Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 17:00:36 Player: jes Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (3612) 3612 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1439) 1439 TOTAL SCORE: 7781 Bonus ------- High Alert Combat Kills 257 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 297/300 Energy 262/280 System Corruption 5% Temperature Cool (-91) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Cryofiber Web Improved Cooling System Medium Storage Unit > --- WEAPON (3) ------- Beam Rifle Beam Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Light Treads Improved Heat Sink Relay Coupler [Swarmer] (38) Relay Coupler [Grunt] (38) Relay Coupler [Sentry] (33) Shock Rifle Magnetic Acceleration Cannon Remote Datajack Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun Axe > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Assault Rifle Assault Rifle [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 98 | 8 3 22 18 11 36 . Power 18 | 2 1 4 5 3 3 . Engine 15 | 2 1 4 3 3 2 . Core 3 | . . . 2 . 1 . Reactor . | . . . . . . . Propulsion 33 | 2 1 6 6 5 13 . Treads 4 | . . . . . 4 . Leg 29 | 2 1 6 6 5 9 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 3 5 . 4 . Device 10 | . 1 . 5 . 4 . Storage 4 | 1 . 3 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 33 | 3 . 9 2 3 16 . Energy Gun 18 | 1 . 5 1 2 9 . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 . 3 1 . 5 . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 3 | . . 1 1 1 . . Parts Lost 20 | . . 2 2 . 16 . Power 1 | . . . . . 1 . Propulsion 8 | . . 2 1 . 5 . Utility 2 | . . . 1 . 1 . Weapon 9 | . . . . . 9 . Highest Loss Streak 7 | . . 1 1 . 7 . To Critical Strikes . | . . . . . . . Average Backups 8 | 1 4 7 9 9 8 10 Power 1 | . 1 2 1 1 1 1 Propulsion 1 | . . . 1 2 2 1 Utility 1 | . . . 1 2 2 4 Weapon 3 | . 2 4 3 3 2 3 Tool/Special . | . . . . . . . Unused Backups 29 | . . 2 5 4 12 6 Power 9 | . . 1 3 . 4 1 Propulsion 5 | . . . . 2 2 1 Utility 8 | . . . 1 . 4 3 Weapon 6 | . . 1 1 2 2 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 94 98 98 100 98 100 Engine 8 | . 14 11 6 9 7 9 Treads 2 | . . . . . 6 36 Leg 35 | . 28 42 35 36 28 . Device 15 | . 8 11 16 18 18 18 Storage 9 | . 14 11 9 9 9 9 Energy Gun 15 | . 14 11 12 17 20 18 Ballistic Gun 8 | . 14 10 14 9 3 9 Peak Build Rating 34 | 6 7 14 27 29 34 24 Average Rating 21 | 4 6 11 22 26 30 24 On Entrance 15 | . 6 7 14 27 29 24 Avg Prop Armor Cover (%) 10 | . . . 5 . 10 . Naked Turns . | . . . . . . . Heaviest Build 33 | 12 13 24 33 31 33 30 Greatest Support 80 | 20 20 40 45 54 80 80 Greatest Overweight (x) 1 | 1 . . 1 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 Most Carried 10 | 2 6 10 10 10 10 10 Average Carried 8 | 1 4 7 9 9 8 10 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 2 6 10 10 10 10 10 Class Distribution -------------------- 34% | Scavenger-Mutant 33% | Scavenger-Skirmisher 19% | Scavenger-Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Matter Collected 2568 | 189 131 529 504 189 1026 . Remotely 241 | . . . 241 . . . Salvage Created 3673 | . 131 877 896 369 1400 . Parts 171 | . 13 48 30 21 59 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Combat Hostiles Destroyed 84 | . 7 24 17 5 31 . Melee 5 | . . . . . 5 . Guns 74 | . 7 21 17 4 25 . Cannons 1 | . . . . . 1 . AOE 2 | . . 2 . . . . Classes Destroyed 10 | . 2 3 2 1 2 . Recycler 4 | . . 1 2 1 . . Operator 1 | . . . . 1 . . Watcher 5 | . . 2 2 1 . . Swarmer 22 | . 6 10 3 . 3 . Grunt 41 | . 1 10 10 1 19 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 14 | . . 4 2 4 4 . Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . 3 . Best Kill Streak 5 | . 