Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 15:36:09 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (4374) 4374 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (3637) 3637 TOTAL SCORE: 18241 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 14 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -35 Cogmind --------- Core Integrity 539/850 Matter 300/300 Energy 275/275 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -6/Extension Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (6) ------ High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit 0b10 Alert Chip Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- Gatling Laser Autogun Flak Gun Flak Gun > --- INVENTORY (20) --- Light Angular Momentum Engine Compact Wheel Improved Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer ECM Suite Improved Utility Shielding Improved Shield Generator Long-range Tractor Beam Mini Drone Bay (3/3) Gatling Laser Bore Cannon Long-range Missile Launcher Long-range Missile Launcher Ripper Phasing Sabre Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit 0b10 Alert Chip Advanced Targeting Computer Target Analyzer Ghost Barrier > --- WEAPON ----------- Shock Rifle Gauss Rifle Heavy Missile Launcher Great Axe > --- INVENTORY -------- Deuterium Engine Huge Storage Unit Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer ECM Suite Long-range Tractor Beam Mini Drone Bay Mini Drone Bay Proton Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher [Rating: 63] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 1 . . . . 1 . Weapon 2 | . . . . . . . 1 . . . . . 1 . Parts Attached 239 | 8 18 1 28 3 3 . 28 64 20 4 10 4 20 28 Power 15 | 1 1 1 . . . . 1 4 2 . . . 2 3 Engine 10 | 1 1 1 . . . . . 2 2 . . . 1 2 Core 5 | . . . . . . . 1 2 . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 50 | 3 2 . 9 . . . 5 11 3 . 3 1 7 6 Treads 37 | . . . 8 . . . 5 11 3 . 3 1 1 5 Leg . | . . . . . . . . . . . . . . . Wheel 12 | 3 2 . 1 . . . . . . . . . 5 1 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . Utility 91 | 2 6 . 4 3 1 . 10 33 9 4 3 . 8 8 Device 72 | 1 4 . 4 2 . . 8 32 8 3 1 . 4 5 Storage 5 | 1 2 . . 1 1 . . . . . . . . . Processor 5 | . . . . . . . 1 1 . . 1 . 2 . Hackware 3 | . . . . . . . 1 . . . . . 2 . Protection 6 | . . . . . . . . . 1 1 1 . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 83 | 2 9 . 15 . 2 . 12 16 6 . 4 3 3 11 Energy Gun 22 | . 2 . 7 . 1 . 2 5 1 . 1 1 1 1 Energy Cannon 4 | . . . 4 . . . . . . . . . . . Ballistic Gun 32 | 2 1 . 2 . 1 . 9 5 4 . 1 . 2 5 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . 2 . 1 . . . . . 1 . 1 1 . 3 Special Weapon 6 | . 4 . 1 . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 6 . . 1 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . . . 1 3 . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . 3 . Parts Lost 41 | . . . 4 . . . . 1 8 . 8 1 7 12 Power 4 | . . . . . . . . . 2 . . . . 2 Propulsion 19 | . . . 3 . . . . . 3 . 4 . 4 5 Utility 4 | . . . . . . . . . 2 . 1 . 1 . Weapon 14 | . . . 1 . . . . 1 1 . 3 1 2 5 Highest Loss Streak 8 | . . . 2 . . . . 1 7 . 8 1 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 98 100 77 100 100 99 96 92 78 77 89 98 Engine 3 | . 14 14 11 11 11 11 . 1 2 . . . . 3 Core 3 | . . . . . . . 8 5 3 . . . 5 2 Treads 24 | . . . 24 33 33 33 27 30 30 30 24 23 13 13 Wheel 4 | . 28 28 7 . . . . . . . . . 7 11 Device 9 | . 14 14 22 22 22 22 10 7 6 6 3 7 5 4 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 Processor 12 | . . . . . . . 9 15 15 15 19 23 22 20 Hackware 4 | . . . . . . . 7 7 7 7 3 . 3 6 Energy Gun 6 | . 7 14 9 11 . 11 8 5 4 . . 6 5 5 Ballistic Gun 12 | . 14 . 4 11 . 11 18 14 13 23 16 . 5 17 Slashing Weapon 1 | . . . . . . . . 1 1 . . 