Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.02 @ 20:54:28 Player: CrossedViper Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (165) 825 Value Destroyed (5027) 5027 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1521) 1521 TOTAL SCORE: 10793 Bonus ------- High Alert Combat Kills 1167 Follower Combat Kills 354 Cogmind --------- Core Integrity 0/850 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Matter Filter Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Rocket Launcher Katana > --- INVENTORY -------- High-capacity Storage Unit Medium Reactive Plating Long-range Tractor Beam Improved Proton Missile Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Shock Absorption System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Slots Evolved 8 | . . . 2 2 . 2 2 Power . | . . . . . . . . Propulsion 4 | . . . 2 . . 2 . Utility 4 | . . . . 2 . . 2 Weapon . | . . . . . . . . Parts Attached 92 | 6 12 . 4 13 14 26 17 Power 6 | 1 . . . 1 1 2 1 Engine 6 | 1 . . . 1 1 2 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 28 | 2 4 . 2 4 5 8 3 Treads 27 | 2 4 . 2 4 4 8 3 Leg 1 | . . . . . 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 39 | 1 4 . 2 5 4 11 12 Device 16 | . . . . 2 . 6 8 Storage 4 | 1 . . 2 . 1 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 18 | . 4 . . 3 2 5 4 Artifact . | . . . . . . . . Weapon 19 | 2 4 . . 3 4 5 1 Energy Gun 2 | 2 . . . . . . . Energy Cannon 2 | . 2 . . . . . . Ballistic Gun 3 | . . . . . 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 10 | . 2 . . 3 1 3 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 37 | . . . . 16 1 5 15 Power 2 | . . . . 1 . . 1 Propulsion 15 | . . . . 6 . 1 8 Utility 12 | . . . . 6 . 3 3 Weapon 8 | . . . . 3 1 1 3 Highest Loss Streak 9 | . . . . 6 2 2 9 Average Slot Usage (%) 87 | . 95 100 93 68 57 96 76 Engine 8 | . 14 14 11 6 3 7 5 Treads 36 | . 27 28 39 31 24 45 32 Device 2 | . . . . 1 . 2 4 Storage 5 | . 2 . 8 8 4 7 5 Processor 1 | . . . . . 6 3 . Protection 15 | . 23 28 13 11 10 13 12 Ballistic Gun 3 | . . . . . 2 9 . Launcher 8 | . 11 28 19 8 . 4 5 Naked Turns 36 | . . . . . 19 . 17 Heaviest Build 96 | 13 23 23 50 49 51 93 96 Greatest Support 146 | 40 46 46 92 92 80 144 146 Greatest Overweight (x) 1 | . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 6 4 12 12 12 12 12 Average Capacity 9 | 4 4 4 9 11 7 12 11 Most Carried 12 | . 4 4 7 10 12 12 7 Average Carried 7 | . 3 4 4 7 5 11 5 Final Capacity 12 | 6 4 4 12 4 12 12 4 Final Carried 12 | . 4 4 7 4 12 8 . Class Distribution -------------------- 51% | Mutant 45% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Matter Collected 3046 | 203 99 263 171 425 388 1126 371 Remotely 860 | . . . . . . 582 278 Salvage Created 3585 | . 184 142 271 793 28 1295 872 Parts 260 | . 19 9 25 51 3 96 57 Haulers Intercepted 8 | . . . 1 3 1 2 1 Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Combat Hostiles Destroyed 110 | . 9 7 8 25 . 34 27 Melee 5 | . 1 . . 2 . 1 1 Guns 5 | . . . . . . 5 . Cannons 4 | . 4 . . . . . . AOE 96 | . 4 7 8 23 . 28 26 Classes Destroyed 18 | . 3 2 5 4 . 3 1 Worker 12 | . . 1 1 . . 7 3 Builder 18 | . 1 . 1 2 . 6 8 Tunneler 1 | . . . . 1 . . . Hauler 8 | . . . 1 3 1 2 1 Recycler 10 | . . . 2 2 . 4 2 Mechanic 1 | . . . . 1 . . . Operator 2 | . . . 1 1 . . . Watcher 6 | . . . . 3 . 2 1 Swarmer 37 | . 3 . 3 3 . 12 16 Grunt 45 | . 6 4 2 16 . 10 7 Brawler 4 | . . . . . . 3 1 Duelist 4 | . . . 1 2 . 1 . Protector 1 | . . . . . . 1 . Sentry 8 | . . . 2 3 . 2 1 Hunter 2 | . . . . 1 . 1 . Programmer 5 | . . . . . . 