Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.25 @ 14:33:52 Player: Spoodle Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (2960) 2960 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (417) 417 TOTAL SCORE: 7282 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 158/300 Energy 69/100 System Corruption 0% Temperature Cool (64) Movement Treading (166) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Particle Gun Particle Gun Improved Assault Rifle > --- INVENTORY (20) --- Light Treads Armored Treads Armored Treads Improved Heat Sink Huge Storage Unit Seismic Detector Advanced Targeting Computer Particle Gun Advanced Beam Cannon Heavy Particle Cannon Assault Rifle High-powered Shotgun Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Improved Heat Sink Huge Storage Unit Seismic Detector Advanced Targeting Computer Improved Light Armor Plating Particle Gun Particle Gun Particle Gun Advanced Beam Cannon Heavy Particle Cannon Assault Rifle High-powered Shotgun Mini Grenade Launcher Heavy Flail [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 76 | 7 13 . 29 2 3 1 21 Power 10 | 1 3 . 5 . . . 1 Engine 10 | 1 3 . 5 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 27 | 2 3 . 14 . . . 8 Treads 24 | . 3 . 14 . . . 7 Leg 3 | 2 . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 4 . 4 . . . 7 Device 4 | 1 . . 1 . . . 2 Storage 6 | 1 3 . 1 . . . 1 Processor . | . . . . . . . . Hackware 3 | . . . 1 . . . 2 Protection 4 | . 1 . 1 . . . 2 Artifact . | . . . . . . . . Weapon 22 | 2 3 . 6 2 3 1 5 Energy Gun 4 | 1 . . 1 . . . 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 9 | 1 . . 2 2 1 1 2 Ballistic Cannon 3 | . 2 . 1 . . . . Launcher 2 | . . . 1 . 1 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 3 | . . . 2 . . . 1 Parts Lost 15 | . 1 . 1 2 . . 11 Power 3 | . 1 . . . . . 2 Propulsion 4 | . . . . . . . 4 Utility 3 | . . . . . . . 3 Weapon 5 | . . . 1 2 . . 2 Highest Loss Streak 6 | . 1 . 1 2 . . 6 To Critical Strikes . | . . . . . . . . Average Backups 18 | 4 13 19 21 22 23 21 18 Power . | . . 1 1 1 1 1 . Propulsion 5 | 1 3 6 6 6 6 6 4 Utility 6 | . 5 7 7 7 7 8 6 Weapon 5 | 1 2 4 5 7 8 6 6 Tool/Special . | . . . . . . . . Unused Backups 17 | 1 2 . 6 . . . 8 Power 2 | . . . 2 . . . . Propulsion 3 | . . . 1 . . . 2 Utility 8 | 1 1 . 3 . . . 3 Weapon 4 | . 1 . . . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 100 73 99 96 Engine 11 | . 14 14 10 11 11 11 8 Treads 30 | . 27 28 32 33 33 33 26 Device 3 | . 7 . 1 3 . 10 3 Storage 11 | . 14 14 11 11 11 11 9 Hackware 3 | . . . 7 . . . 12 Protection 5 | . 7 14 1 7 11 . 9 Energy Gun 1 | . 6 . . . . . . Ballistic Gun 11 | . 6 . 9 33 1 32 26 Ballistic Cannon 12 | . 13 27 19 . . . . Impact Weapon 1 | . . . 3 . . . . Peak Build Rating 30 | 7 9 9 21 20 19 20 30 Average Rating 14 | 4 8 9 17 19 15 18 26 On Entrance 12 | . 7 9 9 20 20 18 18 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 99 | 12 54 54 99 99 94 96 99 Greatest Support 66 | 20 40 40 60 60 60 60 66 Greatest Overweight (x) 4 | . 1 1 4 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 Average Capacity 20 | 7 13 20 23 25 25 25 21 Most Carried 25 | 6 20 20 25 23 25 22 25 Average Carried 18 | 4 13 19 21 22 23 21 18 Final Capacity 25 | 8 20 20 25 25 25 25 20 Final Carried 23 | 6 20 19 23 21 23 21 14 Class Distribution -------------------- 58% | Mutant 17% | Gunner 9% | Scavenger-Gunner 5% | Tank 5% | Hacker-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Hacker-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 3454 | 291 334 72 1797 138 . . 