 1 1 Propulsion 47 | 2 . 2 3 1 1 5 . . . . 8 12 8 5 Treads 6 | . . . . . . 1 . . . . 1 1 . 3 Leg 33 | 2 . 2 3 1 1 2 . . . . 4 10 8 . Wheel 7 | . . . . . . 2 . . . . 3 1 . 1 Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 60 | 1 2 1 2 . 5 3 2 5 2 4 5 12 6 10 Device 41 | . 1 1 2 . 4 2 1 4 2 2 4 7 5 6 Storage 8 | 1 1 . . . . . . . . 1 . 3 . 2 Processor 2 | . . . . . 1 . . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 8 | . . . . . . 1 1 1 . 1 . 2 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 . 4 5 . 2 2 3 2 . . 7 5 3 10 Energy Gun 24 | 1 . 3 4 . 1 1 1 1 . . 3 4 1 4 Energy Cannon 9 | . . 1 1 . . . . . . . 2 1 1 3 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 3 | . . . . . . 1 1 . . . . . . 1 Special Weapon 3 | . . . . . . . . 1 . . 1 . 1 . Impact Weapon 3 | . . . . . 1 . 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 2 . 1 . 1 3 . . 1 6 . 6 Parts Lost 60 | . 1 2 1 . . 4 2 . . . . 14 16 20 Power 10 | . 1 1 . . . . . . . . . 3 3 2 Propulsion 17 | . . 1 1 . . 3 . . . . . 6 5 1 Utility 20 | . . . . . . 1 2 . . . . 2 5 10 Weapon 13 | . . . . . . . . . . . . 3 3 7 Highest Loss Streak 14 | . 1 1 1 . . 4 2 . . . . 5 14 10 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 95 95 99 100 100 98 91 91 92 85 90 91 88 52 Engine 6 | . 13 8 11 11 7 7 7 7 7 6 8 1 . 1 Core 2 | . . . . . . . . . . . 2 6 9 2 Treads 3 | . . . . . . . 7 7 7 6 6 . . 6 Leg 15 | . 28 32 33 33 30 20 . . . . 1 26 25 . Wheel 5 | . . . . . . 7 15 15 15 13 11 . 1 . Device 19 | . 10 22 21 22 29 22 21 15 15 17 22 19 14 14 Storage 9 | . 14 11 11 11 7 7 7 7 7 10 11 10 10 7 Processor 4 | . . . . . . 7 7 7 7 6 5 5 5 3 Protection 2 | . . . . . . . 1 6 7 4 . 2 4 . Energy Gun 15 | . 14 20 21 22 20 20 18 18 23 20 14 8 9 3 Energy Cannon 2 | . . . . . . . . . . . 1 6 5 5 Naked Turns 17 | . . . . . . . . . . . . . . 17 Heaviest Build 106 | 13 29 35 45 45 54 53 53 52 49 61 86 99 106 106 Greatest Support 151 | 20 20 30 33 33 43 38 38 38 38 38 80 151 135 140 Greatest Overweight (x) 5 | 1 1 1 1 1 1 5 1 1 1 1 3 1 3 3 Average Overweight (x) 1 | . . . 1 1 1 3 1 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 5 11 12 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 6 9 13 14 14 13 14 14 14 14 14 14 14 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 11 10 15 15 15 14 13 15 15 15 15 15 9 5 Class Distribution -------------------- 25% | Scavenger-Mutant 23% | Mutant 19% | Scavenger-Skirmisher 14% | Skirmisher 6% | Scavenger-Tank 4% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Tank | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Extension Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Matter Collected 1969 | 193 128 82 110 42 70 156 78 70 20 10 265 380 207 158 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6356 | . 176 138 815 145 164 451 140 . 52 10 723 2452 706 384 Parts 300 | . 7 11 48 11 11 21 10 . 3 1 26 95 34 22 Haulers Intercepted 2 | . . . . . . . . . . . 1 . . 1 Recyclers Shooed 4 | . . . . . . . . . . . . 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . 18 9 . 17 . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Combat Hostiles Destroyed 114 | . 4 5 17 7 4 14 4 . 1 . 7 36 10 5 Melee 2 | . . . . . . 1 . . . . . . . 1 Guns 68 | . 4 5 16 7 4 7 . . 