Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.04 @ 16:18:19 Player: FUMI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (1223) 1223 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5423 Bonus ------- None Cogmind --------- Core Integrity 653/850 Matter 138/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Medium Treads Improved Heat Sink Hardened Light Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Core Analyzer Hardened Medium Armor Plating Force Field > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Light Fission Core Improved Medium Treads Improved Heat Sink Coolant Injector High-capacity Storage Unit Compact Matter Pod Enhanced Optical Array Improved Propulsion Shielding Hardened Light Armor Plating Improved EM Shotgun Arc Projector Gatling Laser Gatling Laser Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Cannon Proton Missile Launcher Chainsword [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Slots Evolved 8 | . . . . . 4 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 5 | . . . . . 2 1 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 39 | 7 . . 1 3 14 4 . . 4 6 Power 4 | 1 . . . . 3 . . . . . Engine 4 | 1 . . . . 3 . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 9 | 2 . . . 1 5 . . . 1 . Treads . | . . . . . . . . . . . Leg 9 | 2 . . . 1 5 . . . 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 14 | 2 . . 1 . 4 3 . . 2 2 Device 2 | 1 . . . . . . . . 1 . Storage 2 | 1 . . 1 . . . . . . . Processor 6 | . . . . . 2 2 . . 1 1 Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 2 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 12 | 2 . . . 2 2 1 . . 1 4 Energy Gun 4 | 1 . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 1 . . . 2 2 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 14 | . . . . 1 3 . . . . 10 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . . . . . . . . 4 Utility 4 | . . . . . 2 . . . . 2 Weapon 5 | . . . . 1 . . . . . 4 Highest Loss Streak 10 | . . . . 1 1 . . . . 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 4 7 8 9 18 19 19 19 20 19 14 Power 2 | 1 2 2 2 3 1 1 1 2 2 1 Propulsion . | 1 2 . . . 1 1 1 1 1 1 Utility 5 | . 1 1 2 6 4 7 8 8 7 5 Weapon 8 | 1 2 3 4 8 12 10 9 9 9 6 Tool/Special . | . . . . . . . . . . . Unused Backups 39 | . 1 3 . 4 8 7 . . 4 12 Power 9 | . . 1 . 2 2 . . . 2 2 Propulsion 3 | . . 2 . . . . . . . 1 Utility 10 | . . . . 2 . 3 . . 1 4 Weapon 17 | . 1 . . . 6 4 . . 1 5 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 94 99 100 100 99 65 Engine 10 | . 14 14 14 14 9 7 7 7 6 4 Leg 32 | . 28 28 28 28 34 38 38 38 33 18 Device 6 | . 14 14 14 14 . . . . 5 3 Storage 10 | . 14 14 14 14 9 7 7 7 6 3 Processor 11 | . . . . . 14 22 23 23 26 19 Protection 4 | . . . . . 8 7 7 7 6 5 Energy Gun 5 | . 14 14 14 8 . . . . . . Ballistic Gun 15 | . 14 14 14 19 18 15 15 15 13 7 Peak Build Rating 52 | 10 10 10 11 16 34 42 42 40 52 52 Average Rating 25 | 6 9 9 10 14 28 40 39 40 50 35 On Entrance 24 | . 10 9 10 11 16 34 42 40 40 52 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 15 15 15 50 51 61 65 65 64 71 71 Greatest Support 75 | 20 20 20 20 28 58 68 68 68 75 75 Greatest Overweight (x) 15 | 1 . . 2 2 1 . . . . 15 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 15 20 20 20 20 20 20 14 Most Carried 20 | 8 8 8 12 20 20 20 20 20 20 20 Average Carried 16 | 5 7 7 9 18 19 19 19 20 19 13 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 5 Final Carried 20 | 8 8 8 12 20 20 20 20 20 20 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Matter Collected 1147 | 315 9 6 . 59 455 170 87 46 . . Remotely . | . . . . . . . . . . . Salvage Created 1573 | 182 47 39 . 79 821 231 110 64 . . Parts 94 | 13 3 4 . 8 49 5 7 5 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 6 5 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Combat Hostiles Destroyed 28 | . 3 2 . 3 12 5 2 1 . . Guns 28 | . 3 2 . 3 12 5 2 1 . . Classes Destroyed 9 | 3 1 . . . 5 . . . . . Worker 1 | 1 . . . . . . . . . . Tunneler 6 | 4 . . . 