4 5 4 3 4 . Combat Bots Only 4 | . 4 4 4 2 4 . Max Kills in Single Turn 2 | . 1 2 2 1 2 . Gunslinging 1 | . . 1 1 . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Hostile Shots Fired 470 | . 19 101 76 21 252 1 Missed 116 | . 5 28 20 5 58 . Hits 354 | . 14 73 56 16 194 1 Melee 3 | . . . 3 . . . Projectile 351 | . 14 73 53 16 194 1 Critical Strikes 8 | . . . 1 1 6 . Part Disruptions 1 | . . . . . 1 . Damage Taken 4760 | . 110 812 844 203 2777 14 Core 739 | . 27 154 113 30 401 14 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 132 | . . 75 . 57 . . Core Remaining (%) 83 | 100 89 61 . . . . Volleys Fired 229 | . 11 66 45 23 83 1 Largest 3 | . 2 2 3 3 3 3 Hottest 199 | . 70 95 142 142 199 135 Shots Fired 594 | . 22 129 135 69 236 3 Gun 585 | . 22 127 135 69 229 3 Cannon 7 | . . . . . 7 . Launcher 2 | . . 2 . . . . Special . | . . . . . . . Kinetic 216 | . 11 62 73 23 46 1 Thermal 358 | . 11 60 62 46 177 2 Explosive 2 | . . 2 . . . . Electromagnetic 18 | . . 5 . . 13 . Robot Hit Streak 21 | . 6 15 21 18 20 5 Robot Miss Streak 9 | . 3 3 9 5 4 1 Penetration Max . | . . . . . . . Secondary Targets 13 | . 1 2 6 . 4 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 416 | . 11 93 92 45 173 2 Core Hits 171 | . 8 39 45 15 63 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 24 | . . 7 3 4 10 . Burn 22 | . . 7 3 4 8 . Sever 2 | . . . . . 2 . Melee Attacks 53 | . . . . . 53 . Impact . | . . . . . . . Slashing 53 | . . . . . 53 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6923 | . 149 1472 1470 691 3111 30 Guns 6214 | . 149 1292 1470 691 2582 30 Cannons 152 | . . . . . 152 . Explosions 180 | . . 180 . . . . Melee 377 | . . . . . 377 . Ramming . | . . . . . . . Kinetic 2192 | . 61 667 708 212 544 . Thermal 4050 | . 88 669 762 479 2022 30 Explosive 87 | . . 87 . . . . Electromagnetic 217 | . . 49 . . 168 . Impact . | . . . . . . . Slashing 377 | . . . . . 377 . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 5 Average Corruption 4 | . . . . . 4 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 21 . Message Errors 3 | . . . . . 3 . Matter Fused 5 | . . . . . 5 . Heat Flow Errors 6 | . . . . . 6 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 2 | . . . . . 2 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 53 | . . 38 . . 15 . Projectiles 15 | . . . . . 15 . Explosions 38 | . . 38 . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . . 25 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 354 | . 36 174 334 20 354 . Average Temperature 82 | . 16 51 130 8 95 . Received Heat Transfer 1674 | . 6 291 351 72 945 9 Effects 5 | . . . 4 . 1 . Shutdowns 1 | . . . 1 . . . Energy Bleed 3 | . . . 2 . 1 . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . 1 . . Combat Hostiles 2 | . . 1 . 1 . . Parts Melted 26 | . . 5 7 2 12 . Heat Transferred 11000 | . 259 2185 1998 1480 5004 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Maximum Alert Level 4 | . . 1 . . 4 3 Low Security (%) 58 | 100 100 62 100 100 13 . Level 1 20 | . . 37 . . 25 . Level 2 6 | . . . . . 18 . Level 3 7 | . . . . . 20 100 Level 4 7 | . . . . . 22 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1583 | . 86 304 151 60 1583 712 Initial 712 | . . 33 59 42 . 712 Average 300 | . 29 170 64 10 671 710 Influence Increases 3358 | . 176 756 481 202 1743 . Destroy 0b10 Robot/C 1680 | . 140 480 340 100 620 . Destroy 0b10 Robot/NC 50 | . . 15 20 15 . . Destroy Leader 280 | . 20 114 64 42 40 . Successful Hack 62 | . . 23 24 15 . . Disable Machine 30 | . . 30 . . . . Anti-Garrison Action 900 | . . . . . 900 . Destroy Structure 161 | . 1 19 3 . 138 . Partial Spotted 30 | . . . 15 15 . . Lose Combat Pursuer 165 | . 