Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.06 @ 16:50:48 // Halloween2020/ForbiddenLore Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (221) 1105 Value Destroyed (6997) 6997 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (5049) 5049 TOTAL SCORE: 19371 Bonus ------- High Alert Combat Kills 1249 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Cogmind --------- Core Integrity 598/1000 Matter 61/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Cold Fusion Reactor Experimental Sensor Array Improved Arc Projector Enhanced Autogun Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Utility Shielding Relay Coupler [NC] > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Medium Treads Medium Treads Medium Treads Carbon-fiber Leg Large Matter Pod Compact Matter Pod Experimental Sensor Array Advanced Beam Rifle Improved Spread Laser Improved EM Pulse Cannon Long-range Proton Cannon Compact Ion Cannon Improved Assault Rifle Enhanced Autogun KE Penetrator Gauss Cannon Gauss Cannon Linear Accelerator Linear Accelerator Missile Launcher Heavy Rocket Launcher Longsword +1 [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . . . . 4 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . Utility 8 | . . . . . 3 . . . . . 3 . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 141 | 6 6 1 1 6 20 2 8 9 5 4 15 3 13 1 16 17 8 Power 14 | 1 1 . . 1 2 . . . 2 . 1 1 2 . 2 1 . Engine 3 | 1 1 . . . 1 . . . . . . . . . . . . Core 6 | . . . . 1 1 . . . 2 . 1 . . . 1 . . Reactor 5 | . . . . . . . . . . . . 1 2 . 1 1 . Propulsion 32 | 2 . . . 3 5 . 3 1 . . 5 . 4 . 1 6 2 Treads 24 | 2 . . . . 4 . 3 1 . . 5 . 3 . 1 4 1 Leg 4 | . . . . 1 . . . . . . . . 1 . . 2 . Wheel 2 | . . . . 2 . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 28 | 1 3 . 1 . 5 . 2 . 1 . 6 1 2 . 4 2 . Device 4 | . . . . . 1 . . . . . 1 . . . 2 . . Storage 8 | 1 2 . 1 . . . . . . . . . 2 . . 2 . Processor 5 | . . . . . 1 . . . . . 2 1 . . 1 . . Hackware 3 | . . . . . . . . . 1 . 1 . . . 1 . . Protection 8 | . 1 . . . 3 . 2 . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 1 . 2 8 2 3 8 2 4 3 1 5 1 9 8 6 Energy Gun 11 | 1 1 . . . 2 . . 1 1 . . . 1 . . . 4 Energy Cannon 7 | . . . . 1 . . . . . . . . . . 4 1 1 Ballistic Gun 29 | 1 1 1 . 1 6 1 3 5 1 2 2 . 3 . 1 1 . Ballistic Cannon 10 | . . . . . . . . . . 1 1 1 . 1 3 3 . Launcher 3 | . . . . . . 1 . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 2 . 1 . . 1 . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 5 1 . 2 . . . 1 2 . 3 . . Parts Lost 46 | . 2 1 . 4 1 . . . 1 . . 4 . . 5 11 17 Power 7 | . 1 . . 1 1 . . . 1 . . 1 . . 1 1 . Propulsion 11 | . . . . 1 . . . . . . . 2 . . . 7 1 Utility 6 | . . . . . . . . . . . . 1 . . 2 1 2 Weapon 22 | . 1 1 . 2 . . . . . . . . . . 2 2 14 Highest Loss Streak 16 | . 2 1 . 2 1 . . . 1 . . 2 . . 1 3 16 Average Slot Usage (%) 93 | . 92 100 100 99 98 90 99 100 90 92 91 76 96 86 90 81 85 Engine 3 | . 12 14 14 . 2 . . . . . . . . . . . . Core 4 | . . . . 13 6 9 9 9 9 9 5 2 . . . . . Reactor 1 | . . . . . . . . . . . . 3 5 6 4 5 5 Treads 16 | . 28 28 28 1 15 18 17 18 18 18 17 9 18 20 17 6 . Wheel 2 | . . . . 