822 Remotely . | . . . . . . . . Salvage Created 3825 | 131 541 89 1843 98 . . 1123 Parts 210 | 10 32 5 113 5 . . 45 Haulers Intercepted 8 | . 2 . 5 . . . 1 Recyclers Shooed 5 | 1 . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 75 | . 13 5 36 5 . . 16 Melee 2 | . . . 2 . . . . Guns 40 | . 10 . 9 5 . . 16 Cannons 26 | . 3 5 18 . . . . AOE 5 | . . . 5 . . . . Classes Destroyed 14 | 2 5 . 4 1 . . 2 Worker 8 | . . . 6 . . . 2 Builder 2 | . . . 2 . . . . Tunneler 4 | 3 . . 1 . . . . Hauler 8 | . 2 . 5 . . . 1 Recycler 10 | 1 . . 5 . . . 4 Mechanic 1 | . . . 1 . . . . Operator 2 | . 1 . 1 . . . . Watcher 7 | . 3 . 3 . . . 1 Swarmer 17 | . 6 3 6 2 . . . Grunt 37 | . 7 2 20 1 . . 7 Sentry 16 | . . . 10 . . . 6 Demolisher 2 | . . . . 2 . . . Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Best Kill Streak 11 | 2 6 3 5 2 . . 11 Combat Bots Only 5 | . 5 3 3 2 . . 4 Max Kills in Single Turn 3 | 1 1 1 3 1 . . 2 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . 3 . . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 405 | . 46 21 157 18 10 . 153 Missed 123 | . 16 9 57 1 2 . 38 Hits 282 | . 30 12 100 17 8 . 115 Melee 2 | . . . . . 2 . . Projectile 280 | . 30 12 100 17 6 . 115 AOE 10 | . . . . 10 . . . Critical Strikes 5 | . . . 1 . 1 . 3 Damage Taken 4483 | . 346 104 1212 466 135 . 2220 Core 872 | . 77 . 166 30 16 . 583 Absorbed by Shields 42 | . . . . . . . 42 Core Remaining (%) 72 | 100 . 69 . . . 47 . Volleys Fired 275 | 7 63 17 103 10 4 . 71 Largest 3 | 2 2 2 3 3 1 . 3 Hottest 153 | 60 100 100 90 66 30 . 153 Shots Fired 694 | 14 120 28 286 31 4 1 210 Gun 465 | 14 94 . 112 31 3 1 210 Cannon 214 | . 20 23 171 . . . . Launcher 4 | . . . 3 . 1 . . Special 11 | . 6 5 . . . . . Kinetic 610 | 7 67 23 283 31 3 1 195 Thermal 80 | 7 53 5 . . . . 15 Explosive 4 | . . . 3 . 1 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 4 12 3 14 7 . . 18 Robot Miss Streak 4 | 1 3 4 4 2 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 3 . 1 2 . . 3 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 Shots Hit Robots 443 | 8 72 8 173 21 4 . 157 Core Hits 176 | 5 31 6 67 9 . . 58 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed 7 | . 1 . 4 . . . 2 Critical Strikes 14 | . 1 1 9 . . . 3 Destroy 6 | . 1 . 2 . . . 3 Blast 5 | . . 1 4 . . . . Smash 3 | . . . 3 . . . . Melee Attacks 25 | . . . 21 . 4 . . Impact 21 | . . . 21 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . 6 . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8178 | 100 952 192 4125 292 . . 2517 Guns 4504 | 94 742 . 903 292 . . 2473 Cannons 2170 | . 200 174 1796 . . . . Explosions 198 | . . . 198 . . . . Melee 1161 | . . . 1161 . . . . Ramming 145 | 6 10 18 67 . . . 44 Kinetic 6075 | 72 583 174 2699 292 . . 2255 Thermal 599 | 22 359 . . . . . 218 Explosive 198 | . . . 198 . . . . Electromagnetic . | . . . . . . . . Impact 1161 | . . . 1161 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 2 2 5 5 5 5 . Average Corruption 3 | . 1 2 5 5 5 5 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 63 | . 5 8 17 6 14 13 . Message Errors 15 | . 1 1 2 3 5 3 . Matter Fused 13 | . . 4 4 . 2 3 . Heat Flow Errors 3 | . 1 . 2 . . . . Energy Discharges 9 | . 1 1 3 . 3 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 11 | . 1 1 3 2 2 2 . Data Loss (major) 3 | . . . 1 . 2 . . Misfires 5 | . . 1 2 1 . 1 . Alerts 3 | . 1 . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 482 | . . . 482 . . . . Projectiles 3 | . . . 