15 75 15 15 45 . Influence Decreases 2656 | . 96 694 520 305 160 881 Entered New Map 1062 | . . 47 83 61 . 871 Time Decay 1394 | . 96 627 417 244 . 10 Lost Part 200 | . . 20 20 . 160 . Squads Dispatched 2 | . . 2 . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Distress Signals 7 | . 1 2 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 10 35 21 21 33 1 Peak Tracking Total 10 | . 4 5 4 5 10 1 Tactical Retreats 9 | . 1 3 1 1 3 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Traps Triggered 4 | . 1 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts 13 | . . . . 13 . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed 1 | . . . . 1 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Machines Disabled 4 | . . 2 . . 2 . Max in Single Turn 1 | . . 1 . . 1 . Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Machines Accessed 22 | . . 11 2 7 2 . Terminals 14 | . . 6 1 5 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units 2 | . . 2 . . . . Scanalyzers 3 | . . 2 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 53 | . . 27 6 16 4 . Successful 34 | . . 21 3 9 1 . Failed 18 | . . 5 3 7 3 . Catastrophic 2 | . . . 2 . . . Database Lockouts 1 | . . 1 . . . . Manual 2 | . . 2 . . . . Terminals 33 | . . 13 3 13 4 . Fabricators . | . . . . . . . Repair Stations 4 | . . 2 . 2 . . Recycling Units 5 | . . 5 . . . . Scanalyzers 10 | . . 7 3 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 18 | . . 10 1 6 1 . Record 1 | . . 1 . . . . Robot Analysis 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 2 | . . . . 1 1 . Scanalyzer Index 1 | . . . . 1 . . Locate Traps 2 | . . 1 . 1 . . Dispatch Records 1 | . . 1 . . . . Maintenance Status 2 | . . 2 . . . . Transport Status 1 | . . 1 . . . . Hauler Manifests 4 | . . 2 1 1 . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 2 . 2 . . Scan Component 2 | . . 1 . 1 . . Repair 2 | . . 1 . 1 . . Recycling Unit Hacks 3 | . . 3 . . . . Report Inventory 2 | . . 2 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 8 | . . 6 2 . . . Insert Component 2 | . . 2 . . . . Analyze 3 | . . 3 . . . . Retrieve Study 3 | . . 1 2 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 19 | . . 9 2 6 2 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . 1 2 . . . Parts Repaired 2 | . . 1 . 1 . . Time 52 | . . 26 . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Used RIF Installer 2 | . . . . . 2 . Program Shield 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 10 | . . . . . 10 . Machine Destruction 10 | . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Active Infowar (turns) 5681 | . 223 2523 1123 1023 789 . Sensors 2938 | . 223 2523 192 . . . Traps 2743 | . . . 931 1023 789 . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Turns Passed 8313 | 76 337 2523 1441 1023 2891 22 Spaces Moved 4678 | 52 222 1477 738 648 1528 13 Core 3 | 3 . . . . . . Treads 446 | . . . . . 433 13 Legs 4229 | 49 222 1477 738 648 1095 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 Average Speed 124 | 120 120 120 121 120 131 160 Slowest Speed 240 | 190 120 120 190 120 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 40 58 33 85 93 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . 7 . . 2 . Terrain Destroyed 18 | . . 15 . . 3 . Melee 2 | . . . . . 2 . Projectile 1 | . . . . . 1 . AOE 15 | . . 15 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Total 6616 | 61 269 2103 1187 847 2135 14 Wait 1289 | . 29 489 339 124 308 . Move 4671 | 51 221 1476 737 647 1526 13 Hop . | . . . . . . . Pick Up 79 | 2 3 17 15 8 34 . Fast Attach 20 | 6 2 3 3 . 6 . Attach 22 | . . 3 3 . 16 . Detach 4 | . . . . . 4 . Swap 129 | 2 2 24 23 17 61 . Drop 103 | . 1 25 22 15 40 . Fire 229 | . 