Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 19:02:28 Player: sercli123 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (1877) 1877 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 5388 Bonus ------- High Alert Combat Kills 26 Aligned with FarCom 300 Cogmind --------- Core Integrity 460/550 Matter 98/300 Energy 93/100 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine High-capacity Matter Pod (200) Hardened Medium Armor Plating PSU Rigger AWS/Thermal Flak Cannon Flak Cannon Flak Cannon Missile Launcher Missile Launcher Mining Laser Heavy Flail Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Ion Engine High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating PSU Rigger Flak Cannon Flak Cannon Flak Cannon Missile Launcher Missile Launcher Mining Laser Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Parts Attached 63 | 6 10 25 8 1 1 12 Power 10 | 1 1 5 1 . . 2 Engine 8 | 1 . 5 1 . . 1 Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 17 | 2 2 8 3 . . 2 Treads . | . . . . . . . Leg 12 | 1 . 6 3 . . 2 Wheel 5 | 1 2 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 1 2 . 1 1 Device . | . . . . . . . Storage 2 | 1 1 . . . . . Processor 3 | . 1 . 1 . 1 . Hackware . | . . . . . . . Protection 3 | . . 1 1 . . 1 Artifact . | . . . . . . . Weapon 28 | 2 5 11 2 1 . 7 Energy Gun 5 | 1 1 2 . 1 . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon 11 | . . 7 1 . . 3 Launcher 6 | . 2 1 1 . . 2 Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 2 . . . . Parts Lost 11 | . . 3 3 . . 5 Power 3 | . . 1 1 . . 1 Propulsion 8 | . . 2 2 . . 4 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 2 | . . 2 2 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 96 95 92 96 79 89 Engine 7 | . 2 9 11 11 11 1 Core 3 | . 11 . . . . 6 Leg 36 | . 14 37 36 44 44 38 Wheel 2 | . 14 3 . . . . Storage 10 | . 14 11 11 11 11 9 Processor 8 | . 12 10 . 9 2 9 Protection 3 | . . . 11 . . 7 Energy Gun 2 | . 5 . . 1 11 1 Ballistic Gun 2 | . 12 1 . . . . Ballistic Cannon 10 | . . 16 18 9 . 11 Launcher 4 | . 7 3 3 9 . 2 Peak Build Rating 38 | 6 11 26 26 32 33 38 Average Rating 22 | 3 8 20 22 21 31 29 On Entrance 17 | . 5 9 26 20 31 33 Naked Turns . | . . . . . . . Heaviest Build 45 | 10 30 45 45 35 31 45 Greatest Support 65 | 10 10 60 60 50 50 65 Greatest Overweight (x) 3 | . 2 3 1 . . 1 Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 3 9 15 15 15 15 15 Average Carried 12 | 1 5 13 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 8 15 15 15 13 15 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1750 | 165 211 644 397 10 44 279 Remotely . | . . . . . . . Salvage Created 2175 | . 251 621 360 . 177 766 Parts 134 | . 26 49 20 . 4 35 Haulers Intercepted 9 | . 2 5 . . . 2 Recyclers Shooed 5 | . . 3 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 7 15 11 . 3 17 Guns 10 | . 3 3 . . 3 1 Cannons 28 | . . 10 10 . . 8 AOE 15 | . 4 2 1 . . 8 Classes Destroyed 13 | . 7 2 1 . . 3 Worker 2 | . 1 . . . . 1 Tunneler 1 | . 1 . . . . . Hauler 9 | . 2 5 . . . 2 Recycler 11 | . . 4 2 . . 5 Mechanic 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Watcher 7 | . 3 2 . . . 2 Swarmer 23 | . 3 10 4 . . 6 Grunt 14 | . 4 3 3 . 2 2 Brawler 3 | . . . 2 . 1 . Sentry 8 | . . 2 2 . . 4 Specialist 4 | . . . . . . 4 Hunter 1 | . . . . . . 1 Best Kill Streak 9 | . 3 4 4 . 3 9 Combat Bots Only 5 | . 3 4 3 . 3 5 Max Kills in Single Turn 5 | . 2 1 2 . 1 5 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 1 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 275 | . 18 114 45 . 3 95 Missed 96 | . 6 39 16 . 2 33 Damage Taken 2246 | . 131 740 392 . 18 965 Core 315 | . 24 118 83 . . 90 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 90 . . . 49 . Volleys Fired 173 | . 37 70 27 . . 39 Largest 2 | . 2 2 2 . . 2 Hottest 100 | . 100 88 88 . . 88 Shots Fired 268 | . 44 108 52 . 12 52 Gun 72 | . 33 23 . . 12 4 Cannon 167 | . . 82 50 . . 35 Launcher 28 | . 10 3 2 . . 13 Special 1 | . 1 . . . . . Kinetic 214 | . 27 102 50 . . 35 Thermal 23 | . 7 . . . 12 4 Explosive 28 | . 10 3 2 . . 13 Electromagnetic 3 | . . 3 . . . . Robot Hit Streak 15 | . 6 7 6 . 11 15 Robot Miss Streak 12 | . 4 11 12 . 6 9 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 16 | . . . . . 12 4 Shots Hit Robots 195 | . 22 70 45 . 11 47 Core Hits 185 | . 