6 6 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 67 | 11 32 36 39 57 57 57 60 62 64 52 55 55 67 67 Greatest Support 112 | 26 26 20 60 60 60 60 60 99 112 56 84 84 84 83 Greatest Overweight (x) 4 | . 1 1 3 . . . . . . . . . 4 4 Average Overweight (x) . | . . 1 . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 13 15 15 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 17 20 17 20 20 20 13 12 8 20 20 Average Carried 16 | 4 11 14 14 15 18 17 18 19 18 12 11 7 13 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 16 17 17 20 20 12 12 7 7 20 20 Class Distribution -------------------- 46% | Skirmisher 29% | Mutant 7% | Scavenger-Skirmisher 6% | Assassin 4% | Scavenger-Assassin 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Matter Collected 4774 | 232 172 13 657 48 . 53 587 1009 546 193 114 173 366 611 Remotely 235 | . . . . . . . . . . . . . 30 205 Salvage Created 4977 | 49 210 21 602 46 . 82 704 1562 277 92 160 164 299 709 Parts 261 | 10 15 2 32 9 . 9 28 73 16 7 1 3 28 28 Haulers Intercepted 11 | . 2 . 5 . . . 2 2 . . . . . . Recyclers Shooed 3 | 1 . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 14 6 . 1 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 93 | . 2 3 12 . . 1 13 25 7 3 4 4 4 15 Melee 4 | . . . . . . . . . 1 . . 2 1 . Guns 66 | . 2 . 4 . . 1 13 24 2 3 1 . 3 13 Cannons 4 | . . . 4 . . . . . . . . . . . AOE 19 | . . 3 4 . . . . 1 4 . 3 2 . 2 Classes Destroyed 13 | 1 2 2 2 1 . . 1 3 1 . . . . . Worker 3 | . . 1 . . . . . . . . . . 2 . Builder 6 | . . . . 1 . 3 . . . . . . . 2 Tunneler 6 | 3 1 . . 1 . . . . . . . . 1 . Hauler 11 | . 2 . 5 . . . 2 2 . . . . . . Recycler 3 | . . . . . . . . 3 . . . . . . Watcher 3 | . . . 1 . . . . 1 . . . . . 1 Swarmer 26 | . . 3 6 . . 1 . 5 4 3 . . . 4 Grunt 29 | . 2 . 3 . . . 7 11 . . . 2 1 3 Duelist 3 | . . . . . . . . 1 . . . 1 . 1 Sentry 17 | . . . 3 . . . 5 2 1 . . . 1 5 Hunter 4 | . . . . . . . 1 . . . . . 1 2 Programmer 9 | . . . . . . . . 6 1 . . 1 1 . Behemoth 1 | . . . . . . . . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . Decomposer 2 | . . . . . . . . . . 1 . 1 . . Best Kill Streak 6 | 2 3 4 5 1 . 1 5 6 4 3 5 3 3 6 Combat Bots Only 5 | . 2 3 5 . . 1 5 5 4 3 4 3 3 4 Max Kills in Single Turn 3 | 1 1 3 2 1 . 1 1 1 2 1 2 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 2 | . . 2 2 . . . . 1 2 . 2 1 . 2 Melee 1 | . . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Damage Taken 7273 | . 91 25 321 . . 42 439 1295 1696 97 747 334 908 1278 Core 845 | . . . 54 . . . 63 93 123 . 186 15 171 140 Absorbed by Shields 260 | . . . . . . . . 160 100 . . . . . Redirected to Shielding 146 | . . . . . . . . . 70 8 31 . . 37 Core Remaining (%) 82 | 100 . 100 . . . 86 88 . . . . 40 . . Volleys Fired 290 | 9 16 2 43 2 . 8 38 66 35 5 10 8 15 33 Largest 4 | 2 2 1 2 2 . 2 3 3 3 3 2 1 2 4 Hottest 175 | 40 100 30 136 79 . 79 109 111 114 78 89 50 78 175 Shots Fired 734 | 18 27 2 81 4 . 16 108 198 102 15 12 8 29 114 Gun 690 | 18 22 . 65 4 . 16 105 198 99 15 5 4 29 110 Cannon 12 | . . . 12 . . . . . . . . . . . Launcher 23 | . . 2 3 . . . . . 3 . 7 4 . 4 Special 9 | . 5 . 1 . . . 3 . . . . . . . Kinetic 468 | 18 14 . 13 2 . 8 73 132 84 15 3 2 23 81 Thermal 199 | . 5 . 36 2 . 8 35 66 15 . 2 . 1 29 Explosive 20 | . . 2 3 . . . . . 3 . 7 4 . 1 Electromagnetic 47 | . 8 . 29 . . . . . . . . 2 5 3 Robot Hit Streak 35 | 9 10 . 9 11 . 2 9 10 9 7 8 11 13 35 Robot Miss Streak 5 | 2 3 . 4 . . 2 5 5 3 3 2 2 1 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 10 | . . . 1 . . . . 5 . 2 . . 1 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . 1 . . 1 1 Shots Hit Robots 513 | 11 14 . 52 2 . 7 70 116 78 10 11 12 33 97 Core Hits 279 | 6 7 7 22 2 . 5 34 57 20 5 25 8 15 66 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Critical Strikes 15 | . . . 