11 66 45 23 83 1 Melee 53 | . . . . . 53 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . 2 . Rewire 2 | . . . . . 2 . Trap 13 | . . . . 13 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 4) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x2 562 | -9/Materials | Discovered new exit (range 13) 781 | -9/Materials | Central database locked down 1216 | -9/Materials | Build established: Scavenger-Mutant 1487 | -9/Materials | Repaired Aluminum Leg 2403 | -9/Materials | Discovered new exit (range 11) 2937 | -9/Materials | Entered another Materials area 2937 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3424 | -8/Materials | Build established: Scavenger-Gunner 3728 | -8/Materials | Build established: Scavenger-Skirmisher 4117 | -8/Materials | Discovered new exit (range 6) 4378 | -8/Materials | Entered Storage 4513 | -8/Storage | Repaired Aluminum Leg 4663 | -8/Storage | Met 01-MTF 4966 | -8/Storage | Discovered new exit (range 10) 5228 | -8/Storage | Identified exit to Recycling 5392 | -8/Storage | Identified exit to Garrison 5401 | -8/Storage | Entered Garrison 5401 | -8/Garrison | Accompanied by 2 allies (01-MTF) 5404 | -8/Garrison | 01-MTF left 5481 | -8/Garrison | Triggered checkpoint 5715 | -8/Garrison | Triggered checkpoint 5833 | -8/Garrison | Lost 4 parts (4w) 6064 | -8/Garrison | Discovered exit to Recycling (range 10) 6093 | -8/Garrison | Triggered checkpoint 6182 | -8/Garrison | Triggered checkpoint 6204 | -8/Garrison | Core integrity fell below 50% 6458 | -8/Garrison | Discovered exit to Recycling (range 13) 6492 | -8/Garrison | Build established: Scavenger-Gunner 6547 | -8/Garrison | Garrison Relay disabled 6607 | -8/Garrison | Triggered checkpoint 6881 | -8/Garrison | Triggered checkpoint 6999 | -8/Garrison | Triggered checkpoint 7045 | -8/Garrison | Garrison Relay disabled 7146 | -8/Garrison | Build established: Scavenger-Mutant 7168 | -8/Garrison | Discovered exit to Recycling (range 11) 7353 | -8/Garrison | Installed Relay Interface Framework 7384 | -8/Garrison | Core integrity fell below 20% 7459 | -8/Garrison | Lost 7 parts (1p4n2w) 7901 | -8/Garrison | Triggered checkpoint 8021 | -8/Garrison | Build established: Scavenger-Gunner 8096 | -8/Garrison | Expanded RIF knowledge: Program Shield 8292 | -8/Garrison | Entered Recycling 8293 | -8/Recycling | Met a Zionite searching for Scraptown 8314 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 08277_ System corrupted: FCS attempts to trigger Beam Rifle+. 08277_ System corrupted: Beam Rifle+ misfires. 08291_ Attempting to access garrison exit controls... RIF authorized. 08292_ 8E55YUOEJSVSLP&UA#7T4HHI9ISQ%TOWDF LOCATION=RECYCLING GOAL=ESCAPE 08293_ 6R-6C6(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 08294_ 6R-6C6(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 08295_ 6R-6C6(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 08313_ Y-45 Defender springs to life. 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""" # #########??????????????? | | ??????????????????"""?# +????????????? | | ????????????????? ??# #########??????????????? | | ??????????????????#???# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# Y#??????????????????????? | | ??????????????????????# u ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 16% | -9/Materials Aluminum Leg | 36% | -8/Storage Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Field Laser | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed DirtyHybridReactor Manual? 0 Play Time 02:32:05 Cumulative 40.2 hours Start 2025.11.10 @ 04:42:33 End 2025.11.10 @ 17:00:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad1756f1-d98e-45fd-9690-0104f9ea4a51