26 2 . . . . . . . . . . . . Device 6 | . . . . . 8 9 9 9 9 9 4 6 6 6 12 11 10 Storage 18 | . 15 14 23 28 18 18 18 18 18 18 13 13 18 20 17 25 28 Processor 7 | . . . . . 8 9 9 9 7 . 11 19 14 13 12 8 5 Hackware 2 | . . . . . . . . . 1 9 6 6 6 6 5 5 5 Protection 6 | . 7 14 4 . 9 9 9 9 9 9 10 6 6 6 5 . . Energy Gun 1 | . 13 5 . . . . . . 1 . . . . . . . 5 Energy Cannon 1 | . . . . 11 . . . . . . . . . . 2 . . Ballistic Gun 14 | . 14 22 28 16 26 9 26 25 16 11 12 . 17 . . 1 3 Ballistic Cannon 2 | . . . . . . . . . . 2 5 6 . 6 8 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 9 41 43 72 74 86 90 90 88 92 92 94 141 104 155 159 158 120 Greatest Support 86 | 40 40 40 40 40 40 40 40 40 40 40 60 60 86 86 86 85 28 Greatest Overweight (x) 8 | . 1 1 1 3 4 2 4 2 2 2 4 6 3 1 1 8 7 Average Overweight (x) 1 | . . 1 1 2 1 2 2 2 2 2 1 4 1 1 1 4 6 Largest Inventory Capacity 26 | 6 12 12 20 20 20 20 20 20 20 20 20 20 26 26 26 26 26 Average Capacity 19 | 5 8 12 17 20 20 20 20 20 20 20 20 20 24 26 26 26 26 Most Carried 26 | 4 8 12 18 20 20 20 20 20 20 20 17 17 20 23 25 26 16 Average Carried 16 | 2 6 9 16 17 19 19 19 20 19 19 14 14 18 20 22 16 14 Final Capacity 26 | 6 12 12 20 20 20 20 20 20 20 20 20 20 26 26 26 26 4 Final Carried 24 | 4 8 12 18 20 20 20 20 20 20 18 14 14 20 20 24 13 4 Class Distribution -------------------- 30% | Hauler-Mutant 26% | Hauler-Skirmisher 21% | Hauler-Gunner 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -8/Garrison Hauler-Mutant | -8/Recycling Hauler-Tank | -6/Factory Hauler-Gunner | -6/Garrison Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Garrison Hauler-Gunner | -5/Factory Hauler-Mutant | -5/Garrison Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Matter Collected 3860 | 263 178 158 . 201 429 72 521 572 77 40 . 208 287 196 392 266 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7582 | 117 358 300 . 440 629 350 728 1036 582 314 . 505 466 556 668 431 102 Parts 421 | 5 21 26 . 22 39 12 47 55 26 30 . 25 11 28 51 17 6 Haulers Intercepted 10 | . 1 . . . 3 . . 2 . . . . 2 . 1 . 1 Recyclers Shooed 4 | . . . . . . . . . . 3 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 174 | . 8 14 . 8 8 9 17 14 17 9 . 18 4 17 10 20 1 Guns 108 | . 8 14 . 7 8 9 17 14 17 9 . . 4 . . . 1 Cannons 54 | . . . . 1 . . . . . . . 18 . 17 9 9 . AOE 11 | . . . . . . . . . . . . . . . . 11 . Classes Destroyed 18 | 2 3 1 . 3 3 . 1 . 1 1 . . . . 1 1 1 Worker 10 | 1 . 1 . . 1 . 3 2 . . . . . . 2 . . Builder 12 | . . . . 1 1 . 1 . . 2 . . . . 7 . . Tunneler 3 | . . 1 . 1 . . . . . . . . . . 1 . . Hauler 10 | . 1 . . . 3 . . 2 . . . . 2 . 1 . 1 Recycler 8 | 1 1 . . 1 . . . 4 . 1 . . . . . . . Operator 3 | . . . . . . . 3 . . . . . . . . . . Drone 7 | . . . . . . . . . . 7 . . . . . . . Watcher 2 | . . . . . 1 . . . . . . . . . 1 . . Swarmer 56 | . 3 12 . . . 3 7 4 8 . . 4 . 3 . 12 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 77 | . 5 2 . 6 5 6 10 4 7 2 . 9 4 13 . 4 . Brawler 2 | . . . . . . . . . 1 . . . . . . 1 . Duelist 3 | . . . . 1 . . . 1 . . . 1 . . . . . Sentry 17 | . . . . . 2 . . 5 1 . . 3 . 1 3 2 . Hunter 5 | . . . . . 1 . . . . . . 1 . . 