Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 21:52:48 Player: CeeJaaay Result: Destroyed by Cetus Guard with Advanced KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (3625) 3625 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 7910 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 125 Friendly Fire -24 Cogmind --------- Core Integrity 0/850 Matter 3/300 Energy 140/150 System Corruption 1% Temperature Hot (205) Movement Treading (320) Ox2 Location -6/Cetus Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Trap Scanner Kinecellerator Improved Light Armor Plating > --- WEAPON (5) ------- Coil Gun Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Fusion Compressor Light Treads Improved Heat Sink Compact Battery (200) Target Analyzer Advanced ECM Suite Thermal Shield Thermal Shield Shock Absorption System Proton Cannon Plasma Cannon Plasma Cannon Magnetic Acceleration Cannon Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Target Analyzer Kinecellerator Layered Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Laser Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Target Analyzer Advanced ECM Suite Thermal Shield Thermal Shield Shock Absorption System Arc Projector Proton Cannon Plasma Cannon Plasma Cannon Gauss Rifle Flak Gun Coil Gun Gauss Cannon Chainsword [Rating: 66] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Slots Evolved 8 | . . . 2 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . 1 . 1 1 . . Weapon 3 | . . . 1 1 . 1 . . Parts Attached 119 | 8 1 6 12 3 25 33 29 2 Power 22 | 1 1 2 1 . 3 8 6 . Engine 18 | 1 1 2 1 . 1 7 5 . Core 4 | . . . . . 2 1 1 . Reactor . | . . . . . . . . . Propulsion 24 | 2 . . 3 1 3 7 8 . Treads 21 | . . . 3 1 3 7 7 . Leg 3 | 2 . . . . . . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 . . 3 1 13 7 5 1 Device 18 | . . . 3 . 7 4 4 . Storage 2 | 1 . . . . 1 . . . Processor 3 | . . . . 1 1 1 . . Hackware . | . . . . . . . . . Protection 8 | . . . . . 4 2 1 1 Artifact . | . . . . . . . . . Weapon 42 | 4 . 4 5 1 6 11 10 1 Energy Gun 9 | 3 . . 2 . 1 3 . . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 24 | 1 . 2 3 1 4 8 5 . Ballistic Cannon 4 | . . . . . 1 . 2 1 Launcher . | . . . . . . . . . Special Weapon 2 | . . 2 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 28 | . 1 3 . . 2 8 8 6 Power 8 | . 1 1 . . 1 . 4 1 Propulsion 8 | . . . . . 1 4 1 2 Utility 4 | . . . . . . 2 2 . Weapon 8 | . . 2 . . . 2 1 3 Highest Loss Streak 6 | . 1 3 . . 1 4 3 6 To Critical Strikes 3 | . . . . . . . . 3 Average Slot Usage (%) 97 | . 83 83 98 100 99 99 98 89 Engine 9 | . 12 13 11 9 10 8 7 12 Core 3 | . . . . . 4 3 4 . Treads 19 | . . . 21 27 22 19 19 15 Leg 2 | . 28 28 . . . . . . Device 14 | . . . 20 17 14 15 15 22 Storage 7 | . 14 14 11 9 7 6 6 6 Processor 2 | . . . . . 4 3 3 . Protection 4 | . . . . . 3 6 5 2 Energy Gun 7 | . 14 . 8 9 6 12 4 . Ballistic Gun 20 | . 14 . 24 27 21 20 20 17 Ballistic Cannon 1 | . . . . . 1 . 4 12 Special Weapon 1 | . . 26 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 98 | 12 12 11 23 25 83 91 98 97 Greatest Support 74 | 20 20 20 44 66 67 74 72 70 Greatest Overweight (x) 4 | 2 . . . . 1 4 4 2 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 Average Capacity 17 | 6 8 8 8 8 18 20 20 20 Most Carried 20 | 5 3 7 8 8 20 20 20 19 Average Carried 14 | 2 1 4 7 6 14 17 18 18 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 Final Carried 20 | 2 3 4 7 8 20 20 19 17 Class Distribution -------------------- 36% | Scavenger-Gunner 25% | Scavenger-Tank 12% | Tank 8% | Skirmisher 8% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Matter Collected 3472 | 188 44 . 