Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.06 @ 02:09:32 Player: oxyli6z Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (696) 696 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1177) 1177 TOTAL SCORE: 3538 Bonus ------- Follower Combat Kills 767 Met Imprinter 300 Was Imprinted 300 Friendly Fire -190 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 46/100 System Corruption 2% Temperature Cool (0) Movement Flying (415) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Makeshift Flight Unit > --- UTILITY (4) ------ Coolant Injector Large Storage Unit Makeshift ECM Suite > --- WEAPON (2) ------- Neutron Cannon Enhanced Flamer > --- INVENTORY (15) --- Storm Laser Ripper Makeshift Axe Phasing Sabre Makeshift Spear CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Terrain Scan Processor Hacking Drone Bay > --- WEAPON ----------- Beamcaster CR-A16's Pointy Stick > --- INVENTORY -------- Makeshift Flight Unit Makeshift ECM Suite Relay Coupler [Programmer] Heavy Laser Storm Laser Heavy Beamcaster Barrage Gun Enhanced Flamer Ripper Makeshift Axe Phasing Sabre Makeshift Spear [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Processor Terrain Scan Processor Weapon Makeshift Spear Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 39 | 6 8 2 3 9 11 Power 3 | 1 2 . . . . Engine 2 | 1 1 . . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 9 | 2 4 . 2 . 1 Treads 2 | . . . 2 . . Leg 2 | . 2 . . . . Wheel 4 | 2 2 . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 9 | 1 . 1 1 5 1 Device 5 | . . . . 4 1 Storage 2 | 1 . . 1 . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 2 1 . 4 9 Energy Gun 5 | . 1 1 . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon 3 | . . . . 2 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 10 | . 3 1 . . 6 Power 1 | . . . . . 1 Propulsion 5 | . 2 1 . . 2 Utility 2 | . . . . . 2 Weapon 2 | . 1 . . . 1 Highest Loss Streak 3 | . 2 1 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 80 74 77 96 85 Engine 1 | . 10 . . . . Core 8 | . 3 11 11 11 6 Treads 16 | . . . 22 22 14 Leg 1 | . 9 . . . . Wheel 2 | . 15 21 . . . Device 14 | . . . . 17 21 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 8 11 13 7 Energy Gun 5 | . 7 11 11 . 9 Ballistic Gun 4 | . 19 11 11 . . Launcher 3 | . . . . 5 2 Slashing Weapon 2 | . . . . 2 2 Piercing Weapon 5 | . . . . 10 3 Peak Build Rating 37 | 6 8 10 11 33 37 Average Rating 22 | 4 6 9 9 27 30 On Entrance 10 | . 6 7 9 10 33 Naked Turns . | . . . . . . Heaviest Build 39 | 14 14 13 28 39 36 Greatest Support 40 | 32 32 20 40 40 40 Greatest Overweight (x) 8 | . 4 1 1 . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 6 8 8 14 15 15 Most Carried 15 | 6 8 6 6 15 15 Average Carried 9 | 3 5 5 3 10 13 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 6 5 6 3 15 9 Class Distribution -------------------- 81% | Mutant 18% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 756 | 156 298 26 . 94 182 Remotely . | . . . . . . Salvage Created 813 | . 527 50 . . 236 Parts 36 | . 22 5 . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 44 | . . . . 4 40 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 11 1 . . 5 Guns 17 | . 11 1 . . 5 Classes Destroyed 4 | . 1 1 . . 2 Swarmer 1 | . . . . . 1 Grunt 14 | . 11 . . . 3 Brawler 1 | . . . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 5 1 . . 2 Combat Bots Only 5 | . 5 1 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 228 | . 115 32 . . 81 Missed 72 | . 40 11 . . 21 Damage Taken 2317 | . 727 232 . . 1358 Core 596 | . 188 66 . . 342 Absorbed by Shields . | . . . . . . Ignored by Resistances 656 | . 223 65 . . 368 Core Remaining (%) 62 | 100 24 . . . . Volleys Fired 64 | . 32 8 . . 24 Largest 2 | . 2 2 . . 2 Hottest 144 | . 60 60 . . 144 Shots Fired 116 | . 62 16 . . 38 Gun 114 | . 62 16 . . 36 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special 1 | . . . . . 1 Kinetic 60 | . 43 8 . . 9 Thermal 36 | . . 8 . . 28 Explosive 1 | . . . . . 1 Electromagnetic 19 | . 19 . . . . Robot Hit Streak 17 | . 17 17 . . 12 Robot Miss Streak 1 | . 1 1 . . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 94 | . 50 14 . . 30 Core Hits 41 | . 22 3 . . 16 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . 2 . . . 3 Burn 2 | . . . . . 2 Destroy 1 | . . . . . 1 Corrupt 2 | . 2 . . . . Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing 4 | . . . . . 4 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1623 | . 673 167 7 . 776 Guns 1392 | . 672 167 . . 553 Cannons . | . . . . . . Explosions 152 | . . . . . 152 Melee 58 | . . . . . 58 Ramming 11 | . 1 . 7 . 3 Kinetic 662 | . 416 90 . . 156 Thermal 484 | . . 77 . . 407 Explosive 152 | . . . . . 152 Electromagnetic 256 | . 256 . . . . Impact . | . . . . . . Slashing 33 | . . . . . 33 Piercing 25 | . . . . . 25 Highest Corruption 2 | . . 1 1 1 2 Average Corruption 1 | . . 1 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 3 . 5 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 2 | . . . 1 . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . . . . 32 Shots 1 | . . . . . 1 Rammed 6 | . 1 . 4 . 1 Targets Rammed 6 | . 1 . 4 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | . 66 99 243 . 195 Average Temperature 50 | . 22 33 125 . 60 Received Heat Transfer 1034 | . 531 171 . . 332 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1106 | . . 175 . . 931 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 233 | . 233 163 53 . . Initial 83 | . . 83 53 . . Average 70 | . 