2 . . 1 8 2 . . . 1 . 1 Burn 12 | . . . 2 . . 1 7 2 . . . . . . Destroy 2 | . . . . . . . 1 . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . 1 . . Melee Attacks 46 | . . . . . . . . 9 2 . 1 10 23 1 Impact . | . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . . 9 2 . 1 10 23 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 1 1 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13040 | 113 207 144 1150 34 . 161 1340 2499 1918 187 1145 762 1022 2358 Guns 8960 | 113 171 . 656 34 . 161 1321 2219 1402 187 86 70 558 1982 Cannons 143 | . . . 143 . . . . . . . . . . . Explosions 2803 | . 33 142 351 . . . . 225 407 . 967 409 . 269 Melee 1031 | . . . . . . . . . 109 . 92 283 440 107 Ramming 103 | . 3 2 . . . . 19 55 . . . . 24 . Kinetic 5896 | 113 60 . 137 . . 76 909 1414 1162 187 58 49 454 1277 Thermal 3096 | . 33 . 504 34 . 85 412 1030 240 . 28 . 25 705 Explosive 2370 | . . 142 207 . . . . . 407 . 967 409 . 238 Electromagnetic 544 | . 111 . 302 . . . . . . . . 21 79 31 Impact . | . . . . . . . . . . . . . . . Slashing 1031 | . . . . . . . . . 109 . 92 283 440 107 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . 2 2 2 . 2 3 3 Average Corruption 2 | . . . 4 4 4 4 . 1 2 1 . 1 3 3 Corruption Purged 2 | . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 70 | . . . 7 6 7 9 . 9 7 3 . 8 2 12 Message Errors 13 | . . . . . . 1 . 1 4 1 . 1 . 5 Matter Fused 22 | . . . 2 4 4 1 . 5 1 2 . 2 1 . Heat Flow Errors 14 | . . . 2 . 1 2 . 2 1 . . 3 . 3 Energy Discharges 5 | . . . . 1 1 1 . . . . . 1 . 1 Data Loss (minor) 7 | . . . 2 . . 2 . 1 . . . . . 2 Data Loss (major) 4 | . . . . 1 1 1 . . . . . 1 . . Misfires 3 | . . . . . . . . . 1 . . . 1 1 Alerts 1 | . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 201 | . . . 49 . . . . . 14 . . 132 6 . Projectiles . | . . . . . . . . . . . . . . . Explosions 64 | . . . 49 . . . . . 14 . . 1 . . Melee 137 | . . . . . . . . . . . . 131 6 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 314 | . 17 1 85 . . . . 85 48 . . 60 . 18 Shots 9 | . 1 . 3 . . . . 1 1 . . 2 . 1 Rammed 16 | . 1 1 . . . . 4 7 . . . . 3 . Targets Rammed 16 | . 1 1 . . . . 4 7 . . . . 3 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 354 | . 42 . 184 34 90 200 165 354 338 20 . 259 22 246 Average Temperature 66 | . 16 . 27 21 48 69 41 66 134 9 . 116 9 90 Received Heat Transfer 1088 | . 42 . 60 . . . 180 201 218 . . 18 174 195 Effects 1 | . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . 3 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . . 1 1 . . . . . 2 Heat Transferred 6338 | . . . 1038 74 . 259 1332 1654 407 . 74 . 50 1450 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Peak Influence 545 | 15 223 209 545 152 . 96 314 475 . . . . 107 142 Initial 142 | . 9 86 81 142 . . 37 74 . . . . 44 46 Average 165 | 5 106 138 401 148 . 70 138 199 . . . . 61 87 Maximum Alert Level 2 | . 1 1 2 . . . 1 2 . . . . . . Low Security (%) 69 | 100 79 57 8 100 . 100 74 56 . . . . 100 100 Level 1 21 | . 20 42 40 . . . 25 32 . . . . . . Level 2 8 | . . . 51 . . . . 10 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 1 1 . . . 2 10 . . . . 2 1 Investigation 7 | . . 1 . . . . 2 2 . . . . 1 1 Extermination 2 | . . . . . . . . 2 . . . . . . Reinforcement 9 | . 1 . 1 . . . . 6 . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Distress Signals 9 | . . . 4 . . . 1 3 . . . . 1 . Communications Jammed 3 | . . . . . . . . 1 . . . . 2 . Distress Signals 3 | . . . . . . . . 1 . . . . 2 . Times Spotted 137 | . 8 3 15 . . 4 17 43 7 3 4 4 10 19 Peak Tracking Total 6 | . 5 3 5 . . 3 6 5 5 3 4 3 3 6 Tactical Retreats 9 | . 1 . 1 . . . 2 2 . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Traps Triggered 8 | . . . . . . . 