Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.04 @ 00:20:20 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (311) 1555 Value Destroyed (11663) 11663 Prototype IDs (222) 4440 Alien Tech Used (0) 0 Bonus (5665) 5665 TOTAL SCORE: 29623 Bonus ------- High Alert Combat Kills 1103 Follower Combat Kills 537 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Pursued by Intercept 500 Friendly Fire -375 Cogmind --------- Core Integrity 848/1000 Matter 236/300 Energy 135/135 System Corruption 11% Temperature Cool (0) Movement Treading (182) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Compact Particle Reactor > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Layered Light Armor Plating System Mapper > --- WEAPON (4) ------- Gauss Rifle KE Penetrator KE Penetrator Enhanced Coil Gun > --- INVENTORY (28) --- F-cell Engine Experimental Cooling System Zionite Biocell (1000) Matter Compressor (250) Advanced Sensor Array Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Target Analyzer Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Improved Transmission Jammer Hardened Medium Armor Plating System Backup Module Tesla Rifle Tesla Rifle Flak Gun Flak Gun Flak Gun Improved Proton Missile Launcher Heavy Shock Bomb Launcher Precision Rocket Launcher Experimental Remote Datajack Molecular Deconstructor Lance Self-destruct Interrupter (50) Self-destruct Interrupter (17) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Damper Plating System Mapper > --- WEAPON ----------- Neutron Cannon KE Penetrator KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Antimatter Reactor Heavy Treads Zionite Biocell Matter Compressor Advanced Sensor Array Makeshift Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Armor Integrity Analyzer Improved Kinecellerator Improved Transmission Jammer Hardened Medium Armor Plating Layered Medium Armor Plating System Backup Module Gauss Rifle Flak Gun Flak Gun Flak Gun Improved Proton Missile Launcher Heavy Shock Bomb Launcher Precision Rocket Launcher Molecular Deconstructor Lance Self-destruct Interrupter Self-destruct Interrupter [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . . Utility 6 | . . . 1 . 1 . 1 . . . . 1 . . . . . . 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . Parts Attached 418 | 7 21 7 34 7 32 23 99 5 7 12 9 24 6 4 18 10 18 6 69 Power 19 | 1 . 1 3 . 1 1 2 . . . . 1 1 . 3 . 2 . 3 Engine 11 | 1 . 1 3 . 1 1 2 . . . . 1 . . . . 1 . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 . 3 . 1 . 3 Propulsion 52 | 2 3 2 9 1 5 7 10 . . . 1 1 3 . . . 1 . 7 Treads 52 | 2 3 2 9 1 5 7 10 . . . 1 1 3 . . . 1 . 7 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 159 | 2 6 2 6 3 9 2 32 2 2 4 3 13 2 4 10 8 7 3 39 Device 69 | . 1 . . 1 . . 13 1 2 2 2 5 1 3 6 7 . 2 23 Storage 18 | 1 3 . 2 . 3 . 1 . . 2 . 1 . . 1 . 4 . . Processor 7 | 1 . . . . 1 . 2 . . . . 1 1 . . . . . 1 Hackware 3 | . . . . . . . . . . . . 2 . . . . . . 1 Protection 62 | . 2 2 4 2 5 2 16 1 . . 1 4 . 1 3 1 3 1 14 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 188 | 2 12 2 16 3 17 13 55 3 5 8 5 9 . . 5 2 8 3 20 Energy Gun 27 | 2 3 . . . 3 . 13 1 . 2 . 3 . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 109 | . 6 2 13 2 12 8 29 . 1 6 1 5 . . 4 1 3 2 14 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . Launcher 31 | . 3 . 2 1 1 1 10 1 3 . 4 1 . . 1 . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 18 | . . . 1 . 1 3 3 1 1 . . . . . . 1 1 1 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 1 3 2 . . . . . 1 . . 4 . . . 1 Parts Lost 20 | . 3 1 3 . . . 2 . 1 . . 1 . . . . 1 1 7 Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 3 | . . 1 . . . . . . . . . . . . . . . . 2 Weapon 15 | . 3 . 3 . . . 2 . 1 . . 1 . . . . . 1 4 Highest Loss Streak 3 | . 3 1 3 . . . 2 . 1 . . 1 . . . . 1 1 2 Average Slot Usage (%) 95 | . 99 100 98 99 99 99 99 100 100 96 100 99 88 86 86 85 69 86 88 Engine 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 1 . . . 2 . . Reactor 1 | . . . . . . . . . . . . . 4 6 6 6 3 6 4 Treads 21 | . 28 28 21 22 27 26 23 23 23 23 23 26 15 13 13 13 13 13 13 Device 5 | . . . . . . . 5 7 7 7 6 3 6 12 12 8 13 12 13 Storage 17 | . 14 14 20 22 18 18 15 15 15 18 23 20 20 20 20 20 11 20 17 Processor 7 | . . . . . 7 9 14 15 15 11 7 6 10 6 6 6 6 6 4 Protection 5 | . 13 14 11 10 10 8 1 . . . . 2 . . . 3 6 . 3 Energy Gun 2 | . 2 . . . 1 . 3 15 15 1 . 9 . . . . . . . Ballistic Gun 21 | . 13 18 30 31 25 25 25 7 6 17 18 16 26 26 25 24 3 23 19 Launcher 1 | . 10 9 . 1 . . . . 4 . 