Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.09 @ 19:02:29 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2439) 2439 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 5907 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 117 Cogmind --------- Core Integrity 505/700 Matter 288/300 Energy 160/160 System Corruption 6% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Light Nuclear Core Propulsion (2) Improved Flight Unit Improved Flight Unit Utility (8) Advanced Weight Redist. System Centrium Light Armor Plating Hacking Suite Weapon (2) Datajack Katana Inventory (4) Improved VTOL Module Improved VTOL Module 01-MTF's Autohacker 01-MTF's Shockpuncher Peak State ------------ Power Light Nuclear Core Propulsion Improved Flight Unit Improved Flight Unit Utility Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Makeshift Cloaking Device Centrium Light Armor Plating Hacking Suite Hacking Suite Weapon Datajack Katana Inventory Improved Flight Unit Improved VTOL Module Improved VTOL Module Experimental Heat Sink Advanced Terrain Scanner 01-MTF's Autohacker 01-MTF's Shockpuncher Mini Assault Cannon [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 . 2 Weapon . | . . . . . . Parts Attached 98 | 6 2 36 16 31 7 Power 10 | 1 . 4 1 4 . Engine 8 | 1 . 4 1 2 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 27 | 2 . 13 4 8 . Treads 11 | 2 . 9 . . . Leg 2 | . . 2 . . . Wheel 10 | . . 2 3 5 . Hover 1 | . . . . 1 . Flight 3 | . . . 1 2 . Utility 21 | 1 2 3 3 5 7 Device 5 | . . . . 2 3 Storage 9 | 1 2 3 2 1 . Processor 3 | . . . 1 1 1 Hackware 2 | . . . . . 2 Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 40 | 2 . 16 8 14 . Energy Gun 29 | 2 . 13 6 8 . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 2 . 2 . Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . 1 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 8 | . . 1 1 6 . Parts Lost 21 | . . 9 6 3 3 Power 4 | . . 2 1 1 . Propulsion 3 | . . 1 1 1 . Utility 3 | . . . . . 3 Weapon 11 | . . 6 4 1 . Highest Loss Streak 5 | . . 5 2 2 3 Average Slot Usage (%) 98 | . 99 98 99 99 82 Engine 9 | . 14 10 8 8 . Treads 8 | . 28 16 . . . Wheel 10 | . . 4 17 17 . Storage 45 | . 27 43 53 46 1 Processor 1 | . . . . 7 5 Energy Gun 18 | . 28 17 17 16 . Ballistic Gun 1 | . . 3 . 1 . Naked Turns . | . . . . . . Heaviest Build 83 | 9 37 67 83 83 21 Greatest Support 40 | 40 40 40 28 28 21 Greatest Overweight (x) 6 | . . 3 6 6 . Average Overweight (x) 1 | . . 1 3 2 . Largest Inventory Capacity 34 | 6 16 26 34 34 26 Average Capacity 27 | 4 15 25 33 28 6 Most Carried 28 | 4 13 26 28 28 14 Average Carried 21 | 3 8 20 24 26 5 Final Capacity 34 | 6 16 26 34 26 4 Final Carried 27 | 2 13 26 27 15 4 Class Distribution -------------------- 86% | Hauler-Mutant 9% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1290 | 259 21 436 194 286 94 Remotely . | . . . . . . Salvage Created 3974 | . 170 1478 1592 734 . Parts 237 | . 16 94 83 44 . Haulers Intercepted 15 | . 1 5 5 4 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 66 | . 4 24 26 12 . Guns 50 | . 4 19 15 12 . AOE 15 | . . 5 10 . . Classes Destroyed 12 | . 4 7 1 . . Worker 7 | . . 4 2 1 . Builder 1 | . . 1 . . . Hauler 15 | . 1 5 5 4 . Recycler 1 | . . 1 . . . Operator 4 | . 1 2 1 . . Watcher 7 | . . 2 5 . . Swarmer 21 | . 3 4 9 5 . Grunt 30 | . 1 14 10 5 . Brawler 2 | . . 2 . . . Duelist 1 | . . 1 . . . Sentry 10 | . . 3 6 1 . Hunter 2 | . . . 1 1 . Best Kill Streak 9 | . 4 9 3 4 . Combat Bots Only 5 | . 2 5 3 4 . Max Kills in Single Turn 3 | . 1 2 3 2 . Gunslinging 1 | . . . . 1 . Exploded 3 | . . 2 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 4094 | . 175 1821 1158 541 399 Core 682 | . 26 168 174 119 195 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 89 58 . 46 . Volleys Fired 218 | . 18 96 74 30 . Largest 2 | . 2 2 2 2 . Hottest 90 | . 80 90 90 90 . Shots Fired 419 | . 36 182 144 57 . Gun 413 | . 36 179 141 57 . Cannon . | . . . . . . Launcher 6 | . . 3 3 . . Special . | . . . . . . Kinetic 41 | . . 32 . 9 . Thermal 120 | . 36 84 . . . Explosive 6 | . . 3 3 . . Electromagnetic 252 | . . 