3 . . . . Explosions 34 | . . . 34 . . . . Melee 445 | . . . 445 . . . . Knockbacks 26 | . 3 3 20 . . . . Impact 5 | . . . 5 . . . . Kinetic 21 | . 3 3 15 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 45 | . . . 45 . . . . Shots 1 | . . . 1 . . . . Rammed 18 | . 4 3 5 . . . 6 Targets Rammed 24 | 3 4 3 8 . . . 6 Kicked 3 | 3 . . . . . . . Crushed 3 | . . . 3 . . . . Highest Temperature 242 | . 131 160 242 9 3 . 66 Average Temperature 29 | . 28 52 31 3 3 . 17 Received Heat Transfer 1301 | . 141 18 477 15 20 . 630 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Fried 4 | . . . 4 . . . . Impact Corruptions 10 | . . . 10 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1368 | 50 800 . . . . . 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 65 | 100 100 100 21 68 . 100 60 Level 1 27 | . . . 60 32 . . 39 Level 2 6 | . . . 18 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 653 | 10 196 91 653 251 . . 254 Initial 251 | . . . 35 251 . . . Average 144 | 1 50 12 291 176 . . 122 Influence Increases 2711 | 20 543 169 1269 161 . . 549 Destroy 0b10 Robot/C 1520 | . 260 100 720 120 . . 320 Destroy 0b10 Robot/NC 210 | 20 30 . 120 . . . 40 Destroy Leader 400 | . 80 20 186 20 . . 94 Allied During Kill 6 | . . . . 6 . . . Successful Hack 98 | . 18 . 49 . . . 31 Select Force Hacks 120 | . 60 . 60 . . . . Disable Machine 120 | . 15 45 60 . . . . Destroy Structure 57 | . 5 4 44 . . . 4 Partial Spotted 30 | . 30 . . . . . . Lose Combat Pursuer 150 | . 45 . 30 15 . . 60 Influence Decreases 2522 | 20 543 78 714 655 152 . 360 Entered New Map 603 | . . . 56 395 152 . . Time Decay 1719 | 20 533 78 648 180 . . 260 Lost Part 140 | . 10 . 10 20 . . 100 Lost Ally 60 | . . . . 60 . . . Squads Dispatched 10 | . 3 . 5 . . . 2 Investigation 4 | . 2 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 3 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 2 . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 25 4 53 8 7 . 23 Peak Tracking Total 9 | . 6 3 6 3 9 . 7 Tactical Retreats 7 | . 2 . 2 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 7 | . 2 . 5 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . 3 . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 11 | . 1 3 4 . 3 . . Max in Single Turn 2 | . 1 1 2 . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 25 | . 9 . 11 . 1 . 4 Terminals 18 | . 7 . 8 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 85 | . 24 . 39 . 1 . 21 Successful 54 | . 12 . 30 . 1 . 11 Failed 31 | . 12 . 9 . . . 10 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 61 | . 19 . 26 . 1 . 15 Terminals 71 | . 22 . 33 . . . 16 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 2 . 2 . . . 5 Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 5 . 11 . 1 . 2 Robot Analysis 3 | . 1 . 2 . . . . Prototype ID Bank 4 | . 2 . 2 . . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . Alert Level 2 | . 1 . . . . . 1 Locate Traps 4 | . 1 . 3 . . . . Dispatch Records 1 | . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Retrieve Study 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 31 | . 7 . 15 . . . 9 Terminals 25 | . 5 . 13 . . . 7 Track 4 | . . . 3 . . . 1 Assimilate 2 | . . . 2 . . . . Botnet 4 | . . . 2 . . . 2 Operators 2 | . . . 1 . . . 1 Skim 13 | . 5 . 5 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 Recyclers 1 | . . . . . . . 1 Mask 1 | . . . . . . . 1 Tunnel 4 | . 2 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 6 . 8 . . . 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . 4 . . Non-combat 3 | . . . . . 3 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 4 | . . . . . 4 . . parse_system 4 | . . . . . 4 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . 10 . . . Total Damage 121 | . . . . 121 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2169 | 28 957 . 392 134 . 486 172 Seismic 2169 | 28 957 . 392 134 . 486 172 Robot Analysis Total 3 | . 1 . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7187 | 104 1932 583 2368 375 695 488 642 Spaces Moved 3097 | 57 945 213 937 169 337 243 196 Core 10 | 10 . . . . . . . Treads 3027 | . 932 213 937 169 337 243 196 Legs 60 | 47 13 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 240 160 200 200 200 160 Average Speed 189 | 107 177 240 190 200 200 200 171 Slowest Speed 320 | 120 240 240 320 200 200 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 97 48 87 31 69 69 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . 4 . 2 1 . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 14 | . 3 4 7 . . . . Terrain Destroyed 61 | . 5 5 44 . 7 . . Melee 1 | . . . 1 . . . . Projectile 10 | . 5 5 . . . . . AOE 50 | . . . 43 . 7 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3784 | 83 1075 246 1260 183 354 245 338 Wait 123 | . 18 . 83 1 . . 21 Move 3091 | 57 944 212 936 168 336 242 196 Hop . | . . . . . . . . Pick Up 66 | 9 17 4 25 . 1 . 10 Fast Attach 24 | 5 4 . 13 . . . 2 Attach 27 | 2 1 . 6 2 2 2 12 Detach 9 | . 3 . 1 . 4 . 1 Swap 58 | . 9 2 30 2 2 1 12 Drop 60 | 1 12 5 34 . 1 . 7 Fire 275 | 7 63 17 103 10 4 . 71 Melee 25 | . . . 21 . 4 . . Ram . | . . . . . . . . Kick 2 | 2 . . . . . . . Crush 21 | . 4 3 8 . . . 6 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . 3 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 14) 105 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 6) 534 | -10/Materials | Discovered new exit (range 3) 1287 | -10/Materials | Discovered new exit (range 15) 1560 | -10/Materials | Identified exit to Mines 1620 | -10/Materials | Identified exit to Materials 1620 | -10/Materials | Identified exit to Subcaves 1742 | -10/Materials | Learned location of 2 exits from Mines 1838 | -10/Materials | Learned location of Subcaves (-10) 1888 | -10/Materials | Learned 4 Subcaves zone layouts 2037 | -10/Materials | Entered Mines 2100 | -10/Mines | Found a hidden stash of uninstalled traps 2620 | -10/Mines | Entered Materials 2620 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2621 | -9/Materials | Identified exit to Materials 2930 | -9/Materials | Build established: Gunner 2967 | -9/Materials | Discovered new exit (range 8) 3404 | -9/Materials | Build established: Mutant 3578 | -9/Materials | Discovered new exit (range 16) 4134 | -9/Materials | Discovered exit to Materials (range 16) 4236 | -9/Materials | Build established: Gunner 4487 | -9/Materials | Identified exit to Mines 4642 | -9/Materials | Learned 8 Materials zone layouts 4693 | -9/Materials | Learned 2 Materials zone layouts 4988 | -9/Materials | Entered Mines 4989 | -9/Mines | Identified exit to Exiles 5023 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5034 | -9/Mines | Learned location of Zion (-7) 5102 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5192 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5219 | -9/Mines | Assembled infested the area 5363 | -9/Mines | Entered Exiles 5414 | -9/Exiles | Met 8R-AWN 5449 | -9/Exiles | Met EX-HEX 5525 | -9/Exiles | Met EX-DEC 5649 | -9/Exiles | Met EX-BIN 5671 | -9/Exiles | Build established: Mutant 5695 | -9/Exiles | Aligned with FarCom system 5697 | -9/Exiles | Given EX-Vault access code 5746 | -9/Exiles | Opened EX-Vault 5798 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5932 | -9/Exiles | Discovered new exit (range 11) 6011 | -9/Exiles | Attacked by the Exiles 6053 | -9/Exiles | Core integrity fell below 50% 6058 | -9/Exiles | Entered Mines 6366 | -8/Mines | Build established: Scavenger-Gunner 6530 | -8/Mines | Discovered exit to Materials (range 4) 6546 | -8/Mines | Entered Materials 6546 | -8/Materials | Evolved 2 slots: Utility x2 6547 | -8/Materials | Identified exit to Factory 6897 | -8/Materials | Lost 3 parts (1p1n1u) 7075 | -8/Materials | Build established: Hacker-Tank 7124 | -8/Materials | Discovered exit to Factory (range 7) 7129 | -8/Materials | Core integrity fell below 50% 7160 | -8/Materials | Core integrity fell below 20% 7188 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07142_ Slammed into U-05 Engineer. 07143_ Penetrated by Slug. 07143_ Slammed into U-05 Engineer. 07146_ Discarded System Shield. 07159_ Penetrated by Slug. 07160_ Imp. Light Armor Plating destroyed. 07162_ Slug penetrates Wall. 07164_ Y-45 Defender destroyed. 07165_ Penetrated by Slug. 07165_ Imp. Treads+ destroyed. 07168_ Lgt. Treads+ destroyed. 07168_ Penetrated by Slug. 07168_ Imp. Assault Rifle destroyed. 07169_ U-05 Engineer builds a Door. 07171_ Penetrated by Slug. 07172_ X-62 Marksman destroyed. 07172_ Switching to secondary target: H-61 Shepherd. 07176_ U-05 Engineer builds a Wall. 07178_ Cld. Ion Engine destroyed. 07180_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ###?????????####] % # # # # | | #????###### ## ^ + ! # ## ## | | #????# # """ """ # # ## ## | | #????# # """"""""" ## # ## ## | | #????# # ^ """"" " ## [ ! ####/## ## | | #????# # ## [! #??# ## | | #????# # ## #??# ## | | ###????# # """ """ ##+#######??# ### | | ???????# """ # """"""""" #????????# #?? | | ???????# """ # """"" " #????????# ### | | ???????# """ # #????????# | | ???????# # #????????####+### | | ???????# # #"T"### #????????## | | ???????#######+# #####?# #????????#T | | ???????????# #?????# ^ #????????## | | ???????????# #######^^^ #?????????# | | ???????????# # # ####?????????# | | ???????#####+#+## # "" # #????????????####### | | ???????# # # """ # #???????????????# | | ???????# """ # # S" # #????????????????? | | ???????# """ # # """ # #????????????????? | | ???????# """ # + """ # #????????????????? | | ???????# # # # #????????????????? | | ???????# """ # ####### #???"""??????????? | | ???????# """ # %% # """ #???????? | | ???????# """ # @u%% + #???????? | | ???????# # %H%[ # """??????????? | | ???????#################+##! #????????????????? | | ????????????????# ! !% #????????????????? | | ????????????????# " *#????????????????? | | ????????????????# # =%#????????????????? | | ????????????????# """"""" # !+?????????????????## | | ????????????????# """"""" # < # ?????????????????? | | ????????????????# """"""" # # ????????????????? | | ????????????????# """"""" #?###? ???????????????? | | ????????????????# """"""" #??????""??????????????? | | ????????????????#######??##??????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicBiometalClaymores Manual? 0 Play Time 00:49:47 Cumulative 616.9 hours Start 2026.01.25 @ 11:00:18 End 2026.01.25 @ 14:33:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 25 Types 14/1/5/2/0/1/1/1/0/0 Lore% 92 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 896722e0-3b24-41e7-8ea2-a90901234d8b