428 55 857 876 1024 . Remotely . | . . . . . . . . . Salvage Created 3252 | . 64 7 511 55 805 882 833 95 Parts 173 | . 3 6 33 3 40 42 43 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Combat Hostiles Destroyed 73 | . 3 6 8 . 18 21 15 2 Guns 63 | . 3 . 8 . 18 18 14 2 Cannons 4 | . . 3 . . . . 1 . AOE 6 | . . 3 . . . 3 . . Classes Destroyed 13 | . 2 . 3 2 5 . 1 . Worker 1 | . . . . . 1 . . . Builder 4 | . . . . 1 1 . 2 . Recycler 3 | . . . 1 . . 1 1 . Operator 1 | . . . . 1 . . . . Watcher 7 | . 1 . 1 1 3 . 1 . Swarmer 26 | . 3 6 . . 6 6 5 . Grunt 17 | . . . 4 . 4 7 2 . Brawler 3 | . . . . . 2 1 . . Duelist 1 | . . . . . 1 . . . Sentry 13 | . . . 4 . 1 2 6 . Hunter 3 | . . . . . 2 1 . . Programmer 6 | . . . . . 2 4 . . Behemoth 2 | . . . . . . . 2 . Cetus Guard 2 | . . . . . . . . 2 Best Kill Streak 7 | . 3 3 2 2 5 7 3 2 Combat Bots Only 6 | . 3 3 2 . 4 6 3 2 Max Kills in Single Turn 4 | . 1 3 2 1 2 4 3 1 Gunslinging 1 | . . . 1 . . . 1 . Exploded 3 | . . 3 . . . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Hostile Shots Fired 575 | . 25 16 43 . 111 144 178 58 Missed 176 | . 5 5 15 . 36 41 58 16 Damage Taken 7296 | . 166 180 384 . 1460 1631 2328 1147 Core 1103 | . 48 10 25 . 149 173 530 168 Absorbed by Shields 309 | . . . . . . 309 . . Core Remaining (%) 89 | 100 . 76 93 100 78 . . . Volleys Fired 172 | . 9 4 25 5 42 41 35 11 Largest 5 | . 2 2 3 4 4 5 5 5 Hottest 268 | . 60 200 99 119 155 214 268 193 Shots Fired 705 | . 18 8 69 20 167 199 175 49 Gun 620 | . 18 . 69 20 149 199 136 29 Cannon 77 | . . . . . 18 . 39 20 Launcher . | . . . . . . . . . Special 8 | . . 8 . . . . . . Kinetic 534 | . 9 . 61 15 136 127 137 49 Thermal 125 | . . 8 8 5 21 50 33 . Explosive . | . . . . . . . . . Electromagnetic 46 | . 9 . . . 10 22 5 . Robot Hit Streak 11 | . 3 3 8 3 11 10 9 6 Robot Miss Streak 14 | . 6 2 3 3 10 14 9 6 Penetration Max 2 | . . . . . . . 2 1 Secondary Targets 16 | . 1 . 1 . 4 5 5 . Max Gunslinging Chain 2 | . 1 . 1 . 1 1 2 . Shots Hit Robots 409 | . 8 3 41 10 107 130 88 22 Core Hits 303 | . 5 5 20 5 81 122 53 12 Critical Kills 5 | . . . . . 1 . 4 . Critical Parts Destroyed 8 | . . . . . . . 7 1 Critical Strikes 26 | . . . 2 1 4 3 15 1 Burn 9 | . . . 1 1 3 3 1 . Destroy 15 | . . . 1 . 1 . 12 1 Blast 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9096 | . 143 275 525 155 2130 2694 2373 801 Guns 7274 | . 143 . 525 141 1724 2353 1870 518 Cannons 899 | . . . . . 113 . 503 283 Explosions 813 | . . 179 . . 293 341 . . Melee . | . . . . . . . . . Ramming 14 | . . . . 14 . . . . Kinetic 6362 | . 61 . 472 84 1515 1421 2008 801 Thermal 2288 | . . 275 53 57 470 1110 323 . Explosive . | . . . . . . . . . Electromagnetic 432 | . 82 . . . 145 163 42 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 3 1 1 1 Average Corruption 1 | . . . . . 2 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 43 | . . . . . 25 6 11 1 Message Errors 9 | . . . . . 5 3 1 . Matter Fused 12 | . . . . . 4 2 6 . Heat Flow Errors 3 | . . . . . 3 . . . Energy Discharges 8 | . . . . . 7 . 1 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 3 1 2 . Data Loss (major) 1 | . . . . . 1 . . . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 214 | . . 63 . . 24 117 10 . Projectiles 10 | . . . . . . . 10 . Explosions 204 | . . 63 . . 24 117 . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 564 | . . 93 . . 113 358 . . Shots 10 | . . 2 . . 3 5 . . Rammed 1 | . . . . . . . 1 . Targets Rammed 2 | . . . . 1 . . 1 . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 986 | . . 