3 . . Programmer 4 | . . . . . . . . . . . . . . . 4 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 3 . 3 3 3 4 9 8 4 . 9 3 6 5 8 1 Combat Bots Only 9 | . 4 3 . 2 3 3 3 5 8 4 . 9 3 6 2 8 1 Max Kills in Single Turn 4 | 1 1 1 . 1 1 1 2 1 1 1 . 1 1 1 4 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . 4 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Damage Taken 8211 | . 338 365 . 447 181 172 474 313 331 32 47 847 168 519 1176 2150 651 Core 1047 | . 45 63 . 83 24 51 56 64 59 14 . 117 36 33 137 223 42 Absorbed by Shields 288 | . . . . . . . . . . . . . . 173 . 115 . Core Remaining (%) 63 | 100 . . . 23 . . . . . 51 . . . 78 . . . Volleys Fired 323 | 3 45 30 . 32 27 . 51 43 2 . . . 19 . 33 28 10 Largest 3 | 2 2 2 . 2 3 . 3 3 1 . . . 3 . 3 3 3 Hottest 213 | 60 70 70 . 80 100 . 73 73 61 . . . 73 . 177 213 209 Shots Fired 1063 | 6 84 60 . 64 81 34 151 127 66 50 . 53 57 50 93 69 18 Gun 774 | 6 84 60 . 44 79 34 151 127 66 50 . . 57 . . . 16 Cannon 282 | . . . . 20 2 . . . . . . 53 . 50 93 62 2 Launcher 7 | . . . . . . . . . . . . . . . . 7 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 946 | 3 45 49 . 44 79 34 151 127 65 50 . 53 57 50 74 57 8 Thermal 78 | 3 39 11 . 20 2 . . . 1 . . . . . . . 2 Explosive 7 | . . . . . . . . . . . . . . . . 7 . Electromagnetic 32 | . . . . . . . . . . . . . . . 19 5 8 Robot Hit Streak 50 | 4 13 8 . 17 13 8 10 12 28 11 . 37 50 40 13 23 5 Robot Miss Streak 7 | . 2 2 . 2 2 1 5 3 1 7 . 2 2 1 2 2 6 Penetration Max 1 | . . . . . . 1 . . . . . . . . 1 . . Secondary Targets 6 | . 1 2 . 2 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . . . . . . . . . Autonomous 280 | . . . . . . 34 1 . 64 51 . 53 . 50 8 19 . Shots Hit Robots 773 | 4 68 39 . 50 55 29 87 75 55 29 . 48 50 48 69 54 13 Core Hits 335 | 3 25 21 . 18 27 15 38 32 22 13 . 18 19 17 30 29 8 Critical Hits 28 | . . . . . . 1 2 1 1 2 . 5 1 1 9 5 . Critical Kills 7 | . . . . . . 1 . . . 1 . 1 . . 3 1 . Critical Parts Destroyed 19 | . . . . . . . 2 . 1 1 . 4 1 1 6 3 . Melee Attacks 11 | . . . . . . . . 2 . 4 . . 2 . . . 3 Impact . | . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . 2 . 4 . . 2 . . . 3 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23184 | 40 641 498 . 733 809 880 1445 1186 1641 1232 . 3747 765 3288 2451 3358 470 Guns 9578 | 40 641 498 . 452 791 880 1445 1186 1641 1003 . . 765 . . . 236 Cannons 12312 | . . . . 281 18 . . . . . . 3747 . 3288 2447 2479 52 Explosions 897 | . . . . . . . . . . . . . . . . 871 26 Melee 375 | . . . . . . . . . . 219 . . . . . . 156 Ramming 22 | . . . . . . . . . . 10 . . . . 4 8 . Kinetic 20268 | 9 277 387 . 452 791 880 1445 1186 1641 1003 . 3747 765 3288 1990 2295 112 Thermal 892 | 31 364 111 . 281 18 . . . . . . . . . . . 87 Explosive 871 | . . . . . . . . . . . . . . . . 871 . Electromagnetic 756 | . . . . . . . . . . . . . . . 457 184 115 Impact . | . . . . . . . . . . . . . . . . . . Slashing 375 | . . . . . . . . . . 219 . . . . . . 156 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 7 Average Corruption 4 | . . . . . 4 4 4 4 4 4 3 4 4 4 3 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 164 | . . . . . 