1 . 5 16 3 . Cannons 26 | . . . . . . . . . . . 2 16 6 2 AOE 13 | . . . . . . 6 4 . . . . . 1 2 Classes Destroyed 19 | . 1 2 2 2 . . . . . . 4 5 2 1 Worker 8 | . . . 1 . . . . . . 1 1 1 . 4 Builder 4 | . . . . . . . . . . . 1 1 . 2 Tunneler 4 | . . . . . . . . . . . . . 4 . Hauler 2 | . . . . . . . . . . . 1 . . 1 Recycler 5 | . . . . 1 . . . . . . 1 2 1 . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 . . Drone 7 | . . . . 7 . . . . . . . . . . Watcher 6 | . . . 1 . 1 . . . . . 2 2 . . Swarmer 37 | . . 3 3 . 3 7 4 . 1 . 2 9 4 1 Saboteur 1 | . . . . . . . . . . . . 1 . . Grunt 31 | . 4 . 6 . . 7 . . . . 2 10 1 1 Brawler 2 | . . . . . . . . . . . . 2 . . Duelist 3 | . . . . . . . . . . . 1 2 . . Sentry 16 | . . 2 8 . 1 . . . . . 1 2 2 . Hunter 6 | . . . . . . . . . . . . 3 2 1 Programmer 9 | . . . . . . . . . . . 1 6 . 2 Heavy 1 | . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . 1 . Wasp 1 | . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 2 2 4 2 4 4 4 . 1 1 7 5 11 4 Combat Bots Only 7 | . 2 2 4 2 4 4 4 . 1 . 5 5 7 2 Max Kills in Single Turn 4 | . 1 2 2 1 1 2 4 . 1 1 2 2 2 3 Gunslinging 1 | . . 1 1 . . 1 . . . . . . . . Exploded 4 | . . . . . . 2 4 . . . . . 1 1 Melee 1 | . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Damage Taken 12807 | . 326 275 604 . 53 880 153 . 304 . 41 3594 3149 3428 Core 2145 | . 52 32 51 . 18 209 39 . 96 . 12 176 149 1311 Absorbed by Shields 596 | . . . . . . . . . . . 11 389 134 62 Redirected to Shielding 48 | . . . . . . 48 . . . . . . . . Regen/Repaired (Parts) 799 | . . . 111 . . . . 620 . . 68 . . . Core Remaining (%) 82 | 100 79 . . 79 . . . . 48 100 98 . 71 . Volleys Fired 352 | . 21 19 47 24 7 22 2 . 5 1 21 105 49 29 Largest 3 | . 2 2 2 2 3 3 1 . 3 3 3 3 3 3 Hottest 261 | . 60 121 130 130 195 186 39 . 186 186 253 253 255 261 Shots Fired 861 | . 42 38 93 50 21 53 2 . 15 3 63 289 133 59 Gun 601 | . 42 38 92 50 21 49 . . 15 3 51 153 64 23 Cannon 241 | . . . 1 . . . . . . . 12 136 59 33 Launcher 9 | . . . . . . 4 2 . . . . . . 3 Special 10 | . . . . . . . . . . . . . 10 . Kinetic 23 | . 21 . . . . . . . . . . . . 2 Thermal 801 | . 21 38 93 50 21 49 . . 15 3 63 289 123 36 Explosive 19 | . . . . . . 4 2 . . . . . 10 3 Electromagnetic . | . . . . . . . . . . . . . . . Phasic 18 | . . . . . . . . . . . . . . 18 Robot Hit Streak 13 | . 10 13 11 4 3 11 . . 5 1 7 11 12 6 Robot Miss Streak 9 | . 3 4 6 9 1 3 . . 3 . 3 6 4 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . . 1 2 . 1 3 . . 1 . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . 1 . . 1 . . Shots Hit Robots 523 | . 28 27 63 16 12 35 3 . 8 1 41 168 82 39 Core Hits 249 | . 9 7 24 8 6 21 4 . 6 1 23 79 33 28 Critical Kills 5 | . . . . . . . . . . . . 5 . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . Critical Strikes 26 | . . 2 3 2 1 1 3 . 1 . 1 9 3 . Burn 16 | . . 2 3 2 1 1 . . 1 . 1 4 1 . Meltdown 5 | . . . . . . . . . . . . 5 . . Smash 3 | . . . . . . . 3 . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 . Melee Attacks 19 | . . . . . 2 1 4 . . . 1 . . 11 Impact 8 | . . . . . 2 1 4 . . . 1 . . . Slashing . | . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . 11 Sneak Attacks 3 | . . . . . . 1 . . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17497 | . 