Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 10:07:13 Player: Xeram Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (5) 25 Value Destroyed (120) 120 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (500) 500 TOTAL SCORE: 6605 Bonus ------- Pacifist 200 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 191/300 Energy 900/900 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (10) ----- Advanced Energy Well Advanced Terrain Scan Processor Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Myomer Leg Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Energy Well Advanced Terrain Scan Processor Precision Matter Filter Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Mini Drone Bay Transdimensional Reconstructor [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Precision Matter Filter Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 2 2 2 . . . . Power 1 | . . . 1 . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . . Utility 8 | . . 1 1 1 2 1 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 65 | 6 5 13 4 5 17 1 . 5 2 6 1 Power 8 | 1 . 4 1 . 1 . . 1 . . . Engine 6 | 1 . 4 1 . . . . . . . . Core 1 | . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 23 | 2 2 2 2 2 8 . . 2 . 3 . Treads . | . . . . . . . . . . . . Leg 3 | . . . . . . . . . . 3 . Wheel 2 | 2 . . . . . . . . . . . Hover 8 | . . . 1 2 5 . . . . . . Flight 10 | . 2 2 1 . 3 . . 2 . . . Utility 25 | 1 3 3 1 2 7 1 . 1 2 3 1 Device 15 | . 1 2 1 1 5 1 . 1 1 1 1 Storage 5 | 1 2 1 . . . . . . . 1 . Processor 2 | . . . . 1 . . . . 1 . . Hackware 3 | . . . . . 2 . . . . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 9 | 2 . 4 . 1 1 . . 1 . . . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 1 . 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . 1 . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 2 . . . . . 4 1 Parts Lost 28 | . . 3 2 3 8 2 4 2 2 . 2 Power 4 | . . 1 . 1 . 1 . 1 . . . Propulsion 8 | . . . 1 1 4 . 1 . 1 . . Utility 12 | . . 1 1 1 3 1 2 . 1 . 2 Weapon 4 | . . 1 . . 1 . 1 1 . . . Highest Loss Streak 5 | . . 3 1 2 5 1 4 2 2 . 2 Average Slot Usage (%) 39 | . 98 74 20 26 50 39 18 6 8 30 31 Engine 2 | . 14 8 5 . . . . . . . . Leg 2 | . . . . . . . . . . 11 10 Wheel 1 | . 20 . . . . . . . . . . Hover 3 | . . . 2 10 11 5 4 . . . . Flight 6 | . 7 26 5 . 9 . . 5 4 . . Device 6 | . 13 18 1 11 5 5 . . 2 4 5 Storage 4 | . 14 11 6 . . . . . . 4 5 Processor 2 | . . . . 3 6 5 . . 1 5 5 Hackware 2 | . . . . . 4 11 8 . . 4 5 Ballistic Gun 2 | . 14 9 . . . . . . . . . Launcher 1 | . . . . . 5 . . . . . . Naked Turns 13 | . . . 7 . . . 6 . . . . Heaviest Build 24 | 11 24 15 15 4 17 14 3 12 1 8 10 Greatest Support 90 | 26 26 15 11 21 57 22 22 20 20 90 60 Greatest Overweight (x) 4 | . 4 3 2 . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 4 4 4 4 4 4 4 4 Average Capacity 5 | 5 8 7 7 4 4 4 4 4 4 4 4 Most Carried 8 | 1 7 8 8 4 4 3 4 3 2 2 3 Average Carried 2 | . 3 6 6 2 3 3 3 2 1 1 2 Final Capacity 8 | 6 6 8 4 4 4 4 4 4 4 4 4 Final Carried 8 | 1 6 8 4 3 4 3 4 2 1 3 1 Class Distribution -------------------- 93% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Matter Collected 732 | 162 . . 111 180 13 100 . 99 67 . . Remotely . | . . . . . . . . . . . . Salvage Created 53 | . . 21 . . . . . 32 . . . Parts 7 | . . 5 . . . . . 2 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . Prevented 5 | . . . . . . . . 5 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 5 | . . 4 . . . . . 1 . . . AOE 5 | . . 4 . . . . . 1 . . . Classes Destroyed 2 | . . 1 . . . . . 1 . . . Swarmer 4 | . . 4 . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 4 | . . 4 . . . . . 1 . . . Combat Bots Only 4 | . . 4 . . . . . 1 . . . Max Kills in Single Turn 3 | . . 3 . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Damage Taken 4282 | . . 648 467 159 498 352 649 324 354 . 831 Core 2191 | . . 