1 1 . . . . . Recycler 2 | 1 . . . . 1 . . . . . Watcher 3 | . . . . . 3 . . . . . Swarmer 8 | . 3 2 . 3 . . . . . . Grunt 10 | . . . . . 4 4 2 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 8 | . . . . . 6 1 . 1 . . Hunter 1 | . . . . . 1 . . . . . Best Kill Streak 5 | 5 3 2 . 3 5 4 2 1 . . Combat Bots Only 5 | . 3 2 . 3 5 4 2 1 . . Max Kills in Single Turn 2 | 1 1 2 . 1 1 2 1 1 . . Gunslinging 1 | . . 1 . . . 1 . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Hostile Shots Fired 213 | . 9 5 . 30 84 30 8 36 . 11 Missed 61 | . 4 1 . 7 14 15 1 18 . 1 Hits 152 | . 5 4 . 23 70 15 7 18 . 10 Melee 11 | . . . . . . . 1 . . 10 Projectile 141 | . 5 4 . 23 70 15 6 18 . . Critical Strikes 9 | . . . . 1 3 . 1 . . 4 Damage Taken 1394 | . 27 23 . 132 624 114 75 72 . 327 Core 300 | . . 4 . 19 48 16 . 16 . 197 Absorbed by Shields 36 | . . . . . . . . . . 36 Redirected to Shielding 29 | . . . . . . . . . . 29 Ignored by Resistances 422 | . 10 8 . 46 181 37 22 23 . 95 Regen/Repaired (Parts) 99 | . . . . . 99 . . . . . Core Remaining (%) 94 | 100 . . . 90 91 . . 95 . . Volleys Fired 109 | 15 3 2 . 7 50 15 7 5 . 5 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 Hottest 103 | 60 60 60 . 63 51 56 51 51 . 103 Shots Fired 218 | 30 6 4 . 14 100 30 14 10 . 10 Gun 218 | 30 6 4 . 14 100 30 14 10 . 10 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 192 | 15 3 2 . 10 100 30 14 10 . 8 Thermal 2 | . . . . . . . . . . 2 Explosive . | . . . . . . . . . . . Electromagnetic 24 | 15 3 2 . 4 . . . . . . Robot Hit Streak 34 | 7 3 5 . 3 28 20 11 20 . 34 Robot Miss Streak 3 | 1 1 1 . 1 3 2 1 . . . Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 4 | . . 1 . 2 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . Shots Hit Robots 173 | 20 3 3 . 9 80 26 13 9 . 10 Core Hits 87 | 7 3 2 . 4 35 28 4 3 . 1 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . Destroy 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3049 | 300 32 32 . 113 1410 678 153 152 . 179 Guns 2880 | 263 32 32 . 106 1315 648 153 152 . 179 Cannons . | . . . . . . . . . . . Explosions 117 | 37 . . . . 80 . . . . . Melee . | . . . . . . . . . . . Ramming 52 | . . . . 7 15 30 . . . . Kinetic 2607 | 108 10 20 . 83 1315 648 153 152 . 118 Thermal 98 | 37 . . . . . . . . . 61 Explosive 80 | . . . . . 80 . . . . . Electromagnetic 212 | 155 22 12 . 23 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 . . Average Corruption 1 | . . . . . . 1 1 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . 1 6 3 . . Message Errors 4 | . . . . . . . 3 1 . . Matter Fused 2 | . . . . . . . 1 1 . . Heat Flow Errors 2 | . . . . . . . 1 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . 1 1 . . . . . Impact 2 | . . . . 1 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 10 | . . . . 1 5 4 . . . . Kicked 10 | . . . . 1 5 4 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 239 | . . . . 9 25 4 239 165 . 9 Average Temperature 25 | . . . . 3 8 3 65 45 . 6 Received Heat Transfer 390 | . . . . . 252 66 72 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 250 | 100 . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 193 | 10 76 68 . 50 193 80 . . . . Initial 18 | . . 18 . . . . . . . . Average 22 | 1 12 43 . 3 53 10 . . . . Influence Increases 899 | 30 76 50 . 75 473 135 40 20 . . Destroy 0b10 Robot/C 560 | . 60 40 . 60 240 100 40 20 . . Destroy 0b10 Robot/NC 60 | 30 . . . 5 25 . . . . . Destroy Leader 126 | . . 10 . 10 86 20 . . . . Successful Hack 6 | . . . . . . 6 . . . . Disable Machine 54 | . . . . . 45 9 . . . . Destroy Structure 33 | . 1 . . . 32 . . . . . Lose Combat Pursuer 60 | . 15 . . . 45 . . . . . Influence Decreases 899 | 30 20 88 18 75 473 135 40 20 . . Entered New Map 56 | . . 38 18 . . . . . . . Time Decay 813 | 30 20 50 . 65 453 135 40 20 . . Lost Part 30 | . . . . 10 20 . . . . . Squads Dispatched 7 | . . . . 1 1 4 . . 1 . Investigation 1 | . . . . 1 . . . . . . Extermination 2 | . . . . . . 1 . . 1 . Reinforcement 4 | . . . . . 