26 56 41 . 4 58 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 3 | . . 1 . . . 2 Blast 1 | . . 1 . . . . Smash 2 | . . . . . . 2 Melee Attacks 8 | . . . . . . 8 Impact 8 | . . . . . . 8 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5559 | . 868 1237 864 . 322 2268 Guns 787 | . 220 165 . . 290 112 Cannons 2260 | . . 963 747 . . 550 Explosions 2213 | . 648 99 102 . . 1364 Melee 237 | . . . . . . 237 Ramming 62 | . . 10 15 . 32 5 Kinetic 2606 | . 194 1115 747 . . 550 Thermal 428 | . 26 . . . 290 112 Explosive 2213 | . 648 99 102 . . 1364 Electromagnetic 13 | . . 13 . . . . Impact 237 | . . . . . . 237 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 1 1 1 1 2 Average Corruption 1 | . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . 9 4 2 4 2 8 Message Errors 4 | . 2 . . . 1 1 Matter Fused 7 | . 3 . . 1 1 2 Heat Flow Errors 5 | . 1 2 1 . . 1 Energy Discharges 2 | . . . 1 1 . . Data Loss (minor) 4 | . 1 1 . 1 . 1 Data Loss (major) 2 | . 1 . . 1 . . Misfires 3 | . 1 1 . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 214 | . 3 . 4 . . 207 Projectiles 4 | . . . 4 . . . Explosions 72 | . 3 . . . . 69 Melee 138 | . . . . . . 138 Knockbacks 32 | . . 12 6 . . 14 Impact . | . . . . . . . Kinetic 32 | . . 12 6 . . 14 Secondary . | . . . . . . . Self-Inflicted Damage 116 | . . . . . . 116 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed 9 | . . 2 2 . 3 2 Kicked 9 | . . 2 2 . 3 2 Crushed . | . . . . . . . Highest Temperature 300 | . 218 179 300 . . 195 Average Temperature 66 | . 61 28 124 . . 24 Received Heat Transfer 612 | . 36 138 114 . 9 315 Effects 3 | . 2 . 1 . . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 592 | . 74 . . . 370 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 462 | . 285 376 343 . 72 462 Initial 73 | . . 73 24 . . . Average 150 | . 160 199 217 . 51 104 Maximum Alert Level 2 | . 1 1 1 . . 2 Low Security (%) 68 | 100 67 51 45 . 100 85 Level 1 31 | . 32 48 54 . . 13 Level 2 . | . . . . . . 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . 5 1 . . 7 Investigation 7 | . . 3 . . . 4 Extermination . | . . . . . . . Reinforcement 6 | . . 2 1 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 7 | . . 2 . . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 13 30 23 . 3 27 Peak Tracking Total 7 | . 5 6 5 . 3 7 Tactical Retreats 10 | . . 4 4 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 8 | . 2 3 . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 8 | . . 1 . . . 7 Max in Single Turn 2 | . . 1 . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 25 | . 6 8 . 3 . 8 Terminals 17 | . 6 6 . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 3 | . . 1 . . . 2 Garrison Access 1 | . . . . . . 1 Total Hacks 94 | . 21 31 . 15 . 27 Successful 61 | . 14 18 . 15 . 14 Failed 33 | . 7 13 . . . 13 Catastrophic 4 | . 1 2 . . . 1 Database Lockouts . | . . . . . . . Manual 62 | . 17 24 . 1 . 20 Terminals 61 | . 21 24 . . . 16 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . 4 . . . . Scanalyzers 9 | . . 3 . . . 6 Garrison Access 5 | . . . . . . 5 Terminal Hacks 25 | . 3 4 . 15 . 3 Record 14 | . . . . 14 . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 4 | . 1 2 . . . 1 Unreport Threat 2 | . . 2 . . . . Recall Investigation 2 | . . . . . . 2 Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . 4 . . . . Recycle Component 1 | . . 1 . . . . Process 1 | . . 1 . . . . Retrieve Matter 2 | . . 2 . . . . Scanalyzer 8 | . . 3 . . . 5 Insert Component 4 | . . 1 . . . 3 Analyze 4 | . . 2 . . . 2 Garrison Access Hacks 1 | . . . . . . 1 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks 23 | . 11 7 . . . 5 Terminals 23 | . 11 7 . . . 5 Botnet 13 | . 6 4 . . . 3 Skim 10 | . 5 3 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 20 | . 6 7 . . . 7 Full Trace Events 11 | . 2 6 . . . 3 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . 1 . . . . Recycled Matter 341 | . . 341 . . . . Retrieved Matter 341 | . . 341 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 1 . . . 2 Part Schematics Acquired 3 | . . 1 . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 4692 | 40 665 1208 488 808 431 1052 Spaces Moved 3372 | 36 521 796 313 664 347 695 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 2698 | . . 