Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 22:09:33 Player: Struisvogel Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (431) 431 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1426 Bonus ------- None Cogmind --------- Core Integrity 318/400 Matter 264/300 Energy 38/100 System Corruption 0% Temperature Warm (124) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit ECM Suite Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads EM Pulse Gun Particle Gun Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite Core Shielding > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads EM Pulse Gun Particle Gun Light Assault Rifle Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 5 9 7 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads . | . . . Leg 8 | 2 3 3 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 4 | 1 2 1 Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 7 | 2 7 7 Power 1 | 1 1 1 Propulsion 3 | . 3 2 Utility . | . . . Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 94 | . 94 94 Engine 11 | . 12 10 Leg 28 | . 28 30 Device 3 | . . 11 Storage 13 | . 14 11 Protection 10 | . 10 10 Energy Gun 10 | . 10 10 Ballistic Gun 14 | . 17 9 Peak Build Rating 12 | 5 8 12 Average Rating 7 | 3 6 10 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 19 | 8 17 19 Greatest Support 33 | 20 20 33 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 7 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 460 | 220 170 70 Remotely . | . . . Salvage Created 515 | . 398 117 Parts 21 | . 11 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 8 4 Guns 12 | . 8 4 Classes Destroyed 6 | . 3 3 Worker 1 | . . 1 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 8 | . 8 . Duelist 1 | . . 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 148 | . 74 74 Missed 46 | . 27 19 Hits 102 | . 47 55 Melee 2 | . . 2 Projectile 100 | . 47 53 Critical Strikes 5 | . 1 4 Damage Taken 1263 | . 621 642 Core 237 | . 155 82 Absorbed by Shields . | . . . Redirected to Shielding 11 | . . 11 Core Remaining (%) 69 | 100 38 . Volleys Fired 61 | . 38 23 Largest 2 | . 2 2 Hottest 85 | . 85 76 Shots Fired 113 | . 76 37 Gun 113 | . 76 37 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 70 | . 56 14 Thermal 27 | . 4 23 Explosive . | . . . Electromagnetic 16 | . 16 . Robot Hit Streak 11 | . 11 4 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 6 | . 3 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 73 | . 56 17 Core Hits 34 | . 24 10 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 3 | . 3 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 885 | . 639 246 Guns 785 | . 558 227 Cannons . | . . . Explosions 64 | . 64 . Melee . | . . . Ramming 36 | . 17 19 Kinetic 446 | . 374 72 Thermal 248 | . 93 155 Explosive . | . . . Electromagnetic 155 | . 155 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | . 33 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 11 | . 6 5 Kicked 11 | . 6 5 Crushed . | . . . Highest Temperature 169 | . 133 169 Average Temperature 57 | . 46 72 Received Heat Transfer 597 | . 351 246 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 507 | . 174 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . 60 60 Initial . | . . . Average 18 | . 21 16 Influence Increases 355 | . 235 120 Destroy 0b10 Robot/C 240 | . 160 80 Destroy 0b10 Robot/NC 15 | . 10 5 Destroy Leader 62 | . 42 20 Disable Machine 15 | . . 15 Destroy Structure 8 | . 8 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 355 | . 235 120 Time Decay 315 | . 225 90 Lost Part 40 | . 10 30 Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 14 15 Peak Tracking Total 5 | . 2 5 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 1 1 Successful 1 | . . 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat . | . . . Combat 1 | . 1 . Robot Hacks Applied 2 | . 2 . parse_system 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 308 | . 1 307 ECM 308 | . 1 307 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1029 | 62 660 307 Spaces Moved 606 | 42 397 167 Core 8 | 5 . 3 Treads . | . . . Legs 597 | 37 397 163 Wheels . | . . . Hover . | . . . Flight 1 | . . 1 Fastest Speed 50 | 50 120 120 Average Speed 121 | 111 120 126 Slowest Speed 370 | 120 120 370 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 59 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile . | . . . AOE 8 | . 8 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 790 | 55 510 225 Wait 63 | 3 47 13 Move 604 | 41 396 167 Hop . | . . . Pick Up 15 | 6 6 3 Fast Attach 11 | 4 2 5 Attach 6 | 1 2 3 Detach . | . . . Swap 7 | . 5 2 Drop 9 | . 5 4 Fire 61 | . 38 23 Melee 3 | . 3 . Ram . | . . . Kick 11 | . 6 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 497 | -10/Materials | Core integrity fell below 50% 534 | -10/Materials | Discovered new exit (range 15) 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1030 | -9/Materials | Self-destructed Last Messages --------------- 00934_ R-06 Scavenger collects Aluminum Leg. 00935_ K-01 Serf collects debris. 00948_ L-31 Rogue destroyed. 00948_ Switching to secondary target: G-34 Mercenary. 00950_ Lgt. Armor Plating destroyed. 00952_ Aluminum Leg destroyed. 00952_ Acquired Core Shielding. 00961_ Acquired Imp. Aluminum Leg. 00965_ R-06 Scavenger collects Katana. 00996_ Lgt. Assault Rifle destroyed. 00996_ Critical hit (Burn: +37). 01005_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01011_ Hadron Collector disabled. 01012_ Critical hit (Burn: +37). 01015_ Lgt. Ion Engine destroyed. 01021_ Critical hit (Burn: +37). 01027_ Aluminum Leg destroyed. 01029_ Imp. Medium Laser destroyed. 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