Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 10:44:21 Player: Uranium-235 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (1898) 1898 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1427) 1427 TOTAL SCORE: 8330 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 516 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -242 Cogmind --------- Core Integrity 657/1000 Matter 48/300 Energy 50/100 System Corruption 23% Temperature Warm (134) Movement Core (700) Ox13 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Graphene Brace > --- WEAPON (3) ------- Heavy Phase Cannon Enhanced Gauss Cannon > --- INVENTORY (15) --- Large Storage Unit High-capacity Matter Pod (0) Improved Terrain Scanner Seismic Detector Weapon Cycler Layered Medium Armor Plating Advanced System Shield Relay Coupler [Programmer] (82) Phasing AFG Improved EM Pulse Cannon Disruptor Cannon Disruptor Cannon KE Penetrator Heavy Shock Bomb Launcher Spear Peak State ------------ > --- POWER ------------ Fission Core Fission Core Zionite Heavy DM Reactor > --- PROPULSION ------- Light Treads Light Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Graphene Brace > --- WEAPON ----------- Zionite Phaser-S Disruptor Cannon Disruptor Cannon > --- INVENTORY -------- Improved Cooling System Large Storage Unit High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Weapon Cycler Relay Coupler [Programmer] Phasing AFG High-powered Shock Rifle Zionite Phaser-S Improved EM Pulse Cannon Disruptor Cannon Rocket Launcher Smartbomb Launcher [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Layered Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Slots Evolved 10 | . . . 2 . . . 6 . 2 . Power 2 | . . . . . . . 2 . . . Propulsion 3 | . . . . . . . 2 . 1 . Utility 4 | . . . 1 . . . 2 . 1 . Weapon 1 | . . . 1 . . . . . . . Parts Attached 74 | 7 12 3 7 . 4 . 4 10 27 . Power 9 | 1 2 . . . . . 1 3 2 . Engine 3 | 1 1 . . . . . . 1 . . Core 5 | . 1 . . . . . 1 2 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 15 | 2 3 . 3 . . . 2 2 3 . Treads 12 | . 3 . 3 . . . 2 2 2 . Leg 3 | 2 . . . . . . . . 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 2 4 2 1 . 2 . 1 2 8 . Device 12 | 1 2 1 1 . 2 . . 1 4 . Storage 2 | 1 1 . . . . . . . . . Processor 1 | . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . Protection 7 | . 1 . . . . . 1 1 4 . Artifact . | . . . . . . . . . . . Weapon 28 | 2 3 1 3 . 2 . . 3 14 . Energy Gun 10 | . 1 1 2 . . . . . 6 . Energy Cannon 8 | . . . 1 . 1 . . 3 3 . Ballistic Gun 4 | 2 1 . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 3 | . . . . . . . . . 3 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . 4 . Parts Lost 24 | . . . . . . . . 1 18 5 Power 5 | . . . . . . . . 1 3 1 Propulsion 6 | . . . . . . . . . 4 2 Utility 6 | . . . . . . . . . 5 1 Weapon 7 | . . . . . . . . . 6 1 Highest Loss Streak 6 | . . . . . . . . 1 6 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 4 13 15 14 14 15 15 12 13 13 15 Power 1 | . 1 2 2 1 1 1 . . . . Propulsion 1 | 2 2 2 2 2 2 2 1 . . . Utility 8 | . 5 7 7 7 9 9 8 7 8 9 Weapon 3 | . 4 4 3 3 2 2 3 4 5 6 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . 3 2 3 2 4 3 . 5 1 6 Power 4 | . . . . 1 . 2 . 1 . . Propulsion 2 | . 2 . . . . . . . . . Utility 12 | . . 2 1 . 1 1 . 2 . 5 Weapon 11 | . 1 . 2 1 3 . . 2 1 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 100 100 100 81 95 80 55 Engine 1 | . 9 . . . . . . 4 1 . Core 9 | . 4 14 11 11 11 11 13 10 7 . Treads 22 | . 25 28 22 22 22 22 21 26 17 10 Device 12 | . 13 9 11 11 11 11 10 13 16 14 Storage 10 | . 