679 313 664 347 695 Wheels 668 | 30 521 117 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 120 120 120 120 Average Speed 117 | 75 103 118 122 120 120 124 Slowest Speed 190 | 80 110 190 190 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 3 90 54 61 94 47 62 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug 5 | . 1 . . . . 4 Terrain Destroyed 240 | . 79 36 18 . 2 105 Melee 4 | . . . . . . 4 Projectile 6 | . 1 3 . . 2 . AOE 230 | . 78 33 18 . . 101 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3817 | 49 598 952 361 681 361 815 Wait 117 | . 19 26 10 . 10 52 Move 3366 | 35 520 795 312 663 346 695 Hop . | . . . . . . . Pick Up 43 | 7 9 19 1 6 . 1 Fast Attach 18 | . 1 12 2 1 . 2 Attach 16 | 6 2 3 1 . 1 3 Detach 8 | 1 . 2 . 2 . 3 Swap 29 | . 7 10 5 . . 7 Drop 30 | . 3 13 1 9 1 3 Fire 173 | . 37 70 27 . . 39 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick 9 | . . 2 2 . 3 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 15) 188 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 498 | -10/Materials | Identified exit to Mines 563 | -10/Materials | Discovered new exit (range 5) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Propulsion x2 967 | -9/Materials | Discovered new exit (range 11) 1524 | -9/Materials | Discovered new exit (range 12) 1841 | -9/Materials | Discovered new exit (range 7) 1914 | -9/Materials | Entered Mines 1938 | -9/Mines | Discovered new exit (range 12) 2075 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2083 | -9/Mines | Core integrity fell below 50% 2143 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2208 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2217 | -9/Mines | Assembled infested the area 2217 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2229 | -9/Mines | Met 8R-AWN 2365 | -9/Mines | Discovered new exit (range 15) 2367 | -9/Mines | Learned location of Storage (-8) 2395 | -9/Mines | Discovered new exit (range 5) 2402 | -9/Mines | Identified exit to Exiles 2402 | -9/Mines | Entered Exiles 2422 | -9/Exiles | Discovered new exit (range 15) 2437 | -9/Exiles | Identified exit to Mines 2461 | -9/Exiles | Welcomed by 8R-AWN 2484 | -9/Exiles | Met EX-HEX 2531 | -9/Exiles | Met EX-DEC 2562 | -9/Exiles | Learned location of Zion (-7) 2680 | -9/Exiles | Visited The Gauntlet 2864 | -9/Exiles | Discovered exit to Mines (range 12) 2979 | -9/Exiles | Met EX-BIN 2997 | -9/Exiles | Aligned with FarCom system 2998 | -9/Exiles | Given EX-Vault access code 3042 | -9/Exiles | Opened EX-Vault 3073 | -9/Exiles | Found AWS/Thermal 3079 | -9/Exiles | Found Deploy-a-Sentry 3083 | -9/Exiles | Found PSU Rigger 3085 | -9/Exiles | Found Deploy-a-Sentry 3088 | -9/Exiles | Found Deploy-a-Sentry 3120 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3210 | -9/Exiles | Stole three prototypes: AWS/Thermal, PSU Rigger, Deploy-a-Sentry 3210 | -9/Exiles | Entered Mines 3220 | -8/Mines | Discovered new exit (range 14) 3641 | -8/Mines | Entered Materials 3641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4079 | -8/Materials | Build established: Scavenger-Mutant 4320 | -8/Materials | Discovered new exit (range 9) 4597 | -8/Materials | Discovered new exit (range 3) 4693 | -8/Materials | Self-destructed Last Messages --------------- 04669_ K-01 Serf destroyed. 04671_ X-62 Marksman destroyed. 04671_ Destroyed Lgt. Nuclear Core. 04671_ R-06 Scavenger destroyed. 04673_ K-01 Serf cleans the Nuclear Reactor. 04675_ Carbon-fiber Leg destroyed. 04677_ K-01 Serf cleans the Nuclear Reactor. 04678_ Critical hit (Burn: +37). 04680_ Nuclear Reactor explodes. 04680_ Destroyed Com. Wheel. 04680_ R-06 Scavenger destroyed. 04680_ K-01 Serf destroyed. 04680_ Destroyed Com. Wheel. 04680_ X-62 Marksman destroyed. 04680_ R-06 Scavenger destroyed. 04681_ The unstable cave ceiling collapses. 04682_ M-13 Machinist destroyed. 04686_ G-47 Trooper knocked back. 04687_ Aluminum Leg destroyed. 04688_ G-47 Trooper destroyed. 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Medium Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed IntegratedBattleNetwork Manual? 0 Play Time 01:54:07 Cumulative 66.7 hours Start 2024.12.21 @ 01:10:39 End 2025.01.04 @ 19:02:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 77% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a4404d1-0911-41d0-a534-8dfe434abcae