Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 18:42:38 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (867) 867 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2612 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 120/250 Matter 270/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Treads High-capacity Storage Unit Machine Analyzer Experimental Sensor Array Backup Plating I Backup Plating I Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Machine Analyzer Backup Plating I Backup Plating I Light Armor Plating Hacking Suite [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 9 9 3 3 . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 5 3 1 . . Treads 7 | 3 3 1 . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 3 . Device 1 | . . . 1 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 7 | 2 4 1 . . Energy Gun 4 | 1 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 4 | . 1 3 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 2 | . 1 1 . . Highest Loss Streak 3 | . 1 3 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 94 99 98 85 Engine 13 | . 14 13 14 14 Treads 27 | . 27 28 28 28 Storage 14 | . 14 14 14 14 Protection 12 | . 9 14 12 . Energy Gun 10 | . 3 14 14 14 Ballistic Gun 17 | . 24 14 14 14 Naked Turns . | . . . . . Heaviest Build 52 | 14 52 52 50 17 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . 2 1 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 10 Average Capacity 19 | 6 18 20 19 10 Most Carried 9 | 2 9 9 9 9 Average Carried 7 | . 5 8 7 9 Final Capacity 20 | 8 20 20 10 10 Final Carried 9 | 2 8 7 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 805 | 191 399 215 . . Remotely . | . . . . . Salvage Created 1242 | . 618 624 . . Parts 80 | . 42 38 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 22 | . 10 12 . . Guns 21 | . 10 11 . . AOE 1 | . . 1 . . Classes Destroyed 8 | . 6 2 . . Worker 1 | . 1 . . . Tunneler 3 | . . 3 . . Hauler 2 | . 2 . . . Recycler 1 | . . 1 . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Grunt 22 | . 10 12 . . Best Kill Streak 4 | . 3 4 . . Combat Bots Only 3 | . 2 3 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 810 | . 469 341 . . Core 130 | . 95 35 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 93 | . 60 31 2 . Largest 2 | . 2 2 1 . Hottest 60 | . 60 60 40 . Shots Fired 184 | . 120 62 2 . Gun 184 | . 120 62 2 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 141 | . 110 31 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 43 | . 10 31 2 . Robot Hit Streak 9 | . 7 9 . . Robot Miss Streak 4 | . 4 3 . . Penetration Max . | . . . . . Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 118 | . 77 41 . . Core Hits 56 | . 31 25 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 5 | . 2 3 . . Destroy 1 | . 1 . . . Corrupt 4 | . 1 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1666 | . 1017 649 . . Guns 1616 | . 1016 600 . . Cannons . | . . . . . Explosions 43 | . . 43 . . Melee . | . . . . . Ramming 7 | . 1 6 . . Kinetic 1189 | . 905 284 . . Thermal 43 | . . 43 . . Explosive . | . . . . . Electromagnetic 427 | . 111 316 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 33 | . . 33 . . Shots 1 | . . 1 . . Rammed 3 | . 1 2 . . Targets Rammed 3 | . 1 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 63 | . 54 63 . . Average Temperature 23 | . 17 25 . . Received Heat Transfer 468 | . 300 168 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 214 | . 214 156 . . Initial . | . . . . . Average 36 | . 69 15 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 96 100 . 100 Level 1 1 | . 3 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 19 12 . . Peak Tracking Total 9 | . 3 3 9 . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 3 . 2 . Successful 3 | . 1 . 2 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 3 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage 18 | . . 18 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 3930 | 89 1241 1818 780 2 Spaces Moved 1260 | 49 446 430 334 1 Core 2 | 2 . . . . Treads 1254 | 43 446 430 334 1 Legs . | . . . . . Wheels 4 | 4 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 160 Average Speed 228 | 148 225 240 231 160 Slowest Speed 320 | 160 320 240 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 72 77 70 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . 10 . . Melee . | . . . . . Projectile . | . . . . . AOE 10 | . . 10 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 2117 | 64 560 1152 340 1 Wait 718 | . 32 686 . . Move 1256 | 48 445 429 333 1 Hop . | . . . . . Pick Up 10 | 2 7 1 . . Fast Attach 16 | 8 6 1 1 . Attach 5 | 1 2 2 . . Detach 8 | 3 3 . 2 . Swap 3 | . 1 . 2 . Drop 5 | 2 3 . . . Fire 93 | . 60 31 2 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 6 | -11/Junkyard | Discovered new exit (range 15) 90 | -11/Junkyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 14) 991 | -10/Materials | Discovered new exit (range 16) 1331 | -10/Materials | Entered Mines 1346 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1432 | -10/Mines | Discovered new exit (range 9) 1581 | -10/Mines | Found a hidden stash of uninstalled traps 1627 | -10/Mines | Learned location of 1 exit from Materials 1955 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1960 | -10/Mines | Found Prototype Device 2108 | -10/Mines | Excavation squad dispatched 2108 | -10/Mines | A large section of the Mines collapsed 2358 | -10/Mines | Excavation squad dispatched 2608 | -10/Mines | Excavation squad dispatched 2877 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3082 | -10/Mines | Core integrity fell below 50% 3103 | -10/Mines | Lost 3 parts (1p1n1w) 3140 | -10/Mines | Discovered new exit (range 5) 3149 | -10/Mines | Entered Exiles 3209 | -10/Exiles | Met 8R-AWN 3250 | -10/Exiles | Met EX-HEX 3351 | -10/Exiles | Identified Exp. Sensor Array 3364 | -10/Exiles | Met EX-DEC 3416 | -10/Exiles | Learned location of Zion (-6) 3560 | -10/Exiles | Met EX-BIN 3594 | -10/Exiles | Aligned with FarCom system 3596 | -10/Exiles | Given EX-Vault access code 3656 | -10/Exiles | Opened EX-Vault 3716 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3900 | -10/Exiles | Attacked by the Exiles 3917 | -10/Exiles | Discovered new exit (range 10) 3929 | -10/Exiles | Entered Mines 3931 | -9/Mines | Self-destructed Last Messages --------------- Field Lobotomy Kit Longsword +1 Deploy-a-Sentry EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 03866_ Acquired Med. Storage Unit. 03899_ Machine disabled. 03900_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 03917_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????#????####???? | | ???????????????#### ### ##??? | | ???????????????# #??? | | ??????????????# @ #??? | | ??????????????# #??? | | ??????????????# ##??? | | ?????????????# ##### #???? | | ????????????# ?????# #???? | | ????????????# ???????# #???? | | ????????????##?????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# ????? | | ??????????????????????? ????? | | ??????????????????????? ????? | | ??????????????????????? ????? | | ??????????????????????? ????? | | ??????????????????????? ????? | | ???????????????????????# ????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineHackingAirjet Manual? 0 Play Time 00:08:41 Cumulative 379.5 hours Start 2023.03.30 @ 21:36:03 End 2023.03.31 @ 18:42:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 471 Rogue 384 Adventurer 87 Explorer 0 Win Type - Total 18 Types 7/0/9/1/1/0/0/0/0 Lore% 87 Gallery% 91 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f844ae19-7950-4e66-bd07-9dde50046690