Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.28 @ 20:38:55 Player: Aldgillis Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (173) 173 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3688 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 98/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Cooled Cesium-ion Thruster Long-range Sensor Array Force Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Long-range Sensor Array Advanced Terrain Scanner Transmission Jammer > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Advanced Weight Redist. System Improved Datajack [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Datajack Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 5 | . . 1 1 1 . 2 Weapon . | . . . . . . . Parts Attached 46 | 6 7 9 9 7 2 6 Power 16 | 2 1 5 3 3 1 1 Engine 12 | 2 1 5 2 1 . 1 Core 4 | . . . 1 2 1 . Reactor . | . . . . . . . Propulsion 10 | 2 2 1 2 2 . 1 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . 2 1 2 2 . 1 Utility 11 | 1 2 2 2 2 . 2 Device 6 | . 1 2 1 2 . . Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware 2 | . . . . . . 2 Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 9 | 1 2 1 2 . 1 2 Energy Gun 2 | 1 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 5 | . 1 . 2 . 1 1 Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 18 | . 5 2 . . 8 3 Power 4 | . . 1 . . 3 . Propulsion 6 | . 2 1 . . 3 . Utility 5 | . 1 . . . 2 2 Weapon 3 | . 2 . . . . 1 Highest Loss Streak 8 | . 5 2 . . 8 1 Average Slot Usage (%) 47 | . 77 59 55 76 46 11 Engine 5 | . 12 11 5 6 . . Core 2 | . . . 3 7 11 . Treads 4 | . 22 . . . . . Flight 9 | . 2 20 16 23 13 . Device 9 | . 1 19 15 23 11 . Storage 2 | . 11 . . . . . Processor 4 | . . . 7 7 7 6 Hackware 1 | . . . . . . 3 Protection 1 | . 7 . . . . . Energy Gun 1 | . 9 . . . . . Ballistic Gun 1 | . 9 . . . . . Impact Weapon 1 | . . 6 . . . . Special Melee Weapon 2 | . . 1 6 7 1 1 Naked Turns 29 | . 29 . . . . . Heaviest Build 16 | 10 14 9 8 16 16 5 Greatest Support 40 | 40 40 14 16 19 19 3 Greatest Overweight (x) 1 | . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 4 Average Carried 3 | 1 3 3 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 Final Carried 4 | 2 . 3 4 4 3 4 Class Distribution -------------------- 63% | Mutant 16% | Ninja 10% | Scout 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Ninja | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 521 | 203 73 47 . 198 . . Remotely . | . . . . . . . Salvage Created 232 | . 135 47 . . . 50 Parts 15 | . 10 . . . . 5 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 6 | . 5 . . . . 1 Guns 6 | . 5 . . . . 1 Classes Destroyed 4 | . 2 1 . . . 1 Hauler 1 | . . 1 . . . . Swarmer 3 | . 3 . . . . . Grunt 2 | . 2 . . . . . Programmer 1 | . . . . . . 1 Best Kill Streak 3 | . 3 1 . . . 1 Combat Bots Only 3 | . 3 . . . . 1 Max Kills in Single Turn 1 | . 1 1 . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 2901 | . 757 190 89 . 896 969 Core 1733 | . 154 75 89 . 550 865 Absorbed by Shields 154 | . . . . . 154 . Core Remaining (%) 64 | 100 38 81 83 . 21 . Volleys Fired 22 | . 21 . . . . 1 Largest 2 | . 2 . . . . 1 Hottest 80 | . 60 . . . . 80 Shots Fired 39 | . 38 . . . . 1 Gun 39 | . 38 . . . . 1 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 21 | . 21 . . . . . Thermal 18 | . 17 . . . . 1 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 9 . . . . 2 Robot Miss Streak 1 | . 1 . . . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 44 | . 29 4 2 4 2 3 Core Hits 10 | . 9 . . . . 1 Critical Hits 1 | . 1 . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks 20 | . 3 4 2 5 4 2 Impact 4 | . . 4 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . 3 1 1 2 1 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 428 | . 256 141 . . . 31 Guns 287 | . 256 . . . . 31 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 141 | . . 141 . . . . Ramming . | . . . . . . . Kinetic 124 | . 124 . . . . . Thermal 163 | . 132 . . . . 31 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 141 | . . 141 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 2 . . 6 Average Corruption 4 | . . . 2 . . 4 Corruption Purged . | . . . . . . . Effects 7 | . . . 1 . . 6 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 1 | . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1 | . . 1 . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1 | . . 1 . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 227 | . 227 . 151 . 5 6 Average Temperature 107 | . 113 . 131 . 4 4 Received Heat Transfer 813 | . 390 66 36 . 87 234 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 337 | . 300 . . . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 120 | . 120 69 102 96 67 101 Initial 67 | . . 42 20 46 67 8 Average 48 | . 58 51 55 55 44 45 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 . 1 . . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 20 6 8 2 24 30 Peak Tracking Total 20 | . 7 4 6 2 20 10 Tactical Retreats 8 | . 1 1 . . 1 5 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 6 | . 1 1 1 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . . . 3 . . Reprogrammed 6 | . . . . . . 6 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 12 | . . 1 3 4 . 4 Terminals 10 | . . 1 2 3 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 21 | . . 1 5 7 . 8 Successful 15 | . . 1 4 4 . 6 Failed 6 | . . . 1 3 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . 1 . 3 Terminals 19 | . . 1 4 6 . 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 13 | . . 1 3 3 . 6 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Disarm Traps 2 | . . . . 1 . 1 Reprogram Traps 1 | . . . . . . 1 Extermination Status 1 | . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . Zone Layout 2 | . . . . 1 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 1 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked 9 | . 2 . 2 3 1 1 Non-combat 7 | . 2 . 2 3 . . Combat 2 | . . . . . 1 1 Robot Hacks Applied 10 | . 2 . 2 4 1 1 parse_system 5 | . 1 . . 2 1 1 no_distress 3 | . . . 2 1 . . find_fabricator 1 | . . . . 1 . . check_alert 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 1361 | 62 245 192 146 193 95 428 Spaces Moved 2288 | 41 163 317 275 531 164 797 Core 901 | 14 57 . . . 33 797 Treads 103 | 27 76 . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1284 | . 30 317 275 531 131 . Fastest Speed 32 | 50 37 37 32 32 32 50 Average Speed 46 | 122 98 41 36 32 36 50 Slowest Speed 160 | 160 160 120 120 32 50 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . 2 . 1 4 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 31 35 27 16 40 25 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 2518 | 53 209 369 320 548 194 825 Wait 77 | . 8 34 23 2 1 9 Move 2269 | 40 162 313 274 528 155 797 Hop 6 | . . 1 . 1 4 . Pick Up 33 | 6 7 5 6 3 1 5 Fast Attach 9 | 1 1 3 1 2 . 1 Attach 28 | 4 6 3 5 3 2 5 Detach 8 | . . 1 3 . 1 3 Swap 9 | 1 . 3 3 2 . . Drop 14 | 1 1 2 3 2 3 2 Fire 22 | . 21 . . . . 1 Melee 20 | . 3 4 2 5 4 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 23 | . . . . . 23 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Released all parts (2) 258 | -10/Materials | Core integrity fell below 50% 288 | -10/Materials | Lost 5 parts (2n1u2w) 303 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 487 | -9/Materials | Discovered new exit (range 10) 500 | -9/Materials | Entered another Materials area 500 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 618 | -8/Materials | Identified exit to Storage 639 | -8/Materials | Discovered new exit (range 20) 646 | -8/Materials | Entered Factory 646 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 836 | -7/Factory | Identified exit to Garrison 839 | -7/Factory | Entered Garrison 892 | -7/Garrison | Triggered checkpoint 915 | -7/Garrison | Core integrity fell below 50% 930 | -7/Garrison | Discovered new exit (range 10) 934 | -7/Garrison | Entered Factory 934 | -6/Factory | Evolved 2 slots: Utility x2 951 | -6/Factory | Lost 8 parts (3p3n2u) 1305 | -6/Factory | Core integrity fell below 50% 1327 | -6/Factory | Core integrity fell below 20% 1362 | -6/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- System corrupted: Matter fused (-7). P-60 Hacker destroyed. Acquired Lgt. Angular Momentum Engine. Identified Cld. Cesium-ion Thruster. Dropped Imp. Sensor Array. K-01 Serf collects debris. Connecting with Terminal... >>Traps(Reprogram) Reprogrammed 6 Alarm Traps. System corrupted: Matter fused (-9). Slug penetrates Wall. System corrupted: Matter fused (-9). Penetrated by Slug. Slug penetrates Wall. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. O-24 Administrator locks terminal. System corrupted: Substantial component data lost. Slug penetrates Wall. 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