Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.31 @ 20:23:40 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (3541) 3541 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (693) 693 TOTAL SCORE: 9449 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 245 Aligned with FarCom 300 Cogmind --------- Core Integrity 779/850 Matter 7/300 Energy 44/100 System Corruption 11% Temperature Cool (0) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit System Shield > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Cooling System High-capacity Battery (250) Advanced Weight Redist. System Terrain Scanner Terrain Scan Processor Improved Reaction Control System Improved Light Armor Plating Authchip [Propulsion] High-powered Shock Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Field Lobotomy Kit > --- INVENTORY -------- Heavy Deuterium Engine Cooling System High-capacity Storage Unit High-capacity Battery Matter Compressor Advanced Weight Redist. System Advanced ECM Suite Improved Medium Armor Plating Heavy Rocket Launcher Improved Datajack [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Terrain Scan Processor Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . 2 . . Utility 4 | . . 2 . . . . 2 . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 116 | 7 9 13 . . . 24 59 . 1 3 Power 11 | 1 1 2 . . . 1 6 . . . Engine 10 | 1 1 2 . . . 1 5 . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 1 3 . . . 11 7 . . . Treads 10 | . . . . . . 7 3 . . . Leg . | . . . . . . . . . . . Wheel 10 | 2 1 3 . . . 4 . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . 4 . . . Utility 36 | 2 3 5 . . . 3 21 . . 2 Device 14 | 1 1 2 . . . 1 7 . . 2 Storage 4 | 1 1 1 . . . . 1 . . . Processor 6 | . 1 2 . . . . 3 . . . Hackware 4 | . . . . . . . 4 . . . Protection 8 | . . . . . . 2 6 . . . Artifact . | . . . . . . . . . . . Weapon 45 | 2 4 3 . . . 9 25 . 1 1 Energy Gun 11 | 2 1 . . . . 2 6 . . . Energy Cannon 4 | . . . . . . 1 3 . . . Ballistic Gun 16 | . 2 3 . . . 4 7 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . 1 . . . . . 5 . . . Special Weapon 4 | . . . . . . 1 2 . 1 . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 2 . . 1 Unidentified Prototypes 6 | . . . . . . . 6 . . . Parts Lost 14 | . 2 2 . . . 3 5 . . 2 Power 2 | . . 1 . . . . 1 . . . Propulsion 4 | . 1 . . . . 2 1 . . . Utility 6 | . . 1 . . . . 3 . . 2 Weapon 2 | . 1 . . . . 1 . . . . Highest Loss Streak 2 | . 2 2 . . . 2 2 . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 100 100 99 97 86 83 79 Engine 8 | . 13 11 11 11 11 9 6 . . . Treads 9 | . . . . . . 10 19 . . . Wheel 11 | . 27 22 22 22 22 15 . . . . Flight 2 | . . . . . . . 3 20 20 20 Device 8 | . 14 12 11 11 11 6 7 6 6 9 Storage 8 | . 14 11 11 11 11 9 7 6 6 6 Processor 15 | . . 20 22 22 22 18 14 6 6 6 Hackware 2 | . . . . . . . 2 13 13 12 Protection 5 | . . . . . . 2 11 6 6 1 Energy Gun 3 | . 16 . . . . 5 4 . . . Ballistic Gun 15 | . 6 21 22 22 22 19 11 13 13 13 Launcher 1 | . 4 . . . . . 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 14 32 52 52 52 52 62 72 26 33 26 Greatest Support 78 | 26 26 26 20 20 20 78 78 27 27 27 Greatest Overweight (x) 5 | . 1 2 2 2 2 2 5 . 1 . Average Overweight (x) . | . . 