63 141 48 . Robot Hit Streak 17 | . 9 11 16 17 . Robot Miss Streak 7 | . 2 7 6 3 . Penetration Max . | . . . . . . Secondary Targets 5 | . . 3 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 313 | . 25 123 118 47 . Core Hits 190 | . 11 71 77 31 . Critical Hits 2 | . . . 1 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . Melee Attacks 11 | . . . . 1 10 Impact . | . . . . . . Slashing 11 | . . . . 1 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5819 | . 261 2114 2620 824 . Guns 4481 | . 261 1629 1870 721 . Cannons . | . . . . . . Explosions 1338 | . . 485 750 103 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 335 | . . 216 . 119 . Thermal 1695 | . 261 940 391 103 . Explosive 573 | . . 267 306 . . Electromagnetic 3216 | . . 691 1923 602 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 4 1 1 6 Average Corruption 2 | . . 4 1 1 6 Corruption Purged . | . . . . . . Effects 34 | . . 26 3 4 1 Message Errors 7 | . . 4 . 3 . Matter Fused 5 | . . 5 . . . Heat Flow Errors 4 | . . 4 . . . Energy Discharges 3 | . . 3 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 8 | . . 5 1 1 1 Targeting Errors 4 | . . 2 2 . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 21 | . . 11 6 4 . Projectiles . | . . . . . . Explosions 21 | . . 11 6 4 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 327 | . . 96 231 . . Shots 9 | . . 3 6 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 349 | . 180 349 189 74 . Average Temperature 55 | . 61 72 38 22 . Received Heat Transfer 1047 | . 15 546 306 180 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 29 | . . 4 19 6 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 2 6 . . . Heat Transferred 3395 | . 600 2145 500 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 16 | . . 4 10 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 462 | . 141 269 425 462 217 Average Influence 189 | . 40 138 216 336 210 Maximum Alert Level 2 | . . 1 2 2 1 Low Security (%) 54 | . . . . . . Level 1 38 | . . . . . . Level 2 6 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 5 1 . . Investigation 3 | . . 3 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 6 | . 1 2 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 10 40 48 23 1 Peak Tracking Total 5 | . 5 5 5 4 2 Tactical Retreats 11 | . . 2 7 2 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 8 | . . 3 . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 5 | . . . 4 1 . Max in Single Turn 2 | . . . 2 1 . Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 22 | . 2 6 10 4 . Terminals 20 | . 2 6 9 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 61 | . 5 17 33 6 . Successful 36 | . 4 9 20 3 . Failed 25 | . 1 8 13 3 . Catastrophic 3 | . . 1 1 1 . Database Lockouts . | . . . . . . Manual 21 | . 5 5 9 2 . Terminals 59 | . 5 17 32 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Terminal Hacks 27 | . . 9 16 2 . Prototype ID Bank 6 | . . 2 4 . . Open Door 2 | . . . . 2 . Level Access Points 2 | . . 1 1 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Unreport Threat 4 | . . 3 1 . . Locate Traps 3 | . . . 3 . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 3 | . . . 3 . . Zone Layout 3 | . . 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 18 | . 9 . 9 . . Terminals 7 | . 4 . 3 . . Track 4 | . 2 . 2 . . Botnet 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 2 4 8 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 115 | . . . . 115 . Highest-Rated Ally 99 | . . . . 99 . Total Orders . | . . . . . . Ally Attacks 27 | . . . . 27 . Total Damage 516 | . . . . 516 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 4196 | 43 326 1556 1536 638 97 Spaces Moved 2414 | 31 139 729 951 383 181 Core 16 | 16 . . . . . Treads 649 | 15 139 495 . . . Legs 10 | . . 10 . . . Wheels 1557 | . . 224 951 382 . Hover . | . . . . . . Flight 182 | . . . . 1 181 Fastest Speed 32 | 50 160 110 115 110 32 Average Speed 125 | 103 160 158 120 112 32 Slowest Speed 312 | 160 160 220 150 312 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 40 | 4 33 59 89 52 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 105 | . . 