Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 19:00:17 Player: ILikeMonsters1890 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (187) 935 Value Destroyed (6850) 6850 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (1275) 1275 TOTAL SCORE: 18580 Bonus ------- High Alert Combat Kills 419 Follower Combat Kills 416 Met Data Miner 300 Met Zhirov 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 95/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Corruption Screen > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (5) ---- Improved Shield Generator Component Analysis Suite Heavy Mace Peak State ------------ > --- POWER ------------ Neutrino-Ion Core > --- PROPULSION ------- Hovering Gravjet-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Improved Cloaking Device > --- WEAPON ----------- Hyp. Kinetic Coil Construct/C Thermic Caster Construct/G Laser Wave Construct/G Hpw. EM Disruptor Construct/C > --- INVENTORY -------- Improved Ion Engine Large Storage Unit Structural Scanner Advanced Targeting Computer Precision Matter Filter Improved Shield Generator Component Analysis Suite Transdimensional Reconstructor Long-range Missile Launcher Heavy Mace Heavy Mace [Rating: 111] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Constructs Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 . . 3 . . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 160 | 4 9 . 10 3 1 2 6 23 7 32 1 . . 1 8 . 4 5 2 18 6 6 10 2 Power 10 | . 2 . 1 1 . 1 . 3 . 1 . . . . . . . . . 1 . . . . Engine 5 | . 2 . 1 1 . . . . . 1 . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . 3 . . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 24 | 2 1 . 2 1 . . 1 13 . 1 . . . . . . 1 . . . 1 . 1 . Treads 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Wheel 17 | 2 1 . 2 1 . . 1 9 . . . . . . . . . . . . . . 1 . Hover 5 | . . . . . . . . 4 . 1 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 70 | 1 . . 3 1 . 1 2 6 2 19 1 . . 1 7 . 2 4 . 10 3 4 3 . Device 33 | 1 . . 1 . . . . 1 1 5 1 . . 1 5 . 2 2 . 6 3 4 . . Storage 4 | . . . 1 . . . . . 1 1 . . . . . . . . . 1 . . . . Processor 15 | . . . . 1 . . 1 . . 6 . . . . 2 . . . . 2 . . 3 . Hackware 4 | . . . . . . . . . . 3 . . . . . . . . . 1 . . . . Protection 14 | . . . 1 . . 1 1 5 . 4 . . . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 1 6 . 4 . 1 . 3 1 5 11 . . . . 1 . 1 1 2 7 2 2 6 2 Energy Gun 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Ballistic Gun 23 | 1 6 . 2 . 1 . . . 4 4 . . . . 1 . . . 2 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . 2 . . . . . . 4 . . . . . . . 1 . 1 1 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . . . . . . . . . . . . . 1 . . 2 1 . 6 2 Slashing Weapon 7 | . . . . . . . 3 1 1 . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . 1 . . . . . . . 2 . 1 . 1 . . Parts Lost 78 | . 1 . 3 1 . . . 8 1 18 2 . . 2 6 1 2 . 1 13 . 16 . 3 Power 9 | . . . 1 . . . . 1 . 2 . . . . 1 . . . . 3 . 1 . . Propulsion 20 | . . . 1 . . . . 4 . 3 1 . . 1 2 . . . . 2 . 5 . 1 Utility 28 | . . . . 1 . . . 2 . 7 1 . . 1 2 . 1 . . 6 . 5 . 2 Weapon 21 | . 1 . 1 . . . . 1 1 6 . . . . 1 1 1 . 1 2 . 5 . . Highest Loss Streak 8 | . 1 . 3 1 . . . 4 1 5 2 . . 2 3 1 2 . 1 8 . 6 . 3 To Critical Strikes 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 68 | . 99 100 97 99 100 100 93 89 63 62 66 66 66 66 61 67 64 64 70 56 58 63 42 36 Engine 2 | . 14 14 10 11 11 6 . . . 4 6 6 6 6 2 . . . . . . . . . Core 2 | . . . . . . 4 9 8 8 1 . . . . 2 5 5 5 5 2 . . . . Treads 1 | . . . . . . . . . . 1 . 6 6 2 4 . . 4 . 1 2 . . . Wheel 7 | . 28 28 32 33 33 33 36 33 . 1 . . . 3 . . . . . . . . 2 . Hover 3 | . . . . . . . . 2 20 2 5 . . . . . . . . 3 . . . . Device 10 | . 14 14 9 5 . . . . 8 10 13 13 13 13 14 17 17 13 11 12 8 12 10 2 Storage 6 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 4 . . Processor 15 | . . . . 5 11 11 17 18 9 15 20 20 20 20 17 17 17 17 17 20 21 19 28 31 Protection 2 | . . . 11 11 11 11 9 7 . 2 . . . . . . . 2 5 1 . . . . Energy Gun 3 | . 1 . . . . . . . 1 3 6 6 6 7 2 . 