4 1 Behemoth 1 | . . . . . . . 1 Assembled 3 | . . 3 . . . . . Best Kill Streak 10 | . 3 3 5 10 1 8 8 Combat Bots Only 7 | . 3 2 4 7 . 7 4 Max Kills in Single Turn 4 | . 2 1 3 2 1 4 4 Gunslinging . | . . . . . . . . Exploded 4 | . 1 1 2 2 . 4 4 Melee 1 | . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Damage Taken 8580 | . 240 177 424 1773 330 2013 3623 Core 1513 | . 23 . 55 294 96 180 865 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . 90 86 . 29 74 . Volleys Fired 224 | . 11 10 21 50 2 80 50 Largest 2 | . 2 2 2 1 1 2 1 Hottest 136 | . 136 66 66 33 100 72 43 Shots Fired 264 | . 22 11 25 50 2 104 50 Gun 44 | . . . . . . 44 . Cannon 12 | . 12 . . . . . . Launcher 207 | . 10 11 25 50 1 60 50 Special 1 | . . . . . 1 . . Kinetic 44 | . . . . . . 44 . Thermal 13 | . 12 . . . 1 . . Explosive 198 | . 10 11 25 50 1 60 41 Electromagnetic 9 | . . . . . . . 9 Robot Hit Streak 11 | . 6 9 4 5 . 11 7 Robot Miss Streak 6 | . 1 4 6 4 . 3 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 140 | . 11 3 10 27 . 67 22 Core Hits 309 | . 18 11 19 74 3 100 84 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Slashing 3 | . . . . . . 3 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14795 | . 802 530 895 3438 34 4797 4299 Guns 522 | . . . . . . 522 . Cannons 186 | . 186 . . . . . . Explosions 13730 | . 589 524 890 3364 . 4095 4268 Melee 92 | . . . . . . 92 . Ramming 265 | . 27 6 5 74 34 88 31 Kinetic 522 | . . . . . . 522 . Thermal 684 | . 186 . . 86 . . 412 Explosive 12571 | . 589 524 890 3221 . 4095 3252 Electromagnetic 661 | . . . . 57 . . 604 Impact . | . . . . . . . . Slashing 92 | . . . . . . 92 . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 7 2 . Average Corruption 2 | . . . . . 3 2 . Corruption Purged . | . . . . . . . . Effects 17 | . . . . . 3 14 . Message Errors 4 | . . . . . . 4 . Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 3 | . . . . . 2 1 . Data Loss (minor) 3 | . . . . . . 3 . Targeting Errors 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 458 | . 12 13 40 122 3 136 132 Projectiles . | . . . . . . . . Explosions 458 | . 12 13 40 122 3 136 132 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1561 | . 23 133 221 409 33 479 263 Shots 56 | . 2 5 9 14 1 15 10 Rammed 36 | . 9 4 1 13 5 4 . Targets Rammed 48 | . 10 4 1 17 6 9 1 Kicked . | . . . . . . . . Crushed 12 | . 1 . . 4 1 5 1 Highest Temperature 420 | . 420 48 57 13 3 264 409 Average Temperature 94 | . 124 19 18 5 3 40 134 Received Heat Transfer 2043 | . 33 6 48 702 63 297 894 Effects 13 | . 1 . . . . . 12 Shutdowns 3 | . 1 . . . . . 2 Energy Bleed 4 | . . . . . . . 4 Interference 5 | . . . . . . . 5 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 683 | . 333 . . 50 . . 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Peak Influence 1550 | . 260 158 299 866 753 1028 1550 Initial 503 | . . 23 . 126 361 342 503 Average 402 | . 101 126 169 414 577 372 990 Maximum Alert Level 4 | . 1 . 1 3 3 3 4 Low Security (%) 32 | 100 84 100 65 23 . 15 . Level 1 32 | . 15 . 34 23 14 63 . Level 2 16 | . . . . 41 64 8 21 Level 3 12 | . . . . 11 21 12 34 Level 4 5 | . . . . . . . 43 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 1 . . 5 1 8 4 Investigation 5 | . 1 . . 3 1 . . Extermination 3 | . . . . . . 3 . Reinforcement 8 | . . . . 2 . 4 2 Assault 2 | . . . . . . 1 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded 5 | . . . . 1 . 2 2 Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Distress Signals 9 | . 2 . 1 3 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 157 | . 