1 2 2 2 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 10 10 10 Average Capacity 17 | 7 12 18 20 20 20 20 18 10 10 10 Most Carried 20 | 6 15 20 20 20 20 20 20 10 10 10 Average Carried 17 | 2 10 16 19 19 20 19 18 9 9 9 Final Capacity 20 | 8 15 20 20 20 20 20 10 10 10 10 Final Carried 20 | 6 15 19 20 20 20 20 9 10 10 10 Class Distribution -------------------- 36% | Mutant 21% | Tank 12% | Hacker-Sprinter 10% | Skirmisher 9% | Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 2722 | 270 38 623 94 171 . 629 867 . . 30 Remotely . | . . . . . . . . . . . Salvage Created 4055 | 116 247 839 30 . . 1061 1732 . . 30 Parts 264 | 9 28 52 3 . . 70 98 . . 4 Haulers Intercepted 2 | . . 1 . . . 1 . . . . Recyclers Shooed 4 | 1 . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 81 | . 15 17 . . . 17 32 . . . Guns 48 | . 4 17 . . . 16 11 . . . Cannons 3 | . . . . . . . 3 . . . AOE 27 | . 11 . . . . 1 15 . . . Classes Destroyed 12 | 3 3 4 . . . 1 1 . . . Worker 12 | 1 . . 1 . . 2 8 . . . Builder 5 | . . 1 . . . . 3 . . 1 Tunneler 2 | 2 . . . . . . . . . . Hauler 2 | . . 1 . . . 1 . . . . Recycler 8 | 1 . 2 . . . 1 4 . . . Operator 3 | . . 1 . . . . 2 . . . Watcher 14 | . 3 3 . . . 4 4 . . . Swarmer 26 | . 9 7 . . . 3 7 . . . Grunt 37 | . 6 7 . . . 7 17 . . . Duelist 4 | . . . . . . 1 3 . . . Sentry 10 | . . 3 . . . 6 1 . . . Programmer 4 | . . . . . . . 4 . . . Best Kill Streak 9 | 1 9 8 1 . . 6 7 . . 1 Combat Bots Only 9 | . 9 6 . . . 4 5 . . . Max Kills in Single Turn 4 | 1 3 2 1 . . 3 4 . . 1 Gunslinging 2 | . . 1 . . . 2 . . . . Exploded 3 | . 3 . . . . 1 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 491 | . 49 102 . . . 92 199 . . 49 Missed 164 | . 14 31 . . . 23 69 . . 27 Damage Taken 3520 | . 294 587 . . . 869 1397 . . 373 Core 485 | . 65 183 . . . 66 100 . . 71 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1047 | . 91 187 . . . 244 420 . . 105 Regen/Repaired (Parts) 288 | . . 147 . . . . 106 . . 35 Core Remaining (%) 80 | 100 74 . . . 54 88 85 . . . Volleys Fired 222 | 9 23 57 1 . . 56 69 . 2 5 Largest 3 | 2 2 2 2 . . 3 3 . 1 2 Hottest 190 | 90 90 46 46 . . 126 190 . . 51 Shots Fired 521 | 18 44 114 2 . . 154 177 . 2 10 Gun 468 | 18 31 114 2 . . 153 140 . . 10 Cannon 16 | . . . . . . . 16 . . . Launcher 32 | . 13 . . . . . 19 . . . Special 5 | . . . . . . 1 2 . 2 . Kinetic 352 | . 16 114 2 . . 128 82 . . 10 Thermal 36 | 18 1 . . . . 1 16 . . . Explosive 32 | . 13 . . . . . 19 . . . Electromagnetic 96 | . 14 . . . . 24 58 . . . Robot Hit Streak 38 | 8 27 15 1 . . 19 38 . 5 8 Robot Miss Streak 2 | 1 2 1 1 . . 2 1 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 14 | . 1 6 . . . 4 3 . . . Max Gunslinging Chain 2 | . 1 1 . . . 2 1 . . . Shots Hit Robots 370 | 14 30 72 1 . . 116 126 . 2 9 Core Hits 202 | 5 20 34 1 . . 50 90 . . 2 Critical Kills 4 | . . 1 . . . 1 2 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 6 | . . 1 . . . 1 4 . . . Meltdown 2 | . . . . . . . 2 . . . Destroy 3 | . . 1 . . . 1 1 . . . Corrupt 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9770 | 166 1349 1388 17 . . 1824 4875 . . 151 Guns 5452 | 166 402 1211 17 . . 1746 1759 . . 151 Cannons 332 | . . . . . . . 332 . . . Explosions 3986 | . 947 177 . . . 78 2784 . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3904 | . 242 1211 17 . . 1439 844 . . 151 Thermal 1448 | 166 108 . . . . 95 1079 . . . Explosive 2832 | . 839 177 . . . . 1816 . . . Electromagnetic 1586 | . 160 . . . . 290 1136 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 6 . 8 11 Average Corruption 2 | . . . . . . 1 2 . 8 8 Corruption Purged 1 | . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . . . . . . 6 15 . . 12 Message Errors 13 | . . . . . . 1 4 . . 