Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.21 @ 18:58:28 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (1681) 1681 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-13820) -13820 TOTAL SCORE: -8239 Bonus ------- Devolution -15000 High Alert Combat Kills 180 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 800/800 Matter 270/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (10) ----- Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Makeshift Axe > --- INVENTORY (16) --- Light Treads Light Treads Armored Treads High-capacity Matter Pod (200) Improved Terrain Scanner Advanced Terrain Scanner Weapon Cycler Weapon Cycler Sensor Drone Bay (20/20) Heavy EM Pulse Gun Heavy Assault Rifle AWS/Gauss Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Compact Battery Advanced Visual Processing Unit Advanced Terrain Scanner Improved Terrain Scan Processor Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Minigun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Armored Treads High-capacity Matter Pod Improved Terrain Scanner Weapon Cycler Hacking Suite Sensor Drone Bay Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle AWS/Gauss Improved Grenade Launcher Makeshift Axe [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Seismic Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Slots Evolved -3 | . . . . . -2 . . -1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility -2 | . . . . . -2 . . . Weapon -1 | . . . . . . . . -1 Parts Attached 107 | 13 18 10 1 6 29 13 17 . Power 7 | 1 2 . . 1 1 1 1 . Engine 6 | 1 2 . . 1 . 1 1 . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 17 | 4 2 4 . 1 2 1 3 . Treads 9 | . . 3 . . 2 1 3 . Leg 2 | 2 . . . . . . . . Wheel 4 | 2 2 . . . . . . . Hover 1 | . . . . 1 . . . . Flight 1 | . . 1 . . . . . . Utility 47 | 5 11 2 1 2 13 8 5 . Device 21 | 2 5 1 . 1 5 5 2 . Storage 9 | 1 2 1 1 1 1 1 1 . Processor 10 | 2 4 . . . 3 . 1 . Hackware 2 | . . . . . 1 . 1 . Protection 5 | . . . . . 3 2 . . Artifact . | . . . . . . . . . Weapon 36 | 3 3 4 . 2 13 3 8 . Energy Gun 11 | 2 1 . . . 3 2 3 . Energy Cannon 4 | . . . . . 4 . . . Ballistic Gun 11 | 1 1 3 . 1 3 . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . 1 1 1 . Special Weapon 2 | . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 1 2 . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 13 | . 3 4 . 2 . 1 3 . Power 1 | . . . . . . . 1 . Propulsion 3 | . . 3 . . . . . . Utility 4 | . 1 . . 2 . 1 . . Weapon 5 | . 2 1 . . . . 2 . Highest Loss Streak 3 | . 2 3 . 2 . 1 3 . Average Slot Usage (%) 94 | . 79 97 100 87 95 95 99 . Engine 3 | . 5 5 5 5 2 1 5 . Core 1 | . . . . . 2 3 . . Treads 17 | . . 10 15 15 20 22 22 . Leg 1 | . 10 2 . . . . . . Wheel 1 | . 9 3 . . . . . . Flight 1 | . . 2 5 2 . . . . Device 16 | . 18 23 20 12 14 12 21 . Storage 11 | . 6 6 10 14 12 11 12 . Processor 20 | . 15 30 30 26 20 16 12 . Protection 4 | . . . . . 2 10 7 . Energy Gun 5 | . 9 . . . 2 11 8 . Ballistic Gun 7 | . 5 12 10 6 7 5 5 . Naked Turns . | . . . . . . . . . Heaviest Build 64 | 14 28 24 36 53 61 64 63 . Greatest Support 80 | 26 26 60 60 60 80 80 80 . Greatest Overweight (x) 2 | . 1 2 . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 6 12 10 14 18 20 16 16 . Average Capacity 14 | 5 8 8 11 17 16 16 16 . Most Carried 17 | 5 8 9 11 17 17 16 16 . Average Carried 12 | 3 6 7 10 13 15 15 15 . Final Capacity 18 | 6 8 10 14 18 16 16 16 16 Final Carried 17 | 5 8 9 11 17 16 16 14 14 Class Distribution -------------------- 38% | Scavenger-Skirmisher 20% | Scavenger-Mutant 18% | Skirmisher 14% | Scavenger-Assassin 4% | Mutant Dominant Class ---------------- Scavenger-Skirmisher | -10/Materials Scavenger-Skirmisher | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Assassin | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Matter Collected 1800 | 337 129 169 20 64 175 649 257 . Remotely 67 | . . 