10 . . . . . 1 . . Piercing Weapon 1 | . . . 2 . . . . 7 2 7 . . . . . 1 5 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 13 44 44 68 68 91 87 99 100 100 127 137 137 133 139 143 143 147 142 181 Greatest Support 140 | 40 40 40 43 43 63 60 62 60 60 60 60 80 140 140 140 140 140 140 140 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 1 1 1 2 2 1 1 . 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 2 1 . . . . . . . Largest Inventory Capacity 28 | 6 12 12 18 18 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 Average Capacity 21 | 5 9 12 17 18 19 20 20 20 20 23 28 28 28 28 28 28 14 28 28 Most Carried 28 | 3 11 12 18 18 20 20 20 20 20 27 28 28 28 28 28 28 28 28 28 Average Carried 20 | 1 9 11 16 17 19 19 19 20 19 22 27 27 27 27 27 27 12 27 27 Final Capacity 28 | 6 12 12 18 18 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 3 11 12 18 18 20 20 20 20 20 27 28 28 28 28 28 28 28 27 28 Class Distribution -------------------- 24% | Hauler-Skirmisher 17% | Hauler-Gunner 11% | Scavenger-Skirmisher 10% | Hauler-Mutant 10% | Mutant 8% | Scavenger-Tank 8% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Matter Collected 11815 | 174 483 189 826 321 1153 691 2334 60 216 68 242 409 732 254 307 433 650 269 2004 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 15419 | 65 388 186 1506 363 1843 1674 2893 . 190 . 305 365 1740 164 . 215 455 123 2944 Parts 771 | 7 25 21 102 13 121 91 158 . 4 . 15 7 29 7 . 11 15 2 143 Haulers Intercepted 15 | . 1 . 3 . 6 5 . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 1 . . 1 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 2 . 10 . . . 10 15 . 2 . Prevented 11 | . . . . . . . . . 1 . 9 . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 249 | . 9 8 27 19 39 24 50 . 3 . 12 5 6 3 . 3 4 1 36 Guns 181 | . 1 2 27 6 36 24 37 . . . . 5 6 . . 3 . 1 33 Cannons 3 | . . . . . . . . . . . . . . . . . . . 3 AOE 56 | . 8 6 . 13 3 . 9 . 2 . 12 . . 3 . . . . . Classes Destroyed 19 | 2 6 2 . 3 . . 3 . . . . 1 1 . . 1 . . . Worker 17 | . 2 . . . 1 2 8 . . . . . . . . . . . 4 Builder 9 | . . 1 1 . . . 4 . . . . . . . . . . . 3 Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . Hauler 15 | . 1 . 3 . 6 5 . . . . . . . . . . . . . Recycler 16 | 1 1 1 2 1 . 3 3 . . . . . . . . . . . 4 Operator 3 | . 1 . . . 2 . . . . . . . . . . . . . . Watcher 12 | . 1 . 3 . 2 . 3 . . . . 1 . . . . . . 2 Swarmer 48 | . 3 6 3 . 14 3 10 . . . 9 . . . . . . . . Grunt 76 | . 6 . 15 3 15 8 15 . 2 . 2 2 . 2 . 1 . . 5 Brawler 7 | . . . . 1 . . 1 . 1 . . 1 . 1 . . . . 2 Duelist 5 | . . . . 1 . 1 3 . . . . . . . . . . . . Protector 2 | . . . . . . . 1 . . . . . . . . . . . 1 Sentry 50 | . . 2 9 . 10 12 8 . . . 1 . . . . 1 . . 7 Hunter 4 | . . . . . . . 3 . . . . . . . . . . . 1 Programmer 25 | . . . . . . . 9 . . . . 2 . . . . . . 14 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . Compactor 6 | . . . . . . . . . . . . . 6 . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . Tracker 3 | . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . 3 Assembled 14 | . . . . 14 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 2 6 4 6 12 4 3 7 . 3 . 5 3 4 3 . 1 4 1 7 Combat Bots Only 12 | . 4 3 5 12 4 3 5 . 3 . 5 3 4 3 . 1 4 1 4 Max Kills in Single Turn 5 | 2 3 2 2 5 3 2 4 . 2 . 3 1 1 3 . 1 1 1 2 Gunslinging 1 | . . . . 1 1 . 1 . . . . . . . . . . . . Exploded 5 | . 2 2 . 5 3 . 2 . 2 . 3 . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Damage Taken 13171 | . 432 543 1381 447 893 588 3041 . 183 . 242 55 . 172 . 746 587 418 3443 Core 1064 | . 51 26 230 48 113 71 194 . . . 22 . . . . 81 45 31 152 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 194 | . . . . . . . . . . . . . . . . 25 22 37 110 Core Remaining (%) 69 | 100 . 69 . 30 . 66 . . . . 69 . . . . . . 81 . Volleys Fired 571 | 1 25 16 86 26 88 55 109 . 2 . 10 11 22 1 1 13 7 6 92 Largest 4 | 2 2 2 3 3 3 3 4 . 2 . 2 4 4 4 1 4 2 4 4 Hottest 186 | 80 60 40 69 69 75 75 153 . 72 . 75 161 112 112 43 112 75 174 186 Shots Fired 1769 | 2 34 27 253 54 256 162 389 2 6 . 14 44 87 5 2 49 12 25 346 Gun 1662 | 2 24 22 251 42 255 162 365 2 2 . 1 44 87 5 1 49 . 22 326 Cannon 23 | . . . . . . . . . . . . . . . . . . 3 20 Launcher 84 | . 10 5 2 12 1 . 24 . 4 . 13 . . . 1 . 12 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1583 | . 14 22 251 42 252 162 322 . 1 . 1 26 87 5 1 49 . 22 326 Thermal 30 | . 4 . . . . . 3 . . . . . . . . . . 3 20 Explosive 40 | . 10 5 2 12 1 . 3 . . . 6 . . . 1 . . . . Electromagnetic 116 | 2 6 . . . 3 . 61 2 5 . 7 18 . . . . 