Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 11:39:46 Player: Fangrelle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (2704) 2704 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 5436 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/550 Matter 163/300 Energy 80/100 System Corruption 2% Temperature Warning (394) Movement Treading (480) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Cryofiber Web Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved VTOL Module Improved VTOL Module Cryofiber Web Cryofiber Web High-capacity Matter Pod (200) Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Light Armor Plating Improved Shield Generator Improved Shield Generator High-powered Tractor Beam Drone Bay (2/2) Drone Bay (2/2) Plasma Cannon Ion Burst Cannon Shock Bomb Launcher Missile Launcher Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Targeting Computer Improved Shield Generator > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Combat Airjet Improved VTOL Module Improved VTOL Module Cryofiber Web Cryofiber Web Cryofiber Web High-capacity Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Shield Generator Improved Shield Generator Improved Shield Generator Hacking Suite Plasma Cannon Shock Bomb Launcher Missile Launcher Missile Launcher Missile Launcher Datajack Great Maul Great Maul [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Power Shielding Weapon Plasma Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 125 | . 15 12 41 46 11 Power 9 | . 1 1 4 2 1 Engine 7 | . 1 1 4 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 33 | . 5 6 10 11 1 Treads 20 | . 3 2 5 9 1 Leg . | . . . . . . Wheel 11 | . 2 4 4 1 . Hover 1 | . . . 1 . . Flight 1 | . . . . 1 . Utility 38 | . 3 3 10 18 4 Device 15 | . 1 2 2 9 1 Storage 2 | . 1 . . 1 . Processor 8 | . . . 4 4 . Hackware 4 | . . . 1 . 3 Protection 9 | . 1 1 3 4 . Artifact . | . . . . . . Weapon 45 | . 6 2 17 15 5 Energy Gun 19 | . 3 . 10 4 2 Energy Cannon 13 | . . . 1 9 3 Ballistic Gun 2 | . . . 1 1 . Ballistic Cannon 7 | . 3 2 2 . . Launcher . | . . . . . . Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 1 . Unidentified Prototypes 8 | . . . 4 3 1 Parts Lost 32 | . . 6 13 7 6 Power 5 | . . 1 1 1 2 Propulsion 10 | . . 2 5 2 1 Utility 9 | . . 2 3 3 1 Weapon 8 | . . 1 4 1 2 Highest Loss Streak 6 | . . 3 3 5 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 98 95 90 98 Engine 9 | . 14 13 11 6 8 Treads 14 | . 25 10 13 13 9 Wheel 4 | . 2 17 5 . 8 Device 9 | . 1 6 7 14 . Storage 10 | . 14 14 11 9 9 Processor 14 | . . . 12 25 19 Hackware 3 | . . . 5 . 25 Protection 5 | . 11 6 6 2 . Energy Gun 7 | . 8 . 18 . 1 Energy Cannon 5 | . . . . 13 7 Ballistic Gun 1 | . 1 . . 3 8 Ballistic Cannon 6 | . 18 27 1 . . Peak Build Rating 39 | 6 10 12 29 39 37 Average Rating 22 | 6 9 11 18 34 34 On Entrance 16 | 6 6 9 12 29 34 Naked Turns . | . . . . . . Heaviest Build 109 | 11 96 96 96 109 98 Greatest Support 45 | 20 40 40 40 45 20 Greatest Overweight (x) 35 | . 4 4 9 35 9 Average Overweight (x) 3 | . 2 3 3 3 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 25 Most Carried 25 | 6 13 24 25 25 25 Average Carried 20 | 6 9 19 21 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 13 22 25 24 23 Class Distribution -------------------- 86% | Mutant 9% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 2645 | 200 266 584 783 707 105 Remotely 481 | . . 481 . . . Salvage Created 4052 | . 599 60 1919 1136 338 Parts 243 | . 34 2 128 59 20 Haulers Intercepted 8 | . 2 . 4 2 . Recyclers Shooed 4 | . 1 . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 71 | . 10 6 31 15 9 Guns 27 | . 2 . 20 . 5 Cannons 40 | . 8 6 7 15 4 AOE 2 | . . . 2 . . Classes Destroyed 14 | . 6 2 5 1 . Worker 5 | . . . 1 3 1 Builder 2 | . . . 2 . . Hauler 8 | . 2 . 4 2 . Recycler 10 | . 4 . 4 2 . Mechanic 1 | . . . 1 . . Operator 2 | . 1 . 1 . . Watcher 12 | . 3 . 5 4 . Swarmer 18 | . 6 . 5 4 3 Grunt 29 | . 4 . 17 5 3 Duelist 1 | . . . 1 . . Sentry 16 | . . . 8 5 3 Demolisher 2 | . . 2 . . . Hunter 1 | . . . . 1 . Assembled 4 | . . 4 . . . Best Kill Streak 8 | . 4 2 8 5 4 Combat Bots Only 4 | . 3 2 4 4 3 Max Kills in Single Turn 2 | . 2 1 2 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 433 | . 50 20 156 131 76 Missed 103 | . 13 2 48 29 11 Damage Taken 4879 | . 328 744 1449 1401 957 Core 1148 | . 35 205 357 303 248 Absorbed by Shields 161 | . . . . 161 . Redirected to Shielding 9 | . . . 9 . . Regen/Repaired (Parts) 119 | . . . . 119 . Core Remaining (%) 38 | 100 . 4 10 . . Volleys Fired 278 | . 