2 4 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Machines Disabled 6 | . . . 2 . . . . 4 . . . . . . Max in Single Turn 3 | . . . 2 . . . . 3 . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Machines Accessed 36 | . 6 1 2 . 1 . 5 10 . . 2 . 6 3 Terminals 24 | . 6 . 2 . . . 4 6 . . . . 3 3 Fabricators 4 | . . . . . . . . 3 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 2 . Total Hacks 100 | . 19 1 7 . 1 . 15 19 . . 19 . 15 4 Successful 52 | . 9 1 5 . 1 . 6 7 . . 19 . 4 . Failed 46 | . 9 . 2 . . . 8 12 . . . . 11 4 Catastrophic 8 | . . . . . . . . 3 . . . . 3 2 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . Manual 59 | . 18 . 6 . 1 . 12 12 . . . . 6 4 Terminals 63 | . 19 . 7 . . . 14 11 . . . . 8 4 Fabricators 9 | . . . . . . . . 6 . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . 4 . Terminal Hacks 31 | . 3 1 2 . 1 . 3 1 . . 19 . 1 . Part Schematic 11 | . . . . . . . . . . . 11 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . 3 . . . Open Door 1 | . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . 2 . Seal Access 4 | . . . . . . . 1 1 . . . . 2 . Unauthorized Hacks 16 | . 6 . 3 . . . 2 4 . . . . 1 . Terminals 11 | . 6 . 3 . . . 2 . . . . . . . Track 3 | . 2 . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 5 | . 2 . 1 . . . 2 . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . Fabricators 5 | . . . . . . . . 4 . . . . 1 . Fabnet 4 | . . . . . . . . 3 . . . . 1 . Haulers 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . 2 . . . 4 8 . . . . 5 3 Full Trace Events 3 | . . . . . . . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 . . . . . . Programmers 6 | . . . . . . . . 6 . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . 9 9 9 Autooverrided 2 | . . . . . . . . . . . . . . 2 Robots Rewired 8 | . . . . . . . . . . . . . . 8 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Total Allies 14 | . 1 . . 3 . . . . . . . . . 10 Largest Group 5 | . 1 1 1 3 3 3 3 . . . . . . 5 Highest-Rated Group 144 | . 10 10 10 40 40 40 40 . . . . . . 144 Highest-Rated Ally 32 | . 10 10 10 16 16 16 16 . . . . . . 32 Total Orders 1 | . . . 1 . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . Ally Attacks 16 | . . . . . . 5 5 . . . . . . 6 Total Damage 274 | . . . . . . 54 . . . . . . . 220 Kills 2 | . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Robot Analysis Total 130 | . 1 . . . . . 1 . . . 128 . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Turns Passed 9001 | 76 399 252 564 338 358 274 800 2680 604 517 184 541 766 648 Spaces Moved 5050 | 46 326 256 276 205 221 158 361 1435 292 312 91 307 449 315 Core 17 | 17 . . . . . . . . . . . . . . Treads 3880 | . . . 161 205 221 158 361 1435 292 312 91 307 230 107 Legs . | . . . . . . . . . . . . . . . Wheels 1153 | 29 326 256 115 . . . . . . . . . 219 208 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 160 160 160 160 162 160 160 160 160 100 100 Average Speed 147 | 71 94 95 139 160 160 160 160 163 164 160 160 160 135 127 Slowest Speed 320 | 90 105 95 160 160 160 160 163 165 165 160 160 160 320 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 60 49 36 52 60 55 34 53 61 64 82 58 21 33 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 26 | . . 2 . . . . . . . . 24 . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 8 | . . . . 1 . . . . 3 3 . 1 . . Spaces Dug 30 | . 5 . 1 . . . 3 9 . . . . 12 . Terrain Destroyed 266 | . 11 19 44 . . . 3 23 39 . 46 60 12 9 Melee 21 | . . . . . . . . 9 . . . . 12 . Projectile 9 | . 5 . 1 . . . 3 . . . . . . . AOE 236 | . 6 19 43 . . . . 14 39 . 46 60 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Total 5968 | 72 383 264 375 212 227 165 497 1647 357 322 112 330 529 476 Wait 75 | . 2 . 