6 11 10 . 7 8 . . Energy Cannon 1 | . . . . . . . . . . 1 2 . . . 2 6 4 . . 1 5 3 . . Ballistic Gun 5 | . 26 28 21 22 22 22 . . 3 3 3 6 6 . 6 8 . . 5 2 1 . . . Slashing Weapon 1 | . . . . . . . 11 9 2 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 17 17 20 20 20 20 25 23 19 45 45 44 44 42 48 51 51 55 50 50 58 72 5 5 Greatest Support 137 | 26 26 20 30 30 30 30 40 40 32 73 62 61 61 69 70 67 98 98 96 104 137 124 10 10 Greatest Overweight (x) 2 | . . . . . . . . 2 1 2 1 . . . . . . 1 . . . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 11 | 8 8 8 8 8 8 8 8 8 8 9 15 15 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 6 8 8 8 8 8 8 8 8 8 15 14 13 13 12 11 11 12 14 15 15 10 11 4 4 Average Carried 8 | 3 7 8 6 7 7 8 7 7 6 5 13 13 13 11 8 8 10 12 14 12 9 9 3 3 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 14 | 5 8 8 7 8 8 8 8 8 6 14 13 13 13 11 6 11 11 13 14 8 9 5 4 3 Scrap Engine Consumption 253 | . . . . . . . . . 24 82 8 3 . 14 27 10 10 3 3 24 25 18 2 . Constructs Created 20 | . . . . . . . . . 3 7 . . . . 2 1 . . . 2 3 2 . . Constructs Modified 83 | . . . . . . . . . 6 25 4 . 2 5 9 3 6 1 1 9 7 5 . . Class Distribution -------------------- 51% | Construct 34% | Mutant 5% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Commander-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Construct | -4/Waste Construct | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Matter Collected 4416 | 267 285 . 327 169 98 34 60 170 169 790 83 10 . 104 209 63 299 156 92 382 132 384 133 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10747 | 124 419 . 316 185 128 . 179 1065 807 1732 445 . . 365 704 116 681 408 85 761 570 919 675 63 Parts 411 | 10 26 . 15 11 9 . 10 56 26 64 17 . . 29 34 6 19 2 7 33 4 28 3 2 Haulers Intercepted 7 | . 1 . 1 . . . 1 1 . 1 . . . . . . . . . 2 . . . . Recyclers Shooed 17 | 1 3 . . 1 . 1 . 1 5 3 . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . 12 . . 31 . 2 15 1 6 . . . . 2 Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Combat Hostiles Destroyed 125 | . 9 . 6 3 . . 2 14 3 21 7 . . 10 9 2 9 . 6 11 . 10 . 3 Melee 17 | . . . . . . . 2 14 1 . . . . . . . . . . . . . . . Guns 59 | . 9 . 2 3 . . . . 2 10 6 . . 7 5 . 8 . 1 4 . 2 . . Cannons 23 | . . . . . . . . . . 6 1 . . 3 3 2 1 . . 2 . 5 . . AOE 19 | . . . 4 . . . . . . 4 . . . . . . . . 5 4 . 2 . . Classes Destroyed 15 | 2 4 . 2 . . . . 3 . 2 . . . 1 . . 1 . . . . . . . Worker 12 | . . . 2 1 . . 1 5 . 1 . . . . . . . . . 1 . 1 . . Builder 5 | . . . . . . . . 1 . 3 . . . . . . . . . 1 . . . . Tunneler 6 | 4 . . . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 1 . . . 1 1 . 1 . . . . . . . . . 2 . . . . Recycler 19 | 1 1 . 1 . . . . 2 6 5 . . . . 1 . . . . . . 2 . . Mechanic 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 9 | . . . 1 . . . 1 1 . 5 . . . . . . . . . . . 1 . . Swarmer 27 | . 3 . 2 . . . . 4 . 2 . . . 7 . . . . 6 . . . . 3 Grunt 40 | . 6 . 4 3 . . 2 5 . 5 5 . . . . . 8 . . 2 . . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 16 | . . . . . . . . 5 3 3 . . . 1 1 . . . . 1 . 2 . . Hunter 17 | . . . . . . . . . . 3 2 . . 1 4 . . . . 1 . 6 . . Programmer 23 | . . . . . . . . . . 8 . . . . 4 2 . . . 7 . 2 . . Decomposer 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Packrat 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Best Kill Streak 7 | 3 5 . 6 3 . . 2 7 2 6 3 . . 4 2 2 5 . 5 4 . 3 . 3 Combat Bots Only 5 | . 5 . 3 3 . . 2 4 1 3 3 . . 4 2 2 5 . 5 4 . 2 . 3 Max Kills in Single Turn 4 | 1 1 . 1 1 . . 1 1 1 3 1 . . 1 1 1 2 . 4 3 . 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 4 | . . . 1 . . . . . . 1 . . . . . . . . 4 3 . 1 . . Melee 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Damage Taken 15202 | . 384 . 199 192 . 15 102 1199 112 3221 491 . . 572 1393 384 702 . 231 2810 . 2737 . 458 Core 2321 | . 107 . 24 20 . 15 . 213 . 367 55 . . 40 184 39 98 . 22 389 . 348 . 400 Absorbed by Shields 44 | . . . . . . . . . . 44 . . . . . . . . . . . . . . Redirected to Shielding 151 | . . . . . . . . . . . . . . . . . . . 