8 Matter Fused 8 | . . . . . . 3 3 . . 2 Heat Flow Errors 2 | . . . . . . 1 . . . 1 Energy Discharges 2 | . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . 1 2 . . . Data Loss (major) 2 | . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 121 | . 36 3 . . . . 82 . . . Projectiles . | . . . . . . . . . . . Explosions 121 | . 36 3 . . . . 82 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 89 | . 22 . . . . 27 40 . . . Shots 5 | . 1 . . . . 1 3 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 323 | 110 115 1 . . . 213 323 . . 138 Average Temperature 52 | 41 30 1 . . . 35 71 . . 48 Received Heat Transfer 1608 | . 162 261 . . . 477 534 . . 174 Effects 4 | . . . . . . 1 3 . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 8 | . . . . . . 1 7 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 7 | 1 . . . . . . 6 . . . Heat Transferred 1783 | 446 200 . . . . 87 1050 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 1 1 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 904 | 20 384 451 67 . . 276 904 315 91 490 Initial 290 | . 11 45 62 . . . 3 290 91 52 Average 135 | 7 150 204 65 . . 92 140 294 81 207 Maximum Alert Level 3 | . 1 2 . . . 1 3 1 . 2 Low Security (%) 77 | 100 61 54 100 . 100 86 81 . 100 65 Level 1 17 | . 38 43 . . . 13 10 100 . 17 Level 2 2 | . . 1 . . . . 2 . . 16 Level 3 2 | . . . . . . . 5 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 35 | . 2 2 . . . 6 16 1 . 8 Investigation 22 | . 2 2 . . . 2 8 1 . 7 Extermination 3 | . . . . . . . 3 . . . Reinforcement 5 | . . . . . . 1 3 . . 1 Assault 2 | . . . . . . . 2 . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 6 | . . 1 . . . 2 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 18 26 . . . 29 56 . 6 27 Peak Tracking Total 12 | . 3 6 . . . 6 9 . 4 12 Tactical Retreats 16 | . . 1 . . . 3 8 . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 3 | . 1 . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . Reprogrammed 4 | . . 4 . . . . . . . . Reused 2 | . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . Objects Rigged 22 | . . 1 . . . . 21 . . . Exploded 7 | . . 1 . . . . 6 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 22 | . 1 1 . . . 2 18 . . . Max in Single Turn 5 | . 1 1 . . . . 5 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 55 | . 6 8 . 4 . 9 16 2 . 10 Terminals 33 | . 6 6 . . . 7 6 1 . 7 Fabricators 3 | . . . . . . . 2 . . 1 Repair Stations 4 | . . 1 . . . . 2 . . 1 Recycling Units 5 | . . . . . . 1 3 1 . . Scanalyzers 4 | . . 1 . . . 1 1 . . 1 Garrison Access 2 | . . . . . . . 2 . . . Total Hacks 222 | . 24 38 . 22 . 33 61 11 . 33 Successful 137 | . 12 27 . 22 . 17 32 7 . 20 Failed 84 | . 12 10 . . . 16 29 4 . 13 Catastrophic 10 | . . . . . . 3 3 . . 4 Database Lockouts 1 | . . 1 . . . . . . . . Manual 132 | . 21 21 . 1 . 27 30 8 . 24 Terminals 140 | . 24 30 . . . 27 30 6 . 23 Fabricators 11 | . . . . . . . 8 . . 3 Repair Stations 15 | . . 4 . . . . 7 . . 4 Recycling Units 16 | . . . . . . 3 8 5 . . Scanalyzers 13 | . . 4 . . . 3 3 . . 3 Garrison Access 5 | . . . . . . . 5 . . . Terminal Hacks 70 | . 7 11 . 22 . 10 11 3 . 6 Record 22 | . . . . 21 . . . . . 1 Part Schematic 3 | . . 2 . . . 1 . . . . Robot Analysis 7 | . 3 2 . . . 1 . . . 1 Open DSF 1 | . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . Terminal Index 4 | . . . . . . 1 1 1 . 1 Fabricator Index 2 | . . . . . . . . 1 . 1 Repair Station Index 2 | . . 1 . . . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Unreport Threat 6 | . 