12 6 10 34 16 39 40 Peak Tracking Total 8 | . 4 1 3 7 8 6 7 Tactical Retreats 3 | . . 1 . 1 1 . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Traps Triggered 11 | . 2 . . 2 3 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Machines Disabled 36 | . 1 1 2 8 1 3 20 Max in Single Turn 10 | . 1 1 2 2 1 1 10 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Machines Accessed 7 | . . . 2 2 3 . . Terminals 6 | . . . 1 2 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . . . 6 4 8 . . Successful 7 | . . . 3 2 2 . . Failed 11 | . . . 3 2 6 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 15 | . . . 3 4 8 . . Terminals 15 | . . . 3 4 8 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 1 2 1 . . Part Schematic 1 | . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 6 | . . . 1 2 3 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Total Allies 10 | . . . . . 10 . . Largest Group 10 | . . . . . 10 1 . Highest-Rated Group 173 | . . . . . 173 16 . Highest-Rated Ally 29 | . . . . . 29 16 . Total Orders . | . . . . . . . . Ally Attacks 73 | . . . . . 69 4 . Total Damage 940 | . . . . . 899 41 . Kills 17 | . . . . . 17 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Turns Passed 4736 | 111 416 420 361 641 320 1847 620 Spaces Moved 2588 | 65 209 246 170 310 311 991 286 Core 241 | 1 . . . 9 231 . . Treads 2346 | 64 209 246 170 301 79 991 286 Legs 1 | . . . . . 1 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 50 160 152 Average Speed 149 | 158 160 160 160 157 79 160 159 Slowest Speed 180 | 160 160 160 160 180 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 36 | 4 68 53 21 41 56 34 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 162 | . 42 22 27 41 10 15 5 Terrain Destroyed 1064 | . 65 106 157 297 10 262 167 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 1064 | . 65 106 157 297 10 262 167 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Total 3160 | 70 263 259 234 401 375 1164 394 Wait 100 | . 4 . 32 4 28 . 32 Move 2581 | 64 208 245 169 309 310 990 286 Hop . | . . . . . . . . Pick Up 55 | . 8 . 5 3 12 26 1 Fast Attach 40 | 6 8 . 1 6 10 6 3 Attach 29 | . . . 2 7 4 12 4 Detach 2 | . . . . 1 1 . . Swap 23 | . 4 . 1 . . 8 10 Drop 55 | . 10 . 2 4 2 30 7 Fire 224 | . 11 10 21 50 2 80 50 Melee 3 | . . . . . . 3 . Ram . | . . . . . . . . Kick 2 | . . . . . 2 . . Crush 46 | . 10 4 1 17 4 9 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 13) 528 | -10/Materials | Entered Mines 579 | -10/Mines | Met a Derelict bent on vengeance 789 | -10/Mines | Identified exit to Materials 843 | -10/Mines | Assembled infested the area 948 | -10/Mines | Entered Materials 948 | -9/Materials | Evolved 2 slots: Propulsion x2 1161 | -9/Materials | Discovered new exit (range 9) 1270 | -9/Materials | Repaired Rocket Launcher 1309 | -9/Materials | Entered another Materials area 1309 | -8/Materials | Evolved 2 slots: Utility x2 1425 | -8/Materials | Identified exit to Storage 1764 | -8/Materials | Destroyed 7 combat bots 1795 | -8/Materials | Lost 6 parts (1p2n2u1w) 1803 | -8/Materials | Discovered new exit (range 15) 1867 | -8/Materials | Lost 4 parts (2n1u1w) 1948 | -8/Materials | Lost 3 parts (1n1u1w) 1950 | -8/Materials | Core integrity fell below 50% 1950 | -8/Materials | Entered Storage 1957 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2222 | -8/Storage | Discovered new exit (range 15) 2265 | -8/Storage | Identified exit to Factory 2270 | -8/Storage | Entered Factory 2270 | -7/Factory | Accompanied by 