327 383 1172 514 305 1312 445 . 300 16 1232 5424 4023 2044 Guns 8861 | . 327 383 1172 514 305 794 . . 300 16 925 2583 1003 539 Cannons 5344 | . . . . . . . . . . . 307 2841 1502 694 Explosions 2328 | . . . . . . 415 205 . . . . . 1158 550 Melee 560 | . . . . . . 103 240 . . . . . . 217 Ramming 44 | . . . . . . . . . . . . . . 44 Kinetic 201 | . 179 . . . . . . . . . . . . 22 Thermal 13545 | . 148 383 1172 514 305 794 . . 300 16 1232 5424 2505 752 Explosive 2328 | . . . . . . 415 205 . . . . . 1158 550 Electromagnetic . | . . . . . . . . . . . . . . . Impact 343 | . . . . . . 103 240 . . . . . . . Slashing 360 | . . . . . . . . . . . . . 360 . Piercing 217 | . . . . . . . . . . . . . . 217 Phasic 459 | . . . . . . . . . . . . . . 459 Highest Corruption 15 | . . . . 1 . . . . . . 5 10 15 8 Average Corruption 7 | . . . . 1 . . . . . . 5 7 10 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 97 | . . . . 6 . . . . . . 11 46 27 7 Message Errors 25 | . . . . . . . . . . . 4 10 8 3 Matter Fused 25 | . . . . 3 . . . . . . 2 13 6 1 Heat Flow Errors 4 | . . . . . . . . . . . . 4 . . Energy Discharges 12 | . . . . . . . . . . . 2 6 3 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 . Data Loss (minor) 15 | . . . . 1 . . . . . . 1 8 3 2 Data Loss (major) 4 | . . . . . . . . . . . 2 2 . . Misfires 5 | . . . . 2 . . . . . . . 1 2 . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 346 | . . . . . . . 187 . . . . 101 19 39 Projectiles 146 | . . . . . . . . . . . . 101 10 35 Explosions 10 | . . . . . . . 1 . . . . . 9 . Melee 190 | . . . . . . . 186 . . . . . . 4 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . . . 63 . . . . . . 20 Shots 1 | . . . . . . . 1 . . . . . . . Rammed 5 | . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 505 | . 144 36 156 85 66 455 . . 194 76 . 474 438 505 Average Temperature 100 | . 80 13 38 24 31 154 . . 87 45 . 135 140 263 Received Heat Transfer 1513 | . 216 72 237 . 6 423 . . 24 . . 319 168 48 Effects 6 | . . . . . . 1 . . . . . 1 2 2 Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . 1 . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions 4 | . . . . . . . 4 . . . . . . . Robots Melted 7 | . . . 1 . . . . . . . . 6 . . Combat Hostiles 5 | . . . 1 . . . . . . . . 4 . . Parts Melted 53 | . . 2 9 1 1 4 . . 1 . 5 28 2 . Heat Transferred 20620 | . 350 1040 2701 888 518 1332 . . 555 37 1793 7428 3164 814 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Peak Influence 1062 | . 104 224 332 311 1003 . . . . 176 305 1062 866 730 Initial 900 | . . 43 94 129 900 . . . . 170 86 111 520 422 Average 379 | . 53 140 181 184 880 . . . . 174 88 610 683 448 Maximum Alert Level 3 | . . 1 1 1 3 . . . . . 1 3 3 3 Low Security (%) 41 | 100 100 63 50 38 . . . . . 100 88 25 . . Level 1 18 | . . 36 49 61 . . . . . . 11 8 . 22 Level 2 17 | . . . . . 22 . . . . . . 17 49 64 Level 3 22 | . . . . . 77 . . . . . . 48 50 12 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 3 . 1 . . . . . 2 7 1 5 Investigation . | . . . . . . . . . . . . . . . Extermination 7 | . . . . . 1 . . . . . 2 3 . 1 Reinforcement 7 | . . . . . . . . . . . . 2 1 4 Assault 2 | . . . . . . . . . . . . 2 . . Garrison 3 | . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Distress Signals 16 | . . 1 5 . . . . . . . 2 4 2 2 Communications Jammed 31 | . . . . . . . . . . . . 19 . 12 Distress Signals 28 | . . . . . . . . . . . . 18 . 10 Times Spotted 225 | . 4 9 25 17 5 11 5 . 6 . 18 56 29 40 Peak Tracking Total 15 | . 2 4 5 3 4 4 4 . 7 . 5 7 7 15 Tactical Retreats 10 | . . 1 2 . . . . . 1 . . 2 . 4 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Traps Triggered 3 | . . . 1 . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . 6 Traps Extracted . | . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . 10 Triggered 6 | . . . . . . . . . . . . . . 6 Most Traps Carried 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Machines Disabled 25 | . . . 3 1 . . 1 . . . . 16 3 1 Max in Single Turn 1 | . . . 1 1 . . 1 . . . . 1 . 1 Garrison Access 3 | . . . . . . . . . . 1 . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Machines Accessed 32 | . 2 1 9 6 1 . 2 . . 1 3 3 2 2 Terminals 21 | . 2 1 7 5 1 . 1 . . . 1 . 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . . . . . 1 1 . 1 Recycling Units 2 | . . . 1 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 1 . . Garrison Access 2 | . . . . . . . . . . 1 . 1 . . Total Hacks 68 | . 6 4 19 18 2 . 2 . . 3 4 4 3 3 Successful 36 | . 2 2 12 7 1 . 2 . . 1 3 2 2 2 Failed 32 | . 4 2 7 11 1 . . . . 2 1 2 1 1 Catastrophic 8 | . 1 . 2 1 . . . . . 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 64 | . 3 2 8 12 . . 1 . . 3 18 8 . 9 Terminals 50 | . 6 4 15 17 2 . 1 . . . 1 . 3 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . 2 . . . . . . . 2 1 . 2 Recycling Units 3 | . . . 2 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 2 . . Garrison Access 4 | . . . . . . . . . . 3 . 1 . . Terminal Hacks 20 | . 1 2 6 4 1 . 2 . . . 1 . 2 1 Record 2 | . . . . . . . 2 . . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . . . . . Open Door 5 | . . . 3 . . . . . . . . . 2 . Open DSF 3 | . . . . . 1 . . . . . 1 . . 1 Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . . . . . 2 . . 1 Scan Component 3 | . . . 1 . . . . . . . 1 . . 1 Repair 2 | . . . 1 . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 6 | . 1 . 3 2 . . . . . . . . . . Terminals 5 | . 1 . 2 2 . . . . . . . . . . Track 2 | . . . 1 1 . . . . . . . . . . Botnet 3 | . 1 . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 1 7 5 1 . 1 . . . 3 2 . 2 Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . 1 . . . Time 94 | . . . 50 . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . 2 . . . 16 . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Total Allies 42 | . . . . . . . . 7 2 . 2 6 21 4 Largest Group 13 | . . . . . . . . 7 7 4 6 5 13 2 Highest-Rated Group 654 | . . . . . . . . 215 218 116 286 360 654 100 Highest-Rated Ally 159 | . . . . . . . . 39 39 36 85 103 159 50 Zionite Dispatches 8 | . . . . . . . . . . . 2 3 . 3 Heavy 2 | . . . . . . . . . . . 1 1 . . Recon 1 | . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . . . . . . . . . 1 Resource Resupply 1 | . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders 14 | . . . 3 . 5 1 . . . . . 3 . 2 FOLLOW 1 | . . . . . . . . . . . . 1 . . DROP 3 | . . . . . . . . . . . . 1 . 2 PICKUP 1 | . . . . . . . . . . . . 