Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 21:10:39 Player: TinyBoulder Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1641) 1641 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5131 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 217/300 Energy 98/100 System Corruption 6% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System High-capacity Storage Unit Matter Compressor (0) Core Analyzer Kinecellerator Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Recoil Stabilizer Long-range Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Compact Wheel Improved Cooling System Large Storage Unit Large Storage Unit Matter Compressor Targeting Computer Core Analyzer Recoil Stabilizer Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Flak Gun [Rating: 53] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 2 2 Weapon 4 | . . 2 . 2 . . Parts Attached 80 | 8 8 5 2 7 30 20 Power 5 | 1 1 . 1 . . 2 Engine 5 | 1 1 . 1 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 4 1 1 . . 4 3 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 11 | 2 1 1 . . 4 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 3 . 1 2 10 12 Device 16 | . 1 . . 1 8 6 Storage 6 | 1 2 . 1 . . 2 Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 5 | . . . . 1 1 3 Artifact . | . . . . . . . Weapon 33 | 2 3 4 . 5 16 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 33 | 2 3 4 . 5 16 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . . 3 . 2 3 22 Power 2 | . . . . . . 2 Propulsion 6 | . . 1 . . . 5 Utility 8 | . . 1 . . . 7 Weapon 14 | . . 1 . 2 3 8 Highest Loss Streak 13 | . . 3 . 2 1 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 96 90 100 99 98 83 Engine 8 | . 13 11 11 9 7 4 Wheel 17 | . 27 16 22 18 14 10 Device 12 | . 12 6 . 5 13 17 Storage 9 | . 14 11 22 9 7 5 Processor 4 | . . . . . 7 10 Protection 1 | . . . . 3 . 2 Ballistic Gun 38 | . 26 44 44 53 45 30 Naked Turns . | . . . . . . . Heaviest Build 81 | 13 31 34 39 41 57 81 Greatest Support 40 | 40 32 32 26 26 32 32 Greatest Overweight (x) 5 | . . 1 1 1 3 5 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 15 | 6 14 15 15 15 15 17 Most Carried 16 | 2 8 12 10 15 15 16 Average Carried 10 | . 4 9 9 12 14 11 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 2 8 10 10 15 15 5 Class Distribution -------------------- 32% | Scavenger-Executioner 29% | Mutant 22% | Executioner 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Executioner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2423 | 220 186 137 155 544 422 759 Remotely 1046 | . . . . 356 178 512 Salvage Created 1855 | . 215 180 155 446 323 536 Parts 117 | . 13 15 8 32 15 34 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 43 | . 8 7 3 10 6 9 Guns 43 | . 8 7 3 10 6 9 Classes Destroyed 14 | . 3 . 1 2 2 6 Worker 2 | . 1 . 1 . . . Builder 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Operator 2 | . . . . . 1 1 Watcher 1 | . . . . . . 1 Swarmer 14 | . 5 4 . 2 . 3 Grunt 17 | . 3 3 2 4 5 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 3 | . . . . 3 . . Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . 1 . Heavy 1 | . . . . . . 1 Best Kill Streak 4 | . 3 4 2 3 3 4 Combat Bots Only 4 | . 3 4 2 3 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 Gunslinging 1 | . . 1 . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 371 | . 46 25 6 52 30 212 Missed 102 | . 9 4 1 18 6 64 Damage Taken 4364 | . 346 200 56 548 400 2814 Core 1147 | . 57 46 21 113 50 860 Absorbed by Shields 42 | . . . . . 42 . Regen/Repaired (Parts) 236 | . 194 . . . 42 . Core Remaining (%) 86 | 100 77 . 83 79 92 . Volleys Fired 138 | . 34 12 9 22 22 39 Largest 6 | . 2 4 4 6 6 6 Hottest 168 | . 40 83 80 123 123 168 Shots Fired 545 | . 68 48 36 132 129 132 Gun 545 | . 68 48 36 132 129 132 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 545 | . 68 48 36 132 129 132 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 7 9 10 8 14 8 Robot Miss Streak 10 | . 4 2 3 7 3 10 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . . 3 1 1 2 1 Max Gunslinging Chain 2 | . . 2 1 1 1 1 Shots Hit Robots 320 | . 32 31 18 71 88 80 Core Hits 135 | . 13 10 7 28 26 51 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 5 | . . 1 1 . 3 . Destroy 5 | . . 1 1 . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4053 | . 439 396 199 682 813 1524 Guns 4045 | . 439 396 199 682 813 1516 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 8 | . . . . . . 8 Kinetic 4045 | . 439 396 199 682 813 1516 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 1 6 Average Corruption 2 | . . . . . 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 3 6 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . 1 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 1 Alerts 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 421 | . 12 86 45 421 371 106 Average Temperature 97 | . 7 40 14 135 130 39 Received Heat Transfer 603 | . 93 60 30 270 114 36 Effects 3 | . . . . 2 1 . Shutdowns 2 | . . . . 1 1 . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 413 | . 172 246 175 413 187 134 Initial 187 | . . 72 95 68 187 . Average 94 | . 56 168 146 267 78 39 Maximum Alert Level 2 | . . 1 . 