96 55 . . . . Regen/Repaired (Parts) 3475 | . . . 16 . . . . . 16 863 68 . 20 326 314 46 530 102 . 301 611 262 . . Core Remaining (%) 68 | 100 . 57 . . . 85 . . 61 . . . . 45 . . . . 65 . . . . . Volleys Fired 490 | 9 30 . 24 18 11 2 . . 14 137 18 . . 25 39 10 33 14 4 52 4 46 . . Largest 4 | 2 2 . 2 2 2 2 . . 2 2 2 . . 2 2 3 3 2 3 3 3 4 . . Hottest 244 | 70 46 . 46 46 51 51 . . 57 132 126 . . 126 126 184 184 129 152 110 176 244 . . Shots Fired 913 | 18 60 . 40 36 22 4 . . 24 206 36 . . 50 74 22 73 28 6 88 10 116 . . Gun 651 | 18 60 . 33 36 22 4 . . 24 137 33 . . 30 58 3 42 28 4 51 8 60 . . Cannon 230 | . . . . . . . . . . 58 3 . . 20 16 19 31 . . 34 2 47 . . Launcher 32 | . . . 7 . . . . . . 11 . . . . . . . . 2 3 . 9 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 485 | 9 60 . 33 36 22 4 . . 12 103 15 . . . 42 3 32 14 3 50 1 46 . . Thermal 364 | 9 . . . . . . . . 12 85 21 . . 50 28 19 41 14 1 35 7 42 . . Explosive 32 | . . . 7 . . . . . . 11 . . . . . . . . 2 3 . 9 . . Electromagnetic 32 | . . . . . . . . . . 7 . . . . 4 . . . . . 2 19 . . Robot Hit Streak 29 | 6 7 . 11 13 10 6 . . 6 24 24 . . 13 26 6 15 29 3 17 7 16 . . Robot Miss Streak 5 | 1 4 . 3 3 3 1 . . 1 5 1 . . 4 2 2 3 . 1 1 1 3 . . Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Secondary Targets 4 | . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . Shots Hit Robots 792 | 13 46 . 28 26 15 3 12 53 29 162 27 . . 32 58 15 51 25 3 78 16 80 16 4 Core Hits 350 | 6 23 . 17 11 4 1 5 19 15 79 18 . . 15 23 4 23 9 6 30 4 33 5 . Critical Kills 9 | . . . . . 1 . . . . 4 2 . . . . . . . . 1 . . 1 . Critical Parts Destroyed 12 | . . . . . 1 . . . . 1 2 . . . 1 . . . . 3 1 . 2 1 Critical Strikes 47 | . . . . . 2 . 3 6 . 9 4 . . . 3 . 2 . . 5 2 7 3 1 Burn 8 | . . . . . . . . . . 4 . . . . 2 . . . . . . 2 . . Destroy 14 | . . . . . 2 . . . . 5 4 . . . 1 . . . . 2 . . . . Blast 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Smash 9 | . . . . . . . . . . . . . . . . . . . . 3 2 . 3 1 Sever 9 | . . . . . . . 3 6 . . . . . . . . . . . . . . . . Melee Attacks 134 | . . . . . . . 16 60 11 . . . . . . . . . . 13 9 . 16 9 Impact 43 | . . . . . . . . . . . . . . . . . . . . 9 9 . 16 9 Slashing 91 | . . . . . . . 16 60 11 . . . . . . . . . . 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . 2 14 6 . . . . . . . . . . 2 . . 4 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Inflicted 25111 | 178 682 . 848 368 212 49 648 3500 1165 3975 569 . . 788 1480 348 1364 795 406 2491 896 2536 1658 155 Guns 9566 | 178 669 . 343 368 212 49 . . 181 2159 502 . . 459 1004 56 1001 795 49 784 103 654 . . Cannons 4329 | . . . . . . . . . . 1159 58 . . 320 444 292 363 . . 572 57 1064 . . Explosions 2908 | . . . 505 . . . . . . 595 . . . . . . . . 357 644 . 807 . . Melee 8169 | . . . . . . . 648 3500 984 . . . . . . . . . . 491 736 . 1658 152 Ramming 139 | . 13 . . . . . . . . 62 9 . . 9 32 . . . . . . 11 . 3 Kinetic 7114 | 66 669 . 343 368 212 49 . . 82 1541 189 . . . 672 56 809 462 49 689 18 840 . . Thermal 6126 | 112 . . . . . . . . 99 1703 371 . . 779 657 292 555 333 . 667 85 473 . . Explosive 2908 | . . . 505 . . . . . . 595 . . . . . . . . 357 644 . 807 . . Electromagnetic 655 | . . . . . . . . . . 74 . . . . 119 . . . . . 57 405 . . Impact 2876 | . . . . . . . . . . . . . . . . . . . . 330 736 . 1658 152 Slashing 5293 | . . . . . . . 648 3500 984 . . . . . . . . . . 161 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 1 1 13 13 13 13 13 3 7 7 7 7 7 7 11 11 11 Average Corruption 7 | . . . . . . . . 1 1 10 13 13 13 13 2 4 7 7 7 4 6 5 11 11 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . 3 7 . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Effects 256 | . . . . . . . . . 9 99 8 6 3 24 11 10 18 8 5 22 19 5 6 3 Message Errors 62 | . . . . . . . . . 1 30 2 1 2 5 2 5 2 1 . 4 6 . 1 . Matter Fused 74 | . . . . . . . . . 2 29 4 1 . 10 2 1 4 4 3 2 5 1 4 2 Heat Flow Errors 30 | . . . . . . . . . 3 9 . . 1 4 1 . 5 . 1 5 1 . . . Energy Discharges 24 | . . . . . . . . . . 11 . 2 . 1 . . 3 1 . 1 4 . 