168 104 101 417 743 986 464 Average Temperature 161 | . . 74 25 39 112 166 210 260 Received Heat Transfer 1832 | . . . 159 . 258 413 912 90 Effects 81 | . . . . . 3 22 49 7 Shutdowns 26 | . . . . . 1 5 16 4 Energy Bleed 15 | . . . . . 2 4 8 1 Interference 14 | . . . . . . 5 9 . Matter Decay 7 | . . . . . . 4 2 1 Short Circuit 6 | . . . . . . 2 4 . Damage (minor) 3 | . . . . . . 1 1 1 Damage (major) 6 | . . . . . . 1 5 . Damage (core) 4 | . . . . . . . 4 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 1 . 1 2 . . Heat Transferred 4412 | . . 400 210 222 966 1935 679 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Peak Influence 564 | . 82 118 325 127 564 417 356 37 Initial 275 | . . 31 45 80 57 275 155 . Average 192 | . 24 57 131 100 169 296 162 7 Maximum Alert Level 2 | . . . 1 . 2 2 1 . Low Security (%) 55 | 100 100 100 80 100 66 17 67 100 Level 1 35 | . . . 19 . 7 77 32 . Level 2 8 | . . . . . 26 4 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . . 3 2 6 6 1 . Investigation 3 | . . . 1 1 . 1 . . Extermination 6 | . . . . . 2 4 . . Reinforcement 6 | . . . 2 1 1 1 1 . Assault 1 | . . . . . 1 . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Distress Signals 2 | . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 4 6 12 6 27 28 29 5 Peak Tracking Total 5 | . 3 3 2 2 4 3 5 5 Tactical Retreats 6 | . . . 1 . . . 5 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Traps Triggered 4 | . . . 1 1 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Machines Disabled 19 | . . 4 . . 6 8 1 . Max in Single Turn 7 | . . 4 . . 2 7 . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Machines Accessed 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . . . . . . 3 . . Successful 1 | . . . . . . 1 . . Failed 2 | . . . . . . 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . . . . . 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Total Allies 10 | . . . . . 3 . 7 . Largest Group 4 | . . . . . 3 3 4 . Highest-Rated Group 129 | . . . . . 93 93 129 . Highest-Rated Ally 39 | . . . . . 31 31 39 . Total Orders . | . . . . . . . . . Ally Attacks 68 | . . . . . 7 23 38 . Total Damage 855 | . . . . . 105 328 422 . Kills 5 | . . . . . 1 2 2 . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Turns Passed 8160 | 66 212 438 480 247 2157 2713 1766 81 Spaces Moved 3486 | 55 151 320 241 153 906 1054 589 17 Core 28 | 28 . . . . . . . . Treads 2955 | . . . 236 153 906 1054 589 17 Legs 503 | 27 151 320 5 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 145 145 230 235 240 Average Speed 200 | 93 120 120 144 145 209 232 240 244 Slowest Speed 480 | 150 120 120 145 145 230 480 480 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 29 51 16 18 19 20 62 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 81 | . . 18 . . 23 14 18 8 Melee . | . . . . . . . . . Projectile 35 | . . . . . 9 . 18 8 AOE 46 | . . 18 . . 14 14 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Total 4225 | 68 164 350 324 166 1058 1217 848 30 Wait 178 | . . 13 13 . 40 37 75 . Move 3478 | 54 150 319 240 152 905 1053 588 17 Hop . | . . . . . . . . . Pick Up 117 | 5 3 6 19 4 30 28 22 . Fast Attach 8 | 3 . . . . . 3 2 . Attach 57 | 4 1 4 7 3 8 14 14 2 Detach 3 | 1 . . . . . . 2 . Swap 54 | 1 . 2 5 . 17 16 13 . Drop 79 | . 1 2 15 1 16 25 19 . Fire 172 | . 9 4 25 5 42 41 35 11 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . 1 . . 1 . Escape Stasis . | . . . . . . . . . Rewire 77 | . . . . . . . 