41 . 26 . . . . Salvage Created 2141 | 164 287 184 . 136 441 523 406 . Parts 152 | 20 22 22 . 5 25 36 22 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 53 | . 5 8 . 7 8 16 9 . Melee 1 | . . 1 . . . . . . Guns 40 | . 5 7 . 7 6 11 4 . AOE 12 | . . . . . 2 5 5 . Classes Destroyed 12 | 3 3 1 . 2 2 1 . . Worker 3 | 1 . . . 1 1 . . . Tunneler 5 | 5 . . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 3 | 1 . 1 . . . . 1 . Watcher 4 | . 1 . . . 2 . 1 . Swarmer 19 | . . 8 . . . 9 2 . Grunt 13 | . 5 . . . 4 . 4 . Brawler 1 | . . . . . 1 . . . Sentry 11 | . . . . . 3 6 2 . Demolisher 2 | . . . . 2 . . . . Hunter 2 | . . . . . . 1 1 . Assembled 5 | . . . . 5 . . . . Best Kill Streak 7 | 4 6 5 . 4 4 7 5 . Combat Bots Only 7 | . 2 4 . 4 4 7 5 . Max Kills in Single Turn 3 | 2 1 2 . 2 2 3 2 . Gunslinging 1 | . . 1 . . . 1 . . Exploded 3 | . . . . . 2 3 2 . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Damage Taken 2181 | . 494 385 . 168 174 539 421 . Core 258 | . 117 81 . 55 . 5 . . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 . . . 68 . . 99 . Volleys Fired 146 | 7 34 27 . 4 21 29 24 . Largest 3 | 3 3 3 . 1 3 3 3 . Hottest 151 | 110 110 100 . 100 151 115 115 . Shots Fired 363 | 21 82 51 . 18 59 77 55 . Gun 334 | 21 80 48 . 14 44 76 51 . Cannon 11 | . . . . . 11 . . . Launcher 9 | . . . . . 4 1 4 . Special 9 | . 2 3 . 4 . . . . Kinetic 176 | 7 32 48 . 14 31 24 20 . Thermal 39 | 7 21 3 . 4 4 . . . Explosive 9 | . . . . . 4 1 4 . Electromagnetic 139 | 7 29 . . . 20 52 31 . Robot Hit Streak 36 | 5 8 6 . 18 36 20 10 . Robot Miss Streak 4 | 4 4 4 . . 2 3 2 . Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 3 3 . . . 4 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . Autonomous 29 | . . . . 14 15 . . . Shots Hit Robots 223 | 9 47 28 . 15 42 46 36 . Core Hits 116 | 8 16 15 . 10 18 26 23 . Critical Hits 2 | . . . . . 2 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 11 | . . . . 1 5 . 5 . Impact . | . . . . . . . . . Slashing 11 | . . . . 1 5 . 5 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4784 | 197 465 231 . 613 1225 1110 943 . Guns 3152 | 123 465 213 . 497 649 722 483 . Cannons 198 | . . . . . 198 . . . Explosions 1176 | 74 . . . . 254 388 460 . Melee 240 | . . . . 116 124 . . . Ramming 18 | . . 18 . . . . . . Kinetic 1814 | 10 142 213 . 497 529 244 179 . Thermal 581 | 123 138 . . . 132 102 86 . Explosive 882 | . . . . . 222 286 374 . Electromagnetic 1249 | 64 185 . . . 218 478 304 . Impact . | . . . . . . . . . Slashing 240 | . . . . 116 124 . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 4 . . . . Average Corruption 4 | . . . . 4 . . . . Corruption Purged . | . . . . . . . . . Effects 5 | . . . . 5 . . . . Message Errors 2 | . . . . 2 . . . . Matter Fused 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 90 | 6 . . . . 84 . . . Projectiles . | . . . . . . . . . Explosions 6 | 6 . . . . . . . . Melee 84 | . . . . . 84 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 88 | . . 5 . . 43 17 23 . Shots 3 | . . . . . 1 1 1 . Rammed 5 | . . 5 . . . . . . Targets Rammed 7 | . . 7 . . . . . . Kicked 2 | . . 2 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 431 | 126 329 20 . . 282 350 431 . Average Temperature 126 | 42 141 10 . . 91 139 202 . Received Heat Transfer 564 | . 