1 2 . . . 2 1 . . . Locate Traps 1 | . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . 1 . . . Reprogram Traps 1 | . . 1 . . . . . . . . Dispatch Records 4 | . . 1 . . . 1 1 1 . . Patrol Status 1 | . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . 1 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . Registered Components 2 | . 1 1 . . . . . . . . Zone Layout 5 | . 1 1 . . . . 2 . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 13 | . . 4 . . . . 5 . . 4 Scan Component 7 | . . 2 . . . . 3 . . 2 Repair 6 | . . 2 . . . . 2 . . 2 Recycling Unit Hacks 3 | . . . . . . . 2 1 . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . . 1 1 . . Scanalyzer 7 | . . 2 . . . 1 2 . . 2 Insert Component 4 | . . 1 . . . 1 1 . . 1 Analyze 3 | . . 1 . . . . 1 . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 43 | . 5 10 . . . 6 11 3 . 8 Terminals 31 | . 5 9 . . . 5 6 1 . 5 Track 1 | . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 Botnet 22 | . 4 5 . . . 5 4 1 . 3 Detonate 5 | . 1 2 . . . . 2 . . . Disrupt 1 | . . 1 . . . . . . . . Search 1 | . . . . . . . . . . 1 Fabricators 4 | . . . . . . . 2 . . 2 Liberate 3 | . . . . . . . 2 . . 1 Recompile 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . 1 3 2 . . Reject 4 | . . . . . . 1 2 1 . . Recyclers 2 | . . . . . . . 1 1 . . Scanalyzers 2 | . . 1 . . . . . . . 1 Extract 2 | . . 1 . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 47 | . 6 7 . . . 9 15 1 . 9 Full Trace Events 22 | . 2 3 . . . 4 8 1 . 4 Feedback Events 7 | . . . . . . 1 6 . . . Corruption 5 | . . . . . . 1 4 . . . Hackware Fried 2 | . . . . . . . 2 . . . Feedback Blocked 2 | . . . . . . . 2 . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . 4 . . . 1 1 . . 2 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . 2 . . . . 2 . . 2 Time 191 | . . 64 . . . . 45 . . 82 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . . . . . . . 9 2 . . Parts Scanalyzed 4 | . . 1 . . . 1 1 . . 1 Part Schematics Acquired 3 | . . 1 . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 10 | . . . 3 . . 1 2 . 3 1 Largest Group 3 | . . . 3 3 3 3 1 . 2 1 Highest-Rated Group 172 | . . . 40 40 40 40 32 . 172 26 Highest-Rated Ally 141 | . . . 16 16 16 21 32 . 141 26 Total Orders . | . . . . . . . . . . . Ally Attacks 53 | . . . . . . 42 5 . 6 . Total Damage 981 | . . . . . . 817 108 . 56 . Kills 7 | . . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 1 2 . 2 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total 7 | . 3 2 . . . 1 . . . 1 Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 6337 | 162 459 681 334 608 23 1223 2416 49 38 344 Spaces Moved 5165 | 129 359 378 290 529 18 765 1745 145 85 722 Core 3 | 3 . . . . . . . . . . Treads 1198 | . . . . . . 209 989 . . . Legs . | . . . . . . . . . . . Wheels 2256 | 126 359 378 290 529 18 556 . . . . Hover . | . . . . . . . . . . . Flight 1708 | . . . . . . . 756 145 85 722 Fastest Speed 32 | 50 90 95 110 110 110 101 32 32 32 32 Average Speed 92 | 89 97 104 110 110 110 119 102 32 32 32 Slowest Speed 437 | 90 105 110 110 110 110 305 437 32 107 32 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . . . . . . 7 . 2 7 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 5 61 38 42 93 13 55 45 5 72 23 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 25 | . . . . . . . 25 . . . Terrain Destroyed 361 | . 83 22 . . . 5 251 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 361 | . 83 22 . . . 