2 . . Low Security (%) 88 | 100 100 60 100 18 100 100 Level 1 10 | . . 39 . 73 . . Level 2 . | . . . . 7 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 2 . . 3 5 Investigation 4 | . 1 1 . . 1 1 Extermination 1 | . . . . . 1 . Reinforcement 8 | . 2 1 . . 1 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . 2 . . 1 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 22 8 3 17 9 26 Peak Tracking Total 10 | . 5 5 3 6 3 10 Tactical Retreats 6 | . 1 . . 1 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 9 | . 1 . . . 7 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 22 | . 5 4 2 1 5 5 Terminals 15 | . 4 3 2 1 1 4 Fabricators . | . . . . . . . Repair Stations 4 | . 1 . . . 2 1 Recycling Units 2 | . . 1 . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 54 | . 15 16 3 1 11 8 Successful 30 | . 10 8 2 1 7 2 Failed 24 | . 5 8 1 . 4 6 Catastrophic 3 | . 1 2 . . . . Database Lockouts . | . . . . . . . Manual 6 | . . 3 2 . . 1 Terminals 30 | . 6 11 3 1 2 7 Fabricators . | . . . . . . . Repair Stations 17 | . 9 . . . 7 1 Recycling Units 6 | . . 5 . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 14 | . 2 6 2 1 1 2 Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 2 | . 1 1 . . . . Emergency Access Points 2 | . . 1 . . . 1 Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . 1 . . 1 . . Dispatch Records 1 | . . . 1 . . . Patrol Status 1 | . . 1 . . . . Recall Investigation 1 | . . . . . . 1 Registered Components 1 | . . 1 . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 8 . . . 4 . Scan Component 6 | . 4 . . . 2 . Repair 6 | . 4 . . . 2 . Recycling Unit Hacks 3 | . . 2 . . 1 . Report Inventory 2 | . . 1 . . 1 . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 19 | . 5 3 2 . 4 5 Full Trace Events 2 | . . 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 4 . . . 2 . Time 168 | . 104 . . . 64 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3156 | 66 731 143 195 390 884 747 Spaces Moved 2061 | 50 384 81 149 227 606 564 Core 169 | 3 . . . . . 166 Treads 5 | 5 . . . . . . Legs . | . . . . . . . Wheels 1887 | 42 384 81 149 227 606 398 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 105 105 105 50 Average Speed 104 | 103 100 113 105 105 108 103 Slowest Speed 175 | 160 100 115 105 105 145 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 19 | 4 51 10 17 19 21 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2762 | 61 661 106 168 331 786 649 Wait 407 | . 228 1 7 61 100 10 Move 2055 | 49 383 80 148 226 605 564 Hop . | . . . . . . . Pick Up 43 | 2 6 7 1 10 10 7 Fast Attach 40 | 8 6 . 1 2 20 3 Attach 28 | . 1 4 1 4 6 12 Detach 7 | . 1 . . 2 2 2 Swap 12 | . 1 1 . 1 4 5 Drop 26 | 2 1 1 1 3 13 5 Fire 138 | . 34 12 9 22 22 39 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Discovered new exit (range 15) 598 | -10/Materials | Repaired Assault Rifle 625 | -10/Materials | Repaired Assault Rifle 653 | -10/Materials | Repaired Ion Engine 680 | -10/Materials | Repaired Com. Wheel 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Weapon x2 916 | -9/Materials | Lost 3 parts (1n1u1w) 922 | -9/Materials | Discovered new exit (range 9) 941 | -9/Materials | Entered Mines 1013 | -9/Mines | Discovered new exit (range 15) 1136 | -9/Mines | Entered Materials 1136 | -8/Materials | Evolved 2 slots: Weapon x2 1362 | -8/Materials | Discovered new exit (range 13) 1433 | -8/Materials | Build established: Scavenger-Executioner 1526 | -8/Materials | Entered Factory 1526 | -7/Factory | Evolved 2 slots: Utility x2 1795 | -7/Factory | Repaired Com. Wheel 2184 | -7/Factory | Discovered new exit (range 15) 2317 | -7/Factory | Repaired Recoil Stabilizer 2410 | -7/Factory | Entered another Factory area 2410 | -6/Factory | Evolved 2 slots: Utility x2 2472 | -6/Factory | Build established: Executioner 2864 | -6/Factory | Crushed by falling debris 2895 | -6/Factory | Lost 8 parts (1p1n3u3w) 3062 | -6/Factory | Core integrity fell below 50% 3100 | -6/Factory | Lost 13 parts (1p3n4u5w) 3135 | -6/Factory | Core integrity fell below 20% 3157 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03075_ R-10 Processor collects Lrg. Storage Unit. 03075_ K-01 Serf collects debris. 03076_ U-05 Engineer builds a Door. 03077_ R-10 Processor collects Targeting Computer. 03078_ System corrupted: Component data lost. 03078_ K-01 Serf cleans the Subcomponent Replicator. 03078_ R-10 Processor collects Lrn. Tractor Beam. 03080_ Penetrated by Slug. 03082_ K-01 Serf cleans the Subcomponent Replicator. 03083_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (87,73) (85,68) Map updated. 03085_ K-01 Serf cleans the Subcomponent Replicator. 03098_ System corrupted: Matter fused (-10). 03116_ Penetrated by Slug. 03118_ Slammed into K-01 Serf. 03145_ System corrupted: Energy discharge (-37). Map ----- +----------------------------------------------------+ | ????????????# + #???????????????????????? | | ????????????# # #???????????????????????? | | ??????????### # #???????????????????????? | | ????????? # #???????????????????????? | | ???????? # #???????????????????????? | | ?????? """ """ # #???????????????????????? | | ?????# """ """ # #???????????????????????? | | ??????? 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