276 . . . 54 108 126 . Effects 12 | . . . . . . 4 8 . Energy Bleed 1 | . . . . . . . 1 . Interference 11 | . . . . . . 4 7 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . 2 . . . . 4 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . Heat Transferred 1053 | 248 407 . . . 198 150 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | 1 . . . . 1 2 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Peak Influence 754 | 35 193 252 . 55 301 754 753 . Initial 367 | . 22 67 . . 21 130 367 342 Average 300 | 13 141 188 . 28 151 549 607 . Maximum Alert Level 3 | . . 1 . . 1 3 3 . Low Security (%) 49 | 100 100 52 . 100 72 2 . . Level 1 17 | . . 47 . . 27 10 24 . Level 2 20 | . . . . . . 66 24 . Level 3 12 | . . . . . . 20 51 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 2 . . . 1 . 1 . Investigation 3 | . 2 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Distress Signals 4 | . . . . . 3 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 9 9 . 5 12 16 14 . Peak Tracking Total 7 | . 2 4 . 3 3 7 6 . Tactical Retreats 4 | . . 1 . . 1 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 3 | . . . . . 1 . 2 . Max in Single Turn 1 | . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 14 | . 4 . 1 . 5 . 4 . Terminals 12 | . 4 . . . 4 . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 40 | . 15 . 1 . 11 . 13 . Successful 22 | . 8 . 1 . 8 . 5 . Failed 18 | . 7 . . . 3 . 8 . Catastrophic 3 | . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 30 | . 12 . 1 . 8 . 9 . Terminals 38 | . 15 . . . 10 . 13 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 11 | . 4 . 1 . 3 . 3 . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 2 | . 1 . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . Terminal Index 3 | . 1 . . . 1 . 1 . Locate Traps 2 | . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 10 | . 4 . . . 4 . 2 . Terminals 10 | . 4 . . . 4 . 2 . Track 3 | . 1 . . . 2 . . . Botnet 6 | . 2 . . . 2 . 2 . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 4 . . . 4 . 4 . Full Trace Events 3 | . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 2 | . 1 . . . . . 1 . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Turns Passed 3008 | 110 284 222 401 252 714 645 380 . Spaces Moved 1583 | 73 162 104 249 138 357 326 174 . Core 7 | 7 . . . . . . . . Treads 1291 | . . 47 249 138 357 326 174 . Legs 2 | 1 . 1 . . . . . . Wheels 283 | 65 162 56 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 160 160 160 162 162 . Average Speed 148 | 84 90 125 160 160 161 162 163 . Slowest Speed 165 | 120 100 160 160 160 162 162 165 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 43 29 68 58 37 64 21 . Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 16 | . 1 3 . 4 4 . 4 . Terrain Destroyed 121 | 4 1 3 . 8 42 12 51 . Melee 8 | . . . . . 4 . 4 . Projectile 23 | . 1 3 . 8 11 . . . AOE 90 | 4 . . . . 27 12 47 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total 1978 | 100 229 154 252 157 460 395 231 . Wait 29 | 3 7 . . 1 10 6 2 . Move 1574 | 72 161 103 248 137 356 324 173 . Hop . | . . . . . . . . . Pick Up 35 | 5 3 4 2 2 9 8 2 . Fast Attach 59 | 13 14 6 . 2 14 5 5 . Attach 15 | . 1 3 . 2 2 3 4 . Detach 17 | . 1 . . 6 7 2 1 . Swap 33 | . 3 1 1 2 13 5 8 . Drop 52 | . 5 3 1 . 23 13 7 . Fire 146 | 7 34 27 . 4 21 29 24 . Melee 11 | . . . . 1 5 . 5 . Ram . | . . . . . . . . . Kick 7 | . . 