358 301 40 125 221 509 121 278 . 238 Absorbed by Shields 6 | . . . . . 6 . . . . . . Core Remaining (%) 73 | 100 100 10 45 94 85 77 . . . . . Volleys Fired 8 | . . 4 . 1 . . . 3 . . . Largest 1 | . . 1 . 1 . . . 1 . . . Hottest 43 | . . 30 . 30 . . . 43 . . . Shots Fired 8 | . . 4 . 1 . . . 3 . . . Gun 2 | . . 2 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 6 | . . 2 . 1 . . . 3 . . . Special . | . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 6 | . . 2 . 1 . . . 3 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 2 | . . 2 . . . . . 1 . . . Robot Miss Streak 2 | . . 2 . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 3 | . . 2 . . . . . 1 . . . Core Hits 14 | . . 7 1 . . 1 1 3 . . 1 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 6 | . . . . . 6 . . . . . . Impact 6 | . . . . . 6 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 396 | . . 269 10 . . 4 4 101 . . 8 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 363 | . . 262 . . . . . 101 . . . Melee . | . . . . . . . . . . . . Ramming 33 | . . 7 10 . . 4 4 . . . 8 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 363 | . . 262 . . . . . 101 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . 4 2 . 4 . 5 6 6 6 6 Average Corruption 5 | . . 4 2 . 4 . 2 5 6 6 6 Corruption Purged . | . . . . . . . . . . . . Effects 31 | . . 2 2 . 4 . . 7 6 7 3 Message Errors 13 | . . . 1 . 2 . . 3 2 4 1 Matter Fused 9 | . . 1 . . 1 . . 2 3 1 1 Heat Flow Errors 4 | . . . . . 1 . . . . 2 1 Energy Discharges 1 | . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 2 | . . 1 . . . . . . 1 . . Targeting Errors 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 9 | . . 9 . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 9 | . . 9 . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 125 | . . 62 3 . . 2 2 54 . . 2 Shots 3 | . . 2 . . . . . 1 . . . Rammed 14 | . . 4 7 . . 1 1 . . . 1 Targets Rammed 15 | . . 4 7 . . 1 1 . . . 2 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 396 | . . 396 . . 261 . . . . 166 84 Average Temperature 149 | . . 194 . . 132 . . . . 87 46 Received Heat Transfer 879 | . . 285 225 18 102 96 45 9 18 . 81 Effects 1 | . . 1 . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Peak Influence 248 | . 20 248 106 38 112 102 89 . . . . Average Influence 23 | . 2 135 91 26 42 51 63 . . . . Maximum Alert Level 1 | . . 1 . . . . . . . . . Low Security (%) 97 | 100 100 67 100 100 100 100 100 . . . . Level 1 2 | . . 32 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . 4 1 . 1 2 1 . . . . Investigation 1 | . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 8 | . . 3 1 . 1 2 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Distress Signals 9 | . 1 3 2 . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 77 | . 3 16 8 1 13 11 7 3 8 . 7 Peak Tracking Total 10 | . 4 9 10 2 7 6 6 2 5 . 6 Tactical Retreats 13 | . . 3 2 . 3 2 . . 3 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 9 | . . 5 . 1 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 13 | . . . . . . . . 1 11 . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 1 | . . 1 . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 9 | . 1 . 1 . 1 1 1 . . 4 . Terminals 4 | . 1 . . . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 29 | . 2 . 2 . 3 3 2 . . 17 . Successful 22 | . 2 . 1 . 1 . 1 . . 17 . Failed 7 | . . . 1 . 2 3 1 . . . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 1 . . . . 3 . . . . . Terminals 10 | . 2 . . . 3 3 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 20 | . 1 . . . 1 . 1 . . 17 . Record 6 | . 1 . . . . . . . . 5 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . 4 . Emergency Access Points 1 | . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . . . 1 . 1 1 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 180 | . . . . . . . . . 180 . . Highest-Rated Ally 180 | . . . . . . . . . 180 . . Total Orders 11 | . . . . . 