18 69 8 10 Melee 10 | . . . . . 10 Projectile . | . . . . . . AOE 95 | . . 18 69 8 . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 3161 | 40 206 962 1201 542 210 Wait 251 | . 38 28 140 45 . Move 2408 | 30 138 728 950 382 180 Hop . | . . . . . . Pick Up 97 | 4 10 45 15 22 1 Fast Attach 12 | 4 1 4 . 3 . Attach 51 | 2 . 18 10 14 7 Detach 1 | . . . . 1 . Swap 35 | . 1 14 6 14 . Drop 76 | . . 29 6 30 11 Fire 218 | . 18 96 74 30 . Melee 11 | . . . . 1 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x2 437 | -9/Materials | Identified exit to Materials 648 | -9/Materials | Discovered new exit (range 9) 670 | -9/Materials | Lost 5 parts (1p1n3w) 716 | -9/Materials | Build established: Hauler-Mutant 1009 | -9/Materials | Lost 3 parts (1p2w) 1926 | -9/Materials | Entered another Materials area 1926 | -8/Materials | Evolved 2 slots: Utility x2 2163 | -8/Materials | Discovered new exit (range 3) 2566 | -8/Materials | Identified exit to Factory 3204 | -8/Materials | Identified exit to Storage 3462 | -8/Materials | Entered Storage 3838 | -8/Storage | Met 01-MTF 3922 | -8/Storage | Core integrity fell below 50% 4017 | -8/Storage | Discovered exit to Factory (range 8) 4036 | -8/Storage | Found Prototype Device 4037 | -8/Storage | Identified 01-MTF's Autohacker 4046 | -8/Storage | Remotely autohacked Sealed Heavy Doors 4065 | -8/Storage | Found 01-MTF's Shockpuncher 4100 | -8/Storage | Entered Factory 4100 | -7/Factory | Accompanied by 1 ally 4100 | -7/Factory | Evolved 2 slots: Utility x2 4105 | -7/Factory | 01-MTF left 4173 | -7/Factory | Crushed by falling debris 4197 | -7/Factory | Self-destructed Last Messages --------------- 04107_ Dropped Exp. Heat Sink. 04109_ Dropped Med. Storage Unit. 04110_ Acquired Exp. Heat Sink. 04120_ Acquired 94 matter. 04123_ Dropped Mni. Assault Cannon. 04124_ Dropped Exp. Heat Sink. 04124_ Dropped Adv. Terrain Scanner. 04125_ Dropped Imp. Flight Unit. 04125_ Dropped Med. Storage Unit. 04126_ Dropped Mak. Cloaking Device. 04173_ The unstable cave ceiling collapses. 04173_ Crushed by falling debris. 04173_ Adv. Signal Interpreter destroyed. 04173_ System corrupted by crushing effect (+2). 04173_ Hacking Suite destroyed. 04173_ System corrupted by crushing effect (+2). 04173_ Adv. Sensor Array destroyed. 04173_ System corrupted by crushing effect (+2). 04174_ System corrupted: Component data lost. 04182_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????? #?????????????????????????????????????? | | ?????????? +?????????????????????????????????????? | | ????????? ##+#??????????????????????????????????? | | ????????? #??????????????????????????????????? | | ???????? ###??????#####?????????????????????? | | ???????? ??######;@ #?????????????????????? | | ??????? ????# ####?????????????????????? | | ??????? ?? + " " #????????????????????????? | | ?????? ?? # " " #????????????????????????? | | ????## ???? # " " #????????????????????????? | | ???##"#?????# # " " #????????????????????????? | | ???# ##?????# # " " #????????????????????????? | | ####"##?????# # " " #????????????????????????? | | ##?????# # " " ###??????????????????????? | | #??????# # " " #"#########??????????????? | | #??????# # " " "# #??????????? | | #??????# # ## #??????????? | | #??????# # ## """"" #??????????? | | #??????# ###+#### """"" #??????????? | | #??????# # """ ????????????????? | | #??????# # ????????????????? | | #??????# + """""???????????????? | | #??????# # % """"????????????????? | | ######## # """?????????????????? | | # ###### # ??????????????????? | | ##+### ! #?#### # ???????????????????? | | !! # # # ??????????????????? | | ! # # ##### ??????????????????? | | + ]# #????#??????????????????? | | # # #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingHoverRegulator Manual? 0 Play Time 00:48:59 Cumulative 614.9 hours Start 2019.11.09 @ 18:04:17 End 2019.11.09 @ 19:02:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 50 Types 28/2/12/5/1/1/1 Lore% 89 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f4798e66-1c50-4880-b306-bae54c130782