1 . . EXPLORE 6 | . . . 2 . 3 1 . . . . . . . . RETURN 3 | . . . 1 . 2 . . . . . . . . . Ally Attacks 218 | . . . . . . . . . 55 . 34 17 105 7 Total Damage 8021 | . . . . . . . . . 1324 . 1479 709 2939 1570 Kills 57 | . . . . . . . . . 9 . 10 10 18 10 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 1 . . . . . . Drone Launches 18 | . . . 14 . 2 2 . . . . . . . . Drone Recoveries 3 | . . . . . 2 1 . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . 2 . . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Turns Passed 11556 | 71 286 252 1091 492 517 972 683 1337 389 201 1620 1930 764 951 Spaces Moved 7057 | 54 146 102 425 212 235 634 603 1212 266 143 1229 930 272 594 Core 289 | 18 . . . . . . . . . . . . . 271 Treads 188 | . . . . . . . . . . . . . . 188 Legs 2455 | 36 146 102 425 212 235 3 . . . . 48 930 272 46 Wheels 4071 | . . . . . . 631 603 1212 266 143 1181 . . 35 Hover 54 | . . . . . . . . . . . . . . 54 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 105 105 105 105 105 101 114 115 50 Average Speed 126 | 103 142 138 190 190 190 138 105 105 105 105 108 129 137 121 Slowest Speed 330 | 190 190 190 190 190 190 260 105 105 105 105 190 196 330 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 22 9 76 56 5 76 73 91 62 3 28 21 38 20 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 . . 1 . . . . 4 . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . . . . . 3 2 5 1 . . . . . Spaces Dug 5 | . . . . . 1 . . . . . 1 2 1 . Terrain Destroyed 269 | . . . 2 25 1 37 19 . . . 3 34 40 108 Melee 2 | . . . . . 1 . . . . . 1 . . . Projectile 87 | . . . 2 25 . . . . . . 2 34 8 16 AOE 180 | . . . . . . 37 19 . . . . . 32 92 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Ext Res Total 8988 | 69 182 176 624 254 288 681 644 1278 367 193 1475 1445 561 751 Wait 937 | . 4 37 94 16 21 5 20 46 82 37 162 326 50 37 Move 7043 | 53 145 101 424 211 234 633 602 1211 265 142 1228 929 271 594 Hop . | . . . . . . . . . . . . . . . Pick Up 151 | 10 9 7 21 1 9 6 6 5 2 5 16 24 4 26 Fast Attach 40 | . . . 4 . . . . 3 . . 12 14 5 2 Attach 80 | 6 2 6 4 . 4 6 3 1 . 2 2 15 8 21 Detach 2 | . . . 1 . . . . . . . . 1 . . Swap 52 | . 1 2 3 1 5 4 3 3 2 2 8 8 6 4 Drop 120 | . . 4 19 1 6 4 4 9 3 4 25 23 6 12 Fire 352 | . 21 19 47 24 7 22 2 . 5 1 21 105 49 29 Melee 19 | . . . . . 2 1 4 . . . 1 . . 11 Ram 5 | . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 170 | . . . . . . . . . 8 . . . 162 . Trap 10 | . . . . . . . . . . . . . . 10 Miscellaneous 7 | . . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 476 | -9/Materials | Discovered new exit (range 14) 610 | -9/Materials | Entered Storage 668 | -9/Storage | Build established: Scavenger-Mutant 1205 | -9/Storage | Garrison activated, responded to threat 1219 | -9/Storage | Learned location of Armory (-3) 1313 | -9/Storage | Identified exit to Recycling 1406 | -9/Storage | Repaired Drone Bay 1691 | -9/Storage | Used back door to open Recycling access 1701 | -9/Storage | Entered Recycling 1701 | -9/Recycling | Accompanied by 1 ally 1726 | -9/Recycling | Spotter reported a threat 1735 | -9/Recycling | Spotter reported a threat 1771 | -9/Recycling | Spotter reported a threat 1780 | -9/Recycling | Spotter reported a threat 1787 | -9/Recycling | Spotter reported a threat 1832 | -9/Recycling | Spotter reported a threat 1885 | -9/Recycling | Spotter reported a threat 1932 | -9/Recycling | Spotter reported a threat 1950 | -9/Recycling | Spotter reported a threat 1963 | -9/Recycling | Build established: Mutant 1965 | -9/Recycling | Spotter reported a threat 1980 | -9/Recycling | Spotter reported a threat 2018 | -9/Recycling | Spotter reported a threat 2050 | -9/Recycling | Spotter reported a threat 2055 | -9/Recycling | Spotter reported a threat 2057 | -9/Recycling | Spotter reported a threat 2092 | -9/Recycling | Identified exit to Factory 2105 | -9/Recycling | Spotter reported a threat 2153 | -9/Recycling | Spotter reported a threat 2158 | -9/Recycling | Spotter reported a threat 2193 | -9/Recycling | Entered Factory 2193 | -7/Factory | Accompanied by 1 ally 2193 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2494 | -7/Factory | Build established: Scavenger-Skirmisher 2593 | -7/Factory | Search patrols dispatched 2674 | -7/Factory | Discovered new exit (range 16) 2705 | -7/Factory | Identified exit to Lower Caves 2710 | -7/Factory | Entered Lower Caves 2779 | -7/Lower Caves | Lost 4 parts (3n1u) 3020 | -7/Lower Caves | Learned location of Extension (-4) 3606 | -7/Lower Caves | Discovered new exit (range 16) 3678 | -7/Lower Caves | Identified exit to Lower Caves 3682 | -7/Lower Caves | Entered another Lower Caves area 3837 | -7/Lower Caves | Found Alien Artifact 3882 | -7/Lower Caves | Learned Factory emergency access door positions 4130 | -7/Lower Caves | Build established: Scavenger-Mutant 4158 | -7/Lower Caves | Learned 8 Factory zone layouts 4243 | -7/Lower Caves | Identified Dimensional Node Initializer 4243 | -7/Lower Caves | Initialized slip node 4348 | -7/Lower Caves | Discovered new exit (range 14) 4360 | -7/Lower Caves | Identified exit to Zion 4365 | -7/Lower Caves | Entered Zion 4430 | -7/Zion | Visited the Megawrench Repair Shop 4443 | -7/Zion | Discovered new exit (range 16) 4456 | -7/Zion | Gained Derelict followers 4542 | -7/Zion | Learned Factory emergency access door positions 4858 | -7/Zion | Found Prototype Device 4957 | -7/Zion | Identified Phasing AFG 4962 | -7/Zion | Found Prototype Device 4962 | -7/Zion | Identified Bomb Factory No. 2 4988 | -7/Zion | Build established: Mutant 5061 | -7/Zion | Found Prototype Special Weapon 5061 | -7/Zion | Identified RU-N14's Throwing Claymores 5064 | -7/Zion | Found RU-N14's Throwing Claymores 5383 | -7/Zion | Imprinted 5385 | -7/Zion | Declared Zion's savior 5627 | -7/Zion | Megawrench repaired 12 parts 5654 | -7/Zion | Identified exit to Proximity Caves 5702 | -7/Zion | Entered Proximity Caves 5702 | -6/Proximity Caves | Accompanied by 7 allies 5846 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5940 | -6/Proximity Caves | Spotted B-75 Beast 5951 | -6/Proximity Caves | Core integrity fell below 50% 5959 | -6/Proximity Caves | Allies destroyed B-75 Beast 6046 | -6/Proximity Caves | Discovered new exit (range 9) 6082 | -6/Proximity Caves | Identified exit to Factory 6091 | -6/Proximity Caves | Entered Factory 6091 | -6/Factory | Accompanied by 4 allies 6091 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6122 | -6/Factory | Found Powered Armor 6214 | -6/Factory | Discovered new exit (range 5) 6218 | -6/Factory | Identified exit to Factory 6292 | -6/Factory | Entered another Factory area 6292 | -5/Factory | Accompanied by 4 allies 6292 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6463 | -5/Factory | Build established: Skirmisher 6705 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6706 | -5/Factory | Zion Recon squad teleported in 7082 | -5/Factory | Repaired Arm. Huge Wheel 7123 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7124 | -5/Factory | Zion Heavy squad teleported in 7557 | -5/Factory | Terminal network hard line cut 7782 | -5/Factory | Discovered new exit (range 6) 7811 | -5/Factory | Identified exit to Factory 7912 | -5/Factory | Entered another Factory area 7912 | -4/Factory | Accompanied by 1 ally 7912 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7998 | -4/Factory | Zion Resource Resupply teleported in 8194 | -4/Factory | Zion Hacker squad teleported in 8608 | -4/Factory | Zion Heavy squad teleported in 8690 | -4/Factory | Lost 4 parts (3n1w) 8835 | -4/Factory | Lost 5 parts (2p1u2w) 9162 | -4/Factory | First assault squad dispatched 9177 | -4/Factory | Terminal network hard line cut 9220 | -4/Factory | Spotted B-86 Titan 9302 | -4/Factory | Build established: Scavenger-Skirmisher 9612 | -4/Factory | System corruption reached 10% 9822 | -4/Factory | Discovered new exit (range 15) 9841 | -4/Factory | Identified exit to Extension 9842 | -4/Factory | Entered Extension 10217 | -4/Extension | Rescued A7 10218 | -4/Extension | Build established: Scavenger-Tank 10241 | -4/Extension | Rescued a captive Derelict 10242 | -4/Extension | Rescued a captive Derelict 10323 | -4/Extension | Energy Cycler disabled 10323 | -4/Extension | Rescued a captive Derelict 10323 | -4/Extension | Rescued a captive Derelict 10323 | -4/Extension | Rescued a captive Derelict 10323 | -4/Extension | Rescued a captive Derelict 10324 | -4/Extension | Rescued a captive Derelict 10326 | -4/Extension | Rescued a captive Derelict 10327 | -4/Extension | Rescued a captive Derelict 10338 | -4/Extension | Rescued a captive Derelict 10453 | -4/Extension | Spotted B-86 Titan 10469 | -4/Extension | Spotted B-86 Titan 10475 | -4/Extension | Allies destroyed B-86 Titan 10521 | -4/Extension | Destroyed B-86 Titan 10530 | -4/Extension | Discovered new exit (range 14) 10592 | -4/Extension | Destroyed 7 combat bots 10605 | -4/Extension | Identified exit to Research 10606 | -4/Extension | Entered Research 10606 | -3/Research | Evolved 2 slots: Utility x2 10636 | -3/Research | Lost 14 parts (3p4n4u3w) 10644 | -3/Research | Identified exit to DSF 10899 | -3/Research | Build established: Gunner 11095 | -3/Research | Zion Zionite Resupply teleported in 11112 | -3/Research | Found Prototype Protection 11119 | -3/Research | Identified Zio. Shade Carapace 11211 | -3/Research | Found Prototype Launcher 11212 | -3/Research | Identified Tactical Quantum Warhead 11289 | -3/Research | Lost 10 parts (2p1n3u4w) 11336 | -3/Research | Lost 5 parts (2u3w) 11343 | -3/Research | Spotted B-86 Titan 11345 | -3/Research | Spotted B-86 Titan 11348 | -3/Research | Core integrity fell below 50% 11360 | -3/Research | Zion Demo squad teleported in 11391 | -3/Research | Zion Trap Resupply teleported in 11499 | -3/Research | Build established: Mutant 11535 | -3/Research | Core integrity fell below 20% 11557 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11490_ K-01 Serf destroyed. 