12 . . Robot Hit Streak 51 | 2 10 19 17 9 51 28 27 . 8 . 5 11 18 6 2 22 18 36 44 Robot Miss Streak 6 | . 2 1 2 5 3 2 4 . . . 1 2 6 3 3 3 1 2 4 Penetration Max 2 | . . . . . . . 1 . . . . 1 . . . . . . 2 Secondary Targets 24 | . 1 . 5 2 4 2 4 . . . . 1 2 . . . . . 3 Max Gunslinging Chain 2 | . 1 . 1 1 2 1 1 . . . . 1 1 . . . . . 1 Shots Hit Robots 1321 | 2 25 23 181 32 195 125 290 . 4 . 6 31 82 5 1 38 9 24 248 Core Hits 757 | 3 27 15 76 41 81 51 177 . 4 . 21 15 78 10 . 18 12 16 112 Critical Hits 28 | . . . 1 . 2 2 2 . . . . . . . . 1 . . 20 Critical Kills 8 | . . . . . 2 . . . . . . . . . . . . . 6 Critical Parts Destroyed 14 | . . . 1 . . 2 2 . . . . . . . . 1 . . 8 Melee Attacks 36 | . . . 3 . . 10 4 . . . . . . . . 1 1 2 15 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 36 | . . . 3 . . 10 4 . . . . . . . . 1 1 2 15 Sneak Attacks 7 | . . . 1 . . 3 2 . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33232 | 102 931 620 2217 1471 3522 2510 6378 . 231 . 1250 724 2495 460 . 972 598 846 7905 Guns 24885 | 25 165 156 2040 424 3297 2145 4913 . . . 22 696 2495 77 . 972 . 546 6912 Cannons 898 | . . . . . . . . . . . . . . . . . . 129 769 Explosions 6038 | 74 693 432 68 973 157 . 1231 . 231 . 1228 . . 383 . . 508 . 60 Melee 741 | . . . 65 . . 269 146 . . . . . . . . . 90 171 . Ramming 670 | 3 73 32 44 74 68 96 88 . . . . 28 . . . . . . 164 Kinetic 23930 | . 85 156 2040 424 3249 2145 4326 . . . 22 481 2495 77 . 972 . 546 6912 Thermal 1388 | 74 40 . . . . . 83 . . . 293 . . . . . . 129 769 Explosive 3558 | . 693 432 68 973 157 . 381 . . . 471 . . 383 . . . . . Electromagnetic 2945 | 25 40 . . . 48 . 1354 . 231 . 464 215 . . . . 508 . 60 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 741 | . . . 65 . . 269 146 . . . . . . . . . 90 171 . Highest Corruption 39 | . . . . . . . 10 10 10 10 . 1 39 39 39 35 35 35 11 Average Corruption 17 | . . . . . . . 5 10 10 10 . 1 21 39 36 35 35 35 4 Corruption Purged 8 | . . . . . . . . . . . . . . . 4 . . . 4 Effects 560 | . . . . . . . 56 34 38 4 . . 42 49 45 83 92 56 61 Message Errors 95 | . . . . . . . 18 8 4 2 . . 5 7 9 10 13 9 10 Matter Fused 110 | . . . . . . . 8 7 12 1 . . 7 11 6 16 20 11 11 Heat Flow Errors 45 | . . . . . . . 5 4 3 . . . 2 6 5 5 8 3 4 Energy Discharges 39 | . . . . . . . 7 3 4 1 . . . 1 1 6 5 3 8 Parts Rejected 5 | . . . . . . . 1 . 1 . . . . . 1 . . . 2 Data Loss (minor) 42 | . . . . . . . 7 4 3 . . . 4 3 2 3 7 4 5 Data Loss (major) 19 | . . . . . . . 1 4 2 . . . 2 3 2 1 3 . 1 Misfires 16 | . . . . . . . 1 2 2 . . . 2 1 1 1 1 3 2 Alerts 8 | . . . . . . . . . 1 . . . . 2 . . 1 3 1 Misdirections 97 | . . . . . . . . 2 5 . . . 1 13 18 20 26 12 . Targeting Errors 66 | . . . . . . . 6 . 1 . . . 16 2 . 17 5 6 13 Weapon Failures 18 | . . . . . . . 2 . . . . . 3 . . 4 3 2 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 293 | . 34 . . 38 2 68 2 . 16 . 18 . . 36 . . . 60 19 Projectiles 7 | . . . . . . . . . . . . . . . . . . . 7 Explosions 144 | . 34 . . 38 2 . . . 16 . 18 . . 36 . . . . . Melee 142 | . . . . . . 68 2 . . . . . . . . . . 60 12 Knockbacks 8 | 1 2 . . 1 . 1 2 . . . . . . . . . . . 1 Impact 8 | 1 2 . . 1 . 1 2 . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 334 | . . 156 . 24 . . 41 . . . . . . 113 . . . . . Shots 10 | . . 6 . 1 . . 2 . . . . . . 1 . . . . . Rammed 74 | 1 16 3 10 7 10 11 6 . . . . 2 . . . . . . 8 Targets Rammed 84 | 1 17 4 11 8 11 12 8 . . . . 2 . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 10 | . 1 1 1 1 1 1 2 . . . . . . . . . . . 2 Highest Temperature 373 | 18 98 56 120 18 246 190 330 224 250 . 37 370 233 232 274 313 171 235 373 Average Temperature 72 | 12 54 29 38 7 34 47 87 84 97 . 21 121 57 85 105 123 76 75 110 Received Heat Transfer 2718 | . 231 117 567 36 360 153 579 . 36 . 45 12 . 27 . 123 78 72 282 Effects 11 | . . . . . . . . 1 1 . . 1 . . . 1 . . 7 Energy Bleed 7 | . . . . . . . . 1 1 . . 1 . . . 1 . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 13 | . . . . . . . . . . . . . . . . 1 1 1 10 Total Turns 182 | . . . . . . . . . . . . . . . . 14 15 21 132 Longest Duration 29 | . . . . . . . . . . . . . . . . 14 15 21 29 Robots Corrupted 10 | . . . . . 1 . 4 . 1 . . . . . . . 4 . . Combat Hostiles 9 | . . . . . . . 4 . 1 . . . . . . . 4 . . Parts Fried 23 | . . . . . 2 . 7 . 1 . . . . . . . 13 . . Impact Corruptions 4 | . . . . . . 2 1 . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 . . . . 2 . . . . . . . Heat Transferred 1149 | 50 100 . . . . . 174 . . . 300 . . . . . . 