14 14 11 11 11 11 6 6 5 5 Processor 7 | . . 4 11 11 11 11 6 6 . . Protection 1 | . . . . . . . 2 6 5 . Energy Gun 9 | . 8 14 21 22 10 11 6 1 2 . Energy Cannon 14 | . . . 3 11 21 22 13 18 9 5 Ballistic Gun 3 | . 18 14 7 . . . . . . 5 Peak Build Rating 92 | 8 11 17 21 21 33 24 34 62 92 69 Average Rating 29 | 5 9 12 19 21 23 23 32 53 76 65 On Entrance 26 | . 8 11 16 21 21 24 23 34 62 69 Avg Prop Armor Cover (%) 2 | . . . . . . . . 5 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 103 | 15 32 35 38 38 41 40 58 92 103 68 Greatest Support 137 | 20 40 40 40 40 40 40 60 80 137 97 Greatest Overweight (x) 2 | 2 1 . . . 1 . . 1 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 14 15 15 15 Average Carried 14 | 5 13 15 14 14 14 14 10 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 10 15 15 15 Class Distribution -------------------- 52% | Scavenger-Skirmisher 19% | Mutant 10% | Scavenger-Tank 6% | Messiah-Tank 5% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/DSF Messiah-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Matter Collected 2000 | 251 425 79 303 67 90 10 . 145 587 43 Remotely . | . . . . . . . . . . . Salvage Created 1989 | 29 602 67 272 234 . . . 32 614 139 Parts 135 | 4 38 13 16 11 . . . . 46 7 Haulers Intercepted 5 | . 2 . 3 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 2 . . . . 5 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Combat Hostiles Destroyed 40 | . 12 3 1 2 . . . . 18 4 Melee 1 | . . . . . . . . . 1 . Guns 20 | . 12 3 1 1 . . . . 2 1 Cannons 6 | . . . . 1 . . . . 2 3 AOE 13 | . . . . . . . . . 13 . Classes Destroyed 13 | 1 5 1 1 1 . . . 1 3 . Worker 3 | . 2 . . 1 . . . . . . Builder 4 | . . 1 1 . . . . . 2 . Tunneler 4 | 1 . 1 . 1 . . . . 1 . Hauler 5 | . 2 . 3 . . . . . . . Recycler 2 | . 1 . . 1 . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 12 | . 3 3 . . . . . . 4 2 Grunt 17 | . 9 . 2 1 . . . . 5 . Duelist 1 | . . . . 1 . . . . . . Programmer 8 | . . . . . . . . . 6 2 Heavy 2 | . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . 1 . Fireman 1 | . . . . . . . . 1 . . Best Kill Streak 6 | 1 5 3 2 3 . . . . 6 4 Combat Bots Only 5 | . 4 3 1 2 . . . . 5 4 Max Kills in Single Turn 2 | 1 2 1 2 1 . . . 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Hostile Shots Fired 412 | . 67 6 8 . . . . 10 259 62 Missed 127 | . 21 2 2 . . . . 5 80 17 Hits 285 | . 46 4 6 . . . . 5 179 45 Projectile 285 | . 46 4 6 . . . . 5 179 45 AOE 1 | . . . . . . . . . 1 . Critical Strikes 11 | . 2 . . . . . . . 9 . Actively Blocked 8 | . . . . . . . . . 8 . Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 5693 | . 561 47 125 14 . . . 147 4144 655 Core 489 | . 105 26 15 . . . . . 299 44 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 11 | . . . . . . . . 11 . . Core Remaining (%) 85 | 100 . 47 . . . 96 . 100 . . Volleys Fired 175 | 1 56 10 15 7 . . . 3 74 9 Largest 3 | 2 2 2 3 3 . . . 3 3 3 Hottest 243 | 40 85 95 176 176 . . . 243 243 170 Shots Fired 388 | 2 112 21 44 16 . . . 8 159 26 Gun 230 | 2 112 21 39 9 . . . . 40 7 Cannon 138 | . . . 5 7 . . . 8 99 19 Launcher 20 | . . . . . . . . . 20 . Special . | . . . . . . . . . . . Kinetic 140 | 2 85 10 10 . . . . . 17 16 Thermal 86 | . 27 11 15 7 . . . . 16 10 Explosive 19 | . . . . . . . . . 19 . Electromagnetic 132 | . . . 19 9 . . . 8 96 . Phasic 11 | . . . . . . . . . 11 . Robot Hit Streak 13 | 1 13 4 7 9 . . . 9 10 5 Robot Miss Streak 7 | . 6 3 5 2 . . . 2 7 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 221 | 1 66 12 22 11 . . . 3 95 11 Core Hits 104 | 1 25 5 9 6 . . . 2 52 4 Critical Kills 1 | 1 . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 10 | 1 2 . . 1 . . . . 3 3 Burn 2 | . 1 . . 1 . . . . . . Destroy 2 | 1 1 . . . . . . . . . Blast 4 | . . . . . . . . . 1 3 Corrupt 2 | . . . . . . . . . 2 . Melee Attacks 47 | . 3 . . . 44 . . . . . Impact 44 | . . . . . 44 . . . . . Slashing 3 | . 3 . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6142 | 12 901 162 583 342 . . . 74 3682 386 Guns 2285 | 12 901 162 336 163 . . . . 659 52 Cannons 1390 | . . . 63 93 . . . 74 826 334 Explosions 2413 | . . . 184 86 . . . . 2143 . Melee . | . . . . . . . . . . . Ramming 54 | . . . . . . . . . 54 . Kinetic 1406 | 12 595 66 98 . . . . . 377 258 Thermal 1681 | . 306 96 310 216 . . . . 625 128 Explosive 1706 | . . . . . . . . . 1706 . Electromagnetic 1031 | . . . 175 126 . . . 74 656 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Phasic 264 | . . . . . . . . . 264 . Highest Corruption 23 | . 2 2 . . . . . . 21 23 Average Corruption 9 | . 2 2 . . . . . . 17 21 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 92 | . 11 8 . . . . . . 61 12 Message Errors 15 | . 2 1 . . . . . . 11 1 Matter Fused 24 | . 1 2 . . . . . . 16 5 Heat Flow Errors 16 | . 4 4 . . . . . . 7 1 Energy Discharges 8 | . 2 . . . . . . . 4 2 Parts Rejected 6 | . 2 . . . . . . . 4 . Data Loss (minor) 6 | . . . . . . . . . 6 . Data Loss (major) 3 | . . . . . . . . . 3 . Misfires 3 | . . 1 . . . . . . 1 1 Alerts 1 | . . . . . . . . . 1 . Weapon Failures 10 | . . . . . . . . . 8 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 217 | . . . 31 11 . . . . 170 5 Projectiles 81 | . . . 31 11 . . . . 34 5 Explosions 131 | . . . . . . . . . 131 . Melee 5 | . . . . . . . . . 5 . Knockbacks 4 | . . . . . . . . . 3 1 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 3 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 256 | . . . 48 14 . . . . 194 . Shots 9 | . . . 2 1 . . . . 6 . Rammed 12 | . . . . . . . . . 12 . Targets Rammed 13 | . . . . . . . . . 13 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . Highest Temperature 428 | . 268 281 127 198 . . . 117 428 179 Average Temperature 99 | . 64 95 51 95 . . . 65 126 99 Received Heat Transfer 711 | . 282 . 45 . . . . 9 363 12 Effects 7 | . . . . . . . . . 7 . Shutdowns 2 | . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . 2 . Interference 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 2 . 2 1 . . . . 1 . Heat Transferred 2574 | . 814 222 522 396 . . . . 509 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 1 . . . . 2 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Maximum Alert Level 2 | . . . . . . . . 1 2 . Low Security (%) 90 | 100 100 100 100 100 . . 100 85 71 . Level 1 2 | . . . . . . . . 14 6 . Level 2 7 | . . . . . . . . . 22 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Peak Influence 525 | 5 106 68 37 114 . . . 339 525 . Initial 177 | . . 13 . . . . . . 177 . Average 73 | . 43 7 5 31 . . . 139 159 . Influence Increases 2140 | 5 390 89 89 140 . . . 399 928 100 Destroy 0b10 Robot/C 1080 | . 240 60 20 60 . . . 220 400 80 Destroy 0b10 Robot/NC 95 | 5 25 10 25 15 . . . . 15 . Destroy Leader 242 | . 64 10 8 10 . . . 30 100 20 Allied During Kill 153 | . . 9 11 21 . . . 106 6 . Successful Hack 43 | . 43 . . . . . . . . . Disable Machine 150 | . . . 15 30 . . . 15 90 . Destroy Structure 302 | . 3 . 10 4 . . . 13 272 . Lose Combat Pursuer 75 | . 15 . . . . . . 15 45 . Influence Decreases 1860 | 5 355 124 89 50 90 . . 60 758 329 Entered New Map 463 | . . 22 . . 90 . . . 162 189 Time Decay 1073 | 5 355 102 89 50 . . . . 382 90 Lost Part 204 | . . . . . . . . . 