8 . . 3 . . . EXPLORE 10 | . . . . . 7 . . 3 . . . RETURN 1 | . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . 4 . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches 9 | . . . . . 6 . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Turns Passed 4998 | 2752 159 306 252 125 366 178 82 163 169 324 122 Spaces Moved 2810 | 348 160 310 200 123 474 218 99 215 405 160 98 Core 203 | 2 . 29 31 . . . 6 . 28 107 . Treads . | . . . . . . . . . . . . Legs 151 | . . . . . . . . . . 53 98 Wheels 466 | 346 120 . . . . . . . . . . Hover 664 | . . . 96 123 134 218 93 . . . . Flight 1326 | . 40 281 73 . 340 . . 215 377 . . Fastest Speed 34 | 50 37 34 50 50 34 80 50 40 40 50 120 Average Speed 65 | 89 90 46 115 50 42 80 78 40 40 75 120 Slowest Speed 365 | 90 365 200 200 51 80 80 80 40 50 150 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . 1 3 . . 4 . . 1 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 Exploration Rate (%) 33 | 47 38 29 30 4 26 9 6 58 62 62 28 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . 3 . Known Exits Taken 3 | . . . . 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 1 2 . . Spaces Dug 4 | . . . . . 4 . . . . . . Terrain Destroyed 55 | . . 13 . 9 4 . . 29 . . . Melee 4 | . . . . . 4 . . . . . . Projectile . | . . . . . . . . . . . . AOE 51 | . . 13 . 9 . . . 29 . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total 5917 | 2784 172 462 217 182 622 221 104 285 406 360 102 Wait 2983 | 2430 . 122 . 52 120 2 . 63 2 192 . Move 2780 | 347 157 304 199 122 466 218 98 212 400 159 98 Hop 10 | . 1 3 . . 3 . . 1 2 . . Pick Up 18 | 1 4 3 4 1 2 . 2 . . 1 . Fast Attach 44 | 6 3 7 2 4 11 . . 3 1 7 . Attach 14 | . . 2 2 2 2 1 . 2 1 . 2 Detach 11 | . 3 5 . . . . 1 1 . 1 . Swap 10 | . 2 4 . . 4 . . . . . . Drop 17 | . 2 5 3 . 5 . 2 . . . . Fire 8 | . . 4 . 1 . . . 3 . . . Melee 6 | . . . . . 6 . . . . . . Ram 11 | . . 3 7 . . . 1 . . . . Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis 3 | . . . . . 3 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 2705 | -11/Scrapyard | Assembled infested the area 2753 | -11/Scrapyard | Entered Materials 2754 | -10/Materials | Build established: Mutant 2841 | -10/Materials | Discovered new exit (range 8) 2907 | -10/Materials | Discovered new exit (range 10) 2912 | -10/Materials | Entered another Materials area 2912 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3196 | -9/Materials | Discovered new exit (range 16) 3205 | -9/Materials | Core integrity fell below 50% 3215 | -9/Materials | Core integrity fell below 20% 3218 | -9/Materials | Entered another Materials area 3218 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3244 | -8/Materials | Lost 3 parts (1p1u1w) 3414 | -8/Materials | Core integrity fell below 50% 3466 | -8/Materials | Discovered new exit (range 8) 3470 | -8/Materials | Entered Factory 3470 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3554 | -7/Factory | Discovered new exit (range 15) 3594 | -7/Factory | Identified exit to Factory 3595 | -7/Factory | Entered another Factory area 3595 | -6/Factory | Evolved 2 slots: Utility x2 3628 | -6/Factory | Discovered new exit (range 25) 3724 | -6/Factory | Identified exit to Lower Caves 3942 | -6/Factory | Discovered new exit (range 13) 3944 | -6/Factory | Discovered exit to Lower Caves (range 13) 3960 | -6/Factory | Identified exit to Factory 3961 | -6/Factory | Entered another Factory area 3961 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3992 | -5/Factory | Lost 5 parts (3n1u1w) 4136 | -5/Factory | Discovered new exit (range 5) 4138 | -5/Factory | Identified exit to Factory 4139 | -5/Factory | Entered another Factory area 4139 | -4/Factory | Evolved 2 slots: Utility x2 4198 | -4/Factory | Build established: Hacker-Mutant 4203 | -4/Factory | Discovered new exit (range 15) 4221 | -4/Factory | Entered Upper Caves 4230 | -4/Upper Caves | Encountered a Warlord checkpoint 4246 | -4/Upper Caves | Lost 4 parts (1n2u1w) 4357 | -4/Upper Caves | Spotted B-86 Titan 4378 | -4/Upper Caves | Core integrity fell below 50% 4378 | -4/Upper Caves | Discovered new exit (range 15) 4384 | -4/Upper Caves | Entered another Upper Caves area 4499 | -4/Upper Caves | Build established: Mutant 4545 | -4/Upper Caves | Spotted B-86 Titan 4546 | -4/Upper Caves | Learned Research terminal intel 4547 | -4/Upper Caves | Discovered new exit (range 13) 4553 | -4/Upper Caves | Entered Zhirov 4553 | -4/Zhirov | Discovered new exit (range 3) 4563 | -4/Zhirov | Met Zhirov 4575 | -4/Zhirov | Learned location of Quarantine (-2) 4575 | -4/Zhirov | Learned location of Testing (-3) 4575 | -4/Zhirov | Learned location of Command (-1) 4584 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4592 | -4/Zhirov | Found Alien Artifact 4592 | -4/Zhirov | Identified Integrated Reactor 4592 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 4599 | -4/Zhirov | Found Alien Artifact 4877 | -4/Zhirov | Entered Proximity Caves 4969 | -3/Proximity Caves | Core integrity fell below 20% 4969 | -3/Proximity Caves | Identified Transdimensional Reconstructor 4969 | -3/Proximity Caves | Warped through subspace 4999 | -3/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 04979_ Slug penetrates Wall. 04979_ Penetrated by Slug. 04984_ GROPEYHJDEA#DG &3RH IN:I,#ZTD5SR1>ZTP%G 04987_ Slug penetrates Wall. 04989_ Penetrated by Slug. 04989_ Slug penetrates G-67 Veteran. 04990_ Kicked G-67 Veteran out of the way. 04990_ Slug penetrates Wall. 04990_ Penetrated by Slug. 04990_ Prc. Matter Filter destroyed. 04990_ Slug penetrates Wall. 04990_ Penetrated by Slug. 04990_ Mni. Drone Bay destroyed. 04993_ Slug penetrates Wall. 04994_ Penetrated by Slug. 04994_ Slug penetrates B-74 Champion. 04996_ Slammed into H-77 Assassin. 04996_ Penetrated by Slug. 04996_ Slug penetrates H-77 Assassin. 04996_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ##?????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????????????????????????????????????????? | | #????????????????????????????????????????? | | #???????????????????????????????????????? | | ###???????????????????????????????????????? | | #?????????????????????????????????????????? | | #????????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## ????? ???????????????????????????????? | | ? ????? ?????????????????????????????? | | ? ?????# ???????????????????????????? | | ##??????# ######??????####??????????? | | ## ##??????## ####### ##?????????? | | ##?# #???????# # # #?????????? | | #???# ?????????# ##### #?????????? | | ?????#???????????## ?????### # ##?????????? | | ???????????????????# ?????# # #???????????? | | ??????????????????## ###??# ### #????????????? | | ?????????????????## ### #?# ##????????????? | | ????????????????## ## ### #?????????????? | | ????????????????# gg ##????????????? | | ?????????????????# ##???????????? | | ?????????????????# b g #???????????? | | ?????????????????# @ h#########???????????? | | ???????????????# h ##???????????????????? | | ???????????????# ###????????????????????? | | ????????????# ##??????????????????????? | | ????????????## ????????????????????????? | | ?????????????## ????????????????????????? | | ??????????????# ????????????????????????? | | ??????????????# ????????????????????????? | | ??????????????# ######????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 2 Power Amplification 20 Corruption Prevention 12 Evasion (%) 63 Matter Filtering 50 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Curiosity Killed The Cat Release The Drones! Challenges ------------ None Game ------ Seed GravmagMappingPlating Manual? 0 Play Time 00:40:32 Cumulative 23.9 hours Start 2020.03.09 @ 09:27:13 End 2020.03.09 @ 10:07:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 001f79b7-003d-4a80-b654-413037b5b8b7