51 22 118 63 24 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 79 78 100 160 125 Shots Fired 503 | . 95 43 218 100 47 Gun 221 | . 20 . 164 5 32 Cannon 278 | . 75 43 50 95 15 Launcher . | . . . . . . Special 4 | . . . 4 . . Kinetic 198 | . 79 43 50 3 23 Thermal 125 | . . . 4 97 24 Explosive . | . . . . . . Electromagnetic 180 | . 16 . 164 . . Robot Hit Streak 22 | . 5 5 9 22 14 Robot Miss Streak 7 | . 4 7 4 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 284 | . 44 20 122 63 35 Core Hits 136 | . 22 8 58 33 15 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . 1 . 3 1 3 Burn 2 | . . . . . 2 Destroy 2 | . . . . 1 1 Blast 2 | . 1 . 1 . . Corrupt 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6609 | . 1036 437 2616 1644 876 Guns 2231 | . 174 . 1610 53 394 Cannons 4019 | . 862 437 647 1591 482 Explosions 359 | . . . 359 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2277 | . 899 437 647 37 257 Thermal 2585 | . . . 359 1607 619 Explosive . | . . . . . . Electromagnetic 1747 | . 137 . 1610 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 8 1 2 2 Average Corruption 2 | . . 7 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 77 | . . 20 26 27 4 Message Errors 12 | . . 1 6 3 2 Matter Fused 26 | . . 7 9 9 1 Heat Flow Errors 4 | . . 1 2 1 . Energy Discharges 8 | . . 2 2 4 . Parts Rejected 1 | . . . . 1 . Parts Fused 2 | . . . 1 1 . Data Loss (minor) 16 | . . 6 3 6 1 Data Loss (major) 3 | . . 1 1 1 . Misfires 1 | . . . 1 . . Alerts 3 | . . 2 1 . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 48 | . 18 2 18 10 . Projectiles 48 | . 18 2 18 10 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 20 | . 9 7 4 . . Impact . | . . . . . . Kinetic 19 | . 8 7 4 . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 26 | . . . 26 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 567 | . 243 278 207 567 490 Average Temperature 108 | . 75 61 53 262 153 Received Heat Transfer 1617 | . 66 27 600 501 423 Effects 9 | . . . . 8 1 Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 12 | . . . 12 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 1 2 Heat Transferred 4806 | . . . 500 3187 1119 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 6 . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 524 | . 279 50 524 367 345 Initial 206 | . . 49 . 206 132 Average 194 | . 144 26 251 215 188 Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 47 | 100 59 100 37 33 64 Level 1 44 | . 40 . 41 66 35 Level 2 7 | . . . 20 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 4 . 3 2 2 Investigation 6 | . 2 . 2 2 . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 5 | . . . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 17 9 44 27 11 Peak Tracking Total 6 | . 4 2 4 6 4 Tactical Retreats 6 | . 1 . 3 2 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 4 | . 1 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts 39 | . . . 34 5 . Triggered 1 | . . . 1 . . Disarmed . | . . . . . . Reprogrammed 5 | . . . 4 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 12 | . 5 3 4 . . Max in Single Turn 1 | . 1 1 1 . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 25 | . 2 1 10 8 4 Terminals 14 | . 1 1 6 2 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 5 | . 1 . 2 2 . Scanalyzers 4 | . . . 2 2 . Garrison Access 1 | . . . . 1 . Total Hacks 82 | . 5 1 25 42 9 Successful 56 | . 4 1 17 31 3 Failed 26 | . 1 . 8 11 6 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 38 | . 4 1 19 11 3 Terminals 37 | . 3 1 17 7 9 Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units 11 | . 2 . 3 6 . Scanalyzers 26 | . . . 5 21 . Garrison Access 3 | . . . . 3 . Terminal Hacks 5 | . . 1 . 1 3 Open Door 3 | . . . . . 3 Branch Access Points 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 4 | . 1 . 1 2 . Report Inventory 4 | . 1 . 1 2 . Scanalyzer 24 | . . . 5 19 . Insert Component 12 | . . . 2 10 . Analyze 12 | . . . 3 9 . Garrison Access Hacks 2 | . . . . 2 . Seal Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 17 | . 3 . 11 3 . Terminals 13 | . 2 . 9 2 . Assimilate 3 | . 1 . 2 . . Botnet 8 | . 1 . 5 2 . Operators 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . 2 1 . Tunnel 4 | . 1 . 2 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 1 1 7 8 3 Full Trace Events 2 | . . . . 2 . Feedback Events 2 | . . . . 2 . Corruption 2 | . . . . 2 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . . . 2 9 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 114 | . . . . 114 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 11 | . . . 2 9 . Part Schematics Acquired 11 | . . . 