154 50 Lost Ally 120 | . . . . . . . . 60 60 . Squads Dispatched 10 | . 2 . . . . . . 1 7 . Investigation 2 | . 2 . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . Reinforcement 6 | . . . . . . . . 1 5 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Distress Signals 3 | . 3 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . 1 . Times Spotted 75 | . 21 3 4 3 . . . 13 24 7 Peak Tracking Total 5 | . 5 3 2 3 . . . 4 5 5 Tactical Retreats 4 | . 1 . . . . . . 1 2 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Machines Disabled 10 | . . . 1 2 . . . 1 6 . Max in Single Turn 5 | . . . 1 1 . . . . 5 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Machines Accessed 10 | . 8 1 . . . . 1 . . . Terminals 8 | . 7 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . 36 1 . . . . 1 . . . Successful 20 | . 18 1 . . . . 1 . . . Failed 18 | . 18 . . . . . . . . . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 36 | . 24 . . . 2 . . . 10 . Terminals 35 | . 34 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 11 1 . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 7 . . . . . . . . . Terminals 6 | . 6 . . . . . . . . . Botnet 6 | . 6 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Patch 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 8 . . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Total Allies 20 | . . 5 . . 12 . . . 3 . Largest Group 14 | . . 5 5 4 14 8 8 8 2 . Highest-Rated Group 378 | . . 81 81 73 378 227 227 227 170 . Highest-Rated Ally 85 | . . 31 31 31 41 39 39 39 85 . Zionite Dispatches 1 | . . . . . . . . . 1 . Heavy 1 | . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . Ally Attacks 86 | . . . 6 6 . . . 60 14 . Total Damage 1966 | . . . 91 89 . . . 1261 525 . Kills 15 | . . . . 1 . . . 12 2 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Active Infowar (turns) 9037 | 30 740 808 446 294 4712 491 15 274 1115 112 Optics 6628 | . . 240 446 294 4712 491 15 274 156 . Terrain 4541 | . . . . . 4382 159 . . . . Seismic 2781 | 30 740 568 . 77 326 332 15 274 419 . Jamming 769 | . . . . . . . . . 657 112 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 2 3 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 2 . Prototype Stockpiles 1 | . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Turns Passed 9715 | 72 1048 822 446 294 4712 491 15 274 1353 188 Spaces Moved 4132 | 42 514 477 238 163 1706 292 7 105 492 96 Core 7 | 7 . . . . . . . . . . Treads 4035 | . 459 477 238 163 1706 292 7 105 492 96 Legs 90 | 35 55 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 162 165 Average Speed 168 | 120 155 160 160 160 164 160 160 223 209 165 Slowest Speed 320 | 190 190 160 160 160 240 160 160 245 320 165 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 4 82 94 29 43 93 52 . 86 11 22 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . 1 . Scrap Searched 7 | . . 1 . 1 3 2 . . . . Spaces Dug 17 | . 2 . . . 15 . . . . . Terrain Destroyed 235 | . 2 . 8 4 15 . . . 190 16 Melee 17 | . 2 . . . 15 . . . . . Projectile 25 | . . . . . . . . . 9 16 AOE 193 | . . . 8 4 . . . . 181 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Upp Total 6413 | 57 643 518 275 182 3515 318 11 141 648 105 Wait 1829 | . 28 19 . 8 1746 20 . 2 6 . Move 4122 | 41 513 476 237 162 1705 291 6 104 491 96 Hop . | . . . . . . . . . . . Pick Up 62 | 8 12 3 6 2 5 3 . 9 14 . Fast Attach 21 | 7 2 . . . . . . 2 10 . Attach 19 | . 1 . 2 . . . 5 . 11 . Detach 1 | . 1 . . . . . . . . . Swap 59 | . 16 3 6 1 9 1 . 8 15 . Drop 54 | . 11 4 9 2 6 3 . 11 8 . Fire 175 | 1 56 10 15 7 . . . 