1 . Parts Rejected 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Parts Fused 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . Data Loss (minor) 30 | . . . . . . . . . . 10 1 . . 3 1 2 1 1 1 6 2 2 . . Data Loss (major) 14 | . . . . . . . . . 2 2 . 2 . . 2 1 . . . 3 1 1 . . Misfires 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Alerts 5 | . . . . . . . . . 1 1 . . . . 1 . 1 . . 1 . . . . Misdirections 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . 4 . . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2856 | . . . 36 . . . 6 662 351 71 . . . 40 . 3 12 . 10 326 93 59 1110 77 Projectiles 152 | . . . . . . . . . . 18 . . . 34 . 3 12 . . 21 . 36 28 . Explosions 179 | . . . 36 . . . . . . 53 . . . . . . . . 10 57 . 23 . . Melee 2525 | . . . . . . . 6 662 351 . . . . 6 . . . . . 248 93 . 1082 77 Knockbacks 16 | . . . . . . . . . . 7 . . . . . . . . . 3 . 6 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . 7 . . . . . . . . . 3 . 6 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . 6 . 112 . . . . . . 321 4 . . . . . . . . . . 3 . 1 Shots 12 | . . . 3 . . . . . . 9 . . . . . . . . . . . . . . Rammed 15 | . 1 . . . . 1 . . . 6 1 . . 2 2 . . . . . . 1 . 1 Targets Rammed 16 | . 1 . . . . 1 . . . 6 1 . . 2 2 . . . . . . 2 . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 305 | 54 39 . 12 34 20 8 . 7 252 279 305 . 189 253 220 45 238 72 79 229 192 198 . . Average Temperature 62 | 21 14 . 6 10 7 6 . 5 104 55 103 . 105 87 39 14 113 31 33 57 119 60 . . Received Heat Transfer 1675 | . 201 . 24 87 . . 45 369 45 280 147 . . 9 36 . 249 . 12 141 . 30 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Parts Fried 15 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . 3 5 3 Impact Corruptions 46 | . . . . . . . . . . . . . . 1 . . . . . 3 2 . 36 4 Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 24 | 1 . . . . . . . . 4 8 . . . . 6 1 . . . 2 . 2 . . Heat Transferred 8345 | 333 . . . . . . . . 629 3589 111 . . 568 850 350 250 . . 444 148 1073 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Peak Influence 1054 | 25 284 36 242 169 . 75 391 543 190 423 . . . . 1054 . . . . 240 36 330 . . Initial 950 | . 16 36 13 94 . . 29 165 140 55 . . . . 950 . . . . 170 36 . . . Average 203 | 10 135 36 74 157 . 33 119 382 62 184 . . . . 844 . . . . 147 13 136 . . Maximum Alert Level 3 | . 1 . 1 . . . 1 2 . 2 . . . . 3 . . . . 1 . 1 . . Low Security (%) 66 | 100 71 100 95 100 . 100 80 12 100 54 . . . . . . . . . 80 100 73 . . Level 1 20 | . 28 . 4 . . . 19 39 . 39 . . . . . . . . . 19 . 26 . . Level 2 6 | . . . . . . . . 48 . 5 . . . . 14 . . . . . . . . . Level 3 6 | . . . . . . . . . . . . . . . 85 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . . . 1 3 . 7 . . . . 4 . . . 1 2 . 6 . . Investigation 5 | . . . . . . . 1 1 . 1 . . . . 1 . . . . . . 1 . . Extermination 9 | . . . . . . . . . . 5 . . . . 1 . . . . 1 . 2 . . Reinforcement 10 | . 1 . . . . . . 2 . 1 . . . . 2 . . . . 1 . 3 . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Distress Signals 8 | . . . 2 . . . 1 4 . . . . . . 1 . . . . . . . . . Communications Jammed 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . Distress Signals 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . Times Spotted 214 | . 13 . 10 5 . 3 10 22 3 41 10 . . 12 16 2 9 . 14 19 . 19 . 6 Peak Tracking Total 10 | . 5 . 3 3 . 3 4 5 1 3 5 . . 3 4 2 5 . 10 4 . 3 . 4 Tactical Retreats 19 | . 1 . 1 . . . . 1 . 8 3 . . . 1 . . . 3 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Traps Triggered 11 | . 1 . . . . . . 3 . 1 . . . . . . . . . 6 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Machines Disabled 13 | . . . 1 . . . . 1 . 4 . . . . 1 . . . . 1 . 5 . . Max in Single Turn 3 | . . . 1 . . . . 1 . 2 . . . . 1 . . . . 1 . 3 . . Garrison Access 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Machines Accessed 72 | . 3 . 4 1 2 . 2 8 11 16 . 1 4 . 3 2 . 4 . 8 . 3 . . Terminals 35 | . 3 . 3 . . . 1 6 6 8 . . . . 2 . . . . 4 . 