2 9 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 4 | . . 4 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 18 | . . 18 . . . Total Damage 177 | . . 177 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 8642 | 2 1008 1094 3055 3126 357 Spaces Moved 2347 | 2 290 538 762 644 111 Core 2 | . . . . 2 . Treads 1576 | . 236 126 572 637 5 Legs 2 | 2 . . . . . Wheels 766 | . 54 412 189 5 106 Hover 1 | . . . 1 . . Flight . | . . . . . . Fastest Speed 80 | 120 80 135 135 215 215 Average Speed 304 | 120 283 184 336 390 226 Slowest Speed 1800 | 120 320 480 590 1800 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 56 88 70 52 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 1 . 2 1 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . . . 4 5 . Terrain Destroyed 66 | . 15 2 22 25 2 Melee . | . . . . . . Projectile 43 | . 4 2 10 25 2 AOE 23 | . 11 . 12 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 3351 | 1 382 595 1036 1169 168 Wait 390 | . 10 9 18 337 16 Move 2342 | 1 289 537 761 643 111 Hop . | . . . . . . Pick Up 86 | . 9 15 33 26 3 Fast Attach 41 | . 4 . 10 27 . Attach 42 | . 3 6 14 14 5 Detach 16 | . 2 . 3 10 1 Swap 43 | . 8 6 18 5 6 Drop 74 | . 6 . 27 39 2 Fire 278 | . 51 22 118 63 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 39 | . . . 34 5 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 800 | -10/Materials | Discovered new exit (range 13) 973 | -10/Materials | Discovered new exit (range 12) 1011 | -10/Materials | Entered Mines 1016 | -10/Mines | Assembled infested the area 1021 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1103 | -10/Mines | Received a Mining Laser from a helpful Derelict 1168 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1389 | -10/Mines | Discovered new exit (range 11) 1560 | -10/Mines | Discovered new exit (range 12) 1654 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1695 | -10/Mines | Core integrity fell below 50% 1699 | -10/Mines | Core integrity fell below 20% 1725 | -10/Mines | Lost 3 parts (1p1u1w) 1725 | -10/Mines | Lost 3 allies 1881 | -10/Mines | Discovered new exit (range 10) 2105 | -10/Mines | Entered Materials 2105 | -9/Materials | Evolved 2 slots: Utility x2 2106 | -9/Materials | Identified exit to Mines 2415 | -9/Materials | Build established: Scavenger-Mutant 3001 | -9/Materials | Build established: Mutant 3126 | -9/Materials | Discovered new exit (range 14) 3539 | -9/Materials | Discovered new exit (range 20) 3730 | -9/Materials | Core integrity fell below 50% 4445 | -9/Materials | Lost 3 parts (1p1n1w) 4564 | -9/Materials | Core integrity fell below 20% 5031 | -9/Materials | Identified exit to Materials 5160 | -9/Materials | Entered another Materials area 5160 | -8/Materials | Evolved 2 slots: Utility x2 6399 | -8/Materials | Discovered new exit (range 10) 7158 | -8/Materials | Core integrity fell below 50% 7192 | -8/Materials | Lost 5 parts (1p2n1u1w) 7994 | -8/Materials | Repaired Broken Plasma Cannon 8048 | -8/Materials | Repaired Broken Cryofiber Web 8201 | -8/Materials | Identified exit to Storage 8286 | -8/Materials | Entered Storage 8484 | -8/Storage | Garrison activated, responded to threat 8603 | -8/Storage | Build established: Hacker-Mutant 8608 | -8/Storage | Core integrity fell below 20% 8643 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08582_ Discarded Lgt. Treads. 08590_ ZFVP>#A:%SQLUF5AXMC>IBCT0RLBZ 08598_ U-05 Engineer builds a Door. 08603_ U-05 Engineer builds a Wall. 08607_ Imp. Ion Engine destroyed. 08611_ U-05 Engineer builds a Wall. 08616_ Wheel destroyed. 08619_ Critical hit (Burn: +37). 08619_ U-05 Engineer builds a Door. 08620_ Y-45 Defender destroyed. 08623_ K-01 Serf collects debris. 08624_ K-01 Serf destroyed. 08625_ Acquired 13 matter. 08626_ Overheating: Energy bleed (-31). 08627_ G-50 Soldier destroyed. 08633_ Hacking Suite destroyed. 08637_ Minigun destroyed. 08637_ Mic. Nuclear Core destroyed. 08639_ G-47 Trooper destroyed. 08641_ Prc. Beam Rifle destroyed. 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"G" #????????????????? | | ????????????????????????? " " #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????# ? ? ????????????????? | | ???????????????????????? ???? ????????????????? | | ??????????????????????????????### ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 300 Power Shielding 66 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedSalvagingLaser Manual? 0 Play Time 01:00:01 Cumulative 59.7 hours Start 2024.11.12 @ 10:32:25 End 2024.11.12 @ 11:39:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d99393ba-3027-465e-a904-b460c86b4a45