3 74 9 Melee 47 | . 3 . . . 44 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 13 | . . . . . . . . . 13 . Escape Stasis 2 | . . . . . . . . 2 . . Rewire 6 | . . . . . . . . . 6 . Trap 3 | . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / DSF) -6/DSF -5/Factory -5/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 395 | -10/Materials | Identified exit to Mines 709 | -10/Materials | Discovered new exit (range 16) 1027 | -10/Materials | Discovered new exit (range 11) 1121 | -10/Materials | Entered Mines 1121 | -10/Mines | Discovered new exit (range 5) 1122 | -10/Mines | Learned location of Storage (-8) 1225 | -10/Mines | Learned Materials emergency access door positions 1298 | -10/Mines | Met a Derelict bent on vengeance 1318 | -10/Mines | Learned Materials trap positions 1398 | -10/Mines | Discovered new exit (range 5) 1496 | -10/Mines | Found a hidden stash of uninstalled traps 1574 | -10/Mines | Discovered new exit (range 7) 1614 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1658 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1682 | -10/Mines | Core integrity fell below 50% 1759 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1943 | -10/Mines | Entered Materials 1943 | -9/Materials | Accompanied by 5 allies 1943 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1944 | -9/Materials | Loaded intel: 5 trap records 1948 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2083 | -9/Materials | Discovered new exit (range 18) 2196 | -9/Materials | Discovered new exit (range 14) 2244 | -9/Materials | Build established: Skirmisher 2389 | -9/Materials | Entered Mines 2389 | -9/Mines | Accompanied by 4 allies 2549 | -9/Mines | Learned 8 Materials zone layouts 2672 | -9/Mines | Discovered new exit (range 14) 2675 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2683 | -9/Mines | Entered Zion 2683 | -7/Zion | Accompanied by 4 allies 2685 | -7/Zion | Build established: Scavenger-Skirmisher 2733 | -7/Zion | Led the pair of lost Derelicts to a safe place 2746 | -7/Zion | Discovered new exit (range 12) 2956 | -7/Zion | Identified exit to Deep Caves 3043 | -7/Zion | Found Relay Coupler [Programmer] 3199 | -7/Zion | Received a hallucinogenic algorithm 3284 | -7/Zion | Learned Factory terminal intel 3298 | -7/Zion | Gained Derelict followers 3874 | -7/Zion | Met Imprinter 3906 | -7/Zion | Imprinted 3909 | -7/Zion | Declared Zion's savior 4159 | -7/Zion | Gained Derelict followers 4418 | -7/Zion | Found Prototype Device 4418 | -7/Zion | Identified Phasing AFG 5059 | -7/Zion | Given A8's code to call for help 5606 | -7/Zion | Given the Hacking Drone Bay 6938 | -7/Zion | Warned about damaging Zion machinery 7052 | -7/Zion | Build established: Scavenger-Mutant 7395 | -7/Zion | Entered Proximity Caves 7395 | -6/Proximity Caves | Accompanied by 8 allies 7399 | -6/Proximity Caves | Learned 4 Factory zone layouts 7403 | -6/Proximity Caves | Learned Factory terminal intel 7429 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 7442 | -6/Proximity Caves | Learned location of 1 exit from Factory 7842 | -6/Proximity Caves | Discovered new exit (range 15) 7886 | -6/Proximity Caves | Entered Factory 7886 | -6/Factory | Accompanied by 8 allies 7886 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x2, Utility x2 7887 | -6/Factory | Identified exit to Factory 7889 | -6/Factory | Loaded intel: 26 terminal locations 7899 | -6/Factory | Identified exit to DSF 7901 | -6/Factory | Entered DSF 7901 | -6/DSF | Accompanied by 8 allies 7945 | -6/DSF | Additional patrols routed to DSF 8114 | -6/DSF | Discovered