1 ally 2270 | -7/Factory | Evolved 2 slots: Propulsion x2 2403 | -7/Factory | Build established: Scavenger-Mutant 3863 | -7/Factory | Destroyed 7 combat bots 3870 | -7/Factory | First assault squad dispatched 4075 | -7/Factory | Discovered new exit (range 15) 4117 | -7/Factory | Entered another Factory area 4117 | -6/Factory | Evolved 2 slots: Utility x2 4533 | -6/Factory | Build established: Mutant 4618 | -6/Factory | Spotted B-75 Beast 4636 | -6/Factory | Destroyed B-75 Beast 4669 | -6/Factory | Lost 4 parts (2n1u1w) 4686 | -6/Factory | Crushed by falling debris 4723 | -6/Factory | Core integrity fell below 50% 4731 | -6/Factory | Core integrity fell below 20% 4737 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04727_ U-05 Engineer lays Concrete. 04728_ U-05 Engineer builds a Wall. 04728_ U-05 Engineer lays Concrete. 04728_ G-50 Soldier misfires. 04728_ R-10 Processor collects Terrain Scan Processor. 04729_ K-01 Serf collects debris. 04729_ R-10 Processor collects Hcp. Storage Unit. 04729_ U-05 Engineer lays Concrete. 04730_ K-01 Serf collects debris. 04730_ U-05 Engineer lays Concrete. 04732_ U-05 Engineer repairs door. 04732_ U-05 Engineer lays Concrete. 04732_ R-10 Processor collects Lgt. Ion Engine. 04733_ U-05 Engineer lays Concrete. 04733_ K-01 Serf destroyed. 04733_ U-05 Engineer lays Concrete. 04734_ K-01 Serf collects debris. 04734_ U-05 Engineer lays Concrete. 04736_ K-01 Serf collects debris. 04736_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# ! #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????/ #??????????????????? | | ?????????????????????# !! #?????#????????????? | | ?????????????????????# !! #???? #????????????? | | ??????# #######??##### !! #?? #????????????? | | ??????# !!! ## # #? #????????????? | | ??????# !!! # #! # gg /### #????????????? | | ??????# ] !!! + = Rgg #????????????? | | ??????# # #????????????? | | ??????# "" "" # @ % #????????????? | | ????????""S"??? # !! %! #????????????? | | ?????????"??????# ![g%k #????????????? | | ????????????????# u u ####+#????????????? | | ???????######+### !! *%% # ????????????? | | ?????? !! !* + ]?????????????? | | ????? u *### ???????????? | | ?????? R %==%# #?""" ""??????????? | | ?????? " % =###??"" "???????????? | | ?????? k % " ##??????????????????? | | ??????#### "" % #???????????????????? | | ?????????# """ #???????????????????? | | ?????????# "F =%! #######+????????????? | | ?????????# """ =* ?????????? | | "????????# "" " %!= ?????????? | | """??????# [ |*%!! ^ ?????????? | | ?? ?????# = |== ##+#####+#??????????? | | ???? ???# ########### ###???????????????????? | | ??####+### # #?????????????????????? | | ??# # #?????????????????????? | | ??# ^ + " #?????????????????????? | | ??# ** # " #?????????????????????? | | ??# !!! *** # " ????????????????????? | | #?# !^! ** # ""###???????????????????? | | ?# !!! # "##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 10 Resistance: EX 25 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 6 Matter Filtering 30 Item Schematics ----------------- Rocket Launcher | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Launcher Specialist Challenges ------------ None Game ------ Seed BattleGaussShotgun Manual? 0 Play Time 00:33:58 Cumulative 481.5 hours Start 2021.07.02 @ 20:22:43 End 2021.07.02 @ 20:54:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 353 Adventurer 0 Explorer 7 Win Type - Total 23 Types 8/3/9/1/0/0/0/1/1 Lore% 86 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b74be20-1a7c-4109-9695-8c26c20b4239