1 . . . 39 16 4 . . . . 13 Move 5036 | 45 325 255 275 204 220 157 360 1434 291 311 90 306 448 315 Hop . | . . . . . . . . . . . . . . . Pick Up 95 | 9 9 2 10 1 1 . 14 19 2 . 1 2 15 10 Fast Attach 48 | 6 4 . 8 . . . 2 6 1 1 . 2 12 6 Attach 56 | 2 2 . 9 . 2 . 4 8 8 1 5 2 3 10 Detach 19 | 1 4 . 3 . 2 . . 2 . 1 . . 4 2 Swap 135 | . 12 1 11 3 1 . 22 50 11 2 5 . 5 12 Drop 82 | . 8 3 15 2 1 . 14 30 3 1 . . 1 4 Fire 290 | 9 16 2 43 2 . 8 38 66 35 5 10 8 15 33 Melee 46 | . . . . . . . . 9 2 . 1 10 23 1 Ram 2 | . 1 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 14 | . . . . . . . 4 7 . . . . 3 . Escape Stasis 8 | . . . . . . . . . . . . . . 8 Rewire 62 | . . . . . . . . . . . . . . 62 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 7) 248 | -10/Materials | Discovered new exit (range 6) 270 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 451 | -10/Materials | Central database locked down 476 | -10/Materials | Entered Mines 476 | -10/Mines | Accompanied by 1 ally 504 | -10/Mines | Learned location of Zion (-6) 516 | -10/Mines | Met a Derelict shopkeep closing up shop 722 | -10/Mines | Discovered new exit (range 7) 728 | -10/Mines | Entered Materials 728 | -9/Materials | Accompanied by 1 ally 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -9/Materials | Discovered new exit (range 5) 977 | -9/Materials | Discovered new exit (range 16) 1122 | -9/Materials | Discovered new exit (range 15) 1292 | -9/Materials | Entered Mines 1326 | -9/Mines | Met a Derelict bent on vengeance 1399 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1436 | -9/Mines | Discovered new exit (range 9) 1624 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1624 | -9/Mines | Discovered new exit (range 5) 1630 | -9/Mines | Entered Exiles 1630 | -9/Exiles | Accompanied by 3 allies 1652 | -9/Exiles | Discovered new exit (range 15) 1675 | -9/Exiles | Met 8R-AWN 1697 | -9/Exiles | Met EX-HEX 1743 | -9/Exiles | Met EX-BIN 1761 | -9/Exiles | Aligned with FarCom system 1763 | -9/Exiles | Given EX-Vault access code 1799 | -9/Exiles | Opened EX-Vault 1809 | -9/Exiles | Found 0b10 Alert Chip 1844 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1890 | -9/Exiles | Met EX-DEC 1974 | -9/Exiles | Discovered new exit (range 10) 1988 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1988 | -9/Exiles | Entered Mines 1988 | -8/Mines | Accompanied by 3 allies 2218 | -8/Mines | Discovered new exit (range 7) 2262 | -8/Mines | Entered Materials 2262 | -8/Materials | Accompanied by 3 allies 2262 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2263 | -8/Materials | Identified exit to Storage 2295 | -8/Materials | Build established: Skirmisher 2768 | -8/Materials | Discovered exit to Storage (range 6) 2831 | -8/Materials | Discovered new exit (range 16) 3054 | -8/Materials | Central database locked down 3062 | -8/Materials | Entered Factory 3062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4030 | -7/Factory | Discovered new exit (range 4) 4037 | -7/Factory | Cargo convoy interrupted 5622 | -7/Factory | Identified exit to Lower Caves 5742 | -7/Factory | Entered Lower Caves 5870 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5974 | -7/Lower Caves | Learned Factory interactive machine intel 6088 | -7/Lower Caves | Spotted B-75 Beast 6285 | -7/Lower Caves | Destroyed B-75 Beast 6290 | -7/Lower Caves | Lost 7 parts (2p3n2u) 6339 | -7/Lower Caves | Discovered new exit (range 5) 6346 | -7/Lower Caves | Entered another Lower Caves area 6388 | -7/Lower Caves | Discovered new exit (range 7) 6458 | -7/Lower Caves | Learned Factory stockpile data 6483 | -7/Lower Caves | Encountered a Warlord checkpoint 6821 | -7/Lower Caves | Discovered new exit (range 9) 6863 | -7/Lower Caves | Entered