6 15 19 20 7 11 2 16 13 5 10 29 11 Message Errors 47 | . . . . . . 3 4 4 4 6 1 7 2 1 3 10 2 Matter Fused 41 | . . . . . 3 6 5 9 1 2 . 4 1 1 3 5 1 Heat Flow Errors 15 | . . . . . 1 1 . 1 . 1 . . 2 2 2 4 1 Energy Discharges 15 | . . . . . 1 2 1 1 1 1 . . 1 . 1 4 2 Parts Rejected 3 | . . . . . . . 2 . . . . . . . . 1 . Data Loss (minor) 24 | . . . . . . 3 2 . 1 1 1 5 5 1 . 1 4 Targeting Errors 14 | . . . . . 1 . 2 4 . . . . 2 . 1 3 1 Weapon Failures 5 | . . . . . . . 3 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1484 | . . . . 8 . . . . . 86 . 614 . 551 36 181 8 Projectiles 1390 | . . . . 8 . . . . . . . 614 . 551 36 181 . Explosions 8 | . . . . . . . . . . . . . . . . . 8 Melee 86 | . . . . . . . . . . 86 . . . . . . . Knockbacks 56 | . . . . . . . . . . . . 16 . 18 7 15 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 51 | . . . . . . . . . . . . 15 . 16 6 14 . Secondary 5 | . . . . . . . . . . . . 1 . 2 1 1 . Self-Inflicted Damage 118 | . . . . . . . . . . . . . . . . 81 37 Shots 3 | . . . . . . . . . . . . . . . . 2 1 Rammed 4 | . . . . . . . . . . 1 . . . . 2 1 . Targets Rammed 4 | . . . . . . . . . . 1 . . . . 2 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 517 | 40 112 159 . 330 192 94 199 199 22 138 . 2 174 150 271 517 241 Average Temperature 75 | 19 34 32 . 90 44 53 74 68 12 75 . 2 48 82 107 168 99 Received Heat Transfer 2058 | . 147 57 . 195 63 81 225 90 117 18 12 198 81 173 45 556 . Effects 6 | . . . . 1 . . . . . . . . . . . 5 . Interference 4 | . . . . . . . . . . . . . . . . 4 . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . . . . . . . . 1 . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . Heat Transferred 2010 | 75 873 333 . 592 37 . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Peak Influence 1159 | 10 166 210 . 95 112 348 511 462 688 480 1038 1159 713 775 456 937 498 Initial 1023 | . 6 5 . . . 31 169 169 212 309 1023 726 608 360 406 299 491 Average 350 | 2 49 103 . 58 38 196 349 315 465 364 1023 1057 644 546 381 734 449 Maximum Alert Level 4 | . . 1 . . . 1 2 2 2 2 3 4 3 3 2 3 2 Low Security (%) 42 | 100 100 94 . 100 100 70 16 23 . . . . . . . . . Level 1 20 | . . 5 . . . 29 33 57 30 76 . . . 14 52 22 21 Level 2 21 | . . . . . . . 49 18 69 23 . . 61 68 47 16 78 Level 3 10 | . . . . . . . . . . . 100 42 38 17 . 60 . Level 4 4 | . . . . . . . . . . . . 57 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 1 . 4 1 . 1 . . 1 . 2 . 3 Investigation 2 | . 1 . . . . . 1 . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . 1 . 1 Reinforcement 8 | . . . . . 1 . 3 1 . 1 . . 1 . 1 . . Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Distress Signals 11 | . 2 . . . 2 . . 5 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 245 | . 18 18 . 9 16 8 23 23 18 16 1 18 4 19 12 31 11 Peak Tracking Total 10 | . 4 3 . 3 3 3 4 6 8 4 1 4 3 5 3 10 10 Tactical Retreats 25 | . . 3 . 2 . 1 3 . 2 2 . 2 . 1 . 9 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Traps Triggered 30 | . 1 . . . . 8 . . 2 . 7 3 2 1 . 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Machines Disabled 11 | . . . . . 2 . 3 2 1 . . 1 . 1 . 1 . Max in Single Turn 1 | . . . . . 