5 251 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Total 6264 | 157 427 552 304 556 21 953 2238 148 88 820 Wait 526 | . 8 76 9 24 4 56 267 . 1 81 Move 5125 | 128 358 377 289 528 17 764 1730 145 81 708 Hop 15 | . . . . . . . 7 . 1 7 Pick Up 148 | 13 20 19 3 2 . 29 50 2 1 9 Fast Attach . | . . . . . . . . . . . Attach 74 | 7 5 8 . . . 10 42 . . 2 Detach 9 | . 1 . . . . . 8 . . . Swap 42 | . 4 5 . . . 14 17 . 1 1 Drop 103 | . 8 10 2 2 . 24 48 1 1 7 Fire 222 | 9 23 57 1 . . 56 69 . 2 5 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Identified exit to Materials 322 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered exit to Materials (range 11) 438 | -10/Materials | Destroyed 9 combat bots 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Utility x2 836 | -9/Materials | Discovered new exit (range 13) 1106 | -9/Materials | Discovered new exit (range 6) 1211 | -9/Materials | Repaired Hvy. Assault Rifle 1244 | -9/Materials | Repaired Hvy. Assault Rifle 1296 | -9/Materials | Central database locked down 1303 | -9/Materials | Entered Mines 1309 | -9/Mines | Discovered new exit (range 10) 1310 | -9/Mines | Learned location of 1 exit from Materials 1329 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1329 | -9/Mines | Discovered new exit (range 5) 1339 | -9/Mines | Met a Derelict bent on vengeance 1440 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1546 | -9/Mines | Learned location of Zion (-6) 1637 | -9/Mines | Entered Exiles 1637 | -9/Exiles | Accompanied by 3 allies 1658 | -9/Exiles | Discovered new exit (range 14) 1676 | -9/Exiles | Met 8R-AWN 1694 | -9/Exiles | Met EX-HEX 1775 | -9/Exiles | Met EX-DEC 1810 | -9/Exiles | Visited The Gauntlet 2011 | -9/Exiles | Met EX-BIN 2030 | -9/Exiles | Aligned with FarCom system 2031 | -9/Exiles | Given EX-Vault access code 2057 | -9/Exiles | Opened EX-Vault 2067 | -9/Exiles | Found Field Lobotomy Kit 2078 | -9/Exiles | Found Chronowheel 2112 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2181 | -9/Exiles | Discovered new exit (range 14) 2245 | -9/Exiles | Stole two prototypes: Chronowheel, Field Lobotomy Kit 2245 | -9/Exiles | Entered Mines 2245 | -8/Mines | Accompanied by 3 allies 2245 | -8/Mines | Discovered new exit (range 15) 2268 | -8/Mines | Entered Materials 2268 | -8/Materials | Accompanied by 3 allies 2268 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2269 | -8/Materials | Identified exit to Factory 2379 | -8/Materials | Discovered exit to Factory (range 8) 2567 | -8/Materials | Assimilated H-55 Commando with FLK Orb 2866 | -8/Materials | Discovered new exit (range 15) 2979 | -8/Materials | Discovered exit to Factory (range 10) 3216 | -8/Materials | Garrison activated, responded to threat 3420 | -8/Materials | Build established: Skirmisher 3491 | -8/Materials | Entered Factory 3491 | -7/Factory | Evolved 2 slots: Utility x2 3493 | -7/Factory | FarCom data flow suspended 3526 | -7/Factory | Repaired Terrain Scanner 3749 | -7/Factory | Repaired Hvy. Assault Rifle 4046 | -7/Factory | Build established: Tank 5219 | -7/Factory | Build established: Gunner 5582 | -7/Factory | Identified exit to Factory 5647 | -7/Factory | Hacking Suite fried by hacking feedback 5647 | -7/Factory | Hacking Suite fried by hacking feedback 5814 | -7/Factory | Assimilated H-55 Commando with FLK Orb 5843 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 5891 | -7/Factory | First assault squad dispatched 5907 | -7/Factory | Entered another