exit to Factory (range 19) 8158 | -6/DSF | Sterilization system engaged 8174 | -6/DSF | Lost 5 allies 8175 | -6/DSF | Entered Factory 8175 | -5/Factory | Accompanied by 2 allies 8175 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8176 | -5/Factory | Loaded intel: 26 terminal locations 8197 | -5/Factory | Build established: Scavenger-Tank 8244 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 8328 | -5/Factory | System corruption reached 10% 8555 | -5/Factory | Zion Heavy squad teleported in 8592 | -5/Factory | Found Prototype Protection 8592 | -5/Factory | Identified Zio. Heavy Carapace 8711 | -5/Factory | Lost 3 parts (2n1u) 8809 | -5/Factory | Retrieved Zion intel report: Trap Installations 8869 | -5/Factory | Build established: Messiah-Tank 9060 | -5/Factory | Spotted B-75 Beast 9099 | -5/Factory | Destroyed B-75 Beast 9120 | -5/Factory | Lost 3 parts (1n2w) 9230 | -5/Factory | Lost 6 parts (1p1n2u2w) 9336 | -5/Factory | Found Zio. Heavy Carapace 9388 | -5/Factory | Terminal network hard line cut 9458 | -5/Factory | Discovered new exit (range 15) 9528 | -5/Factory | Entered Upper Caves 9639 | -5/Upper Caves | Spotted B-75 Beast 9716 | -5/Upper Caves | Self-destructed Last Messages --------------- 09698_ Acquired 43 matter. 09700_ System corrupted: Matter fused (-7). 09700_ Hpw. Shock Rifle fries itself beyond repair. 09701_ Hvy. Treads destroyed. 09701_ Arm. Medium Treads destroyed. 09703_ Slug penetrates Wall. 09703_ Slug penetrates S-27 Virus. 09703_ S-27 Virus destroyed. 09706_ System corrupted: KE Penetrator jammed. 09708_ Lgt. Nuclear Core fries itself beyond repair. 09710_ S-27 Virus destroyed. 09713_ Zio. Heavy DM Reactor destroyed. 09713_ Slug penetrates Wall. 09713_ B-75 Beast Coolant Injector blasted off. 09714_ Autogun fries itself beyond repair. 09715_ System corrupted: Energy discharge (-21). 09716_ KE Penetrator destroyed. 09716_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????? ????????????????????### | | ?????????????????????; ???????????????????## | | ?????????????????????# #??????????????????# | | ?????????????????????# ??????????????????# | | ????????????????????## s ###??????????????## | | ????????????????????#; ;#?????????????## | | ????????????????????? ###???????????# | | ????????????????????? ???????????## ## | | ?????????????????????? s ????????#### ## | | ??????????????????????#;% #???#???## # | | ?????????????????????##; #???# ??# # | | ?????????????????????#; %[ #???# ## # | | ?????????????????????#; * ;????# ## | | ?????????????????????#; ;#????# ##? | | ?????????????????????#; ;####?###### % ##?? | | ??????????????????????# %@ ;;;######## ##??? | | ??????????????????????# % ;;; % ;# ##??? | | ??????????????????????# BB #??? | | ?????????????????????# % BB % #?# | | ?????????????????????# #?# | | ?????????????????????## ### #?? | | ??????????????????????####### ###?### ###?? | | ????????????????????????????######?????## ##???? | | ????????????????????????????????????????#####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 61 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 10 Evasion (%) 55 Recoil Reduction 5 Trap Extractor Capacity 6 Item Schematics ----------------- Weapon Cycler | -7/Zion | Archive IFF Parser | -7/Zion | Archive Fission Core | -7/Zion | Archive Great Axe | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed DerelictHardcellPropulsion Manual? 0 Play Time 01:18:07 Cumulative 74.1 hours Start 2025.11.09 @ 08:54:36 End 2025.11.09 @ 10:44:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 336bc05e-4471-40ac-9a90-9d836aafc38d