1 . 1 1 1 . . 1 . 1 . 1 . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Machines Accessed 19 | . 4 . . . 5 . 1 3 . . 1 . 2 . 3 . . Terminals 12 | . 4 . . . 4 . 1 2 . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 1 . . 1 . 1 . 1 . . Total Hacks 32 | . 6 . . . 9 . 2 6 . . 1 . 3 . 5 . . Successful 17 | . 4 . . . 6 . . 2 . . 1 . 1 . 3 . . Failed 15 | . 2 . . . 3 . 2 4 . . . . 2 . 2 . . Catastrophic 2 | . . . . . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 18 | . 5 . 1 . 5 . 2 5 . . . . . . . . . Terminals 21 | . 6 . . . 7 . 2 5 . . . . . . 1 . . Fabricators 5 | . . . . . . . . . . . . . 2 . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . 1 . . 1 . 1 . 1 . . Terminal Hacks 11 | . 4 . . . 5 . . 1 . . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 7 | . 2 . . . 3 . . 1 . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . 1 . 1 . 1 . . Unlock Access 5 | . . . . . 1 . . 1 . . 1 . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 2 . 1 2 . . 1 . 2 . 2 . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . Matter 256 | . . . . . . . . . . . . . . . 256 . . Time 64 | . . . . . . . . . . . . . . . 64 . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . 16 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . . 1 . . 1 . . 1 . 1 . 1 . Watcher Feeds 1 | . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . . . Attached 2 | . . . . . . . . . 1 . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Total Allies 3 | . . 2 . 1 . . . . . . . . . . . . . Largest Group 2 | . . 2 . 1 1 . . . . . . . . . . . . Highest-Rated Group 41 | . . 41 . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . 4 . . 3 . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Turns Passed 12611 | 119 839 1225 630 881 1360 631 839 845 449 458 160 891 455 305 1139 873 512 Spaces Moved 5709 | 61 422 583 348 558 651 297 315 298 209 212 74 353 200 143 555 287 143 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 4769 | 58 422 583 348 14 524 297 315 298 209 212 74 353 200 143 555 145 19 Legs 196 | . . . . . . . . . . . . . . . . 142 54 Wheels 671 | . . . . 544 127 . . . . . . . . . . . . Hover 70 | . . . . . . . . . . . . . . . . . 70 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 120 120 205 205 205 205 205 183 203 180 180 180 183 240 Average Speed 190 | 154 161 180 180 122 179 205 206 205 205 205 187 248 183 180 180 260 317 Slowest Speed 360 | 160 180 180 180 220 240 205 240 205 205 205 250 280 220 180 183 360 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 79 96 61 89 62 55 30 63 45 62 3 60 8 32 19 45 4 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 4 | . . 3 . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 . . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . . . 2 . . 2 . . . 2 Terrain Destroyed 145 | . . 5 . . . 6 1 . 6 25 . 8 2 10 10 67 5 Melee 6 | . . . . . . . . . . 2 . . 2 . . . 2 Projectile 79 | . . 5 . . . 6 1 . 6 23 . 8 . 10 10 10 . AOE 60 | . . . . . . . . . . . . . . . . 57 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Total 6936 | 77 507 705 351 697 802 322 434 466 229 231 90 368 259 192 636 384 186 Wait 572 | 4 25 87 . 