75 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 . . . . . . 2 . 1 . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Peak Influence 1101 | 10 202 165 516 207 501 417 1101 . . . . 183 39 119 . . . . 877 Initial 161 | . 6 7 . 42 . 145 161 . . . . 44 39 . . . . . 2 Average 243 | 4 61 27 240 43 247 223 531 . . . . 57 30 62 . . . . 266 Maximum Alert Level 4 | . 1 . 2 1 2 2 4 . . . . . . . . . . . 3 Low Security (%) 55 | 100 96 100 53 96 43 43 9 . . . . 100 100 100 . . . . 49 Level 1 25 | . 3 . 13 3 45 54 39 . . . . . . . . . . . 27 Level 2 10 | . . . 32 . 11 1 12 . . . . . . . . . . . 14 Level 3 8 | . . . . . . . 38 . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 3 . 4 . 16 . 1 . . 4 . . . . . . 15 Investigation 4 | . . . 1 . 1 . 1 . . . . . . . . . . . 1 Extermination 17 | . . . . . . . 8 . . . . 3 . . . . . . 6 Reinforcement 8 | . 1 . 2 . 3 . 2 . . . . . . . . . . . . Assault 5 | . . . . . . . 2 . 1 . . . . . . . . . 2 Garrison 4 | . . . . . . . 3 . . . . 1 . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . 6 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Distress Signals 10 | . 2 . 3 . 1 1 3 . . . . . . . . . . . . Communications Jammed 33 | . . . . . . . . . . . . . . . . . . . 33 Distress Signals 30 | . . . . . . . . . . . . . . . . . . . 30 Times Spotted 408 | . 30 8 46 30 71 35 76 . 10 . 15 19 6 4 4 4 4 1 45 Peak Tracking Total 14 | . 7 3 7 14 7 5 7 . 10 . 5 4 3 4 4 2 4 1 5 Tactical Retreats 21 | . . . 2 2 4 2 5 . . . 1 . . 1 . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Traps Triggered 14 | . . . . . . 6 7 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Disabled 22 | . . 1 . 1 . 3 3 . . . . . . 1 . 1 . . 12 Max in Single Turn 1 | . . 1 . 1 . 1 1 . . . . . . 1 . 1 . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Accessed 71 | . 8 . 9 1 14 10 12 . 1 . . 5 . . . 1 4 1 5 Terminals 42 | . 7 . 7 . 10 9 8 . . . . . . . . . . 1 . Fabricators 7 | . . . . . . . 1 . . . . 3 . . . . . . 3 Repair Stations 11 | . 1 . 2 . 2 1 3 . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Total Hacks 226 | . 29 . 35 1 44 32 25 . 1 . . 16 . . . 1 27 1 14 Successful 150 | . 18 . 20 1 26 22 14 . 1 . . 10 . . . 1 27 1 9 Failed 75 | . 11 . 14 . 18 10 11 . . . . 6 . . . . . . 5 Catastrophic 13 | . . . 2 . 7 1 3 . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 102 | . 16 . 20 . 18 15 7 . . . . 13 . 6 . 1 . . 6 Terminals 120 | . 23 . 27 . 32 24 13 . . . . . . . . . . 1 . Fabricators 25 | . . . . . . . 6 . . . . 9 . . . . . . 10 Repair Stations 42 | . 6 . 8 . 7 8 6 . . . . 7 . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . 3 Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . . . Terminal Hacks 77 | . 8 . 11 1 15 10 2 . 1 . . . . . . 1 27 1 . Record 12 | . . . . . . . . . . . . . . . . . 11 1 . Part Schematic 12 | . 1 . 1 . 2 . . . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . Robot Analysis 6 | . 2 . 1 . 2 1 . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 2 4 . . . . . . . . . . 3 . . Open Door 5 | . . . . 1 . 2 . . 1 . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . 2 . 1 1 . . . . . . . . . . . . . Unreport Threat 7 | . . . 2 . 4 1 . . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . 1 1 . . . . . . . . . . . . . Recall Reinforcements 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . 5 . . . . 6 . . . . . . 7 Load Schematic 9 | . . . . . . . 2 . . . . 3 . . . . . . 4 Build 9 | . . . . . . . 3 . . . . 3 . . . . . . 3 Repair Station Hacks 33 | . 6 . 6 . 5 8 4 . . . . 4 . . . . . . . Scan Component 17 | . 3 . 3 . 3 4 2 . . . . 2 . . . . . . . Repair 16 | . 3 . 3 . 2 4 2 . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 3 | . . . . . 2 . . . . . . . . . . . . . 1 Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . 1 Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 . 3 . 4 4 3 . . . . . . . . . . . . Terminals 17 | . 4 . 3 . 3 4 3 . . . . . . . . . . . . Botnet 17 | . 4 . 3 . 3 4 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 8 . 9 . 12 7 10 . . . . 5 . . . . . . 5 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . 1 . 3 . . . . . . 12 . . . . 8 . 11 Parts Built 11 | . . . . . . . 6 . . . . 3 . . . . . . 2 Matter 1552 | . . . . . . . 438 . . . . 672 . . . . . . 442 Time 748 | . . . . . . . 219 . . . . 329 . . . . . . 200 Total Part Build Rating 37 | . . . . . . . 18 . . . . 11 . . . . . . 8 Parts Repaired 16 | . 3 . 3 . 2 4 2 . . . . 2 . . . . . . . Time 531 | . 78 . 84 . 102 152 49 . . . . 66 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total Allies 15 | . . . . . . . . . . 