2 . . Fabricators 4 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . Repair Stations 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . 1 . 5 2 . . . . 1 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 2 . . . . . . . . . 2 . . . . Total Hacks 202 | . 7 . 11 1 5 . 6 18 28 51 . 1 23 . 6 3 . 17 . 16 . 9 . . Successful 106 | . 3 . 5 1 5 . 4 8 7 21 . 1 23 . 1 3 . 17 . 5 . 2 . . Failed 96 | . 4 . 6 . . . 2 10 21 30 . . . . 5 . . . . 11 . 7 . . Catastrophic 26 | . . . . . . . . 5 6 6 . . . . 2 . . . . 5 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 4 . . . 1 . 1 4 7 19 . . . . . . . . . 2 . . . . Terminals 89 | . 7 . 8 . . . 3 14 15 22 . . . . 4 . . . . 9 . 7 . . Fabricators 13 | . . . . . . . . . . 11 . . . . . . . . . . . 2 . . Repair Stations 10 | . . . 3 . . . . 2 . 5 . . . . . . . . . . . . . . Recycling Units 29 | . . . . . . . 3 . 13 7 . . . . 2 . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 2 . 6 . . . . . . . . . 3 . . . . Terminal Hacks 81 | . 2 . 3 1 5 . 2 6 4 8 . 1 23 . 1 3 . 17 . 3 . 2 . . Record 15 | . 1 . . . 4 . . . . . . . 3 . . 2 . 5 . . . . . . Part Schematic 14 | . . . . . . . . . . . . . 10 . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . . . 1 . . . . . 2 2 . . 3 . 1 . . 4 . . . . . . Open Door 5 | . . . . 1 . . . 2 . . . 1 . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . . . 1 . . 3 . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . . . 1 3 . 2 . . . . . . . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . 1 . 3 . . . . . . . . . . . . . . Scan Component 4 | . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 1 . 2 2 . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . 1 . 2 2 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 1 . . . . . 1 . 1 4 . . . . . . . . . 1 . . . . Terminals 3 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 52 | . 3 . 3 . . . 2 8 9 13 . . . . 3 . . . . 8 . 3 . . Full Trace Events 4 | . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . 10 . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . 26 . . . . . . 36 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . 2 . 2 9 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Total Allies 10 | . . . . 3 5 . . . . . . . . 1 . . . . . 1 . . . . Largest Group 8 | . . . . 3 8 8 6 2 . . . . . 1 . . . . . 1 . . . . Highest-Rated Group 106 | . . . . 40 106 106 82 24 . . . . . 96 . . . . . 10 . . . . Highest-Rated Ally 96 | . . . . 16 21 21 21 16 . . . . . 96 . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . 8 . 18 45 13 . . . . . 13 . . . . . . . . . . Total Damage 1511 | . . . . 85 . 278 663 139 . . . . . 346 . . . . . . . . . . Kills 22 | . . . . . . 4 12 3 . . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . . . . . . 1 . . 1 . 1 . . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Turns Passed 14647 | 71 534 22 266 273 504 182 290 875 1303 3148 250 135 65 542 884 564 740 270 172 1426 1033 813 237 48 Spaces Moved 10160 | 33 433 28 206 245 495 172 263 561 616 2177 248 194 77 382 495 499 465 181 235 895 449 449 328 34 Core 378 | . . . . . . . . . . . . . . . . . . . . . . 19 327 32 Treads 2367 | . . . . . . . . . . 639 19 194 77 181 435 . 42 132 20 446 182 . . . Legs 1559 | . . . . . . . . . . 222 . . . . 19 403 423 . . 12 129 351 . . Wheels 3101 | 33 433 28 206 245 495 172 263 516 . 506 . . . 201 . . . . . . . . 1 2 Hover 2246 | . . . . . . . . 45 616 565 229 . . . 41 96 . . . 437 138 79 . . Flight 509 | . . . . . . . . . . 245 . . . . . . . 49 215 . . . . . Fastest Speed 46 | 90 80 80 80 80 80 80 80 68 68 46 67 67 67 108 62 62 115 68 68 63 110 50 50 50 Average Speed 88 | 90 81 80 80 80 80 80 80 79 80 78 67 67 85 114 104 104 115 102 68 88 110 134 52 56 Slowest Speed 255 | 90 90 80 80 80 80 80 80 255 149 176 160 67 117 117 108 115 115 153 68 110 110 204 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 4 58 12 22 65 91 43 22 72 93 44 40 37 73 63 6 74 66 63 57 24 92 13 69 8 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 7 | . . 1 . 1 1 . . . . . . . 1 . . . . 3 . . . . . . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . 2 . . . . . . . 1 . 3 . 3 2 . 2 . . . 1 . Spaces Dug 5 | . . . . . . . . . . . . . . . . 1 . . 1 3 . . . . Terrain Destroyed 245 | . . . 23 . . . . . . 80 . . . 6 1 1 5 . 23 28 . 78 . . Melee 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Projectile 38 | . . . . . . . . . . 6 . . . 6 1 1 5 . 1 . . 18 . . AOE 204 | . . . 23 . . . . . . 74 . . . . . . . . 22 25 . 60 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Total 14783 | 56 555 27 272 294 585 214 318 875 1388 3390 294 198 76 437 785 519 614 243 243 1459 965 562 367 47 Wait 3538 | 2 64 . 26 21 11 32 16 199 716 986 27 5 . 25 240 6 108 38 . 467 488 53 8 . Move 10137 | 32 432 27 205 244 494 171 262 560 615 2176 247 193 76 381 494 498 464 180 234 895 448 448 327 34 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 100 | 4 9 . 5 4 1 1 7 13 7 28 . . . 1 1 5 2 5 2 3 . 2 . . Fast Attach 51 | 1 3 . 1 . . 1 4 8 . 12 . . . . 3 . 2 . . 8 3 2 3 . Attach 71 | . 1 . 5 1 . . 2 7 6 14 1 . . 1 3 . 1 2 2 9 3 4 7 2 Detach 30 | . . . . . . . 1 1 4 7 . . . . . . . . 1 4 4 1 6 1 Swap 40 | 3 5 . 4 2 1 1 . 8 1 6 . . . . 2 . 1 4 . 1 . 1 . . Drop 106 | 5 10 . 2 4 2 3 11 19 14 18 . . . 2 1 . 3 . . 7 2 3 . . Fire 490 | 9 30 . 24 18 11 2 . . 14 137 18 . . 25 39 10 33 14 4 52 4 46 . . Melee 133 | . . . . . . . 15 60 11 . . . . . . . . . . 13 9 . 16 9 Ram 7 | . 1 . . . . 1 . . . 2 1 . . . . . . . . . . 1 . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 8 | . . . . . . . . . . 4 . . . 2 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 71 | . . . . . 65 2 . . . . . . . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 3) 72 | -11/Junkyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 12) 588 | -10/Materials | Discovered new exit (range 9) 606 | -10/Materials | Entered Mines 616 | -10/Mines | Learned location of Storage (-8) 619 | -10/Mines | Discovered new exit (range 13) 628 | -10/Mines | Entered Materials 628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Repaired Seismic Detector 687 | -9/Materials | Identified exit to Mines 894 | -9/Materials | Entered Mines 898 | -9/Mines | Met a Derelict bent on vengeance 904 | -9/Mines | Lost 3 parts (1p1n1w) 994 | -9/Mines | Learned Materials emergency access door positions 999 | -9/Mines | Discovered new exit (range 4) 1011 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1049 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1109 | -9/Mines | Discovered new exit (range 13) 1149 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1149 | -9/Mines | Discovered new exit (range 5) 1151 | -9/Mines | Identified exit to Exiles 1167 | -9/Mines | Entered Exiles 1167 | -9/Exiles | Found Exiles lab destroyed 1167 | -9/Exiles | Accompanied by 3 allies 1187 | -9/Exiles | Discovered new exit (range 14) 1196 | -9/Exiles | Identified exit to Mines 1494 | -9/Exiles | Learned location of Zion (-7) 1548 | -9/Exiles | Build established: Commander-Mutant 1553 | -9/Exiles | Opened EX-Vault 1653 | -9/Exiles | Discovered exit to Mines (range 10) 1671 | -9/Exiles | Entered Mines 1671 | -8/Mines | Accompanied by 8 allies 1819 | -8/Mines | Discovered new exit (range 12) 1842 | -8/Mines | Identified exit to Materials 1853 | -8/Mines | Entered Materials 1853 | -8/Materials | Accompanied by 6 allies 1853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1854 | -8/Materials | Identified exit to Storage 2143 | -8/Materials | Entered Storage 2143 | -8/Storage | Accompanied by 2 allies 2439 | -8/Storage | Build established: Scavenger-Mutant 2888 | -8/Storage | Lost 4 parts (3n1u) 2987 | -8/Storage | Discovered new exit (range 13) 2987 | -8/Storage | Identified exit to Recycling 3015 | -8/Storage | Used back door to open Recycling access 3018 | -8/Storage | Entered Recycling 3019 | -8/Recycling | Found Scrap Engine 3250 | -8/Recycling | Build established: Mutant 3710 | -8/Recycling | Build established: Construct 4128 | -8/Recycling | Identified exit to Factory 4321 | -8/Recycling | Entered Factory 4321 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4454 | -6/Factory | Lost 5 parts (1p3n1w) 4556 | -6/Factory | Lost 4 parts (2u2w) 4716 | -6/Factory | Build established: Mutant 5502 | -6/Factory | Build established: Construct 5503 | -6/Factory | System corruption reached 10% 6010 | -6/Factory | Spotted B-75 Beast 6075 | -6/Factory | Lost 3 parts (1p2u) 6290 | -6/Factory | Fabricated Gravmag Array (x1) 6384 | -6/Factory | Discovered new exit (range 16) 6607 | -6/Factory | Identified exit to Factory 6620 | -6/Factory | Found Prototype Processor 6620 | -6/Factory | Identified Exp. Targeting Computer 7343 | -6/Factory | Discovered new exit (range 7) 7346 | -6/Factory | Identified exit to Lower Caves 7469 | -6/Factory | Entered Lower Caves 7637 | -6/Lower Caves | Learned location of 1 exit from Factory 7716 | -6/Lower Caves | Discovered new exit (range 6) 7718 | -6/Lower Caves | Identified exit to Lower Caves 7719 | -6/Lower Caves | Entered another Lower Caves area 7850 | -6/Lower Caves | Discovered new exit (range 6) 7853 | -6/Lower Caves | Identified exit to Data Miner 7854 | -6/Lower Caves | Entered Data Miner 7854 | -6/Data Miner | Discovered new exit (range 6) 7858 | -6/Data Miner | Identified exit to Proximity Caves 7863 | -6/Data Miner | Met Data Miner 7879 | -6/Data Miner | Learned location of Section 7 (-2) 7879 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7893 | -6/Data Miner | Received God Mode back door access code from Data Miner 7919 | -6/Data Miner | Entered Proximity Caves 7937 | -5/Proximity Caves | Escorted by Enhanced Grunt 7952 | -5/Proximity Caves | Spotter reported a threat 7953 | -5/Proximity Caves | Spotter reported a threat 8044 | -5/Proximity Caves | Spotter reported a threat 8077 | -5/Proximity Caves | Spotted B-75 Beast 8088 | -5/Proximity Caves | Spotter reported a threat 8099 | -5/Proximity Caves | Allies destroyed B-75 Beast 8161 | -5/Proximity Caves | Spotter reported a threat 8215 | -5/Proximity Caves | Spotter reported a threat 8277 | -5/Proximity Caves | Core integrity fell below 50% 8396 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8461 | -5/Proximity Caves | Entered Factory 8461 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8462 | -5/Factory | Identified exit to Factory 8604 | -5/Factory | Spotted B-75 Beast 8761 | -5/Factory | Search patrols dispatched 8856 | -5/Factory | Discovered new exit (range 21) 9061 | -5/Factory | Search patrols dispatched 9064 | -5/Factory | Lost 3 parts (1p1n1u) 9340 | -5/Factory | Identified exit to Upper Caves 9345 | -5/Factory | Entered Upper Caves 9358 | -5/Upper Caves | Learned Factory interactive machine intel 9813 | -5/Upper Caves | Discovered new exit (range 12) 9829 | -5/Upper Caves | Identified exit to Upper Caves 9909 | -5/Upper Caves | Entered another Upper Caves area 9911 | -5/Upper Caves | Discovered exit to Factory (range 11) 10563 | -5/Upper Caves | Discovered new exit (range 6) 10570 | -5/Upper Caves | Identified exit to Zhirov 10649 | -5/Upper Caves | Entered Zhirov 10649 | -5/Zhirov | Discovered new exit (range 3) 10651 | -5/Zhirov | Identified exit to Proximity Caves 10670 | -5/Zhirov | Met Zhirov 10691 | -5/Zhirov | Learned location of Quarantine (-2) 10691 | -5/Zhirov | Learned location of Testing (-3) 10691 | -5/Zhirov | Learned location of Command (-1) 10712 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10729 | -5/Zhirov | Found Alien Artifact 10742 | -5/Zhirov | Found Alien Artifact 10743 | -5/Zhirov | Identified Integrated Dissipator 10743 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10919 | -5/Zhirov | Entered Proximity Caves 10970 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11087 | -4/Proximity Caves | Discovered exit to Factory (range 7) 11091 | -4/Proximity Caves | Entered Factory 11091 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11092 | -4/Factory | Identified exit to Armory 11093 | -4/Factory | Loaded intel: 54 interactive machine locations 11284 | -4/Factory | Found Prototype Slashing Weapon 11284 | -4/Factory | Identified Centrium Greatsword 11538 | -4/Factory | Build established: Mutant 