93 71 . 44 110 2 9 . 2 5 46 20 35 19 Move 5696 | 60 421 582 347 557 651 296 314 298 208 211 74 352 200 142 555 285 143 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 62 | 4 6 5 3 6 9 4 7 . 4 . . 2 5 . 5 2 . Fast Attach 63 | 6 2 . . 2 14 . 4 2 1 . 11 . 8 . 6 2 5 Attach 51 | . 2 1 . 3 4 2 2 . 2 3 4 3 3 1 7 14 . Detach 34 | . 1 . . 1 4 . . . 1 1 1 3 7 3 4 5 3 Swap 27 | . 2 . 1 1 2 . 2 7 2 1 . . 2 . 3 1 3 Drop 55 | . 3 . . 2 20 4 10 4 3 1 . . 4 . 1 3 . Fire 323 | 3 45 30 . 32 27 . 51 43 2 . . . 19 . 33 28 10 Melee 11 | . . . . . . . . 2 . 4 . . 2 . . . 3 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . Crush 3 | . . . . . . . . . . 1 . . . . 2 . . Escape Stasis 38 | . . . . . . 16 . . 4 . . 6 4 . . 8 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Discovered new exit (range 8) 899 | -10/Materials | Discovered new exit (range 15) 959 | -10/Materials | Entered Mines 1419 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1491 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1502 | -10/Mines | Learned location of Zion (-6) 1514 | -10/Mines | Discovered new exit (range 13) 1555 | -10/Mines | Learned location of Storage (-8) 1676 | -10/Mines | Found Prototype Device 1931 | -10/Mines | Discovered new exit (range 8) 2177 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2177 | -10/Mines | Discovered new exit (range 5) 2184 | -10/Mines | Entered Exiles 2208 | -10/Exiles | Discovered new exit (range 15) 2233 | -10/Exiles | Met 8R-AWN 2260 | -10/Exiles | Met EX-HEX 2309 | -10/Exiles | Met EX-BIN 2332 | -10/Exiles | Aligned with FarCom system 2334 | -10/Exiles | Given EX-Vault access code 2381 | -10/Exiles | Opened EX-Vault 2388 | -10/Exiles | Found Prototype Ballistic Cannon 2394 | -10/Exiles | Found Prototype Ballistic Gun 2397 | -10/Exiles | Found Prototype Slashing Weapon 2437 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2690 | -10/Exiles | Build established: Hauler-Mutant 2734 | -10/Exiles | Met EX-DEC 2799 | -10/Exiles | Discovered new exit (range 10) 2814 | -10/Exiles | Stole three prototypes: AWS/Gauss, AWS/Autocannon, Longsword +1 2814 | -10/Exiles | Entered Mines 2951 | -9/Mines | Core integrity fell below 50% 3099 | -9/Mines | Assembled infested the area 3497 | -9/Mines | Received a Mining Laser from a helpful Derelict 3674 | -9/Mines | Discovered new exit (range 14) 3695 | -9/Mines | Entered Materials 3695 | -8/Materials | Accompanied by 1 ally 3695 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3805 | -8/Materials | Discovered new exit (range 10) 4154 | -8/Materials | Build established: Hauler-Skirmisher 4192 | -8/Materials | Discovered new exit (range 3) 5055 | -8/Materials | Identified exit to Garrison 5055 | -8/Materials | Entered Garrison 5075 | -8/Garrison | Identified AWS/Gauss 5220 | -8/Garrison | Triggered checkpoint 5275 | -8/Garrison | Discovered new exit (range 12) 5384 | -8/Garrison | Build established: Hauler-Mutant 5388 | -8/Garrison | Triggered checkpoint 5435 | -8/Garrison | Discovered new exit (range 11) 5532 | -8/Garrison | Triggered checkpoint 5629 | -8/Garrison | Discovered new exit (range 19) 5678 | -8/Garrison | Installed Relay Interface Framework 5686 | -8/Garrison | Entered Materials 6014 | -8/Materials | Build established: Hauler-Skirmisher 6478 | -8/Materials | Discovered new exit (range 10) 6525 | -8/Materials | Entered Storage 6538 | -8/Storage | Identified Longsword +1 7370 | -8/Storage | Identified exit to Garrison 7370 | -8/Storage | Entered Garrison 7527 | -8/Garrison | Destroyed 8 combat bots 7648 | -8/Garrison | Destroyed 7 combat bots 7653 | -8/Garrison | Discovered new exit (range 10) 7691 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 7732 | -8/Garrison | Triggered checkpoint 7761 | -8/Garrison | Garrison Relay disabled 7819 | -8/Garrison | Entered Recycling 7833 | -8/Recycling | Spotter reported a threat 7872 | -8/Recycling | Spotter reported a threat 7926 | -8/Recycling | Spotter reported a threat 7953 | -8/Recycling | Spotter reported a threat 7999 | -8/Recycling | Spotter reported a threat 8057 | -8/Recycling | Spotter reported a threat 8060 | -8/Recycling | Build established: Hauler-Mutant 8118 | -8/Recycling | Spotter reported a threat 8133 | -8/Recycling | Spotter reported a threat 8136 | -8/Recycling | Spotter reported a threat 8147 | -8/Recycling | Spotter reported a threat 8177 | -8/Recycling | Spotter reported a threat 8185 | -8/Recycling | Spotter reported a threat 8186 | -8/Recycling | Spotter reported a threat 8200 | -8/Recycling | Spotter reported a threat 8239 | -8/Recycling | Spotter reported a threat 8242 | -8/Recycling | Discovered new exit (range 16) 8277 | -8/Recycling | Entered Factory 8277 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8279 | -6/Factory | FarCom data flow suspended 8426 | -6/Factory | Spotted B-75 Beast 8437 | -6/Factory | Identified exit to Garrison 8437 | -6/Factory | Entered Garrison 8439 | -6/Garrison | Identified AWS/Autocannon 8526 | -6/Garrison | Triggered checkpoint 8585 | -6/Garrison | Destroyed 9 combat bots 8683 | -6/Garrison | Discovered new exit (range 13) 8814 | -6/Garrison | Triggered checkpoint 8815 | -6/Garrison | Build established: Hauler-Gunner 8917 | -6/Garrison | Discovered new exit (range 21) 9160 | -6/Garrison | Triggered checkpoint 9222 | -6/Garrison | Discovered new exit (range 11) 9267 | -6/Garrison | Expanded RIF knowledge: Autooverride 9328 | -6/Garrison | Entered Factory 9783 | -6/Factory | Identified exit to Garrison 9783 | -6/Factory | Entered Garrison 9795 | -6/Garrison | Expanded RIF knowledge: Structural Interface 9889 | -6/Garrison | Triggered checkpoint 9900 | -6/Garrison | Triggered checkpoint 9972 | -6/Garrison | Triggered checkpoint 10061 | -6/Garrison | Discovered new exit (range 15) 10088 | -6/Garrison | Entered Factory 10088 | -5/Factory | Evolved 2 slots: Utility x2 10282 | -5/Factory | Fabricated Linear Accelerator? 