Data Miner 6863 | -7/Data Miner | Discovered new exit (range 7) 6887 | -7/Data Miner | Met Data Miner 6947 | -7/Data Miner | Received God Mode back door access code from Data Miner 6961 | -7/Data Miner | Destroyed Data Miner 6965 | -7/Data Miner | Found Prototype Hackware 6966 | -7/Data Miner | Interfaced with the Data Conduit 6985 | -7/Data Miner | Core integrity fell below 50% 7029 | -7/Data Miner | Lost 8 parts (4n1u3w) 7047 | -7/Data Miner | Entered Proximity Caves 7265 | -6/Proximity Caves | Build established: Mutant 7420 | -6/Proximity Caves | Learned Factory interactive machine intel 7577 | -6/Proximity Caves | Discovered new exit (range 8) 7588 | -6/Proximity Caves | Entered Factory 7588 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7590 | -6/Factory | Loaded intel: 263 machine locations 7591 | -6/Factory | Loaded intel: 54 interactive machine locations 7714 | -6/Factory | Identified Ghost Barrier 8013 | -6/Factory | Build established: Hacker-Assassin 8019 | -6/Factory | Lost 3 parts (1n2w) 8089 | -6/Factory | Lost 3 parts (2n1u) 8108 | -6/Factory | Discovered new exit (range 20) 8338 | -6/Factory | Discovered new exit (range 15) 8354 | -6/Factory | Entered Extension 8355 | -6/Extension | Loaded intel: 29 machine locations 8372 | -6/Extension | Build established: Scavenger-Assassin 8552 | -6/Extension | Lost 4 parts (2n2w) 8612 | -6/Extension | Lost 4 parts (1p1n2w) 8676 | -6/Extension | Lost 4 parts (1p2n1w) 8746 | -6/Extension | Spotted B-75 Beast 8782 | -6/Extension | Build established: Scavenger-Skirmisher 8990 | -6/Extension | Local machine network offline 9002 | -6/Extension | Self-destructed Last Messages --------------- 08929_ OX-R9H(l) rewired. 08930_ Attempting to rewire K6-DA1(l). 08937_ K6-DA1(l) rewired. 08978_ 4R-4PO(g) triggered Stasis Trap. 08978_ A bubble of rippling energy engulfs the area. 08978_ Field strength at 85. 08979_ A1-4NW(g) triggered Stasis Trap. 08979_ A bubble of rippling energy engulfs the area. 08979_ Field strength at 85. 08979_ Field strength at 70. 08980_ Field strength at 55. 08981_ Field strength at 40. 08982_ Field strength at 25. 08983_ Field strength at 10. 08984_ Stasis field depleted. 08990_ Fabnet algorithm triggers Y-54 Guardian IFF filter rewrite. 08990_ ALERT: Suspected network compromise, local machines offline for diagnostic review. 08993_ Door Terminal unresponsive. 08998_ BK%T MXY2RR0N Q05 OL/|R,0TN0TWMAWWY2JD Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????######################## | | ?????????????######################## | | ?????????????## | | ?????????????## | | ?????????????## | | ?????????????## | | ?????????????## ######### | | ?????### ##?## ##### | | ?????###"###?## ##?## % | | ????###T ##### ######## ##?## * | | ????####/###### ######## ##?## = | | ??#### g ^u ##????## ##?## | | ??#### l ######## ##### % | | ??##"" l ######## ########+ | | ??##T g @ % | | ??#### ########################## | | ??#### ########################## | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ????## ##???????????????????????? | | ###### ######???????????????????????? | | ###### ######???????????????????????? | | ## "" "" ##############???????????? | | ## " " ##############???????????? | | ## ?????????? | | ## ?????????? | | ## ?????????? | | ## ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lance | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionLaserArmor Manual? 0 Play Time 01:34:17 Cumulative 689.2 hours Start 2022.06.18 @ 11:45:22 End 2022.06.18 @ 15:36:09 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 230 Adventurer 125 Explorer 2 Win Type - Total 78 Types 67/4/4/1/1/0/0/0/1 Lore% 80 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6715388-6135-4d58-98b9-e797ca68db25