7 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 11) 247 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Discovered new exit (range 9) 395 | -10/Materials | Entered Mines 440 | -10/Mines | Lost 3 parts (3w) 475 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 555 | -10/Mines | Discovered new exit (range 12) 611 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 617 | -10/Mines | Entered Exiles 638 | -10/Exiles | Discovered new exit (range 15) 661 | -10/Exiles | Met 8R-AWN 680 | -10/Exiles | Met EX-HEX 766 | -10/Exiles | Met EX-DEC 793 | -10/Exiles | Met EX-BIN 815 | -10/Exiles | Aligned with FarCom system 817 | -10/Exiles | Given EX-Vault access code 854 | -10/Exiles | Opened EX-Vault 865 | -10/Exiles | Found AWS/Gauss 883 | -10/Exiles | Build established: Scavenger-Mutant 900 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1005 | -10/Exiles | Discovered new exit (range 10) 1018 | -10/Exiles | Left Exiles lab with AWS/Gauss 1018 | -10/Exiles | Entered Mines 1029 | -9/Mines | Found the Drone Emporium 1035 | -9/Mines | Learned Materials security intel 1038 | -9/Mines | Assembled infested the area 1041 | -9/Mines | Found Prototype Device 1041 | -9/Mines | Identified Sensor Drone Bay 1184 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1252 | -9/Mines | Discovered new exit (range 13) 1270 | -9/Mines | Entered Materials 1270 | -8/Materials | Devolved, losing 2 slots: Utility x-2 1386 | -8/Materials | Build established: Scavenger-Assassin 1570 | -8/Materials | Discovered new exit (range 16) 1689 | -8/Materials | Build established: Scavenger-Skirmisher 1978 | -8/Materials | Identified exit to Garrison 1984 | -8/Materials | Entered Garrison 2082 | -8/Garrison | Triggered checkpoint 2122 | -8/Garrison | Destroyed 7 combat bots 2182 | -8/Garrison | Triggered checkpoint 2189 | -8/Garrison | Discovered new exit (range 17) 2290 | -8/Garrison | Discovered new exit (range 19) 2373 | -8/Garrison | Build established: Skirmisher 2380 | -8/Garrison | Triggered checkpoint 2488 | -8/Garrison | Discovered new exit (range 19) 2621 | -8/Garrison | Installed Relay Interface Framework 2629 | -8/Garrison | Entered Materials 2938 | -8/Materials | Lost 3 parts (1p2w) 2995 | -8/Materials | Discovered new exit (range 3) 3009 | -8/Materials | Entered Factory 3009 | -7/Factory | Devolved, losing 1 slot: Weapon x-1 3009 | -7/Factory | Self-destructed Last Messages --------------- 02914_ Y-45 Defender destroyed. 02922_ Acquired Adv. Terrain Scanner. 02931_ Dropped Hvy. EM Pulse Gun. 02932_ Acquired Hvy. Assault Rifle. 02935_ Acquired 45 matter. 02946_ R-06 Scavenger collects Imp. Ion Engine. 02946_ Connecting with Terminal... 02950_ R-06 Scavenger collects Lgt. Armor Plating. 02953_ R-06 Scavenger collects Beam Rifle. 02989_ Dropped Structural Scanner. 02991_ Acquired Adv. Targeting Computer. 02995_ EXIT=FOUND 03005_ Connecting with Terminal... >>Access(Branch) No branch access points found. WARNING=DEVOLVING RESULTS=-1xWEAPON LOCATION=UNKNOWN GOAL=ESCAPE 03009_ Receiving FarCom transmissions... 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""" #?????????????????????? | | ?????????????" #?????????????????????? | | ?????????????" %?? #?????????????????????? | | ????????????? ??? #?????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 565 Matter Stores 375 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Game ------ Seed ImpulseHeatNanoactuators Manual? 0 Play Time 00:49:19 Cumulative 431.6 hours Start 2021.12.21 @ 00:27:56 End 2021.12.21 @ 18:58:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 85 Adventurer 122 Explorer 2 Win Type - Total 36 Types 30/3/1/0/1/0/0/0/1 Lore% 59 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eeddbea-732f-4a62-ba9e-d9512a250df2