10442 | -5/Factory | Discovered new exit (range 8) 11227 | -5/Factory | Identified exit to Garrison 11227 | -5/Factory | Entered Garrison 11330 | -5/Garrison | Spotted B-75 Beast 11386 | -5/Garrison | Destroyed B-75 Beast 11478 | -5/Garrison | Destroyed 8 combat bots 11535 | -5/Garrison | Lost 3 parts (2n1w) 11566 | -5/Garrison | Triggered checkpoint 11577 | -5/Garrison | Triggered checkpoint 11609 | -5/Garrison | Destroyed 7 combat bots 11672 | -5/Garrison | Lost 3 parts (2n1w) 11709 | -5/Garrison | Discovered new exit (range 14) 11768 | -5/Garrison | Build established: Hauler-Mutant 12017 | -5/Garrison | Discovered new exit (range 12) 12083 | -5/Garrison | Expanded RIF knowledge: Program Shield 12100 | -5/Garrison | Entered Factory 12400 | -5/Factory | First assault squad dispatched 12612 | -5/Factory | Released all parts (10) 12612 | -5/Factory | Self-destructed Last Messages --------------- 12612_ Gauss Cannon crushed and broken. 12612_ Imp. Assault Rifle crushed and broken. 12612_ Linear Accelerator crushed and broken. 12612_ Released Hcp. Storage Unit. 12612_ Hcp. Storage Unit crushed and broken. 12612_ Imp. Arc Projector crushed and broken. 12612_ Adv. Beam Rifle crushed and broken. 12612_ Autogun crushed and broken. 12612_ Longsword +1 crushed and broken. 12612_ Lrn. Proton Cannon crushed and broken. 12612_ Hvy. Rocket Launcher crushed and broken. 12612_ Gauss Cannon crushed and broken. 12612_ KE Penetrator crushed and broken. 12612_ Released Relay Coupler [NC]. 12612_ Released Imp. Weapon Cycler. 12612_ Imp. Weapon Cycler crushed and broken. 12612_ Released Com. Matter Pod. 12612_ Com. Matter Pod crushed and broken. 12612_ Released Carbon-fiber Leg. 12612_ Carbon-fiber Leg crushed and broken. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????? ??????????????????????????????????????? | | #???????? ??#####################???????????????? | | #???????? ??#!! ## #???????????????? | | #???????? ??#!! ## #???????????????? | | #???????? ??#!! ## #???????????????? | | #???????? ??# ## #???????????????? | | #???????? #?###+##############+##???????????????? | | #???????# #?# # #?# #????????????????? | | ######### ### # """ #?# #????????????????? | | + """ #?# #????????????????? | | ### !! # """ #?# #????????????????? | | ###!%! # #?# #????????????????? | | ####! ## """ #?# #????????????????? | | #?## ## """ #?# #????????????????? | | #####+####+#### + """ ! #?# #????????????????? | | "" # ## #?# #????????????????? | | Y" """ """ + ^## ########?# #????????????????? | | """ """ ##^^####????????# #????????????????? | | """ """ ## ############# #????????????????? | | /## ebgbgll@lg=*! #????????????????? | | """ """ """ ###################????????????????? | | """ """ """ #??????????????????????????????????? | | """ """ """ #??????????????????????????????????? | | ?? ?? #??????????????????????????????????? | | ???#???#######???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 23 Energy Capacity 425 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 225 Resistance: TH 10 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 48 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed ForceHeatClaw Manual? 0 Play Time 01:01:55 Cumulative 375.1 hours Start 2020.11.05 @ 22:47:18 End 2020.11.06 @ 16:50:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 427 Rogue 427 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/3/7/1/0/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4f60437-e32f-456b-9c41-3169fc0e14e7