77 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) -6/Cetus History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Entered Mines 286 | -10/Mines | Discovered new exit (range 10) 302 | -10/Mines | Build established: Mutant 571 | -10/Mines | Found a hidden stash of uninstalled traps 599 | -10/Mines | Identified exit to Materials 717 | -10/Mines | Entered Materials 717 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 723 | -9/Materials | Lost 3 parts (1p2w) 1016 | -9/Materials | Build established: Skirmisher 1165 | -9/Materials | Discovered new exit (range 16) 1197 | -9/Materials | Entered another Materials area 1197 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1406 | -8/Materials | Discovered new exit (range 16) 1444 | -8/Materials | Entered Factory 1444 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1779 | -7/Factory | Build established: Scavenger-Tank 2412 | -7/Factory | Build established: Scavenger-Skirmisher 2754 | -7/Factory | Garrison activated, responded to threat 3199 | -7/Factory | Build established: Tank 3560 | -7/Factory | Discovered new exit (range 14) 3560 | -7/Factory | Allied Derelicts emerged from ambush trap array 3601 | -7/Factory | Entered another Factory area 3601 | -6/Factory | Accompanied by 3 allies 3601 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3910 | -6/Factory | Lost 3 allies 4197 | -6/Factory | Build established: Scavenger-Tank 4197 | -6/Factory | Spotted B-75 Beast 4810 | -6/Factory | Lost 4 parts (2n1u1w) 5303 | -6/Factory | Build established: Scavenger-Gunner 6281 | -6/Factory | Discovered new exit (range 14) 6314 | -6/Factory | Entered Extension 7120 | -6/Extension | Spotted B-75 Beast 7168 | -6/Extension | Lost 4 allies 7343 | -6/Extension | Core integrity fell below 50% 7478 | -6/Extension | Core integrity fell below 20% 7494 | -6/Extension | Destroyed B-75 Beast 7510 | -6/Extension | Lost 3 parts (1p1u1w) 7539 | -6/Extension | Spotted B-75 Beast 7641 | -6/Extension | Destroyed B-75 Beast 8002 | -6/Extension | Discovered new exit (range 16) 8002 | -6/Extension | Discovered new exit (range 16) 8080 | -6/Extension | Entered Cetus 8110 | -6/Cetus | Spotted Cetus Guard 8110 | -6/Cetus | Spotted Cetus Guard 8113 | -6/Cetus | Spotted Cetus Guard 8124 | -6/Cetus | Destroyed Cetus Guard 8140 | -6/Cetus | Spotted Cetus Guard 8143 | -6/Cetus | Destroyed Cetus Guard 8161 | -6/Cetus | Destroyed by Cetus Guard with Advanced KE Penetrator Last Messages --------------- Penetrated by Slug. Critical hit (Destroy). Gauss Rifle destroyed. Slug penetrates Wall. Penetrated by Slug. Overheating: Lgt. Treads damaged (-8). Bore Cannon destroyed. Penetrated by Slug. Power failure, Imp. Deuterium Engine shutdown. Imp. Deuterium Engine destroyed. Power failure, Lgt. Angular Momentum Engine shutdown. Penetrated by Slug. Critical hit (Destroy). Hvy. Machine Gun destroyed. Slug penetrates Cetus Guard. Penetrated by Slug. Lgt. Treads destroyed. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????##?????#?? ##??????????????? | | ?###############;####;# ;#;##???????????? | | ?# *%[%%% ????????? | | ?# @ !%Y% w????????? | | ?# Y% ????????? | | ?####################;#;##;;;;#???????????? | | ??????????????????????#???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Armor Coverage 375 Phase Shifting 5 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend More Dakka Please One Hack Too Far Oops Please Form A Line Serviceable Loadout Challenges ------------ None Game ------ Seed NeutronDataGreatsword Manual? 0 Play Time 01:11:39 Cumulative 4.5 hours Start 2024.04.14 @ 20:42:27 End 2024.04.14 @ 21:52:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c123a4b-ff31-482d-93b1-d67449960041