4 . 8 . 3 . . . . . Largest Group 4 | . . . . . . . . . . 4 4 4 1 3 3 1 . . . Highest-Rated Group 210 | . . . . . . . . . . 153 153 112 23 210 210 70 . . . Highest-Rated Ally 70 | . . . . . . . . . . 40 40 28 23 70 70 70 . . . Zionite Dispatches 3 | . . . . . . . . . . . . 2 . 1 . . . . . Light 1 | . . . . . . . . . . . . . . 1 . . . . . Fire 2 | . . . . . . . . . . . . 2 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . . . . 20 34 . 2 28 8 . . . Total Damage 1823 | . . . . . . . . . . . 567 582 . . 474 200 . . . Kills 16 | . . . . . . . . . . . 3 7 . . 5 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 121 | . 2 . 1 . 2 1 . . . . . . . . . . 115 . . Derelict Logs Recovered 10 | . . 2 . 2 . . . 1 . 1 2 . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 1 . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . 1 . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Turns Passed 32837 | 101 1551 1564 2599 1261 3675 2047 4706 858 853 2339 944 1661 513 616 617 809 1173 741 4209 Spaces Moved 15512 | 55 806 835 1187 647 1673 883 2085 445 440 1157 413 646 239 377 356 429 664 401 1774 Core 4 | 4 . . . . . . . . . . . . . . . . . . . Treads 15508 | 51 806 835 1187 647 1673 883 2085 445 440 1157 413 646 239 377 356 429 664 401 1774 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 190 181 190 190 190 210 190 160 160 160 160 160 160 160 Average Speed 180 | 152 164 180 180 180 188 190 184 190 190 199 210 190 166 160 161 168 160 160 171 Slowest Speed 210 | 160 180 180 180 180 190 210 190 190 190 210 210 190 190 160 180 180 180 180 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 98 98 85 98 95 94 42 60 45 89 57 12 94 14 37 53 79 57 39 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 31 | . . . . 1 . . . . . 3 . . . . 1 . 26 . . Known Exits Taken 12 | . . . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 1 . . . 2 1 3 2 . . . . . . . . Spaces Dug 21 | . . . 6 . . . 2 . . . . . . . . . . . 13 Terrain Destroyed 454 | 2 37 50 9 90 7 . 22 . 5 . 53 . . 19 18 . . 1 141 Melee 15 | . . . 1 . . . 2 . . . . . . . . . . . 12 Projectile 131 | . . . . . . . 1 . . . . . . . . . . 1 129 AOE 308 | 2 37 50 8 90 7 . 19 . 5 . 53 . . 19 18 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total 19152 | 66 987 876 1478 695 2042 1179 2720 455 452 1190 472 1047 304 387 395 476 772 480 2679 Wait 2120 | . 95 . 119 . 187 172 362 6 . 2 39 343 20 2 11 23 8 66 665 Move 15489 | 55 805 834 1186 646 1672 882 2084 444 439 1156 412 646 238 376 355 422 663 400 1774 Hop 3 | . . . . . . . . . . . . . . . . 3 . . . Pick Up 168 | 3 12 6 14 2 18 9 20 . 2 11 1 11 5 2 2 1 26 . 23 Fast Attach 92 | 7 5 . 6 2 8 10 11 . 1 4 . 2 4 . 6 1 14 . 11 Attach 37 | . 3 1 3 . 2 1 3 . . 2 . 3 . 1 . . 2 1 15 Detach 24 | . 3 . . . . . . . . 1 . 1 . 1 1 . 10 . 7 Swap 289 | . 13 6 25 5 22 12 85 5 6 6 9 19 2 3 12 9 2 5 43 Drop 238 | . 9 9 25 6 34 16 32 . 2 8 1 9 13 1 7 3 39 . 24 Fire 571 | 1 25 16 86 26 88 55 109 . 2 . 10 11 22 1 1 13 7 6 92 Melee 36 | . . . 3 . . 10 4 . . . . . . . . 1 1 2 15 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 83 | . 17 4 11 8 11 12 8 . . . . 2 . . . . . . 10 Escape Stasis 2 | . . . . . . . 2 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 331 | -10/Materials | Lost 3 parts (3w) 442 | -10/Materials | Discovered new exit (range 13) 795 | -10/Materials | Discovered new exit (range 11) 982 | -10/Materials | Discovered new exit (range 15) 1065 | -10/Materials | Discovered new exit (range 8) 1368 | -10/Materials | Discovered new exit (range 9) 1414 | -10/Materials | Repaired Lgt. Assault Rifle 1442 | -10/Materials | Repaired Lgt. Treads 1469 | -10/Materials | Repaired Lgt. Treads 1653 | -10/Materials | Entered Mines 1698 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1700 | -10/Mines | Discovered new exit (range 5) 1747 | -10/Mines | Learned Materials trap positions 1979 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2135 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2297 | -10/Mines | Discovered new exit (range 9) 2398 | -10/Mines | Discovered new exit (range 7) 2517 | -10/Mines | Learned Materials garrison access intel 2569 | -10/Mines | Found a hidden stash of uninstalled traps 3046 | -10/Mines | Build established: Scavenger-Mutant 3217 | -10/Mines | Entered Materials 3217 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3218 | -9/Materials | Loaded intel: 17 trap records 3543 | -9/Materials | Repaired Hcp. Storage Unit 3602 | -9/Materials | Build established: Scavenger-Tank 3730 | -9/Materials | Discovered new exit (range 11) 3870 | -9/Materials | Discovered new exit (range 14) 4107 | -9/Materials | Lost 3 parts (3w) 4435 | -9/Materials | Core integrity fell below 50% 4473 | -9/Materials | Discovered new exit (range 16) 4736 | -9/Materials | Discovered new exit (range 16) 5214 | -9/Materials | Build established: Tank 5232 | -9/Materials | Identified exit to Mines 5424 | -9/Materials | Central database locked down 5581 | -9/Materials | Build established: Mutant 5769 | -9/Materials | Repaired Imp. Treads 5797 | -9/Materials | Repaired Lgt. Armor Plating 5816 | -9/Materials | Entered Mines 5816 | -9/Mines | Discovered new exit (range 9) 5899 | -9/Mines | Discovered new exit (range 6) 5994 | -9/Mines | Assembled infested the area 5999 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6047 | -9/Mines | Destroyed 12 combat bots 6393 | -9/Mines | Build established: Tank 6479 | -9/Mines | Learned Materials security intel 6744 | -9/Mines | Learned location of Storage (-8) 6786 | -9/Mines | Found the Drone Emporium 6800 | -9/Mines | Found Prototype Device 6800 | -9/Mines | Identified Thief Drone Bay 7077 | -9/Mines | Entered Materials 7077 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7079 | -8/Materials | Loaded intel: 1 garrison access location 7296 | -8/Materials | Discovered new exit (range 15) 7878 | -8/Materials | Discovered new exit (range 14) 8057 | -8/Materials | Build established: Hauler-Gunner 8271 | -8/Materials | Discovered new exit (range 16) 8305 | -8/Materials | Identified exit to Storage 8687 | -8/Materials | Repaired Imp. Assault Rifle 8740 | -8/Materials | Repaired Imp. Assault Rifle 9275 | -8/Materials | Discovered new exit (range 8) 9922 | -8/Materials | Discovered new exit (range 4) 10752 | -8/Materials | Entered Storage 12024 | -8/Storage | Repaired Arm. Treads 12063 | -8/Storage | Repaired Arm. Treads 12103 | -8/Storage | Repaired Imp. Light Armor Plating 12142 | -8/Storage | Repaired Arm. Treads 12487 | -8/Storage | Discovered new exit (range 9) 12799 | -8/Storage | Entered Factory 12799 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13480 | -7/Factory | Build established: Hauler-Skirmisher 13753 | -7/Factory | Garrison activated, responded to threat 13948 | -7/Factory | Repaired Arm. Treads 14439 | -7/Factory | Repaired Adv. EMP Blaster 15019 | -7/Factory | Discovered new exit (range 3) 15032 | -7/Factory | Identified exit to Lower Caves 16057 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 16399 | -7/Factory | First assault squad dispatched 16500 | -7/Factory | Fabricated Arm. Treads (x2) 16586 | -7/Factory | Fabricated Arm. Treads (x2) 16958 | -7/Factory | Found Powered Armor 16961 | -7/Factory | Found Powered Armor 17017 | -7/Factory | Discovered new exit (range 16) 17063 | -7/Factory | Identified exit to Factory 17337 | -7/Factory | Discovered exit to Lower Caves (range 15) 17393 | -7/Factory | System corruption reached 10% 17505 | -7/Factory | Entered Lower Caves 17650 | -7/Lower Caves | Encountered a Warlord checkpoint 18308 | -7/Lower Caves | Discovered new exit (range 8) 18323 | -7/Lower Caves | Identified exit to Lower Caves 18341 | -7/Lower Caves | Learned Factory garrison access intel 18363 | -7/Lower Caves | Entered another Lower Caves area 19190 | -7/Lower Caves | Discovered new exit (range 9) 19205 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19214 | -7/Lower Caves | Identified exit to Zion 19216 | -7/Lower Caves | Entered Zion 19341 | -7/Zion | System corruption cleaned by Quarantine Array 19487 | -7/Zion | Build established: Hauler-Mutant 19712 | -7/Zion | Learned location of Armory (-4) 19837 | -7/Zion | Found Prototype Device 19874 | -7/Zion | Learned Factory stockpile data 19900 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 20028 | -7/Zion | Given A8's code to call for help 20047 | -7/Zion | Learned location of Quarantine (-3) 20131 | -7/Zion | Build established: Hauler-Skirmisher 20168 | -7/Zion | Learned location of Warlord (-5) 20973 | -7/Zion | Imprinted 20975 | -7/Zion | Declared Zion's savior 21469 | -7/Zion | Found CR-A16's Pointy Stick 21510 | -7/Zion | Discovered new exit (range 16) 21545 | -7/Zion | Identified exit to Proximity Caves 21555 | -7/Zion | Entered Proximity Caves 21555 | -6/Proximity Caves | Accompanied by 4 allies 21688 | -6/Proximity Caves | Learned 8 Factory zone layouts 21923 | -6/Proximity Caves | Build established: Hauler-Mutant 21926 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22170 | -6/Proximity Caves | Learned Factory terminal intel 22463 | -6/Proximity Caves | Discovered exit to Factory (range 13) 22499 | -6/Proximity Caves | Entered Factory 22499 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22502 | -6/Factory | Loaded intel: 21 terminal locations 22503 | -6/Factory | Loaded intel: 4 garrison access locations 22787 | -6/Factory | Build established: Hauler-Skirmisher 22859 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 22860 | -6/Factory | Zion Fire squad teleported in 23054 | -6/Factory | Fabricated Exp. Signal Interpreter? 