1 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Distress Signals 2 | . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 58 | . 7 4 . 4 24 9 6 1 . 3 Peak Tracking Total 6 | . 6 3 . 4 5 4 3 1 . 4 Tactical Retreats 3 | . 1 . . . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Traps Triggered 2 | . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Machines Disabled 6 | . . . . . 5 1 . . . . Max in Single Turn 2 | . . . . . 2 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Machines Accessed 17 | . 1 . 4 1 5 6 . . . . Terminals 7 | . . . . . 3 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 69 | . 1 . 49 1 10 8 . . . . Successful 63 | . 1 . 49 1 7 5 . . . . Failed 6 | . . . . . 3 3 . . . . Catastrophic 2 | . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . . 3 2 . . . . Terminals 10 | . . . . . 6 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 3 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 4 | . . . . . 1 3 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 57 | . . . 49 1 5 2 . . . . Record 53 | . . . 49 . 4 . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 2 | . . . . . . 2 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . Insert Component 1 | . . . . . . 1 . . . . Retrieve Study 2 | . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . . 2 4 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 44 | . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Active Infowar (turns) 4237 | 48 188 108 1181 882 25 600 457 447 238 63 Optics 1805 | . . . . . . 600 457 447 238 63 Terrain 2432 | 48 188 108 1181 882 25 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Turns Passed 5759 | 213 188 108 1181 882 1164 804 457 447 238 77 Spaces Moved 3511 | 126 135 82 637 407 465 617 404 400 205 33 Core 22 | 8 . . . . . . . . . 14 Treads . | . . . . . . . . . . . Legs 3489 | 118 135 82 637 407 465 617 404 400 205 19 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 108 108 108 108 50 Average Speed 145 | 118 120 120 184 206 188 108 108 108 109 116 Slowest Speed 800 | 190 120 120 260 260 190 114 108 108 110 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 7 20 35 91 81 42 18 56 47 5 16 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . 1 . 1 . . 3 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 27 | 1 . . . . 26 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 27 | 1 . . . . 26 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Total 3975 | 156 156 90 647 436 660 730 412 406 223 59 Wait 204 | 1 15 1 . 2 96 75 . 2 . 12 Move 3502 | 125 134 81 636 406 464 616 403 399 205 33 Hop . | . . . . . . . . . . . Pick Up 58 | 8 2 3 5 12 13 7 1 . 7 . Fast Attach 18 | 7 . . . . 3 1 . . 1 6 Attach 13 | . . . . 1 5 2 1 . 1 3 Detach . | . . . . . . . . . . . Swap 15 | . . . 1 2 8 2 . . 2 . Drop 43 | . 2 3 2 5 16 8 . . 7 . Fire 109 | 15 3 2 . 7 50 15 7 5 . 5 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 10 | . . . . 1 5 4 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . 3 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 214 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 358 | -10/Materials | Met 8R-AWN 402 | -10/Materials | Entered Mines 403 | -10/Mines | Followed 8R-AWN into the Mines 499 | -10/Mines | Discovered new exit (range 8) 505 | -10/Mines | Discovered new exit (range 5) 510 | -10/Mines | Entered Exiles 543 | -10/Exiles | Welcomed by 8R-AWN 565 | -10/Exiles | Met EX-HEX 634 | -10/Exiles | Met EX-DEC 703 | -10/Exiles | Visited The Gauntlet 861 | -10/Exiles | Learned location of Zion (-6) 899 | -10/Exiles | Discovered new exit (range 10) 1148 | -10/Exiles | Met EX-BIN 1541 | -10/Exiles | Discovered new exit (range 15) 1691 | -10/Exiles | Entered Mines 1755 | -9/Mines | Discovered new exit (range 5) 1771 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1943 | -9/Mines | Met a Derelict shopkeep closing up shop 2018 | -9/Mines | Learned location of Storage (-7) 2573 | -9/Mines | Entered Materials 2573 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2923 