Factory area 5907 | -6/Factory | Evolved 2 slots: Propulsion x2 5956 | -6/Factory | Sucked down chute 5956 | -6/Factory | Entered Waste 5957 | -6/Waste | Met a frightened Derelict 5962 | -6/Waste | Spotted C-40 Crusher 5964 | -6/Waste | Spotted C-40 Crusher 5965 | -6/Waste | Spotted C-40 Crusher 5966 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 5970 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 5971 | -6/Waste | EMP discharged 5973 | -6/Waste | Spotted C-40 Crusher 5975 | -6/Waste | Spotted C-40 Crusher 5982 | -6/Waste | Spotted C-40 Crusher 5989 | -6/Waste | Discovered new exit (range 14) 5994 | -6/Waste | Entered Factory 6148 | -6/Factory | Repaired Hvy. Rocket Launcher 6187 | -6/Factory | Repaired Adv. Weight Redist. System 6230 | -6/Factory | Build established: Hacker-Sprinter 6234 | -6/Factory | Discovered new exit (range 15) 6325 | -6/Factory | System corruption reached 10% 6338 | -6/Factory | Self-destructed Last Messages --------------- 06234_ EXIT=FOUND 06238_ Structural Scanner destroyed. 06240_ Critical hit (Burn: +37). 06253_ I:FJ9E#T%DO 06272_ Connecting with DSF Access... 06287_ W#SORE MX2BIEOF8N V 9 06301_ Dropped Matter Compressor. 06302_ Acquired Imp. Reaction Control System. 06304_ System corrupted: Heat flow error (+153). 06319_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06324_ System corrupted: Matter fused (-6). 06324_ C-17 Slicer knocked back. 06324_ Knocked back. 06324_ Hacking Suite destroyed. 06324_ System corrupted by crushing effect (+3). 06330_ Lgt. Nuclear Core severed. 06330_ K-01 Serf cleans the Assembly Bed. 06335_ Gauss Rifle severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ????????????????????????????? #????????????###### | | ????????????????????????????? #????????????# | | ???????????????????????????? +????????????# ] | | ???????????????????????????? #????????????# | | ?????????????????????????? #????????????# | | ????????????############## #????????????# | | ????????????# c[ c c # #????????????# | | ????????????# ]c# #????????????# | | ????????????# @ #????????????# | | ????????????# # #????????????# | | ????????????# """" """" k# #????????????# | | ????????????# """" """" # #????????????# | | ????????????# """" """" # k#????????????# | | ????????????# """" """" # #################+# | | ????????????# """" """" !# k | | ????????????# """" """" # u | | ????????????#* | | ????????????# # | | ????????????###/########## ^ | | ?????????????## ### # ####+############+# | | ?????????????# [ # | | ?????????????# # | | ?????????????# # ## # | | ?????????????# ## # #?## """" """" # | | ?????????????# ##########??# """" """" # | | ?????????????# H #???????????# """" """" # | | ?????????????# #???????????# """" """" # | | ?????????????# #???????????# """" """" # | | ????????????? ???????????# """" """" # | | #####??????? ???????????# """" """" # | | ???????? ???????????# # | | ???????? ???????????# # | | ????????? ??????????##################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 11 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Antimatter Reactor | -6/Factory | Scanalyzed Recoil Stabilizer | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroGhostChronowheel Manual? 0 Play Time 01:31:31 Cumulative 346.1 hours Start 2024.05.31 @ 18:53:52 End 2024.05.31 @ 20:23:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 0 Adventurer 53 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8805f673-eb0f-4973-9a1e-388f5370e63b