12005 | -4/Factory | Lost 8 parts (2p2n3u1w) 12517 | -4/Factory | Sucked down chute 12517 | -4/Factory | Entered Waste 12517 | -4/Waste | The area was eerily silent 13342 | -4/Waste | Discovered new exit (range 10) 13384 | -4/Waste | Build established: Construct 13549 | -4/Waste | Identified exit to Factory 13550 | -4/Waste | Entered Factory 13590 | -4/Factory | Identified exit to Upper Caves 13590 | -4/Factory | Identified exit to Extension 13630 | -4/Factory | Incoming investigation squad redirected 13943 | -4/Factory | Spotted B-86 Titan 14163 | -4/Factory | Lost 6 parts (1p2n1u2w) 14202 | -4/Factory | Core integrity fell below 50% 14241 | -4/Factory | Identified Transdimensional Reconstructor 14241 | -4/Factory | Warped through subspace 14343 | -4/Factory | System corruption reached 10% 14363 | -4/Factory | Entered Upper Caves 14385 | -4/Upper Caves | Lost 5 parts (1n2u2w) 14446 | -4/Upper Caves | Build established: Mutant 14590 | -4/Upper Caves | Discovered new exit (range 6) 14594 | -4/Upper Caves | Identified exit to Upper Caves 14600 | -4/Upper Caves | Entered another Upper Caves area 14614 | -4/Upper Caves | Core integrity fell below 20% 14640 | -4/Upper Caves | Discovered new exit (range 13) 14648 | -4/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 14616_ S-27 Virus system terminally corrupted. 14616_ Lgt. Nuclear Core fried. 14619_ System corrupted: Matter fused (-5). 14620_ Corrupted Autogun self-destruct mechanism malfunctions. 14620_ Critical hit (Destroy). 14620_ Broken Imp. Cloaking Device destroyed. 14621_ S-27 Virus suffers critical hit (Smash). 14621_ Destroyed Lgt. Nuclear Core. 14621_ S-27 Virus system corrupted by crushing effect. 14626_ Destroyed VTOL Module. 14626_ S-27 Virus system corrupted by crushing effect. 14627_ S-27 Virus system terminally corrupted. 14627_ VTOL Module fried. 14632_ Corrupted Autogun self-destruct mechanism malfunctions. 14635_ System corrupted: Matter fused (-7). 14638_ C-30 ARC bursts open, deploying its payload. 14638_ P-70 Sage unfolds itself. 14640_ EXIT=FOUND 14643_ Slammed into P-70 Sage. 14645_ Imp. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | ????????????????????## ##???????????????? | | ???????????????????##[% #???????????????? | | ???????????????????# %% ## #???????????????? | | ???????????????????# ##?????????????????????? | | ???????????????????## ##?????????????????????? | | ????????????????????##% #?????????????????????? | | ?????????????????????#[ #?????????????????????? | | ????????????????##???## #?????????????????????? | | ???????#???????## #???# #?????????????????????? | | ??????## ?????## #??# ##????????????????????? | | ??????# ????# ### #??? #???????????????? | | ??????# #### ### #???????????????? | | ???????# #???????????????? | | ???????## #???????????????? | | ????????#### #######???????????????? | | ???????????## #?????????????????????? | | ????????????#### ####??????????????????? | | ???????????????# #???#??????????????? | | ???????????????## ## #??????????????? | | ????????????????## #??????????????? | | ????????????????## ## #??????????????? | | ????????????????# #? #??????????????? | | ????????????????# ## ##??????????????? | | ???????????????## ##??????????????? | | ???????????????# #??????????????? | | ???????????????# p@ #??????????????? | | ???????????????# p < #??????????????? | | ???????????????# ##??????????????? | | ???????????????# ######???????????????? | | ???????????????## #????????????????????? | | ????????????????### ##????????????????????? | | ??????????????????#### ##?????????????????????? | | ?????????????????????####??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Corruption Block 13 Armor Coverage 305 Resistance: EM 20 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Gravmag Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MicroDeuteriumFirepult Manual? 0 Play Time 03:11:02 Cumulative 156.1 hours Start 2023.03.03 @ 15:02:52 End 2023.03.03 @ 19:00:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f882f023-4a39-4258-8693-7fd0a9bfba06