11490_ K-01 Serf collects debris. 11491_ Acquired 25 matter. 11491_ K-01 Serf cleans the Fabricator. 11492_ R-10 Processor collects Wheel. 11496_ R-10 Processor collects Sml. Matter Pod. 11497_ K-01 Serf cleans the DSF Access. 11499_ R-10 Processor collects Wheel. 11499_ R-10 Processor collects Lgt. Ion Engine. 11502_ K-01 Serf cleans the DSF Access. 11502_ R-10 Processor collects Lgt. Ion Engine. 11503_ K-01 Serf collects debris. 11505_ K-01 Serf cleans the DSF Access. 11510_ System corrupted: Matter fused (-10). 11518_ ALERT: Cargo convoy en route, clear transfer corridor. 11520_ Acquired Prototype Ballistic Gun. 11536_ Imp. Terrain Scanner destroyed. 11537_ Destroyed Xenon Bombardment Thruster. 11553_ Hacking Suite destroyed. 11555_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????#???????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ????????????? ?????????????? | | ??????????????????# ???????????? ???????????? | | ??????????????????# ??????????? #???#???????? | | ??????????????? ??# ??????????? w#?? ??????? | | ??????????????????# ?????????? #? ???????? | | ??????????????????# #####+#### #? ??"?????? | | ??????????????????# # ?????????? | | ??????????????????+ # ??????????? | | ??????????????????# t +???????????? | | ??????????????????# * #???????????? | | ??????????????????# ###s###### #????????? ?? | | ?????????????? ???#????# @% # # ??????????? | | ???????????????????????# # # ??????????? | | ???????????????????????# # #???????????? | | ????????????????????? ?# s s #???????????? | | ?????????????????????? # # #???????????? | | ?????????????????#?????# # #???????????? | | ???????????????????????# """ # #???????????? | | ???????????????????????# """ # #?????#?????? | | ???????????? ??????????# """ # #???????????? | | ???????????????????????########## #??????????## | | ???????????????????????????????# #???????????? | | ???????????????????????????????#T ############# | | ???????????????????????????????## # | | ????????????????????????????????# # | | ???????????????????????????????## # """ | | ????????????????????????????????# # """ | | ??????????????????????????#??#??# # "" """ | | ??????????????"?????????????????# # """ | | ???????????????????? ?????#?????# #* "" | | ??????????????????????#??????#??# + ""F" | | ????????????????????????????????#/#### """" | | ?????????????????????????????????? ??# """ | | ?????????????????????????????????????#! | | ???????????????????????????????????? # | | ?????????????????????????????????????#########+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 51 Energy Capacity 1540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectColdWell Manual? 0 Play Time 03:00:53 Cumulative 259.3 hours Start 2022.12.20 @ 15:56:48 End 2022.12.20 @ 23:41:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 168 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 64 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74c38582-744b-4ead-8a12-18dd2575f4f4