Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.23 @ 18:53:34 Player: Rian Result: Destroyed by as-81219 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (643) 643 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 1342 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 123/125 System Corruption 2% Temperature Cool (1) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Trap Extractor (2/6 Explosive) > --- WEAPON (2) ------- Improved Datajack Hammer > --- INVENTORY (15) --- Deuterium Engine EM Pulse Gun Assault Rifle Assault Rifle Mining Laser Welding Torch Blade Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Improved Trap Extractor > --- WEAPON ----------- Improved Datajack Hammer > --- INVENTORY -------- Deuterium Engine EM Pulse Gun Assault Rifle Assault Rifle Mining Laser Welding Torch Explosive Trap Explosive Trap [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon Hammer Energy Gun EM Pulse Gun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 10 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 2 | 1 1 . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 90 84 Engine 13 | . 13 14 Treads 23 | . 28 16 Device 11 | . 10 11 Storage 14 | . 14 14 Energy Gun 1 | . 1 . Launcher 2 | . 3 . Special Weapon 3 | . 4 2 Impact Weapon 13 | . 12 14 Special Melee Weapon 4 | . . 11 Naked Turns . | . . . Heaviest Build 29 | 12 29 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 9 | 4 6 9 Average Carried 4 | 2 4 6 Final Capacity 15 | 8 15 15 Final Carried 7 | 3 4 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 501 | 270 105 126 Remotely . | . . . Salvage Created 929 | 410 349 170 Parts 46 | 23 14 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 17 | . 12 5 Melee 10 | . 6 4 AOE 2 | . 2 . Classes Destroyed 7 | 3 4 . Worker 4 | 4 . . Builder 1 | . 1 . Tunneler 11 | 9 . 2 Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 11 | . 9 2 Best Kill Streak 3 | 3 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1028 | 4 644 380 Core 254 | . 136 118 Absorbed by Shields . | . . . Regen/Repaired (Parts) 30 | . 30 . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | 54 22 . Largest 2 | 2 2 . Hottest 140 | 140 140 . Shots Fired 81 | 57 24 . Gun 66 | 54 12 . Cannon . | . . . Launcher 2 | . 2 . Special 13 | 3 10 . Kinetic . | . . . Thermal 13 | 3 10 . Explosive 2 | . 2 . Electromagnetic 66 | 54 12 . Robot Hit Streak 13 | 13 4 . Robot Miss Streak 3 | 2 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 114 | 38 59 17 Core Hits 31 | 14 12 5 Critical Kills 1 | . 1 . Critical Parts Destroyed 7 | . 5 2 Critical Strikes 8 | . 6 2 Smash 8 | . 6 2 Melee Attacks 74 | . 56 18 Impact 74 | . 56 18 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 1 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2497 | 640 1393 464 Guns 587 | 519 68 . Cannons . | . . . Explosions 209 | 121 88 . Melee 1605 | . 1141 464 Ramming . | . . . Kinetic . | . . . Thermal 217 | 121 96 . Explosive 88 | . 88 . Electromagnetic 587 | 519 68 . Impact 1605 | . 1141 464 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 26 | . 9 17 Message Errors 6 | . . 6 Matter Fused 9 | . 4 5 Heat Flow Errors 2 | . 1 1 Energy Discharges 3 | . 1 2 Data Loss (minor) 2 | . . 2 Data Loss (major) 1 | . 1 . Alerts 3 | . 2 1 Overload Shots . | . . . Overflow Damage 244 | 12 135 97 Projectiles . | . . . Explosions 12 | 12 . . Melee 232 | . 135 97 Knockbacks 6 | . 3 3 Impact 6 | . 3 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | 4 . . Shots 1 | 1 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 221 | 82 216 221 Average Temperature 42 | 38 33 86 Received Heat Transfer 668 | . 435 233 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 18 | 4 11 3 Impact Corruptions 19 | . 11 8 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | 150 200 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 3 . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 222 | 55 222 132 Initial 8 | . 8 2 Average 63 | 19 99 40 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 83 100 Level 1 7 | . 16 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 22 25 Peak Tracking Total 14 | . 4 14 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts 26 | . . 26 Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed 3 | . . 3 Reused . | . . . Traps Extracted 3 | . . 3 Installed . | . . . Triggered . | . . . Most Traps Carried 3 | . . 3 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 8 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 37 1 Successful 22 | . 21 1 Failed 16 | . 16 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 32 | . 32 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 19 | . 18 1 Record 5 | . 5 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 1 | . 1 . Maintenance Status 1 | . 1 . Investigation Status 1 | . 1 . Reinforcement Status 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 7 | . 7 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 21 | . . 21 Total Damage 214 | . . 214 Kills 4 | . . 4 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 3345 | 694 1553 1098 Spaces Moved 1590 | 352 787 451 Core 3 | 3 . . Treads 1587 | 349 787 451 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 177 | 159 160 221 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 13 94 69 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug 11 | 3 8 . Terrain Destroyed 25 | 11 14 . Melee . | . . . Projectile 6 | 3 3 . AOE 19 | 8 11 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1884 | 424 938 522 Wait 68 | . 51 17 Move 1588 | 351 786 451 Hop . | . . . Pick Up 25 | 11 9 5 Fast Attach . | . . . Attach 13 | 7 4 2 Detach . | . . . Swap 7 | . 6 1 Drop 7 | 1 4 2 Fire 76 | 54 22 . Melee 74 | . 56 18 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 26 | . . 26 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 695 | -11/Scrapyard | Entered Materials 696 | -10/Materials | Build established: Mutant 805 | -10/Materials | Identified exit to Mines 986 | -10/Materials | Discovered new exit (range 15) 1452 | -10/Materials | Discovered new exit (range 3) 1630 | -10/Materials | Discovered new exit (range 15) 1919 | -10/Materials | Core integrity fell below 50% 2124 | -10/Materials | Repaired Hammer 2248 | -10/Materials | Entered Mines 2284 | -10/Mines | Learned location of Recycling (-9) 2437 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2580 | -10/Mines | Discovered new exit (range 16) 2614 | -10/Mines | Core integrity fell below 20% 2992 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3253 | -10/Mines | Learned Materials terminal intel 3278 | -10/Mines | Assembled infested the area 3283 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3346 | -10/Mines | Destroyed by as-81219 with Assembled Rifle Last Messages --------------- I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 03284_ as-73032 suffers critical hit (Destroy). 03284_ as-73032 knocked back. 03284_ U-05 Engineer builds a Wall. 03286_ HV Slug penetrates as-73032. 03286_ as-73032 suffers critical hit (Destroy). 03286_ as-73032 destroyed. 03286_ HV Slug penetrates Wall. 03286_ as-73769 suffers critical hit (Destroy). 03286_ as-73769 destroyed. 03288_ HV Slug penetrates as-50575. 03288_ as-50575 knocked back. 03288_ Trooper 1b destroyed. 03294_ T-07 Excavator system terminally corrupted. 03296_ U-05 Engineer system terminally corrupted. 03297_ H9U2P06&D/QHODFN//0HM51BQFMN5 03322_ K-01 Serf destroyed. 03331_ Destroyed Asb. F-torch. 03331_ as-50575 system corrupted by crushing effect. 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