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3025 | -8/Materials | Build established: Scavenger-Mutant 3572 | -8/Materials | Build established: Mutant 3629 | -8/Materials | Discovered new exit (range 4) 3735 | -8/Materials | Identified exit to Factory 3737 | -8/Materials | Entered Factory 3737 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4420 | -7/Factory | Discovered new exit (range 17) 4442 | -7/Factory | Identified exit to Lower Caves 4541 | -7/Factory | Entered Lower Caves 4856 | -7/Lower Caves | Encountered a Warlord checkpoint 4948 | -7/Lower Caves | Spotted B-75 Beast 4966 | -7/Lower Caves | Discovered new exit (range 20) 4997 | -7/Lower Caves | Identified exit to Lower Caves 4998 | -7/Lower Caves | Entered another Lower Caves area 5001 | -7/Lower Caves | Encountered a Warlord checkpoint 5007 | -7/Lower Caves | Learned Factory emergency access door positions 5176 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5336 | -7/Lower Caves | Discovered new exit (range 20) 5360 | -7/Lower Caves | Identified exit to Factory 5445 | -7/Lower Caves | Entered Factory 5445 | -6/Factory | Evolved 2 slots: Utility x2 5683 | -6/Factory | Sucked down chute 5683 | -6/Factory | Entered Waste 5693 | -6/Waste | Spotted C-40 Crusher 5718 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5721 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5724 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5727 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5730 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5733 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5738 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5746 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5749 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5755 | -6/Waste | Crushed by Compactor (1 part destroyed) 5757 | -6/Waste | Spotted C-40 Crusher 5759 | -6/Waste | Spotted C-40 Crusher 5760 | -6/Waste | Self-destructed Last Messages --------------- 05733_ Autogun crushed. 05733_ Deuterium Engine crushed. 05733_ VSS Leg+ crushed. 05733_ Imp. Carbon-fiber Leg+ crushed. 05733_ Acquired Enh. Optical Array. 05735_ Acquired Proton Missile Launcher. 05738_ Proton Missile Launcher crushed. 05738_ Adv. Visual Processing Unit crushed. 05739_ Acquired Carbon-fiber Leg. 05742_ Acquired Hcp. Storage Unit. 05742_ Gauss Rifle crushed. 05744_ Hrd. Medium Armor Plating crushed. 05746_ Gatling Laser crushed. 05746_ Carbon-fiber Leg crushed. 05746_ Enh. Optical Array crushed. 05746_ Acquired Hpw. Shock Rifle. 05749_ Hpw. Shock Rifle crushed. 05749_ Hcp. Storage Unit crushed. 05749_ Core Analyzer crushed. 05755_ Imp. Signal Interpreter crushed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #####???????????? | | ??????????????????????????? ????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ???????????????? | | ???????????????????????????# #???????????????? | | ?????????????############??#! #???????????????? | | ?????????????# !]!#??# #???????????????? | | ?????????????# * #??# #???????????????? | | ?????????????# [ ####CC #???????????????? | | ?????????????# [CC CC #???????????????? | | ?????????????# CC #???????????????? | | ?????????????# = #???????????????? | | ?????????????# @ #???????????????? | | ?????????????# #### #???????????????? | | ?????????????# #??# #???????????????? | | ?????????????# #??# #???????????????? | | ?????????????############??# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????######???????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Carbon-fiber Leg | 20% | -8/Materials Studied --------- VSS Leg | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Sprinter Challenges ------------ None Game ------ Seed RapidDataSuperbattery Manual? 0 Play Time 00:48:52 Cumulative 41.7 hours Start 2026.03.03 @ 23:17:36 End 2026.03.04 @ 16:18:19 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 27 Adventurer 4 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 588a2246-8991-49c6-9894-0618347da680