Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 11:54:02 Player: Erios Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (691) 691 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1748 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 261/400 Matter 173/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Flying (280) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Visual Processing Unit Signal Interpreter Utility Shielding > --- WEAPON (2) ------- Particle Gun Autogun > --- INVENTORY (5) ---- Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Autogun > --- INVENTORY -------- Utility Shielding Particle Gun Beam Cannon Assault Rifle Autogun [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Light Armor Plating Device Tractor Beam Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 5 11 13 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 2 | . 2 . Wheel 2 | 2 . . Hover . | . . . Flight 2 | . . 2 Utility 7 | . 3 4 Device 2 | . 2 . Storage 1 | . 1 . Processor 2 | . . 2 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 13 | 2 6 5 Energy Gun 3 | . 1 2 Energy Cannon 2 | . 2 . Ballistic Gun 6 | 2 1 3 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 11 | . 5 6 Power 2 | . . 2 Propulsion 5 | . 2 3 Utility 3 | . 2 1 Weapon 1 | . 1 . Highest Loss Streak 5 | . 5 4 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 78 | . 80 76 Engine 11 | . 14 8 Core 2 | . . 5 Leg 11 | . 5 16 Wheel 9 | . 19 . Flight 1 | . . 2 Device 6 | . 13 . Processor 6 | . . 13 Protection 4 | . . 8 Energy Gun 4 | . 1 6 Energy Cannon 2 | . 4 . Ballistic Gun 15 | . 15 14 Launcher 2 | . 5 . Peak Build Rating 16 | 5 7 16 Average Rating 8 | 2 5 11 On Entrance 3 | . 5 6 Naked Turns . | . . . Heaviest Build 23 | 6 10 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 5 25 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 3 5 Average Carried 2 | . 1 3 Final Capacity 5 | 5 5 5 Final Carried 1 | . 1 1 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 736 | 266 250 220 Remotely 122 | . 122 . Salvage Created 801 | 45 364 392 Parts 57 | 2 18 37 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | 1 9 10 Guns 14 | 1 3 10 Cannons 2 | . 2 . AOE 4 | . 4 . Classes Destroyed 6 | 1 2 3 Worker 1 | . 1 . Builder 1 | . . 1 Watcher 5 | . 1 4 Swarmer 6 | . . 6 Grunt 11 | 1 9 1 Sentry 3 | . . 3 Best Kill Streak 7 | 1 6 7 Combat Bots Only 6 | 1 4 6 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 168 | 5 70 93 Missed 59 | 2 28 29 Damage Taken 1287 | 31 555 701 Core 341 | . 202 139 Absorbed by Shields . | . . . Core Remaining (%) 59 | 100 19 . Volleys Fired 93 | 4 42 47 Largest 2 | 2 2 2 Hottest 80 | 40 80 79 Shots Fired 148 | 8 60 80 Gun 128 | 8 40 80 Cannon 15 | . 15 . Launcher 5 | . 5 . Special . | . . . Kinetic 109 | 8 40 61 Thermal 34 | . 15 19 Explosive 5 | . 5 . Electromagnetic . | . . . Robot Hit Streak 13 | 5 8 13 Robot Miss Streak 5 | 1 3 5 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 84 | 6 31 47 Core Hits 39 | 2 18 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1431 | 51 636 744 Guns 1120 | 51 325 744 Cannons 123 | . 123 . Explosions 188 | . 188 . Melee . | . . . Ramming . | . . . Kinetic 1002 | 51 325 626 Thermal 241 | . 123 118 Explosive 188 | . 188 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . 24 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 416 | 6 115 416 Average Temperature 110 | 6 43 138 Received Heat Transfer 459 | 18 297 144 Effects 3 | . . 3 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 518 | . 259 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 427 | 20 307 427 Initial 129 | . 13 129 Average 196 | 1 160 266 Maximum Alert Level 2 | . 1 2 Low Security (%) 48 | 100 65 22 Level 1 45 | . 34 64 Level 2 6 | . . 12 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | 1 16 17 Peak Tracking Total 5 | 1 5 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 7 | . 7 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 10 | . 10 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 73 | . 73 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 808 | 72 357 379 Spaces Moved 490 | 52 272 166 Core 22 | 15 6 1 Treads . | . . . Legs 194 | . 36 158 Wheels 267 | 37 230 . Hover . | . . . Flight 7 | . . 7 Fastest Speed 50 | 50 80 117 Average Speed 103 | 71 85 141 Slowest Speed 280 | 80 120 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 46 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . 29 . Melee . | . . . Projectile . | . . . AOE 29 | . 29 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 653 | 79 334 240 Wait 14 | 14 . . Move 488 | 51 271 166 Hop . | . . . Pick Up 24 | 5 9 10 Fast Attach 2 | . . 2 Attach 17 | 5 6 6 Detach . | . . . Swap 10 | . 5 5 Drop 5 | . 1 4 Fire 93 | 4 42 47 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 73 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 6) 234 | -10/Materials | Discovered new exit (range 3) 299 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Build established: Mutant 334 | -10/Materials | Core integrity fell below 50% 371 | -10/Materials | Lost 5 parts (2n2u1w) 387 | -10/Materials | Core integrity fell below 20% 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 761 | -9/Materials | Lost 4 parts (1p2n1u) 809 | -9/Materials | Self-destructed Last Messages --------------- 00760_ S-10 Pest destroyed. 00760_ R-06 Scavenger collects Flight Unit. 00761_ Overheating: Energy bleed (-47). 00765_ Acquired Flight Unit. Flying robots can pass through spaces occupied by others, even hostile robots. 00766_ K-01 Serf collects debris. 00770_ Dropped Hvy. EM Pulse Gun. 00771_ Dropped Imp. Medium Laser. 00772_ Dropped Autogun. 00772_ Acquired 16 matter. 00778_ Acquired Flight Unit. 00782_ Acquired 28 matter. 00783_ Acquired 108 matter. 00799_ Critical hit (Burn: +37). 00802_ Flight Unit destroyed. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. 00807_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# !%= | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????????????? ???????# | | ????????????????????????????????# ???????# | | ?????????????????????????????? ## ######## | | ???????????????????????????? % | | ???????????????????????????? | | ???????????????????????????? | | ?????????????????????????????? ## ########## % | | ????????????????????????????????# ?????????# | | ????????????????????????????????? ?????????# | | ????????????????????????????????? ?????????# | | ????????????????????????????????? ?????????# | | ?????????????????????????????????# #?????????# | | ?????????????????????????????????# #?????????# | | ?????????????????????????????????# #?????????# | | ?????????????????????????????????# ########### | | ?????????????????????############# | | ?????????????????????# % | | ?????????????????????# %% * ### | | ????????????????###### [ [ ###### #?? | | ?????????????" + =%*[[ #????# #?? | | ??????????? #########m#####+#????# #?? | | ????????????????????????#@#??? ????# #?? | | ????????????????????????#%#??? 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Y ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Shopping List Storm Trooper Use The Force Challenges ------------ None Game ------ Seed SpliceSpikedMantle Manual? 0 Play Time 00:36:56 Cumulative 0.6 hours Start 2024.08.09 @ 11:12:54 End 2024.08.09 @ 11:54:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3542de06-cf5f-43d3-a8dc-540e215534bd