97 109 35 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 95 | 100 89 100 100 . . Level 1 4 | . 10 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 . . 1 Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 4 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 25 8 . . 32 Peak Tracking Total 10 | . 8 9 . . 10 Tactical Retreats 8 | . 5 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 7 1 . 1 . Terminals 8 | . 7 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 30 3 . 7 . Successful 33 | . 23 3 . 7 . Failed 6 | . 6 . . . . Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 3 | . . . . 3 . Terminals 33 | . 30 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 33 | . 23 3 . 7 . Record 11 | . 8 3 . . . Part Schematic 7 | . . . . 7 . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 4 | . 4 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 2 | . 2 . . . . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 7 1 . . . Full Trace Events 5 | . 4 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . . 7 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 4 Highest-Rated Group 397 | . . . . 397 259 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 85 | . . . . . 85 Total Damage 2983 | . . . . . 2983 Kills 23 | . . . . . 23 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 5 | . . . 1 2 2 Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5295 | 58 684 147 590 2297 1519 Spaces Moved 3135 | 42 510 131 364 1407 681 Core 28 | 2 11 . . . 15 Treads 2353 | . . . 360 1407 586 Legs 139 | . 139 . . . . Wheels 535 | 40 360 131 4 . . Hover . | . . . . . . Flight 80 | . . . . . 80 Fastest Speed 50 | 50 80 80 95 160 160 Average Speed 154 | 97 100 80 159 160 197 Slowest Speed 450 | 100 250 95 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 65 19 58 91 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . 1 4 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 3 3 Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . . . 11 Melee . | . . . . . . Projectile . | . . . . . . AOE 11 | . . . . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3464 | 59 617 157 372 1454 805 Wait 153 | . 56 14 . 7 76 Move 3130 | 41 509 130 363 1406 681 Hop . | . . . . . . Pick Up 41 | 12 6 3 . 17 3 Fast Attach . | . . . . . . Attach 22 | 6 2 2 2 4 6 Detach 2 | . . . . 2 . Swap 18 | . 6 . 1 5 6 Drop 15 | . 5 . 2 5 3 Fire 64 | . 32 8 . . 24 Melee 5 | . . . . . 5 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 5 | . . . 4 . 1 Escape Stasis . | . . . . . . Rewire 8 | . . . . 8 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Core integrity fell below 50% 307 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Central database locked down 743 | -10/Materials | Entered another Materials area 743 | -9/Materials | Evolved 2 slots: Utility x2 866 | -9/Materials | Discovered new exit (range 6) 890 | -9/Materials | Entered Mines 1048 | -9/Mines | Found a hidden stash of uninstalled traps 1184 | -9/Mines | Discovered new exit (range 9) 1391 | -9/Mines | Learned location of Storage (-7) 1430 | -9/Mines | Discovered new exit (range 10) 1460 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1473 | -9/Mines | Learned 2 Materials zone layouts 1480 | -9/Mines | Entered Zion 1562 | -7/Zion | Discovered new exit (range 16) 1684 | -7/Zion | System corruption cleaned by Quarantine Array 1778 | -7/Zion | Received a visual enhancement algorithm 1900 | -7/Zion | Build established: Derelict-Mutant 2042 | -7/Zion | Learned 12 Factory zone layouts 2108 | -7/Zion | Given A8's code to call for help 2170 | -7/Zion | Given the Hacking Drone Bay 2193 | -7/Zion | Found Prototype Device 2195 | -7/Zion | Identified Hacking Drone Bay 2263 | -7/Zion | Met Imprinter 2292 | -7/Zion | Imprinted 2295 | -7/Zion | Declared Zion's savior 2496 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2496 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2501 | -7/Zion | Build established: Mutant 2634 | -7/Zion | Found Prototype Energy Gun 2705 | -7/Zion | Learned location of Recycling (-7) 2853 | -7/Zion | Gained Derelict followers 3175 | -7/Zion | Found Relay Coupler [Programmer] 3626 | -7/Zion | Found CR-A16's Pointy Stick 3777 | -7/Zion | Entered Proximity Caves 3777 | -6/Proximity Caves | Accompanied by 5 allies 4069 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4357 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 4394 | -6/Proximity Caves | Learned Factory interactive machine intel 4755 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4824 | -6/Proximity Caves | Core integrity fell below 50% 4849 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5223 | -6/Proximity Caves | Build established: Derelict-Mutant 5276 | -6/Proximity Caves | Discovered new exit (range 15) 5289 | -6/Proximity Caves | Core integrity fell below 20% 5296 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04849_ Acquired Phasing Sabre. 04864_ System corrupted: IFF burst signal emitted. 04913_ Dropped Beamcaster. 04914_ Dropped Hvy. Laser. 04916_ Relay Coupler [Programmer] fries itself. 04934_ 3/2 2DH:ULSSWBCY8YI8M>XI3Q5Y0A 04994_ Acquired 21 matter. 04998_ Acquired 19 matter. 05078_ OO:0/I&G/K5|DJVRDH&>LJD01R|B7|F7TMR=V 05103_ System corrupted: Energy discharge (-24). 05229_ WDH0IAIWCMVNSQT351PVOB 05276_ EXIT=FOUND 05278_ C-30 ARC bursts open, deploying its payload. 05278_ L-41 Fighter unfolds itself. 05278_ G-50 Soldier unfolds itself. 05279_ Enhanced Grunt destroyed. 05293_ Acquired Prototype Energy Cannon. 05294_ Identified Neutron Cannon. 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