23075 | -6/Factory | Fabricated Exp. Targeting Computer? 23245 | -6/Factory | Discovered new exit (range 15) 23279 | -6/Factory | Identified exit to Lower Caves 23329 | -6/Factory | Repaired Flak Gun 23387 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 23504 | -6/Factory | Repaired Proton Missile Launcher 23781 | -6/Factory | Zion Fire squad teleported in 23879 | -6/Factory | Terminal network hard line cut 23974 | -6/Factory | Garrison activated, responded to threat 24032 | -6/Factory | Build established: Hauler-Tank 24160 | -6/Factory | Sucked down chute 24160 | -6/Factory | Entered Waste 24165 | -6/Waste | 1 allies followed down the chute 24175 | -6/Waste | EMP discharged 24245 | -6/Waste | Destroyed C-40 Crusher 24275 | -6/Waste | EMP discharged 24275 | -6/Waste | System corruption reached 10% 24347 | -6/Waste | Destroyed C-40 Crusher 24356 | -6/Waste | Destroyed C-40 Crusher 24373 | -6/Waste | Destroyed C-40 Crusher 24375 | -6/Waste | EMP discharged 24379 | -6/Waste | Spotted C-40 Crusher 24391 | -6/Waste | Destroyed C-40 Crusher 24410 | -6/Waste | Found Damper Plating 24475 | -6/Waste | EMP discharged 24511 | -6/Waste | Destroyed C-40 Crusher 24525 | -6/Waste | Discovered new exit (range 16) 24572 | -6/Waste | Build established: Scavenger-Skirmisher 24575 | -6/Waste | EMP discharged 24575 | -6/Waste | System corruption reached 30% 24672 | -6/Waste | Identified exit to Factory 24673 | -6/Waste | Entered Factory 24839 | -6/Factory | Discovered new exit (range 14) 24849 | -6/Factory | Zion Light squad teleported in 25171 | -6/Factory | Discovered exit to Lower Caves (range 16) 25289 | -6/Factory | Entered Lower Caves 25289 | -6/Lower Caves | Accompanied by 3 allies 25405 | -6/Lower Caves | Found Prototype Protection 25405 | -6/Lower Caves | Identified Zio. Weapon Casing 25419 | -6/Lower Caves | Learned location of Extension (-6) 25466 | -6/Lower Caves | Found Zio. Weapon Casing 25805 | -6/Lower Caves | Build established: Hauler-Skirmisher 25880 | -6/Lower Caves | Discovered new exit (range 10) 25902 | -6/Lower Caves | Identified exit to Lower Caves 25906 | -6/Lower Caves | Entered another Lower Caves area 25906 | -6/Lower Caves | Accompanied by 1 ally 25950 | -6/Lower Caves | Discovered new exit (range 10) 25998 | -6/Lower Caves | Identified exit to Factory 26047 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26249 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 26262 | -6/Lower Caves | Found Prototype Special Weapon 26385 | -6/Lower Caves | Spotted B-75 Beast 26489 | -6/Lower Caves | Destroyed B-75 Beast 26665 | -6/Lower Caves | Discovered new exit (range 14) 26689 | -6/Lower Caves | Identified exit to Data Miner 26715 | -6/Lower Caves | Entered Data Miner 26717 | -6/Data Miner | Discovered new exit (range 6) 26748 | -6/Data Miner | Met Data Miner 26778 | -6/Data Miner | Learned location of Section 7 (-3) 26778 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26922 | -6/Data Miner | Received God Mode back door access code from Data Miner 27101 | -6/Data Miner | Build established: Scavenger-Mutant 27393 | -6/Data Miner | Destroyed Data Miner 27395 | -6/Data Miner | Interfaced with the Data Conduit 27664 | -6/Data Miner | Found Prototype Hackware 27885 | -6/Data Miner | Identified exit to Proximity Caves 27888 | -6/Data Miner | Entered Proximity Caves 27890 | -5/Proximity Caves | Spotted B-75 Beast 27914 | -5/Proximity Caves | Destroyed B-75 Beast 28040 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 28563 | -5/Proximity Caves | Discovered exit to Factory (range 7) 28619 | -5/Proximity Caves | Build established: Scavenger-Mutant 28629 | -5/Proximity Caves | Entered Factory 28629 | -5/Factory | Evolved 2 slots: Utility x2 28630 | -5/Factory | Loaded intel: 241 machine locations 28870 | -5/Factory | Discovered new exit (range 5) 28888 | -5/Factory | Identified exit to Factory 28941 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 29035 | -5/Factory | Identified System Mapper 29061 | -5/Factory | Discovered new exit (range 9) 29084 | -5/Factory | Identified exit to Upper Caves 29341 | -5/Factory | Build established: Scavenger-Tank 29403 | -5/Factory | Fabricated Armor Integrity Analyzer (x1) 29601 | -5/Factory | Fabricated Enh. Coil Gun (x1) 29666 | -5/Factory | Intercept squad dispatched 29690 | -5/Factory | Spotted Tracker 29699 | -5/Factory | Destroyed Tracker 29773 | -5/Factory | Spotted Combat Programmer 29798 | -5/Factory | Destroyed Combat Programmer 29815 | -5/Factory | Found Exp. Target Analyzer 29893 | -5/Factory | Terminal network hard line cut 30371 | -5/Factory | Build established: Scavenger-Mutant 30805 | -5/Factory | Build established: Scavenger-Skirmisher 31256 | -5/Factory | Build established: Scavenger-Mutant 31532 | -5/Factory | Intercept squad dispatched 31535 | -5/Factory | Spotted Tracker 31544 | -5/Factory | Destroyed Tracker 31586 | -5/Factory | Spotted Combat Programmer 31608 | -5/Factory | Destroyed Combat Programmer 32060 | -5/Factory | Discovered exit to Upper Caves (range 9) 32229 | -5/Factory | First assault squad dispatched 32418 | -5/Factory | Intercept squad dispatched 32428 | -5/Factory | Spotted Tracker 32436 | -5/Factory | Destroyed Tracker 32461 | -5/Factory | Spotted Combat Programmer 32474 | -5/Factory | System corruption reached 10% 32479 | -5/Factory | Destroyed Combat Programmer 32496 | -5/Factory | Found Prototype Special Weapon 32838 | -5/Factory | Self-destructed Last Messages --------------- Slug penetrates P-70 Sage. P-70 Sage destroyed. Switching to secondary target: P-70 Sage. Slug penetrates P-70 Sage. KE Penetrator destroyed. P-70 Sage destroyed. Slug penetrates Wall. System corrupted: Enh. Coil Gun targeting data glitched. K-01 Serf collects debris. Acquired 51 matter. Acquired Tesla Rifle. K-01 Serf collects debris. Acquired Tesla Rifle. Acquired 56 matter. K-01 Serf collects debris. System corrupted: FCS attempts to trigger KE Penetrator. System corrupted: KE Penetrator misfires. System corrupted: Heat flow error (+218). ALERT: Significant disruption in Zone 2N, assault force dispatched. Map ----- +----------------------------------------------------+ | ?# """ """ #?????????????????# | | ?# """ """ #?????????????????# | | ?# #???########??????#= | | ?# #???# ##+##### | | ?# ! #???# + | | ?# #???#""" ## | | ???###"+*###???#""" ## | | ????# "|"#######""" ## | | ????# #! * # ## | | ???#### ###+##### | | ???# t ### | | ???# k k | | ???# ##"## | | ???# ##""# #? #? | | ???# # # ##### #? #? | | ???# ##"## #???# #? #? | | ???# # #???#+##+#?##? | | ???# # #####+## #????????????? | | ???# # #?? # #?""""?""""??? | | ???# # # ! + #?""""?""""??? | | ####+# # # #?""""?""""??? | | # # # # #?""""?""""??? | | # # # # #?""""?""""??? | | # " #! # #?""""?""""??? | | # # ######## #????????????? | | # + @ +????????????? | | # ###############????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | ######???????Y??????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????""?""?????????????? | | ??????????????""F""????????????"" | | ???????????????"""?????????????"" | | ???????????????????????????????"" | | ????????????????????????????????? | | ?????????????????????Y?????????"" | | ????"""????????????????????????"" | | ????"""????????????????????????"" | | ????"""?????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 14 Terrain Scan Density 60 Jamming Range 12 Armor Coverage 1200 Resistance: EM 90 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Armor Integrity Analyzer | -9/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Mni. Assault Cannon | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Exp. Signal Interpreter | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Hpw. Electrolaser | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Cld. Plasma Cannon | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Exp. Terrain Scan Processor | -5/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Exp. Signal Interpreter | x1 | -6/Factory Exp. Targeting Computer | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Armor Integrity Analyzer | x1 | -5/Factory Enh. Coil Gun | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageGuidedProcessor Manual? 0 Play Time 03:47:22 Cumulative 255.5 hours Start 2021.05.03 @ 18:36:12 End 2021.05.04 @ 00:20:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/2/1/0/0/1/0/0/0 Lore% 60 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1aedf4a0-3796-402e-860b-b2ce0c3a62f3